initial commit, 4.5 stable
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2025-09-16 20:46:46 -04:00
commit 9d30169a8d
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/**************************************************************************/
/* display_server_macos_base.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/input/input.h"
#include "servers/display_server.h"
#define FontVariation __FontVariation
#import <AppKit/AppKit.h>
#undef FontVariation
class DisplayServerMacOSBase : public DisplayServer {
GDSOFTCLASS(DisplayServerMacOSBase, DisplayServer)
id tts = nullptr;
struct LayoutInfo {
String name;
String code;
};
mutable Vector<LayoutInfo> kbd_layouts;
mutable int current_layout = 0;
mutable bool keyboard_layout_dirty = true;
protected:
_THREAD_SAFE_CLASS_
void initialize_tts() const;
void _update_keyboard_layouts() const;
static void _keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info);
public:
virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const override;
virtual Ref<Image> clipboard_get_image() const override;
virtual bool clipboard_has() const override;
virtual bool clipboard_has_image() const override;
virtual int keyboard_get_layout_count() const override;
virtual int keyboard_get_current_layout() const override;
virtual void keyboard_set_current_layout(int p_index) override;
virtual String keyboard_get_layout_language(int p_index) const override;
virtual String keyboard_get_layout_name(int p_index) const override;
virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
virtual Key keyboard_get_label_from_physical(Key p_keycode) const override;
virtual void show_emoji_and_symbol_picker() const override;
virtual bool tts_is_speaking() const override;
virtual bool tts_is_paused() const override;
virtual TypedArray<Dictionary> tts_get_voices() const override;
virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
virtual void tts_pause() override;
virtual void tts_resume() override;
virtual void tts_stop() override;
DisplayServerMacOSBase();
~DisplayServerMacOSBase();
};