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This commit is contained in:
2025-09-16 20:46:46 -04:00
commit 9d30169a8d
13378 changed files with 7050105 additions and 0 deletions

41
modules/tinyexr/SCsub Normal file
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#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
Import("env_modules")
env_tinyexr = env_modules.Clone()
# Thirdparty source files
thirdparty_obj = []
# Not unbundled for now as they are not commonly available as shared library
thirdparty_dir = "#thirdparty/tinyexr/"
thirdparty_sources = [
"tinyexr.cc",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_tinyexr.Prepend(CPPEXTPATH=[thirdparty_dir])
# Enable threaded loading with C++11.
env_tinyexr.Append(CPPDEFINES=["TINYEXR_USE_THREAD"])
# miniz is an external dependency, we could add it but we can instead rely
# on our existing bundled zlib.
env_tinyexr.Append(CPPDEFINES=[("TINYEXR_USE_MINIZ", 0)])
env_thirdparty = env_tinyexr.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env.modules_sources += thirdparty_obj
# Godot source files
module_obj = []
env_tinyexr.add_source_files(module_obj, "*.cpp")
env.modules_sources += module_obj
# Needed to force rebuilding the module files when the thirdparty library is updated.
env.Depends(module_obj, thirdparty_obj)

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def can_build(env, platform):
return env.editor_build
def configure(env):
pass

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/**************************************************************************/
/* image_loader_tinyexr.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "image_loader_tinyexr.h"
#include <zlib.h> // Should come before including tinyexr.
#include "thirdparty/tinyexr/tinyexr.h"
Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) {
Vector<uint8_t> src_image;
uint64_t src_image_len = f->get_length();
ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT);
src_image.resize(src_image_len);
uint8_t *w = src_image.ptrw();
f->get_buffer(&w[0], src_image_len);
// Re-implementation of tinyexr's LoadEXRFromMemory using Godot types to store the Image data
// and Godot's error codes.
// When debugging after updating the thirdparty library, check that we're still in sync with
// their API usage in LoadEXRFromMemory.
EXRVersion exr_version;
EXRImage exr_image;
EXRHeader exr_header;
const char *err = nullptr;
InitEXRHeader(&exr_header);
int ret = ParseEXRVersionFromMemory(&exr_version, w, src_image_len);
if (ret != TINYEXR_SUCCESS) {
return ERR_FILE_CORRUPT;
}
ret = ParseEXRHeaderFromMemory(&exr_header, &exr_version, w, src_image_len, &err);
if (ret != TINYEXR_SUCCESS) {
if (err) {
ERR_PRINT(String(err));
FreeEXRErrorMessage(err);
}
return ERR_FILE_CORRUPT;
}
// Read HALF channel as FLOAT. (GH-13490)
bool use_float16 = false;
for (int i = 0; i < exr_header.num_channels; i++) {
if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) {
use_float16 = true;
exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT;
}
}
InitEXRImage(&exr_image);
ret = LoadEXRImageFromMemory(&exr_image, &exr_header, w, src_image_len, &err);
if (ret != TINYEXR_SUCCESS) {
if (err) {
ERR_PRINT(String(err));
FreeEXRErrorMessage(err);
}
return ERR_FILE_CORRUPT;
}
// RGBA
int idxR = -1;
int idxG = -1;
int idxB = -1;
int idxA = -1;
for (int c = 0; c < exr_header.num_channels; c++) {
if (strcmp(exr_header.channels[c].name, "R") == 0) {
idxR = c;
} else if (strcmp(exr_header.channels[c].name, "G") == 0) {
idxG = c;
} else if (strcmp(exr_header.channels[c].name, "B") == 0) {
idxB = c;
} else if (strcmp(exr_header.channels[c].name, "A") == 0) {
idxA = c;
} else if (strcmp(exr_header.channels[c].name, "Y") == 0) {
idxR = c;
idxG = c;
idxB = c;
}
}
// EXR image data loaded, now parse it into Godot-friendly image data
Vector<uint8_t> imgdata;
Image::Format format;
int output_channels = 0;
int channel_size = use_float16 ? 2 : 4;
if (idxA != -1) {
imgdata.resize(exr_image.width * exr_image.height * 4 * channel_size); //RGBA
format = use_float16 ? Image::FORMAT_RGBAH : Image::FORMAT_RGBAF;
output_channels = 4;
} else if (idxB != -1) {
ERR_FAIL_COND_V(idxG == -1, ERR_FILE_CORRUPT);
ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
imgdata.resize(exr_image.width * exr_image.height * 3 * channel_size); //RGB
format = use_float16 ? Image::FORMAT_RGBH : Image::FORMAT_RGBF;
output_channels = 3;
} else if (idxG != -1) {
ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
imgdata.resize(exr_image.width * exr_image.height * 2 * channel_size); //RG
format = use_float16 ? Image::FORMAT_RGH : Image::FORMAT_RGF;
output_channels = 2;
} else {
ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
imgdata.resize(exr_image.width * exr_image.height * 1 * channel_size); //R
format = use_float16 ? Image::FORMAT_RH : Image::FORMAT_RF;
output_channels = 1;
}
EXRTile single_image_tile;
int num_tiles;
int tile_width = 0;
int tile_height = 0;
const EXRTile *exr_tiles;
if (!exr_header.tiled) {
single_image_tile.images = exr_image.images;
single_image_tile.width = exr_image.width;
single_image_tile.height = exr_image.height;
single_image_tile.level_x = exr_image.width;
single_image_tile.level_y = exr_image.height;
single_image_tile.offset_x = 0;
single_image_tile.offset_y = 0;
exr_tiles = &single_image_tile;
num_tiles = 1;
tile_width = exr_image.width;
tile_height = exr_image.height;
} else {
tile_width = exr_header.tile_size_x;
tile_height = exr_header.tile_size_y;
num_tiles = exr_image.num_tiles;
exr_tiles = exr_image.tiles;
}
//print_line("reading format: " + Image::get_format_name(format));
{
uint8_t *wd = imgdata.ptrw();
uint16_t *iw16 = (uint16_t *)wd;
float *iw32 = (float *)wd;
// Assume `out_rgba` have enough memory allocated.
for (int tile_index = 0; tile_index < num_tiles; tile_index++) {
const EXRTile &tile = exr_tiles[tile_index];
int tw = tile.width;
int th = tile.height;
const float *r_channel_start = reinterpret_cast<const float *>(tile.images[idxR]);
const float *g_channel_start = nullptr;
const float *b_channel_start = nullptr;
const float *a_channel_start = nullptr;
if (idxG != -1) {
g_channel_start = reinterpret_cast<const float *>(tile.images[idxG]);
}
if (idxB != -1) {
b_channel_start = reinterpret_cast<const float *>(tile.images[idxB]);
}
if (idxA != -1) {
a_channel_start = reinterpret_cast<const float *>(tile.images[idxA]);
}
uint16_t *first_row_w16 = iw16 + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
float *first_row_w32 = iw32 + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
for (int y = 0; y < th; y++) {
const float *r_channel = r_channel_start + y * tile_width;
const float *g_channel = nullptr;
const float *b_channel = nullptr;
const float *a_channel = nullptr;
if (g_channel_start) {
g_channel = g_channel_start + y * tile_width;
}
if (b_channel_start) {
b_channel = b_channel_start + y * tile_width;
}
if (a_channel_start) {
a_channel = a_channel_start + y * tile_width;
}
if (use_float16) {
uint16_t *row_w = first_row_w16 + (y * exr_image.width * output_channels);
for (int x = 0; x < tw; x++) {
Color color;
color.r = *r_channel++;
if (g_channel) {
color.g = *g_channel++;
}
if (b_channel) {
color.b = *b_channel++;
}
if (a_channel) {
color.a = *a_channel++;
}
if (p_flags & FLAG_FORCE_LINEAR) {
color = color.srgb_to_linear();
}
*row_w++ = Math::make_half_float(color.r);
if (g_channel) {
*row_w++ = Math::make_half_float(color.g);
}
if (b_channel) {
*row_w++ = Math::make_half_float(color.b);
}
if (a_channel) {
*row_w++ = Math::make_half_float(color.a);
}
}
} else {
float *row_w = first_row_w32 + (y * exr_image.width * output_channels);
for (int x = 0; x < tw; x++) {
Color color;
color.r = *r_channel++;
if (g_channel) {
color.g = *g_channel++;
}
if (b_channel) {
color.b = *b_channel++;
}
if (a_channel) {
color.a = *a_channel++;
}
if (p_flags & FLAG_FORCE_LINEAR) {
color = color.srgb_to_linear();
}
*row_w++ = color.r;
if (g_channel) {
*row_w++ = color.g;
}
if (b_channel) {
*row_w++ = color.b;
}
if (a_channel) {
*row_w++ = color.a;
}
}
}
}
}
}
p_image->set_data(exr_image.width, exr_image.height, false, format, imgdata);
FreeEXRHeader(&exr_header);
FreeEXRImage(&exr_image);
return OK;
}
void ImageLoaderTinyEXR::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("exr");
}
ImageLoaderTinyEXR::ImageLoaderTinyEXR() {
}

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/**************************************************************************/
/* image_loader_tinyexr.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/io/image_loader.h"
class ImageLoaderTinyEXR : public ImageFormatLoader {
public:
virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderTinyEXR();
};

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/**************************************************************************/
/* image_saver_tinyexr.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "image_saver_tinyexr.h"
#include "core/io/file_access.h"
#include "core/math/math_funcs.h"
#include <zlib.h> // Should come before including tinyexr.
#include "thirdparty/tinyexr/tinyexr.h"
static bool is_supported_format(Image::Format p_format) {
// This is checked before anything else.
// Mostly uncompressed formats are considered.
switch (p_format) {
case Image::FORMAT_RF:
case Image::FORMAT_RGF:
case Image::FORMAT_RGBF:
case Image::FORMAT_RGBAF:
case Image::FORMAT_RH:
case Image::FORMAT_RGH:
case Image::FORMAT_RGBH:
case Image::FORMAT_RGBAH:
case Image::FORMAT_R8:
case Image::FORMAT_RG8:
case Image::FORMAT_RGB8:
case Image::FORMAT_RGBA8:
return true;
default:
return false;
}
}
enum SrcPixelType {
SRC_FLOAT,
SRC_HALF,
SRC_BYTE,
SRC_UNSUPPORTED
};
static SrcPixelType get_source_pixel_type(Image::Format p_format) {
switch (p_format) {
case Image::FORMAT_RF:
case Image::FORMAT_RGF:
case Image::FORMAT_RGBF:
case Image::FORMAT_RGBAF:
return SRC_FLOAT;
case Image::FORMAT_RH:
case Image::FORMAT_RGH:
case Image::FORMAT_RGBH:
case Image::FORMAT_RGBAH:
return SRC_HALF;
case Image::FORMAT_R8:
case Image::FORMAT_RG8:
case Image::FORMAT_RGB8:
case Image::FORMAT_RGBA8:
return SRC_BYTE;
default:
return SRC_UNSUPPORTED;
}
}
static int get_target_pixel_type(Image::Format p_format) {
switch (p_format) {
case Image::FORMAT_RF:
case Image::FORMAT_RGF:
case Image::FORMAT_RGBF:
case Image::FORMAT_RGBAF:
return TINYEXR_PIXELTYPE_FLOAT;
case Image::FORMAT_RH:
case Image::FORMAT_RGH:
case Image::FORMAT_RGBH:
case Image::FORMAT_RGBAH:
// EXR doesn't support 8-bit channels so in that case we'll convert
case Image::FORMAT_R8:
case Image::FORMAT_RG8:
case Image::FORMAT_RGB8:
case Image::FORMAT_RGBA8:
return TINYEXR_PIXELTYPE_HALF;
default:
return -1;
}
}
static int get_pixel_type_size(int p_pixel_type) {
switch (p_pixel_type) {
case TINYEXR_PIXELTYPE_HALF:
return 2;
case TINYEXR_PIXELTYPE_FLOAT:
return 4;
}
return -1;
}
static int get_channel_count(Image::Format p_format) {
switch (p_format) {
case Image::FORMAT_RF:
case Image::FORMAT_RH:
case Image::FORMAT_R8:
return 1;
case Image::FORMAT_RGF:
case Image::FORMAT_RGH:
case Image::FORMAT_RG8:
return 2;
case Image::FORMAT_RGBF:
case Image::FORMAT_RGBH:
case Image::FORMAT_RGB8:
return 3;
case Image::FORMAT_RGBAF:
case Image::FORMAT_RGBAH:
case Image::FORMAT_RGBA8:
return 4;
default:
return -1;
}
}
Vector<uint8_t> save_exr_buffer(const Ref<Image> &p_img, bool p_grayscale) {
Image::Format format = p_img->get_format();
if (!is_supported_format(format)) {
// Format not supported
print_error("Image format not supported for saving as EXR. Consider saving as PNG.");
return Vector<uint8_t>();
}
EXRHeader header;
InitEXRHeader(&header);
EXRImage image;
InitEXRImage(&image);
const int max_channels = 4;
// Godot does not support more than 4 channels,
// so we can preallocate header infos on the stack and use only the subset we need
PackedByteArray channels[max_channels];
unsigned char *channels_ptrs[max_channels];
EXRChannelInfo channel_infos[max_channels];
int pixel_types[max_channels];
int requested_pixel_types[max_channels] = { -1 };
// Gimp and Blender are a bit annoying so order of channels isn't straightforward.
const int channel_mappings[4][4] = {
{ 0 }, // R
{ 1, 0 }, // GR
{ 2, 1, 0 }, // BGR
{ 3, 2, 1, 0 } // ABGR
};
int channel_count = get_channel_count(format);
ERR_FAIL_COND_V(channel_count < 0, Vector<uint8_t>());
ERR_FAIL_COND_V(p_grayscale && channel_count != 1, Vector<uint8_t>());
int target_pixel_type = get_target_pixel_type(format);
ERR_FAIL_COND_V(target_pixel_type < 0, Vector<uint8_t>());
int target_pixel_type_size = get_pixel_type_size(target_pixel_type);
ERR_FAIL_COND_V(target_pixel_type_size < 0, Vector<uint8_t>());
SrcPixelType src_pixel_type = get_source_pixel_type(format);
ERR_FAIL_COND_V(src_pixel_type == SRC_UNSUPPORTED, Vector<uint8_t>());
const int pixel_count = p_img->get_width() * p_img->get_height();
const int *channel_mapping = channel_mappings[channel_count - 1];
{
PackedByteArray src_data = p_img->get_data();
const uint8_t *src_r = src_data.ptr();
for (int channel_index = 0; channel_index < channel_count; ++channel_index) {
// De-interleave channels
PackedByteArray &dst = channels[channel_index];
dst.resize(pixel_count * target_pixel_type_size);
uint8_t *dst_w = dst.ptrw();
if (src_pixel_type == SRC_FLOAT && target_pixel_type == TINYEXR_PIXELTYPE_FLOAT) {
// Note: we don't save mipmaps
CRASH_COND(src_data.size() < pixel_count * channel_count * target_pixel_type_size);
const float *src_rp = (float *)src_r;
float *dst_wp = (float *)dst_w;
for (int i = 0; i < pixel_count; ++i) {
dst_wp[i] = src_rp[channel_index + i * channel_count];
}
} else if (src_pixel_type == SRC_HALF && target_pixel_type == TINYEXR_PIXELTYPE_HALF) {
CRASH_COND(src_data.size() < pixel_count * channel_count * target_pixel_type_size);
const uint16_t *src_rp = (uint16_t *)src_r;
uint16_t *dst_wp = (uint16_t *)dst_w;
for (int i = 0; i < pixel_count; ++i) {
dst_wp[i] = src_rp[channel_index + i * channel_count];
}
} else if (src_pixel_type == SRC_BYTE && target_pixel_type == TINYEXR_PIXELTYPE_HALF) {
CRASH_COND(src_data.size() < pixel_count * channel_count);
const uint8_t *src_rp = (uint8_t *)src_r;
uint16_t *dst_wp = (uint16_t *)dst_w;
for (int i = 0; i < pixel_count; ++i) {
dst_wp[i] = Math::make_half_float(src_rp[channel_index + i * channel_count] / 255.f);
}
} else {
CRASH_NOW();
}
int remapped_index = channel_mapping[channel_index];
channels_ptrs[remapped_index] = dst_w;
// No conversion
pixel_types[remapped_index] = target_pixel_type;
requested_pixel_types[remapped_index] = target_pixel_type;
// Write channel name
if (p_grayscale) {
channel_infos[remapped_index].name[0] = 'Y';
channel_infos[remapped_index].name[1] = '\0';
} else {
const char *rgba = "RGBA";
channel_infos[remapped_index].name[0] = rgba[channel_index];
channel_infos[remapped_index].name[1] = '\0';
}
}
}
image.images = channels_ptrs;
image.num_channels = channel_count;
image.width = p_img->get_width();
image.height = p_img->get_height();
header.num_channels = image.num_channels;
header.channels = channel_infos;
header.pixel_types = pixel_types;
header.requested_pixel_types = requested_pixel_types;
header.compression_type = TINYEXR_COMPRESSIONTYPE_PIZ;
unsigned char *mem = nullptr;
const char *err = nullptr;
size_t bytes = SaveEXRImageToMemory(&image, &header, &mem, &err);
if (err && *err != OK) {
return Vector<uint8_t>();
}
Vector<uint8_t> buffer;
buffer.resize(bytes);
memcpy(buffer.ptrw(), mem, bytes);
free(mem);
return buffer;
}
Error save_exr(const String &p_path, const Ref<Image> &p_img, bool p_grayscale) {
const Vector<uint8_t> buffer = save_exr_buffer(p_img, p_grayscale);
if (buffer.is_empty()) {
print_error(String("Saving EXR failed."));
return ERR_FILE_CANT_WRITE;
} else {
Ref<FileAccess> ref = FileAccess::open(p_path, FileAccess::WRITE);
ERR_FAIL_COND_V(ref.is_null(), ERR_FILE_CANT_WRITE);
ref->store_buffer(buffer.ptr(), buffer.size());
}
return OK;
}

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/**************************************************************************/
/* image_saver_tinyexr.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/io/image.h"
Error save_exr(const String &p_path, const Ref<Image> &p_img, bool p_grayscale);
Vector<uint8_t> save_exr_buffer(const Ref<Image> &p_img, bool p_grayscale);

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/**************************************************************************/
/* register_types.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "register_types.h"
#include "image_loader_tinyexr.h"
#include "image_saver_tinyexr.h"
static Ref<ImageLoaderTinyEXR> image_loader_tinyexr;
void initialize_tinyexr_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
image_loader_tinyexr.instantiate();
ImageLoader::add_image_format_loader(image_loader_tinyexr);
Image::save_exr_func = save_exr;
Image::save_exr_buffer_func = save_exr_buffer;
}
void uninitialize_tinyexr_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
ImageLoader::remove_image_format_loader(image_loader_tinyexr);
image_loader_tinyexr.unref();
Image::save_exr_func = nullptr;
}

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/**************************************************************************/
/* register_types.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "modules/register_module_types.h"
void initialize_tinyexr_module(ModuleInitializationLevel p_level);
void uninitialize_tinyexr_module(ModuleInitializationLevel p_level);