initial commit, 4.5 stable
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This commit is contained in:
110
modules/svg/SCsub
Normal file
110
modules/svg/SCsub
Normal file
@@ -0,0 +1,110 @@
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#!/usr/bin/env python
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from misc.utility.scons_hints import *
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Import("env")
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Import("env_modules")
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env_svg = env_modules.Clone()
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# Thirdparty source files
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thirdparty_obj = []
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thirdparty_dir = "#thirdparty/thorvg/"
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thirdparty_sources = [
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# common
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"src/common/tvgCompressor.cpp",
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"src/common/tvgMath.cpp",
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"src/common/tvgStr.cpp",
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# SVG parser
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"src/loaders/svg/tvgSvgCssStyle.cpp",
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"src/loaders/svg/tvgSvgLoader.cpp",
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"src/loaders/svg/tvgSvgPath.cpp",
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"src/loaders/svg/tvgSvgSceneBuilder.cpp",
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"src/loaders/svg/tvgSvgUtil.cpp",
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"src/loaders/svg/tvgXmlParser.cpp",
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"src/loaders/raw/tvgRawLoader.cpp",
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# image loaders
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"src/loaders/external_png/tvgPngLoader.cpp",
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# renderer common
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"src/renderer/tvgAccessor.cpp",
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# "src/renderer/tvgAnimation.cpp",
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"src/renderer/tvgCanvas.cpp",
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"src/renderer/tvgFill.cpp",
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# "src/renderer/tvgGlCanvas.cpp",
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"src/renderer/tvgInitializer.cpp",
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"src/renderer/tvgLoader.cpp",
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"src/renderer/tvgPaint.cpp",
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"src/renderer/tvgPicture.cpp",
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"src/renderer/tvgRender.cpp",
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# "src/renderer/tvgSaver.cpp",
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"src/renderer/tvgScene.cpp",
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"src/renderer/tvgShape.cpp",
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"src/renderer/tvgSwCanvas.cpp",
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"src/renderer/tvgTaskScheduler.cpp",
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"src/renderer/tvgText.cpp",
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# "src/renderer/tvgWgCanvas.cpp",
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# renderer sw_engine
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"src/renderer/sw_engine/tvgSwFill.cpp",
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"src/renderer/sw_engine/tvgSwImage.cpp",
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"src/renderer/sw_engine/tvgSwMath.cpp",
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"src/renderer/sw_engine/tvgSwMemPool.cpp",
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"src/renderer/sw_engine/tvgSwPostEffect.cpp",
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"src/renderer/sw_engine/tvgSwRaster.cpp",
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"src/renderer/sw_engine/tvgSwRenderer.cpp",
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"src/renderer/sw_engine/tvgSwRle.cpp",
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"src/renderer/sw_engine/tvgSwShape.cpp",
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"src/renderer/sw_engine/tvgSwStroke.cpp",
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]
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if env["module_webp_enabled"]:
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thirdparty_sources += ["src/loaders/external_webp/tvgWebpLoader.cpp"]
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env_svg.Append(CPPDEFINES=["THORVG_WEBP_LOADER_SUPPORT"])
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if env["module_jpg_enabled"]:
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thirdparty_sources += ["src/loaders/external_jpg/tvgJpgLoader.cpp"]
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env_svg.Append(CPPDEFINES=["THORVG_JPG_LOADER_SUPPORT"])
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_svg.Prepend(CPPEXTPATH=[thirdparty_dir + "inc"])
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# Enable ThorVG static object linking.
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env_svg.Append(CPPDEFINES=["TVG_STATIC"])
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# Explicit support for embedded images in svg.
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env_svg.Append(CPPDEFINES=["THORVG_FILE_IO_SUPPORT"])
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env_thirdparty = env_svg.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.Prepend(
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CPPEXTPATH=[
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thirdparty_dir + "src/common",
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thirdparty_dir + "src/loaders/svg",
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thirdparty_dir + "src/renderer",
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thirdparty_dir + "src/renderer/sw_engine",
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thirdparty_dir + "src/loaders/raw",
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thirdparty_dir + "src/loaders/external_png",
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]
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)
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if env["builtin_libpng"]:
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env_thirdparty.Prepend(CPPEXTPATH=["#thirdparty/libpng"])
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if env["module_webp_enabled"]:
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env_thirdparty.Prepend(CPPEXTPATH=[thirdparty_dir + "src/loaders/external_webp"])
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if env["builtin_libwebp"]:
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env_thirdparty.Prepend(CPPEXTPATH=["#thirdparty/libwebp/src"])
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if env["module_jpg_enabled"]:
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env_thirdparty.Prepend(CPPEXTPATH=[thirdparty_dir + "src/loaders/external_jpg"])
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if env["builtin_libjpeg_turbo"]:
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env_thirdparty.Prepend(CPPEXTPATH=["#thirdparty/libjpeg-turbo/src"])
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
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env.modules_sources += thirdparty_obj
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# Godot source files
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module_obj = []
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env_svg.add_source_files(module_obj, "*.cpp")
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env.modules_sources += module_obj
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# Needed to force rebuilding the module files when the thirdparty library is updated.
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env.Depends(module_obj, thirdparty_obj)
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7
modules/svg/config.py
Normal file
7
modules/svg/config.py
Normal file
@@ -0,0 +1,7 @@
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def can_build(env, platform):
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env.module_add_dependencies("svg", ["jpg", "webp"], True)
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return True
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def configure(env):
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pass
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189
modules/svg/image_loader_svg.cpp
Normal file
189
modules/svg/image_loader_svg.cpp
Normal file
@@ -0,0 +1,189 @@
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/**************************************************************************/
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/* image_loader_svg.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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||||
/* a copy of this software and associated documentation files (the */
|
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/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
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/* the following conditions: */
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/* */
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||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
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/* */
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||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "image_loader_svg.h"
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#include "core/os/memory.h"
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#include "core/variant/variant.h"
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#include <thorvg.h>
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HashMap<Color, Color> ImageLoaderSVG::forced_color_map = HashMap<Color, Color>();
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void ImageLoaderSVG::set_forced_color_map(const HashMap<Color, Color> &p_color_map) {
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forced_color_map = p_color_map;
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}
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void ImageLoaderSVG::_replace_color_property(const HashMap<Color, Color> &p_color_map, const String &p_prefix, String &r_string) {
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// Replace colors in the SVG based on what is passed in `p_color_map`.
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// Used to change the colors of editor icons based on the used theme.
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// The strings being replaced are typically of the form:
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// fill="#5abbef"
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// But can also be 3-letter codes, include alpha, be "none" or a named color
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// string ("blue"). So we convert to Godot Color to compare with `p_color_map`.
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const int prefix_len = p_prefix.length();
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int pos = r_string.find(p_prefix);
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while (pos != -1) {
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pos += prefix_len; // Skip prefix.
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int end_pos = r_string.find_char('"', pos);
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ERR_FAIL_COND_MSG(end_pos == -1, vformat("Malformed SVG string after property \"%s\".", p_prefix));
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const String color_code = r_string.substr(pos, end_pos - pos);
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if (color_code != "none" && !color_code.begins_with("url(")) {
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const Color color = Color(color_code); // Handles both HTML codes and named colors.
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if (p_color_map.has(color)) {
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r_string = r_string.left(pos) + "#" + p_color_map[color].to_html(false) + r_string.substr(end_pos);
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}
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}
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// Search for other occurrences.
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pos = r_string.find(p_prefix, pos);
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}
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}
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Ref<Image> ImageLoaderSVG::load_mem_svg(const uint8_t *p_svg, int p_size, float p_scale) {
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Ref<Image> img;
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img.instantiate();
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Error err = create_image_from_utf8_buffer(img, p_svg, p_size, p_scale, false);
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ERR_FAIL_COND_V_MSG(err != OK, Ref<Image>(), vformat("ImageLoaderSVG: Failed to create SVG from buffer, error code %d.", err));
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return img;
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}
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Error ImageLoaderSVG::create_image_from_utf8_buffer(Ref<Image> p_image, const uint8_t *p_buffer, int p_buffer_size, float p_scale, bool p_upsample) {
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ERR_FAIL_COND_V_MSG(Math::is_zero_approx(p_scale), ERR_INVALID_PARAMETER, "ImageLoaderSVG: Can't load SVG with a scale of 0.");
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std::unique_ptr<tvg::Picture> picture = tvg::Picture::gen();
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tvg::Result result = picture->load((const char *)p_buffer, p_buffer_size, "svg", true);
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if (result != tvg::Result::Success) {
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return ERR_INVALID_DATA;
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}
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float fw, fh;
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picture->size(&fw, &fh);
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uint32_t width = MAX(1, std::round(fw * p_scale));
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uint32_t height = MAX(1, std::round(fh * p_scale));
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const uint32_t max_dimension = 16384;
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if (width > max_dimension || height > max_dimension) {
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WARN_PRINT(vformat(
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String::utf8("ImageLoaderSVG: Target canvas dimensions %d×%d (with scale %.2f) exceed the max supported dimensions %d×%d. The target canvas will be scaled down."),
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width, height, p_scale, max_dimension, max_dimension));
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width = MIN(width, max_dimension);
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height = MIN(height, max_dimension);
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}
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picture->size(width, height);
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std::unique_ptr<tvg::SwCanvas> sw_canvas = tvg::SwCanvas::gen();
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Vector<uint8_t> buffer;
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buffer.resize(sizeof(uint32_t) * width * height);
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tvg::Result res = sw_canvas->target((uint32_t *)buffer.ptrw(), width, width, height, tvg::SwCanvas::ABGR8888S);
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if (res != tvg::Result::Success) {
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ERR_FAIL_V_MSG(FAILED, "ImageLoaderSVG: Couldn't set target on ThorVG canvas.");
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}
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res = sw_canvas->push(std::move(picture));
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if (res != tvg::Result::Success) {
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ERR_FAIL_V_MSG(FAILED, "ImageLoaderSVG: Couldn't insert ThorVG picture on canvas.");
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}
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res = sw_canvas->draw();
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if (res != tvg::Result::Success) {
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ERR_FAIL_V_MSG(FAILED, "ImageLoaderSVG: Couldn't draw ThorVG pictures on canvas.");
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}
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res = sw_canvas->sync();
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if (res != tvg::Result::Success) {
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ERR_FAIL_V_MSG(FAILED, "ImageLoaderSVG: Couldn't sync ThorVG canvas.");
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}
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p_image->set_data(width, height, false, Image::FORMAT_RGBA8, buffer);
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res = sw_canvas->clear(true);
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return OK;
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}
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Error ImageLoaderSVG::create_image_from_utf8_buffer(Ref<Image> p_image, const PackedByteArray &p_buffer, float p_scale, bool p_upsample) {
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return create_image_from_utf8_buffer(p_image, p_buffer.ptr(), p_buffer.size(), p_scale, p_upsample);
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}
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Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map) {
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if (p_color_map.size()) {
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_replace_color_property(p_color_map, "stop-color=\"", p_string);
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_replace_color_property(p_color_map, "fill=\"", p_string);
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_replace_color_property(p_color_map, "stroke=\"", p_string);
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}
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PackedByteArray bytes = p_string.to_utf8_buffer();
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return create_image_from_utf8_buffer(p_image, bytes, p_scale, p_upsample);
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||||
}
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void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const {
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p_extensions->push_back("svg");
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}
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Error ImageLoaderSVG::load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) {
|
||||
const uint64_t len = p_fileaccess->get_length() - p_fileaccess->get_position();
|
||||
Vector<uint8_t> buffer;
|
||||
buffer.resize(len);
|
||||
p_fileaccess->get_buffer(buffer.ptrw(), buffer.size());
|
||||
|
||||
String svg;
|
||||
Error err = svg.append_utf8((const char *)buffer.ptr(), buffer.size());
|
||||
if (err != OK) {
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||||
return err;
|
||||
}
|
||||
|
||||
if (p_flags & FLAG_CONVERT_COLORS) {
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err = create_image_from_string(p_image, svg, p_scale, false, forced_color_map);
|
||||
} else {
|
||||
err = create_image_from_string(p_image, svg, p_scale, false, HashMap<Color, Color>());
|
||||
}
|
||||
|
||||
if (err != OK) {
|
||||
return err;
|
||||
} else if (p_image->is_empty()) {
|
||||
return ERR_INVALID_DATA;
|
||||
}
|
||||
|
||||
if (p_flags & FLAG_FORCE_LINEAR) {
|
||||
p_image->srgb_to_linear();
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
ImageLoaderSVG::ImageLoaderSVG() {
|
||||
Image::_svg_scalable_mem_loader_func = load_mem_svg;
|
||||
}
|
54
modules/svg/image_loader_svg.h
Normal file
54
modules/svg/image_loader_svg.h
Normal file
@@ -0,0 +1,54 @@
|
||||
/**************************************************************************/
|
||||
/* image_loader_svg.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/io/image_loader.h"
|
||||
|
||||
class ImageLoaderSVG : public ImageFormatLoader {
|
||||
static HashMap<Color, Color> forced_color_map;
|
||||
|
||||
static void _replace_color_property(const HashMap<Color, Color> &p_color_map, const String &p_prefix, String &r_string);
|
||||
|
||||
static Ref<Image> load_mem_svg(const uint8_t *p_svg, int p_size, float p_scale);
|
||||
|
||||
public:
|
||||
static void set_forced_color_map(const HashMap<Color, Color> &p_color_map);
|
||||
|
||||
static Error create_image_from_utf8_buffer(Ref<Image> p_image, const uint8_t *p_buffer, int p_buffer_size, float p_scale, bool p_upsample);
|
||||
static Error create_image_from_utf8_buffer(Ref<Image> p_image, const PackedByteArray &p_buffer, float p_scale, bool p_upsample);
|
||||
|
||||
static Error create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map);
|
||||
|
||||
virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) override;
|
||||
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
|
||||
|
||||
ImageLoaderSVG();
|
||||
};
|
73
modules/svg/register_types.cpp
Normal file
73
modules/svg/register_types.cpp
Normal file
@@ -0,0 +1,73 @@
|
||||
/**************************************************************************/
|
||||
/* register_types.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "register_types.h"
|
||||
|
||||
#include "image_loader_svg.h"
|
||||
|
||||
#include <thorvg.h>
|
||||
|
||||
#ifdef THREADS_ENABLED
|
||||
#define TVG_THREADS 1
|
||||
#else
|
||||
#define TVG_THREADS 0
|
||||
#endif
|
||||
|
||||
static Ref<ImageLoaderSVG> image_loader_svg;
|
||||
|
||||
void initialize_svg_module(ModuleInitializationLevel p_level) {
|
||||
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
|
||||
return;
|
||||
}
|
||||
|
||||
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
|
||||
|
||||
if (tvg::Initializer::init(tvgEngine, TVG_THREADS) != tvg::Result::Success) {
|
||||
return;
|
||||
}
|
||||
|
||||
image_loader_svg.instantiate();
|
||||
ImageLoader::add_image_format_loader(image_loader_svg);
|
||||
}
|
||||
|
||||
void uninitialize_svg_module(ModuleInitializationLevel p_level) {
|
||||
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (image_loader_svg.is_null()) {
|
||||
// It failed to initialize so it was not added.
|
||||
return;
|
||||
}
|
||||
|
||||
ImageLoader::remove_image_format_loader(image_loader_svg);
|
||||
image_loader_svg.unref();
|
||||
tvg::Initializer::term(tvg::CanvasEngine::Sw);
|
||||
}
|
36
modules/svg/register_types.h
Normal file
36
modules/svg/register_types.h
Normal file
@@ -0,0 +1,36 @@
|
||||
/**************************************************************************/
|
||||
/* register_types.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "modules/register_module_types.h"
|
||||
|
||||
void initialize_svg_module(ModuleInitializationLevel p_level);
|
||||
void uninitialize_svg_module(ModuleInitializationLevel p_level);
|
Reference in New Issue
Block a user