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This commit is contained in:
533
modules/jolt_physics/joints/jolt_slider_joint_3d.cpp
Normal file
533
modules/jolt_physics/joints/jolt_slider_joint_3d.cpp
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@@ -0,0 +1,533 @@
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/**************************************************************************/
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/* jolt_slider_joint_3d.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
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||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
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||||
/* the following conditions: */
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||||
/* */
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||||
/* The above copyright notice and this permission notice shall be */
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||||
/* included in all copies or substantial portions of the Software. */
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||||
/* */
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||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "jolt_slider_joint_3d.h"
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#include "../misc/jolt_type_conversions.h"
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#include "../objects/jolt_body_3d.h"
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#include "../spaces/jolt_space_3d.h"
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#include "Jolt/Physics/Constraints/FixedConstraint.h"
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#include "Jolt/Physics/Constraints/SliderConstraint.h"
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namespace {
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constexpr double SLIDER_DEFAULT_LINEAR_LIMIT_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_LINEAR_LIMIT_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_LINEAR_LIMIT_DAMPING = 1.0;
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constexpr double SLIDER_DEFAULT_LINEAR_MOTION_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_LINEAR_MOTION_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_LINEAR_MOTION_DAMPING = 0.0;
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constexpr double SLIDER_DEFAULT_LINEAR_ORTHO_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_LINEAR_ORTHO_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_LINEAR_ORTHO_DAMPING = 1.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_LIMIT_UPPER = 0.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_LIMIT_LOWER = 0.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_LIMIT_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_LIMIT_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_ANGULAR_LIMIT_DAMPING = 0.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_MOTION_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_MOTION_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_ANGULAR_MOTION_DAMPING = 1.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_ORTHO_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_ORTHO_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_ANGULAR_ORTHO_DAMPING = 1.0;
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} // namespace
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JPH::Constraint *JoltSliderJoint3D::_build_slider(JPH::Body *p_jolt_body_a, JPH::Body *p_jolt_body_b, const Transform3D &p_shifted_ref_a, const Transform3D &p_shifted_ref_b, float p_limit) const {
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JPH::SliderConstraintSettings constraint_settings;
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constraint_settings.mSpace = JPH::EConstraintSpace::LocalToBodyCOM;
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constraint_settings.mAutoDetectPoint = false;
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constraint_settings.mPoint1 = to_jolt_r(p_shifted_ref_a.origin);
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constraint_settings.mSliderAxis1 = to_jolt(p_shifted_ref_a.basis.get_column(Vector3::AXIS_X));
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constraint_settings.mNormalAxis1 = to_jolt(p_shifted_ref_a.basis.get_column(Vector3::AXIS_Z));
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constraint_settings.mPoint2 = to_jolt_r(p_shifted_ref_b.origin);
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constraint_settings.mSliderAxis2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_X));
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constraint_settings.mNormalAxis2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_Z));
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constraint_settings.mLimitsMin = -p_limit;
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constraint_settings.mLimitsMax = p_limit;
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if (limit_spring_enabled) {
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constraint_settings.mLimitsSpringSettings.mFrequency = (float)limit_spring_frequency;
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constraint_settings.mLimitsSpringSettings.mDamping = (float)limit_spring_damping;
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}
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if (p_jolt_body_a == nullptr) {
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return constraint_settings.Create(JPH::Body::sFixedToWorld, *p_jolt_body_b);
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} else if (p_jolt_body_b == nullptr) {
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return constraint_settings.Create(*p_jolt_body_a, JPH::Body::sFixedToWorld);
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} else {
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return constraint_settings.Create(*p_jolt_body_a, *p_jolt_body_b);
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}
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}
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JPH::Constraint *JoltSliderJoint3D::_build_fixed(JPH::Body *p_jolt_body_a, JPH::Body *p_jolt_body_b, const Transform3D &p_shifted_ref_a, const Transform3D &p_shifted_ref_b) const {
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JPH::FixedConstraintSettings constraint_settings;
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constraint_settings.mSpace = JPH::EConstraintSpace::LocalToBodyCOM;
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constraint_settings.mAutoDetectPoint = false;
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constraint_settings.mPoint1 = to_jolt_r(p_shifted_ref_a.origin);
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constraint_settings.mAxisX1 = to_jolt(p_shifted_ref_a.basis.get_column(Vector3::AXIS_X));
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constraint_settings.mAxisY1 = to_jolt(p_shifted_ref_a.basis.get_column(Vector3::AXIS_Y));
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constraint_settings.mPoint2 = to_jolt_r(p_shifted_ref_b.origin);
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constraint_settings.mAxisX2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_X));
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constraint_settings.mAxisY2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_Y));
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if (p_jolt_body_a == nullptr) {
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return constraint_settings.Create(JPH::Body::sFixedToWorld, *p_jolt_body_b);
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} else if (p_jolt_body_b == nullptr) {
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return constraint_settings.Create(*p_jolt_body_a, JPH::Body::sFixedToWorld);
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} else {
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return constraint_settings.Create(*p_jolt_body_a, *p_jolt_body_b);
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}
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}
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void JoltSliderJoint3D::_update_motor_state() {
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if (unlikely(_is_fixed())) {
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return;
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}
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if (JPH::SliderConstraint *constraint = static_cast<JPH::SliderConstraint *>(jolt_ref.GetPtr())) {
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constraint->SetMotorState(motor_enabled ? JPH::EMotorState::Velocity : JPH::EMotorState::Off);
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}
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}
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void JoltSliderJoint3D::_update_motor_velocity() {
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if (unlikely(_is_fixed())) {
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return;
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}
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if (JPH::SliderConstraint *constraint = static_cast<JPH::SliderConstraint *>(jolt_ref.GetPtr())) {
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constraint->SetTargetVelocity((float)motor_target_speed);
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}
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}
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void JoltSliderJoint3D::_update_motor_limit() {
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if (unlikely(_is_fixed())) {
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return;
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}
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|
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if (JPH::SliderConstraint *constraint = static_cast<JPH::SliderConstraint *>(jolt_ref.GetPtr())) {
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JPH::MotorSettings &motor_settings = constraint->GetMotorSettings();
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motor_settings.mMinForceLimit = (float)-motor_max_force;
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motor_settings.mMaxForceLimit = (float)motor_max_force;
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}
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}
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void JoltSliderJoint3D::_limits_changed() {
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rebuild();
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_wake_up_bodies();
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}
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void JoltSliderJoint3D::_limit_spring_changed() {
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rebuild();
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_wake_up_bodies();
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}
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void JoltSliderJoint3D::_motor_state_changed() {
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_update_motor_state();
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_wake_up_bodies();
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}
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void JoltSliderJoint3D::_motor_speed_changed() {
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_update_motor_velocity();
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_wake_up_bodies();
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}
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void JoltSliderJoint3D::_motor_limit_changed() {
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_update_motor_limit();
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_wake_up_bodies();
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}
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JoltSliderJoint3D::JoltSliderJoint3D(const JoltJoint3D &p_old_joint, JoltBody3D *p_body_a, JoltBody3D *p_body_b, const Transform3D &p_local_ref_a, const Transform3D &p_local_ref_b) :
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JoltJoint3D(p_old_joint, p_body_a, p_body_b, p_local_ref_a, p_local_ref_b) {
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rebuild();
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}
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double JoltSliderJoint3D::get_param(PhysicsServer3D::SliderJointParam p_param) const {
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switch (p_param) {
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: {
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return limit_upper;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: {
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return limit_lower;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: {
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return SLIDER_DEFAULT_LINEAR_LIMIT_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: {
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return SLIDER_DEFAULT_LINEAR_LIMIT_RESTITUTION;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: {
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return SLIDER_DEFAULT_LINEAR_LIMIT_DAMPING;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: {
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return SLIDER_DEFAULT_LINEAR_MOTION_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: {
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return SLIDER_DEFAULT_LINEAR_MOTION_RESTITUTION;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: {
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return SLIDER_DEFAULT_LINEAR_MOTION_DAMPING;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: {
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return SLIDER_DEFAULT_LINEAR_ORTHO_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: {
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return SLIDER_DEFAULT_LINEAR_ORTHO_RESTITUTION;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: {
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return SLIDER_DEFAULT_LINEAR_ORTHO_DAMPING;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: {
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return SLIDER_DEFAULT_ANGULAR_LIMIT_UPPER;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: {
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return SLIDER_DEFAULT_ANGULAR_LIMIT_LOWER;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: {
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return SLIDER_DEFAULT_ANGULAR_LIMIT_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: {
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return SLIDER_DEFAULT_ANGULAR_LIMIT_RESTITUTION;
|
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: {
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return SLIDER_DEFAULT_ANGULAR_LIMIT_DAMPING;
|
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: {
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return SLIDER_DEFAULT_ANGULAR_MOTION_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: {
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return SLIDER_DEFAULT_ANGULAR_MOTION_RESTITUTION;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: {
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return SLIDER_DEFAULT_ANGULAR_MOTION_DAMPING;
|
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}
|
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: {
|
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return SLIDER_DEFAULT_ANGULAR_ORTHO_SOFTNESS;
|
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}
|
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: {
|
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return SLIDER_DEFAULT_ANGULAR_ORTHO_RESTITUTION;
|
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}
|
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: {
|
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return SLIDER_DEFAULT_ANGULAR_ORTHO_DAMPING;
|
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}
|
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default: {
|
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ERR_FAIL_V_MSG(0.0, vformat("Unhandled slider joint parameter: '%d'. This should not happen. Please report this.", p_param));
|
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}
|
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}
|
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}
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void JoltSliderJoint3D::set_param(PhysicsServer3D::SliderJointParam p_param, double p_value) {
|
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switch (p_param) {
|
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: {
|
||||
limit_upper = p_value;
|
||||
_limits_changed();
|
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} break;
|
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: {
|
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limit_lower = p_value;
|
||||
_limits_changed();
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: {
|
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_LIMIT_SOFTNESS)) {
|
||||
WARN_PRINT(vformat("Slider joint linear limit softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_LIMIT_RESTITUTION)) {
|
||||
WARN_PRINT(vformat("Slider joint linear limit restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_LIMIT_DAMPING)) {
|
||||
WARN_PRINT(vformat("Slider joint linear limit damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_MOTION_SOFTNESS)) {
|
||||
WARN_PRINT(vformat("Slider joint linear motion softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_MOTION_RESTITUTION)) {
|
||||
WARN_PRINT(vformat("Slider joint linear motion restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_MOTION_DAMPING)) {
|
||||
WARN_PRINT(vformat("Slider joint linear motion damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_ORTHO_SOFTNESS)) {
|
||||
WARN_PRINT(vformat("Slider joint linear ortho softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_ORTHO_RESTITUTION)) {
|
||||
WARN_PRINT(vformat("Slider joint linear ortho restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_ORTHO_DAMPING)) {
|
||||
WARN_PRINT(vformat("Slider joint linear ortho damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_LIMIT_UPPER)) {
|
||||
WARN_PRINT(vformat("Slider joint angular limits are not supported when using Jolt Physics. Any such value will be ignored. Try using Generic6DOFJoint3D instead. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_LIMIT_LOWER)) {
|
||||
WARN_PRINT(vformat("Slider joint angular limits are not supported when using Jolt Physics. Any such value will be ignored. Try using Generic6DOFJoint3D instead. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_LIMIT_SOFTNESS)) {
|
||||
WARN_PRINT(vformat("Slider joint angular limit softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_LIMIT_RESTITUTION)) {
|
||||
WARN_PRINT(vformat("Slider joint angular limit restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_LIMIT_DAMPING)) {
|
||||
WARN_PRINT(vformat("Slider joint angular limit damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_MOTION_SOFTNESS)) {
|
||||
WARN_PRINT(vformat("Slider joint angular motion softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_MOTION_RESTITUTION)) {
|
||||
WARN_PRINT(vformat("Slider joint angular motion restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_MOTION_DAMPING)) {
|
||||
WARN_PRINT(vformat("Slider joint angular motion damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_ORTHO_SOFTNESS)) {
|
||||
WARN_PRINT(vformat("Slider joint angular ortho softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_ORTHO_RESTITUTION)) {
|
||||
WARN_PRINT(vformat("Slider joint angular ortho restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: {
|
||||
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_ORTHO_DAMPING)) {
|
||||
WARN_PRINT(vformat("Slider joint angular ortho damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
|
||||
}
|
||||
} break;
|
||||
default: {
|
||||
ERR_FAIL_MSG(vformat("Unhandled slider joint parameter: '%d'. This should not happen. Please report this.", p_param));
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
double JoltSliderJoint3D::get_jolt_param(JoltParameter p_param) const {
|
||||
switch (p_param) {
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_LIMIT_SPRING_FREQUENCY: {
|
||||
return limit_spring_frequency;
|
||||
}
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_LIMIT_SPRING_DAMPING: {
|
||||
return limit_spring_damping;
|
||||
}
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_MOTOR_TARGET_VELOCITY: {
|
||||
return motor_target_speed;
|
||||
}
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_MOTOR_MAX_FORCE: {
|
||||
return motor_max_force;
|
||||
}
|
||||
default: {
|
||||
ERR_FAIL_V_MSG(0.0, vformat("Unhandled parameter: '%d'. This should not happen. Please report this.", p_param));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void JoltSliderJoint3D::set_jolt_param(JoltParameter p_param, double p_value) {
|
||||
switch (p_param) {
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_LIMIT_SPRING_FREQUENCY: {
|
||||
limit_spring_frequency = p_value;
|
||||
_limit_spring_changed();
|
||||
} break;
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_LIMIT_SPRING_DAMPING: {
|
||||
limit_spring_damping = p_value;
|
||||
_limit_spring_changed();
|
||||
} break;
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_MOTOR_TARGET_VELOCITY: {
|
||||
motor_target_speed = p_value;
|
||||
_motor_speed_changed();
|
||||
} break;
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_MOTOR_MAX_FORCE: {
|
||||
motor_max_force = p_value;
|
||||
_motor_limit_changed();
|
||||
} break;
|
||||
default: {
|
||||
ERR_FAIL_MSG(vformat("Unhandled parameter: '%d'. This should not happen. Please report this.", p_param));
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
bool JoltSliderJoint3D::get_jolt_flag(JoltFlag p_flag) const {
|
||||
switch (p_flag) {
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_USE_LIMIT: {
|
||||
return limits_enabled;
|
||||
}
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_USE_LIMIT_SPRING: {
|
||||
return limit_spring_enabled;
|
||||
}
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_ENABLE_MOTOR: {
|
||||
return motor_enabled;
|
||||
}
|
||||
default: {
|
||||
ERR_FAIL_V_MSG(false, vformat("Unhandled flag: '%d'. This should not happen. Please report this.", p_flag));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void JoltSliderJoint3D::set_jolt_flag(JoltFlag p_flag, bool p_enabled) {
|
||||
switch (p_flag) {
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_USE_LIMIT: {
|
||||
limits_enabled = p_enabled;
|
||||
_limits_changed();
|
||||
} break;
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_USE_LIMIT_SPRING: {
|
||||
limit_spring_enabled = p_enabled;
|
||||
_limit_spring_changed();
|
||||
} break;
|
||||
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_ENABLE_MOTOR: {
|
||||
motor_enabled = p_enabled;
|
||||
_motor_state_changed();
|
||||
} break;
|
||||
default: {
|
||||
ERR_FAIL_MSG(vformat("Unhandled flag: '%d'. This should not happen. Please report this.", p_flag));
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
float JoltSliderJoint3D::get_applied_force() const {
|
||||
ERR_FAIL_NULL_V(jolt_ref, 0.0f);
|
||||
|
||||
JoltSpace3D *space = get_space();
|
||||
ERR_FAIL_NULL_V(space, 0.0f);
|
||||
|
||||
const float last_step = space->get_last_step();
|
||||
if (unlikely(last_step == 0.0f)) {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
if (_is_fixed()) {
|
||||
JPH::FixedConstraint *constraint = static_cast<JPH::FixedConstraint *>(jolt_ref.GetPtr());
|
||||
return constraint->GetTotalLambdaPosition().Length() / last_step;
|
||||
} else {
|
||||
JPH::SliderConstraint *constraint = static_cast<JPH::SliderConstraint *>(jolt_ref.GetPtr());
|
||||
const JPH::Vec3 total_lambda = JPH::Vec3(constraint->GetTotalLambdaPosition()[0], constraint->GetTotalLambdaPosition()[1], constraint->GetTotalLambdaPositionLimits() + constraint->GetTotalLambdaMotor());
|
||||
return total_lambda.Length() / last_step;
|
||||
}
|
||||
}
|
||||
|
||||
float JoltSliderJoint3D::get_applied_torque() const {
|
||||
ERR_FAIL_NULL_V(jolt_ref, 0.0f);
|
||||
|
||||
JoltSpace3D *space = get_space();
|
||||
ERR_FAIL_NULL_V(space, 0.0f);
|
||||
|
||||
const float last_step = space->get_last_step();
|
||||
if (unlikely(last_step == 0.0f)) {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
if (_is_fixed()) {
|
||||
JPH::FixedConstraint *constraint = static_cast<JPH::FixedConstraint *>(jolt_ref.GetPtr());
|
||||
return constraint->GetTotalLambdaRotation().Length() / last_step;
|
||||
} else {
|
||||
JPH::SliderConstraint *constraint = static_cast<JPH::SliderConstraint *>(jolt_ref.GetPtr());
|
||||
return constraint->GetTotalLambdaRotation().Length() / last_step;
|
||||
}
|
||||
}
|
||||
|
||||
void JoltSliderJoint3D::rebuild() {
|
||||
destroy();
|
||||
|
||||
JoltSpace3D *space = get_space();
|
||||
if (space == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
JPH::Body *jolt_body_a = body_a != nullptr ? body_a->get_jolt_body() : nullptr;
|
||||
JPH::Body *jolt_body_b = body_b != nullptr ? body_b->get_jolt_body() : nullptr;
|
||||
ERR_FAIL_COND(jolt_body_a == nullptr && jolt_body_b == nullptr);
|
||||
|
||||
float ref_shift = 0.0f;
|
||||
float limit = FLT_MAX;
|
||||
|
||||
if (limits_enabled && limit_lower <= limit_upper) {
|
||||
const double limit_midpoint = (limit_lower + limit_upper) / 2.0f;
|
||||
|
||||
ref_shift = float(-limit_midpoint);
|
||||
limit = float(limit_upper - limit_midpoint);
|
||||
}
|
||||
|
||||
Transform3D shifted_ref_a;
|
||||
Transform3D shifted_ref_b;
|
||||
|
||||
_shift_reference_frames(Vector3(ref_shift, 0.0f, 0.0f), Vector3(), shifted_ref_a, shifted_ref_b);
|
||||
|
||||
if (_is_fixed()) {
|
||||
jolt_ref = _build_fixed(jolt_body_a, jolt_body_b, shifted_ref_a, shifted_ref_b);
|
||||
} else {
|
||||
jolt_ref = _build_slider(jolt_body_a, jolt_body_b, shifted_ref_a, shifted_ref_b, limit);
|
||||
}
|
||||
|
||||
space->add_joint(this);
|
||||
|
||||
_update_enabled();
|
||||
_update_iterations();
|
||||
_update_motor_state();
|
||||
_update_motor_velocity();
|
||||
_update_motor_limit();
|
||||
}
|
Reference in New Issue
Block a user