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This commit is contained in:
245
modules/jolt_physics/spaces/jolt_query_collectors.h
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245
modules/jolt_physics/spaces/jolt_query_collectors.h
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/**************************************************************************/
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/* jolt_query_collectors.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#pragma once
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#include "../jolt_project_settings.h"
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#include "jolt_space_3d.h"
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#include "Jolt/Jolt.h"
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#include "Jolt/Core/STLLocalAllocator.h"
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#include "Jolt/Physics/Collision/InternalEdgeRemovingCollector.h"
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#include "Jolt/Physics/Collision/Shape/Shape.h"
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template <typename TBase, int TDefaultCapacity>
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class JoltQueryCollectorAll final : public TBase {
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public:
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typedef typename TBase::ResultType Hit;
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typedef JPH::Array<Hit, JPH::STLLocalAllocator<Hit, TDefaultCapacity>> HitArray;
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private:
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HitArray hits;
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public:
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JoltQueryCollectorAll() {
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hits.reserve(TDefaultCapacity);
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}
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bool had_hit() const {
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return !hits.is_empty();
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}
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int get_hit_count() const {
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return hits.size();
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}
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const Hit &get_hit(int p_index) const {
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return hits[p_index];
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}
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void reset() { Reset(); }
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virtual void Reset() override {
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TBase::Reset();
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hits.clear();
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}
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virtual void AddHit(const Hit &p_hit) override {
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hits.push_back(p_hit);
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}
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};
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template <typename TBase>
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class JoltQueryCollectorAny final : public TBase {
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public:
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typedef typename TBase::ResultType Hit;
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private:
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Hit hit;
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bool valid = false;
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public:
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bool had_hit() const { return valid; }
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const Hit &get_hit() const { return hit; }
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void reset() {
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Reset();
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}
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virtual void Reset() override {
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TBase::Reset();
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valid = false;
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}
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virtual void AddHit(const Hit &p_hit) override {
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hit = p_hit;
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valid = true;
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TBase::ForceEarlyOut();
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}
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};
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template <typename TBase, int TDefaultCapacity>
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class JoltQueryCollectorAnyMulti final : public TBase {
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public:
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typedef typename TBase::ResultType Hit;
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typedef JPH::Array<Hit, JPH::STLLocalAllocator<Hit, TDefaultCapacity>> HitArray;
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private:
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HitArray hits;
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int max_hits = 0;
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public:
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explicit JoltQueryCollectorAnyMulti(int p_max_hits = TDefaultCapacity) :
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max_hits(p_max_hits) {
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hits.reserve(TDefaultCapacity);
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}
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bool had_hit() const {
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return hits.size() > 0;
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}
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int get_hit_count() const {
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return hits.size();
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}
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const Hit &get_hit(int p_index) const {
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return hits[p_index];
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}
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void reset() {
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Reset();
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}
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virtual void Reset() override {
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TBase::Reset();
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hits.clear();
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}
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virtual void AddHit(const Hit &p_hit) override {
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if ((int)hits.size() < max_hits) {
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hits.push_back(p_hit);
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}
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if ((int)hits.size() == max_hits) {
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TBase::ForceEarlyOut();
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}
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}
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};
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template <typename TBase>
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class JoltQueryCollectorClosest final : public TBase {
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public:
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typedef typename TBase::ResultType Hit;
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private:
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Hit hit;
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bool valid = false;
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public:
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bool had_hit() const { return valid; }
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const Hit &get_hit() const { return hit; }
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void reset() {
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Reset();
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}
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virtual void Reset() override {
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TBase::Reset();
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valid = false;
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}
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virtual void AddHit(const Hit &p_hit) override {
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const float early_out = p_hit.GetEarlyOutFraction();
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if (!valid || early_out < hit.GetEarlyOutFraction()) {
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TBase::UpdateEarlyOutFraction(early_out);
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hit = p_hit;
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valid = true;
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}
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}
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};
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template <typename TBase, int TDefaultCapacity>
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class JoltQueryCollectorClosestMulti final : public TBase {
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public:
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typedef typename TBase::ResultType Hit;
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typedef JPH::Array<Hit, JPH::STLLocalAllocator<Hit, TDefaultCapacity + 1>> HitArray;
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private:
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HitArray hits;
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int max_hits = 0;
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public:
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explicit JoltQueryCollectorClosestMulti(int p_max_hits = TDefaultCapacity) :
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max_hits(p_max_hits) {
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hits.reserve(TDefaultCapacity + 1);
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}
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bool had_hit() const {
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return hits.size() > 0;
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}
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int get_hit_count() const {
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return hits.size();
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}
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const Hit &get_hit(int p_index) const {
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return hits[p_index];
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}
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void reset() {
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Reset();
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}
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virtual void Reset() override {
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TBase::Reset();
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hits.clear();
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}
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virtual void AddHit(const Hit &p_hit) override {
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typename HitArray::const_iterator E = hits.cbegin();
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for (; E != hits.cend(); ++E) {
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if (p_hit.GetEarlyOutFraction() < E->GetEarlyOutFraction()) {
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break;
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}
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}
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hits.insert(E, p_hit);
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if ((int)hits.size() > max_hits) {
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hits.resize(max_hits);
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}
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}
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};
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