initial commit, 4.5 stable
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13
editor/shader/shader_baker/SCsub
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13
editor/shader/shader_baker/SCsub
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#!/usr/bin/env python
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from misc.utility.scons_hints import *
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Import("env")
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if env["vulkan"]:
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env.add_source_files(env.editor_sources, "shader_baker_export_plugin_platform_vulkan.cpp")
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if env["d3d12"]:
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env.add_source_files(env.editor_sources, "shader_baker_export_plugin_platform_d3d12.cpp")
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if env["metal"]:
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env.add_source_files(env.editor_sources, "shader_baker_export_plugin_platform_metal.cpp")
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