initial commit, 4.5 stable
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This commit is contained in:
357
platform/ios/export/export_plugin.cpp
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357
platform/ios/export/export_plugin.cpp
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@@ -0,0 +1,357 @@
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/**************************************************************************/
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/* export_plugin.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "export_plugin.h"
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#include "logo_svg.gen.h"
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#include "run_icon_svg.gen.h"
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Vector<String> EditorExportPlatformIOS::device_types({ "iPhone", "iPad" });
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EditorExportPlatformIOS::EditorExportPlatformIOS() :
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EditorExportPlatformAppleEmbedded(_ios_logo_svg, _ios_run_icon_svg) {
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#ifdef MACOS_ENABLED
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_start_remote_device_poller_thread();
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#endif
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}
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EditorExportPlatformIOS::~EditorExportPlatformIOS() {
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}
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void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) const {
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EditorExportPlatformAppleEmbedded::get_export_options(r_options);
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/targeted_device_family", PROPERTY_HINT_ENUM, "iPhone,iPad,iPhone & iPad"), 2));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/min_ios_version"), get_minimum_deployment_target()));
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale to Fit,Scale to Fill,Scale"), 0));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE_PATH, "*.png,*.jpg,*.jpeg"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE_PATH, "*.png,*.jpg,*.jpeg"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color()));
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}
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bool EditorExportPlatformIOS::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const {
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bool valid = EditorExportPlatformAppleEmbedded::has_valid_export_configuration(p_preset, r_error, r_missing_templates, p_debug);
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String err;
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String rendering_method = get_project_setting(p_preset, "rendering/renderer/rendering_method.mobile");
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String rendering_driver = get_project_setting(p_preset, "rendering/rendering_device/driver." + get_platform_name());
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if ((rendering_method == "forward_plus" || rendering_method == "mobile") && rendering_driver == "metal") {
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float version = p_preset->get("application/min_ios_version").operator String().to_float();
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if (version < 14.0) {
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err += TTR("Metal renderer require iOS 14+.") + "\n";
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}
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}
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if (!err.is_empty()) {
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if (!r_error.is_empty()) {
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r_error += err;
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} else {
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r_error = err;
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}
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}
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return valid;
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}
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HashMap<String, Variant> EditorExportPlatformIOS::get_custom_project_settings(const Ref<EditorExportPreset> &p_preset) const {
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HashMap<String, Variant> settings;
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int image_scale_mode = p_preset->get("storyboard/image_scale_mode");
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String value;
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switch (image_scale_mode) {
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case 0: {
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String logo_path = get_project_setting(p_preset, "application/boot_splash/image");
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bool is_on = get_project_setting(p_preset, "application/boot_splash/fullsize");
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// If custom logo is not specified, Godot does not scale default one, so we should do the same.
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value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center";
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} break;
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default: {
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value = storyboard_image_scale_mode[image_scale_mode - 1];
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}
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}
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settings["ios/launch_screen_image_mode"] = value;
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return settings;
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}
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Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
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const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x");
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const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x");
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if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) {
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String image_path = p_dest_dir.path_join("splash@2x.png");
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Error err = OK;
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Ref<Image> image = _load_icon_or_splash_image(custom_launch_image_2x, &err);
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if (err != OK || image.is_null() || image->is_empty()) {
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return err;
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}
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if (image->save_png(image_path) != OK) {
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return ERR_FILE_CANT_WRITE;
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}
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image_path = p_dest_dir.path_join("splash@3x.png");
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image = _load_icon_or_splash_image(custom_launch_image_3x, &err);
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if (err != OK || image.is_null() || image->is_empty()) {
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return err;
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}
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if (image->save_png(image_path) != OK) {
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return ERR_FILE_CANT_WRITE;
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}
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} else {
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Error err = OK;
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Ref<Image> splash;
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const String splash_path = get_project_setting(p_preset, "application/boot_splash/image");
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if (!splash_path.is_empty()) {
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splash = _load_icon_or_splash_image(splash_path, &err);
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}
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if (err != OK || splash.is_null() || splash->is_empty()) {
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splash.instantiate(boot_splash_png);
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}
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// Using same image for both @2x and @3x
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// because Godot's own boot logo uses single image for all resolutions.
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// Also not using @1x image, because devices using this image variant
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// are not supported by iOS 9, which is minimal target.
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const String splash_png_path_2x = p_dest_dir.path_join("splash@2x.png");
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const String splash_png_path_3x = p_dest_dir.path_join("splash@3x.png");
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if (splash->save_png(splash_png_path_2x) != OK) {
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return ERR_FILE_CANT_WRITE;
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}
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if (splash->save_png(splash_png_path_3x) != OK) {
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return ERR_FILE_CANT_WRITE;
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}
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}
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return OK;
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}
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Vector<EditorExportPlatformAppleEmbedded::IconInfo> EditorExportPlatformIOS::get_icon_infos() const {
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Vector<EditorExportPlatformAppleEmbedded::IconInfo> icon_infos;
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return {
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// Settings on iPhone, iPad Pro, iPad, iPad mini
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{ PNAME("icons/settings_58x58"), "universal", "Icon-58", "58", "2x", "29x29", false },
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{ PNAME("icons/settings_87x87"), "universal", "Icon-87", "87", "3x", "29x29", false },
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// Notifications on iPhone, iPad Pro, iPad, iPad mini
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{ PNAME("icons/notification_40x40"), "universal", "Icon-40", "40", "2x", "20x20", false },
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{ PNAME("icons/notification_60x60"), "universal", "Icon-60", "60", "3x", "20x20", false },
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{ PNAME("icons/notification_76x76"), "universal", "Icon-76", "76", "2x", "38x38", false },
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{ PNAME("icons/notification_114x114"), "universal", "Icon-114", "114", "3x", "38x38", false },
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// Spotlight on iPhone, iPad Pro, iPad, iPad mini
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{ PNAME("icons/spotlight_80x80"), "universal", "Icon-80", "80", "2x", "40x40", false },
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{ PNAME("icons/spotlight_120x120"), "universal", "Icon-120", "120", "3x", "40x40", false },
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// Home Screen on iPhone
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{ PNAME("icons/iphone_120x120"), "universal", "Icon-120-1", "120", "2x", "60x60", false },
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{ PNAME("icons/iphone_180x180"), "universal", "Icon-180", "180", "3x", "60x60", false },
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// Home Screen on iPad Pro
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{ PNAME("icons/ipad_167x167"), "universal", "Icon-167", "167", "2x", "83.5x83.5", false },
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// Home Screen on iPad, iPad mini
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{ PNAME("icons/ipad_152x152"), "universal", "Icon-152", "152", "2x", "76x76", false },
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{ PNAME("icons/ios_128x128"), "universal", "Icon-128", "128", "2x", "64x64", false },
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{ PNAME("icons/ios_192x192"), "universal", "Icon-192", "192", "3x", "64x64", false },
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{ PNAME("icons/ios_136x136"), "universal", "Icon-136", "136", "2x", "68x68", false },
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// App Store
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{ PNAME("icons/app_store_1024x1024"), "universal", "Icon-1024", "1024", "1x", "1024x1024", true },
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};
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}
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Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
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String json_description = "{\"images\":[";
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String sizes;
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Ref<DirAccess> da = DirAccess::open(p_iconset_dir);
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if (da.is_null()) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat(TTR("Could not open a directory at path \"%s\"."), p_iconset_dir));
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return ERR_CANT_OPEN;
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}
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Color boot_bg_color = get_project_setting(p_preset, "application/boot_splash/bg_color");
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enum IconColorMode {
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ICON_NORMAL,
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ICON_DARK,
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ICON_TINTED,
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ICON_MAX,
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};
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Vector<IconInfo> icon_infos = get_icon_infos();
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bool first_icon = true;
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for (int i = 0; i < icon_infos.size(); ++i) {
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for (int color_mode = ICON_NORMAL; color_mode < ICON_MAX; color_mode++) {
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IconInfo info = icon_infos[i];
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int side_size = String(info.actual_size_side).to_int();
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String key = info.preset_key;
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String exp_name = info.export_name;
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if (color_mode == ICON_DARK) {
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key += "_dark";
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exp_name += "_dark";
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} else if (color_mode == ICON_TINTED) {
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key += "_tinted";
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exp_name += "_tinted";
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}
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exp_name += ".png";
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String icon_path = p_preset->get(key);
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bool resize_waning = true;
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if (icon_path.is_empty()) {
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// Load and resize base icon.
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key = "icons/icon_1024x1024";
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if (color_mode == ICON_DARK) {
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key += "_dark";
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} else if (color_mode == ICON_TINTED) {
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key += "_tinted";
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}
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icon_path = p_preset->get(key);
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resize_waning = false;
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}
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if (icon_path.is_empty()) {
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if (color_mode != ICON_NORMAL) {
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continue;
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}
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// Resize main app icon.
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icon_path = get_project_setting(p_preset, "application/config/icon");
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Error err = OK;
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Ref<Image> img = _load_icon_or_splash_image(icon_path, &err);
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if (err != OK || img.is_null() || img->is_empty()) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat("Invalid icon (%s): '%s'.", info.preset_key, icon_path));
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return ERR_UNCONFIGURED;
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} else if (info.force_opaque && img->detect_alpha() != Image::ALPHA_NONE) {
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img->resize(side_size, side_size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
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Ref<Image> new_img = Image::create_empty(side_size, side_size, false, Image::FORMAT_RGBA8);
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new_img->fill(boot_bg_color);
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_blend_and_rotate(new_img, img, false);
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err = new_img->save_png(p_iconset_dir + exp_name);
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} else {
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img->resize(side_size, side_size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
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err = img->save_png(p_iconset_dir + exp_name);
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}
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if (err) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat("Failed to export icon (%s): '%s'.", info.preset_key, icon_path));
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return err;
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}
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} else {
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// Load custom icon and resize if required.
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Error err = OK;
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Ref<Image> img = _load_icon_or_splash_image(icon_path, &err);
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if (err != OK || img.is_null() || img->is_empty()) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat("Invalid icon (%s): '%s'.", info.preset_key, icon_path));
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return ERR_UNCONFIGURED;
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} else if (info.force_opaque && img->detect_alpha() != Image::ALPHA_NONE) {
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if (resize_waning) {
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add_message(EXPORT_MESSAGE_WARNING, TTR("Export Icons"), vformat("Icon (%s) must be opaque.", info.preset_key));
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}
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img->resize(side_size, side_size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
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Ref<Image> new_img = Image::create_empty(side_size, side_size, false, Image::FORMAT_RGBA8);
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new_img->fill(boot_bg_color);
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_blend_and_rotate(new_img, img, false);
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err = new_img->save_png(p_iconset_dir + exp_name);
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} else if (img->get_width() != side_size || img->get_height() != side_size) {
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if (resize_waning) {
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add_message(EXPORT_MESSAGE_WARNING, TTR("Export Icons"), vformat("Icon (%s): '%s' has incorrect size %s and was automatically resized to %s.", info.preset_key, icon_path, img->get_size(), Vector2i(side_size, side_size)));
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}
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img->resize(side_size, side_size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
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err = img->save_png(p_iconset_dir + exp_name);
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} else if (!icon_path.ends_with(".png")) {
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err = img->save_png(p_iconset_dir + exp_name);
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} else {
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err = da->copy(icon_path, p_iconset_dir + exp_name);
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}
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if (err) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat("Failed to export icon (%s): '%s'.", info.preset_key, icon_path));
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return err;
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}
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}
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sizes += String(info.actual_size_side) + "\n";
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if (first_icon) {
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first_icon = false;
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} else {
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json_description += ",";
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}
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json_description += String("{");
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if (color_mode != ICON_NORMAL) {
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json_description += String("\"appearances\":[{");
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json_description += String("\"appearance\":\"luminosity\",");
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if (color_mode == ICON_DARK) {
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json_description += String("\"value\":\"dark\"");
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} else if (color_mode == ICON_TINTED) {
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json_description += String("\"value\":\"tinted\"");
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}
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json_description += String("}],");
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}
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json_description += String("\"idiom\":") + "\"" + info.idiom + "\",";
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json_description += String("\"platform\":\"" + get_platform_name() + "\",");
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json_description += String("\"size\":") + "\"" + info.unscaled_size + "\",";
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if (String(info.scale) != "1x") {
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json_description += String("\"scale\":") + "\"" + info.scale + "\",";
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}
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json_description += String("\"filename\":") + "\"" + exp_name + "\"";
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json_description += String("}");
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}
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}
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json_description += "],\"info\":{\"author\":\"xcode\",\"version\":1}}";
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Ref<FileAccess> json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE);
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if (json_file.is_null()) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat(TTR("Could not write to a file at path \"%s\"."), p_iconset_dir + "Contents.json"));
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return ERR_CANT_CREATE;
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}
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CharString json_utf8 = json_description.utf8();
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json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length());
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Ref<FileAccess> sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE);
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if (sizes_file.is_null()) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat(TTR("Could not write to a file at path \"%s\"."), p_iconset_dir + "sizes"));
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return ERR_CANT_CREATE;
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}
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CharString sizes_utf8 = sizes.utf8();
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sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length());
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return OK;
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}
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Reference in New Issue
Block a user