initial commit, 4.5 stable
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This commit is contained in:
2025-09-16 20:46:46 -04:00
commit 9d30169a8d
13378 changed files with 7050105 additions and 0 deletions

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modules/tinyexr/SCsub Normal file
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#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
Import("env_modules")
env_tinyexr = env_modules.Clone()
# Thirdparty source files
thirdparty_obj = []
# Not unbundled for now as they are not commonly available as shared library
thirdparty_dir = "#thirdparty/tinyexr/"
thirdparty_sources = [
"tinyexr.cc",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_tinyexr.Prepend(CPPEXTPATH=[thirdparty_dir])
# Enable threaded loading with C++11.
env_tinyexr.Append(CPPDEFINES=["TINYEXR_USE_THREAD"])
# miniz is an external dependency, we could add it but we can instead rely
# on our existing bundled zlib.
env_tinyexr.Append(CPPDEFINES=[("TINYEXR_USE_MINIZ", 0)])
env_thirdparty = env_tinyexr.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env.modules_sources += thirdparty_obj
# Godot source files
module_obj = []
env_tinyexr.add_source_files(module_obj, "*.cpp")
env.modules_sources += module_obj
# Needed to force rebuilding the module files when the thirdparty library is updated.
env.Depends(module_obj, thirdparty_obj)