initial commit, 4.5 stable
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
This commit is contained in:
129
modules/multiplayer/multiplayer_debugger.h
Normal file
129
modules/multiplayer/multiplayer_debugger.h
Normal file
@@ -0,0 +1,129 @@
|
||||
/**************************************************************************/
|
||||
/* multiplayer_debugger.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/debugger/engine_profiler.h"
|
||||
|
||||
class MultiplayerSynchronizer;
|
||||
|
||||
class MultiplayerDebugger {
|
||||
public:
|
||||
struct RPCNodeInfo {
|
||||
ObjectID node;
|
||||
String node_path;
|
||||
int incoming_rpc = 0;
|
||||
int incoming_size = 0;
|
||||
int outgoing_rpc = 0;
|
||||
int outgoing_size = 0;
|
||||
};
|
||||
|
||||
struct RPCFrame {
|
||||
Vector<RPCNodeInfo> infos;
|
||||
|
||||
Array serialize();
|
||||
bool deserialize(const Array &p_arr);
|
||||
};
|
||||
|
||||
struct SyncInfo {
|
||||
ObjectID synchronizer;
|
||||
ObjectID config;
|
||||
ObjectID root_node;
|
||||
int incoming_syncs = 0;
|
||||
int incoming_size = 0;
|
||||
int outgoing_syncs = 0;
|
||||
int outgoing_size = 0;
|
||||
|
||||
void write_to_array(Array &r_arr) const;
|
||||
bool read_from_array(const Array &p_arr, int p_offset);
|
||||
|
||||
SyncInfo() {}
|
||||
SyncInfo(MultiplayerSynchronizer *p_sync);
|
||||
};
|
||||
|
||||
struct ReplicationFrame {
|
||||
HashMap<ObjectID, SyncInfo> infos;
|
||||
|
||||
Array serialize();
|
||||
bool deserialize(const Array &p_arr);
|
||||
};
|
||||
|
||||
private:
|
||||
class BandwidthProfiler : public EngineProfiler {
|
||||
protected:
|
||||
struct BandwidthFrame {
|
||||
uint32_t timestamp;
|
||||
int packet_size;
|
||||
};
|
||||
|
||||
int bandwidth_in_ptr = 0;
|
||||
Vector<BandwidthFrame> bandwidth_in;
|
||||
int bandwidth_out_ptr = 0;
|
||||
Vector<BandwidthFrame> bandwidth_out;
|
||||
uint64_t last_bandwidth_time = 0;
|
||||
|
||||
int bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer);
|
||||
|
||||
public:
|
||||
void toggle(bool p_enable, const Array &p_opts);
|
||||
void add(const Array &p_data);
|
||||
void tick(double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time);
|
||||
};
|
||||
|
||||
class RPCProfiler : public EngineProfiler {
|
||||
private:
|
||||
HashMap<ObjectID, RPCNodeInfo> rpc_node_data;
|
||||
uint64_t last_profile_time = 0;
|
||||
|
||||
void init_node(const ObjectID p_node);
|
||||
|
||||
public:
|
||||
void toggle(bool p_enable, const Array &p_opts);
|
||||
void add(const Array &p_data);
|
||||
void tick(double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time);
|
||||
};
|
||||
|
||||
class ReplicationProfiler : public EngineProfiler {
|
||||
private:
|
||||
HashMap<ObjectID, SyncInfo> sync_data;
|
||||
uint64_t last_profile_time = 0;
|
||||
|
||||
public:
|
||||
void toggle(bool p_enable, const Array &p_opts);
|
||||
void add(const Array &p_data);
|
||||
void tick(double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time);
|
||||
};
|
||||
|
||||
static Error _capture(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured);
|
||||
|
||||
public:
|
||||
static void initialize();
|
||||
static void deinitialize();
|
||||
};
|
Reference in New Issue
Block a user