initial commit, 4.5 stable
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This commit is contained in:
6
scene/2d/physics/joints/SCsub
Normal file
6
scene/2d/physics/joints/SCsub
Normal file
@@ -0,0 +1,6 @@
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#!/usr/bin/env python
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from misc.utility.scons_hints import *
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Import("env")
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env.add_source_files(env.scene_sources, "*.cpp")
|
128
scene/2d/physics/joints/damped_spring_joint_2d.cpp
Normal file
128
scene/2d/physics/joints/damped_spring_joint_2d.cpp
Normal file
@@ -0,0 +1,128 @@
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/**************************************************************************/
|
||||
/* damped_spring_joint_2d.cpp */
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||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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||||
/**************************************************************************/
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||||
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#include "damped_spring_joint_2d.h"
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#include "scene/2d/physics/physics_body_2d.h"
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void DampedSpringJoint2D::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_DRAW: {
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if (!is_inside_tree()) {
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break;
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}
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if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
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break;
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}
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draw_line(Point2(-10, 0), Point2(+10, 0), Color(0.7, 0.6, 0.0, 0.5), 3);
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draw_line(Point2(-10, length), Point2(+10, length), Color(0.7, 0.6, 0.0, 0.5), 3);
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draw_line(Point2(0, 0), Point2(0, length), Color(0.7, 0.6, 0.0, 0.5), 3);
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} break;
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}
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}
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void DampedSpringJoint2D::_configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) {
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Transform2D gt = get_global_transform();
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Vector2 anchor_A = gt.get_origin();
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Vector2 anchor_B = gt.xform(Vector2(0, length));
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PhysicsServer2D::get_singleton()->joint_make_damped_spring(p_joint, anchor_A, anchor_B, body_a->get_rid(), body_b->get_rid());
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if (rest_length) {
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PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(p_joint, PhysicsServer2D::DAMPED_SPRING_REST_LENGTH, rest_length);
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}
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PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(p_joint, PhysicsServer2D::DAMPED_SPRING_STIFFNESS, stiffness);
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PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(p_joint, PhysicsServer2D::DAMPED_SPRING_DAMPING, damping);
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}
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void DampedSpringJoint2D::set_length(real_t p_length) {
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length = p_length;
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queue_redraw();
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}
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real_t DampedSpringJoint2D::get_length() const {
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return length;
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}
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void DampedSpringJoint2D::set_rest_length(real_t p_rest_length) {
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rest_length = p_rest_length;
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queue_redraw();
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if (is_configured()) {
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PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_rid(), PhysicsServer2D::DAMPED_SPRING_REST_LENGTH, p_rest_length ? p_rest_length : length);
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}
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}
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real_t DampedSpringJoint2D::get_rest_length() const {
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return rest_length;
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}
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void DampedSpringJoint2D::set_stiffness(real_t p_stiffness) {
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stiffness = p_stiffness;
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queue_redraw();
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if (is_configured()) {
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PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_rid(), PhysicsServer2D::DAMPED_SPRING_STIFFNESS, p_stiffness);
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}
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}
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real_t DampedSpringJoint2D::get_stiffness() const {
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return stiffness;
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}
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void DampedSpringJoint2D::set_damping(real_t p_damping) {
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damping = p_damping;
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queue_redraw();
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if (is_configured()) {
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PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_rid(), PhysicsServer2D::DAMPED_SPRING_DAMPING, p_damping);
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}
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}
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real_t DampedSpringJoint2D::get_damping() const {
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return damping;
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}
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void DampedSpringJoint2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_length", "length"), &DampedSpringJoint2D::set_length);
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ClassDB::bind_method(D_METHOD("get_length"), &DampedSpringJoint2D::get_length);
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ClassDB::bind_method(D_METHOD("set_rest_length", "rest_length"), &DampedSpringJoint2D::set_rest_length);
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ClassDB::bind_method(D_METHOD("get_rest_length"), &DampedSpringJoint2D::get_rest_length);
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ClassDB::bind_method(D_METHOD("set_stiffness", "stiffness"), &DampedSpringJoint2D::set_stiffness);
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ClassDB::bind_method(D_METHOD("get_stiffness"), &DampedSpringJoint2D::get_stiffness);
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ClassDB::bind_method(D_METHOD("set_damping", "damping"), &DampedSpringJoint2D::set_damping);
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ClassDB::bind_method(D_METHOD("get_damping"), &DampedSpringJoint2D::get_damping);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "1,65535,1,exp,suffix:px"), "set_length", "get_length");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rest_length", PROPERTY_HINT_RANGE, "0,65535,1,exp,suffix:px"), "set_rest_length", "get_rest_length");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stiffness", PROPERTY_HINT_RANGE, "0.1,64,0.1,exp"), "set_stiffness", "get_stiffness");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0.01,16,0.01,exp"), "set_damping", "get_damping");
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}
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DampedSpringJoint2D::DampedSpringJoint2D() {
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}
|
64
scene/2d/physics/joints/damped_spring_joint_2d.h
Normal file
64
scene/2d/physics/joints/damped_spring_joint_2d.h
Normal file
@@ -0,0 +1,64 @@
|
||||
/**************************************************************************/
|
||||
/* damped_spring_joint_2d.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
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#pragma once
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#include "scene/2d/physics/joints/joint_2d.h"
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class PhysicsBody2D;
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class DampedSpringJoint2D : public Joint2D {
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GDCLASS(DampedSpringJoint2D, Joint2D);
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real_t stiffness = 20.0;
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real_t damping = 1.0;
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real_t rest_length = 0.0;
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real_t length = 50.0;
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protected:
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void _notification(int p_what);
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virtual void _configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) override;
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static void _bind_methods();
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public:
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void set_length(real_t p_length);
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real_t get_length() const;
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void set_rest_length(real_t p_rest_length);
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real_t get_rest_length() const;
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void set_damping(real_t p_damping);
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real_t get_damping() const;
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void set_stiffness(real_t p_stiffness);
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real_t get_stiffness() const;
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DampedSpringJoint2D();
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};
|
92
scene/2d/physics/joints/groove_joint_2d.cpp
Normal file
92
scene/2d/physics/joints/groove_joint_2d.cpp
Normal file
@@ -0,0 +1,92 @@
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/**************************************************************************/
|
||||
/* groove_joint_2d.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "groove_joint_2d.h"
|
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|
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#include "scene/2d/physics/physics_body_2d.h"
|
||||
|
||||
void GrooveJoint2D::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (!is_inside_tree()) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
|
||||
break;
|
||||
}
|
||||
|
||||
draw_line(Point2(-10, 0), Point2(+10, 0), Color(0.7, 0.6, 0.0, 0.5), 3);
|
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draw_line(Point2(-10, length), Point2(+10, length), Color(0.7, 0.6, 0.0, 0.5), 3);
|
||||
draw_line(Point2(0, 0), Point2(0, length), Color(0.7, 0.6, 0.0, 0.5), 3);
|
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draw_line(Point2(-10, initial_offset), Point2(+10, initial_offset), Color(0.8, 0.8, 0.9, 0.5), 5);
|
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} break;
|
||||
}
|
||||
}
|
||||
|
||||
void GrooveJoint2D::_configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) {
|
||||
Transform2D gt = get_global_transform();
|
||||
Vector2 groove_A1 = gt.get_origin();
|
||||
Vector2 groove_A2 = gt.xform(Vector2(0, length));
|
||||
Vector2 anchor_B = gt.xform(Vector2(0, initial_offset));
|
||||
|
||||
PhysicsServer2D::get_singleton()->joint_make_groove(p_joint, groove_A1, groove_A2, anchor_B, body_a->get_rid(), body_b->get_rid());
|
||||
}
|
||||
|
||||
void GrooveJoint2D::set_length(real_t p_length) {
|
||||
length = p_length;
|
||||
queue_redraw();
|
||||
}
|
||||
|
||||
real_t GrooveJoint2D::get_length() const {
|
||||
return length;
|
||||
}
|
||||
|
||||
void GrooveJoint2D::set_initial_offset(real_t p_initial_offset) {
|
||||
initial_offset = p_initial_offset;
|
||||
queue_redraw();
|
||||
}
|
||||
|
||||
real_t GrooveJoint2D::get_initial_offset() const {
|
||||
return initial_offset;
|
||||
}
|
||||
|
||||
void GrooveJoint2D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_length", "length"), &GrooveJoint2D::set_length);
|
||||
ClassDB::bind_method(D_METHOD("get_length"), &GrooveJoint2D::get_length);
|
||||
ClassDB::bind_method(D_METHOD("set_initial_offset", "offset"), &GrooveJoint2D::set_initial_offset);
|
||||
ClassDB::bind_method(D_METHOD("get_initial_offset"), &GrooveJoint2D::get_initial_offset);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "1,65535,1,exp,suffix:px"), "set_length", "get_length");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "initial_offset", PROPERTY_HINT_RANGE, "1,65535,1,exp,suffix:px"), "set_initial_offset", "get_initial_offset");
|
||||
}
|
||||
|
||||
GrooveJoint2D::GrooveJoint2D() {
|
||||
}
|
56
scene/2d/physics/joints/groove_joint_2d.h
Normal file
56
scene/2d/physics/joints/groove_joint_2d.h
Normal file
@@ -0,0 +1,56 @@
|
||||
/**************************************************************************/
|
||||
/* groove_joint_2d.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/physics/joints/joint_2d.h"
|
||||
|
||||
class PhysicsBody2D;
|
||||
|
||||
class GrooveJoint2D : public Joint2D {
|
||||
GDCLASS(GrooveJoint2D, Joint2D);
|
||||
|
||||
real_t length = 50.0;
|
||||
real_t initial_offset = 25.0;
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
virtual void _configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) override;
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
void set_length(real_t p_length);
|
||||
real_t get_length() const;
|
||||
|
||||
void set_initial_offset(real_t p_initial_offset);
|
||||
real_t get_initial_offset() const;
|
||||
|
||||
GrooveJoint2D();
|
||||
};
|
257
scene/2d/physics/joints/joint_2d.cpp
Normal file
257
scene/2d/physics/joints/joint_2d.cpp
Normal file
@@ -0,0 +1,257 @@
|
||||
/**************************************************************************/
|
||||
/* joint_2d.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "joint_2d.h"
|
||||
|
||||
#include "scene/2d/physics/physics_body_2d.h"
|
||||
|
||||
void Joint2D::_disconnect_signals() {
|
||||
Node *node_a = get_node_or_null(a);
|
||||
PhysicsBody2D *body_a = Object::cast_to<PhysicsBody2D>(node_a);
|
||||
if (body_a) {
|
||||
body_a->disconnect(SceneStringName(tree_exiting), callable_mp(this, &Joint2D::_body_exit_tree));
|
||||
}
|
||||
|
||||
Node *node_b = get_node_or_null(b);
|
||||
PhysicsBody2D *body_b = Object::cast_to<PhysicsBody2D>(node_b);
|
||||
if (body_b) {
|
||||
body_b->disconnect(SceneStringName(tree_exiting), callable_mp(this, &Joint2D::_body_exit_tree));
|
||||
}
|
||||
}
|
||||
|
||||
void Joint2D::_body_exit_tree() {
|
||||
_disconnect_signals();
|
||||
_update_joint(true);
|
||||
update_configuration_warnings();
|
||||
}
|
||||
|
||||
void Joint2D::_update_joint(bool p_only_free) {
|
||||
if (ba.is_valid() && bb.is_valid() && exclude_from_collision) {
|
||||
PhysicsServer2D::get_singleton()->joint_disable_collisions_between_bodies(joint, false);
|
||||
}
|
||||
|
||||
ba = RID();
|
||||
bb = RID();
|
||||
configured = false;
|
||||
|
||||
if (p_only_free || !is_inside_tree()) {
|
||||
PhysicsServer2D::get_singleton()->joint_clear(joint);
|
||||
warning = String();
|
||||
return;
|
||||
}
|
||||
|
||||
Node *node_a = get_node_or_null(a);
|
||||
Node *node_b = get_node_or_null(b);
|
||||
|
||||
PhysicsBody2D *body_a = Object::cast_to<PhysicsBody2D>(node_a);
|
||||
PhysicsBody2D *body_b = Object::cast_to<PhysicsBody2D>(node_b);
|
||||
|
||||
bool valid = false;
|
||||
|
||||
if (node_a && !body_a && node_b && !body_b) {
|
||||
warning = RTR("Node A and Node B must be PhysicsBody2Ds");
|
||||
} else if (node_a && !body_a) {
|
||||
warning = RTR("Node A must be a PhysicsBody2D");
|
||||
} else if (node_b && !body_b) {
|
||||
warning = RTR("Node B must be a PhysicsBody2D");
|
||||
} else if (!body_a || !body_b) {
|
||||
warning = RTR("Joint is not connected to two PhysicsBody2Ds");
|
||||
} else if (body_a == body_b) {
|
||||
warning = RTR("Node A and Node B must be different PhysicsBody2Ds");
|
||||
} else {
|
||||
warning = String();
|
||||
valid = true;
|
||||
}
|
||||
|
||||
update_configuration_warnings();
|
||||
|
||||
if (!valid) {
|
||||
PhysicsServer2D::get_singleton()->joint_clear(joint);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body_a) {
|
||||
body_a->force_update_transform();
|
||||
}
|
||||
|
||||
if (body_b) {
|
||||
body_b->force_update_transform();
|
||||
}
|
||||
|
||||
configured = true;
|
||||
|
||||
_configure_joint(joint, body_a, body_b);
|
||||
|
||||
ERR_FAIL_COND_MSG(!joint.is_valid(), "Failed to configure the joint.");
|
||||
|
||||
PhysicsServer2D::get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias);
|
||||
|
||||
ba = body_a->get_rid();
|
||||
bb = body_b->get_rid();
|
||||
|
||||
if (!body_a->is_connected(SceneStringName(tree_exiting), callable_mp(this, &Joint2D::_body_exit_tree))) {
|
||||
body_a->connect(SceneStringName(tree_exiting), callable_mp(this, &Joint2D::_body_exit_tree));
|
||||
}
|
||||
if (!body_b->is_connected(SceneStringName(tree_exiting), callable_mp(this, &Joint2D::_body_exit_tree))) {
|
||||
body_b->connect(SceneStringName(tree_exiting), callable_mp(this, &Joint2D::_body_exit_tree));
|
||||
}
|
||||
|
||||
PhysicsServer2D::get_singleton()->joint_disable_collisions_between_bodies(joint, exclude_from_collision);
|
||||
}
|
||||
|
||||
void Joint2D::set_node_a(const NodePath &p_node_a) {
|
||||
if (a == p_node_a) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_configured()) {
|
||||
_disconnect_signals();
|
||||
}
|
||||
|
||||
a = p_node_a;
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
// When in editor, the setter may be called as a result of node rename.
|
||||
// It happens before the node actually changes its name, which triggers false warning.
|
||||
callable_mp(this, &Joint2D::_update_joint).call_deferred(false);
|
||||
} else {
|
||||
_update_joint();
|
||||
}
|
||||
}
|
||||
|
||||
NodePath Joint2D::get_node_a() const {
|
||||
return a;
|
||||
}
|
||||
|
||||
void Joint2D::set_node_b(const NodePath &p_node_b) {
|
||||
if (b == p_node_b) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_configured()) {
|
||||
_disconnect_signals();
|
||||
}
|
||||
|
||||
b = p_node_b;
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
callable_mp(this, &Joint2D::_update_joint).call_deferred(false);
|
||||
} else {
|
||||
_update_joint();
|
||||
}
|
||||
}
|
||||
|
||||
NodePath Joint2D::get_node_b() const {
|
||||
return b;
|
||||
}
|
||||
|
||||
void Joint2D::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_POST_ENTER_TREE: {
|
||||
if (is_configured()) {
|
||||
_disconnect_signals();
|
||||
}
|
||||
_update_joint();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (is_configured()) {
|
||||
_disconnect_signals();
|
||||
}
|
||||
_update_joint(true);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void Joint2D::set_bias(real_t p_bias) {
|
||||
bias = p_bias;
|
||||
if (joint.is_valid()) {
|
||||
PhysicsServer2D::get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias);
|
||||
}
|
||||
}
|
||||
|
||||
real_t Joint2D::get_bias() const {
|
||||
return bias;
|
||||
}
|
||||
|
||||
void Joint2D::set_exclude_nodes_from_collision(bool p_enable) {
|
||||
if (exclude_from_collision == p_enable) {
|
||||
return;
|
||||
}
|
||||
if (is_configured()) {
|
||||
_disconnect_signals();
|
||||
}
|
||||
_update_joint(true);
|
||||
exclude_from_collision = p_enable;
|
||||
_update_joint();
|
||||
}
|
||||
|
||||
bool Joint2D::get_exclude_nodes_from_collision() const {
|
||||
return exclude_from_collision;
|
||||
}
|
||||
|
||||
PackedStringArray Joint2D::get_configuration_warnings() const {
|
||||
PackedStringArray warnings = Node2D::get_configuration_warnings();
|
||||
|
||||
if (!warning.is_empty()) {
|
||||
warnings.push_back(warning);
|
||||
}
|
||||
|
||||
return warnings;
|
||||
}
|
||||
|
||||
void Joint2D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_node_a", "node"), &Joint2D::set_node_a);
|
||||
ClassDB::bind_method(D_METHOD("get_node_a"), &Joint2D::get_node_a);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_node_b", "node"), &Joint2D::set_node_b);
|
||||
ClassDB::bind_method(D_METHOD("get_node_b"), &Joint2D::get_node_b);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_bias", "bias"), &Joint2D::set_bias);
|
||||
ClassDB::bind_method(D_METHOD("get_bias"), &Joint2D::get_bias);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_exclude_nodes_from_collision", "enable"), &Joint2D::set_exclude_nodes_from_collision);
|
||||
ClassDB::bind_method(D_METHOD("get_exclude_nodes_from_collision"), &Joint2D::get_exclude_nodes_from_collision);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_rid"), &Joint2D::get_rid);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_a", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "PhysicsBody2D"), "set_node_a", "get_node_a");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_b", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "PhysicsBody2D"), "set_node_b", "get_node_b");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0,0.9,0.001"), "set_bias", "get_bias");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_collision"), "set_exclude_nodes_from_collision", "get_exclude_nodes_from_collision");
|
||||
}
|
||||
|
||||
Joint2D::Joint2D() {
|
||||
joint = PhysicsServer2D::get_singleton()->joint_create();
|
||||
set_hide_clip_children(true);
|
||||
}
|
||||
|
||||
Joint2D::~Joint2D() {
|
||||
ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
|
||||
PhysicsServer2D::get_singleton()->free(joint);
|
||||
}
|
81
scene/2d/physics/joints/joint_2d.h
Normal file
81
scene/2d/physics/joints/joint_2d.h
Normal file
@@ -0,0 +1,81 @@
|
||||
/**************************************************************************/
|
||||
/* joint_2d.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
|
||||
class PhysicsBody2D;
|
||||
|
||||
class Joint2D : public Node2D {
|
||||
GDCLASS(Joint2D, Node2D);
|
||||
|
||||
RID joint;
|
||||
RID ba, bb;
|
||||
|
||||
NodePath a;
|
||||
NodePath b;
|
||||
real_t bias = 0.0;
|
||||
|
||||
bool exclude_from_collision = true;
|
||||
bool configured = false;
|
||||
String warning;
|
||||
|
||||
protected:
|
||||
void _disconnect_signals();
|
||||
void _body_exit_tree();
|
||||
void _update_joint(bool p_only_free = false);
|
||||
|
||||
void _notification(int p_what);
|
||||
virtual void _configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) = 0;
|
||||
|
||||
static void _bind_methods();
|
||||
|
||||
_FORCE_INLINE_ bool is_configured() const { return configured; }
|
||||
|
||||
public:
|
||||
virtual PackedStringArray get_configuration_warnings() const override;
|
||||
|
||||
void set_node_a(const NodePath &p_node_a);
|
||||
NodePath get_node_a() const;
|
||||
|
||||
void set_node_b(const NodePath &p_node_b);
|
||||
NodePath get_node_b() const;
|
||||
|
||||
void set_bias(real_t p_bias);
|
||||
real_t get_bias() const;
|
||||
|
||||
void set_exclude_nodes_from_collision(bool p_enable);
|
||||
bool get_exclude_nodes_from_collision() const;
|
||||
|
||||
RID get_rid() const { return joint; }
|
||||
Joint2D();
|
||||
~Joint2D();
|
||||
};
|
177
scene/2d/physics/joints/pin_joint_2d.cpp
Normal file
177
scene/2d/physics/joints/pin_joint_2d.cpp
Normal file
@@ -0,0 +1,177 @@
|
||||
/**************************************************************************/
|
||||
/* pin_joint_2d.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "pin_joint_2d.h"
|
||||
|
||||
#include "scene/2d/physics/physics_body_2d.h"
|
||||
|
||||
void PinJoint2D::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (!is_inside_tree()) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
|
||||
break;
|
||||
}
|
||||
|
||||
draw_line(Point2(-10, 0), Point2(+10, 0), Color(0.7, 0.6, 0.0, 0.5), 3);
|
||||
draw_line(Point2(0, -10), Point2(0, +10), Color(0.7, 0.6, 0.0, 0.5), 3);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void PinJoint2D::_configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) {
|
||||
PhysicsServer2D::get_singleton()->joint_make_pin(p_joint, get_global_position(), body_a->get_rid(), body_b ? body_b->get_rid() : RID());
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_param(p_joint, PhysicsServer2D::PIN_JOINT_SOFTNESS, softness);
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_param(p_joint, PhysicsServer2D::PIN_JOINT_LIMIT_UPPER, angular_limit_upper);
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_param(p_joint, PhysicsServer2D::PIN_JOINT_LIMIT_LOWER, angular_limit_lower);
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_param(p_joint, PhysicsServer2D::PIN_JOINT_MOTOR_TARGET_VELOCITY, motor_target_velocity);
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_flag(p_joint, PhysicsServer2D::PIN_JOINT_FLAG_MOTOR_ENABLED, motor_enabled);
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_flag(p_joint, PhysicsServer2D::PIN_JOINT_FLAG_ANGULAR_LIMIT_ENABLED, angular_limit_enabled);
|
||||
}
|
||||
|
||||
void PinJoint2D::set_softness(real_t p_softness) {
|
||||
if (softness == p_softness) {
|
||||
return;
|
||||
}
|
||||
softness = p_softness;
|
||||
queue_redraw();
|
||||
if (is_configured()) {
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_param(get_rid(), PhysicsServer2D::PIN_JOINT_SOFTNESS, p_softness);
|
||||
}
|
||||
}
|
||||
|
||||
real_t PinJoint2D::get_softness() const {
|
||||
return softness;
|
||||
}
|
||||
|
||||
void PinJoint2D::set_angular_limit_lower(real_t p_angular_limit_lower) {
|
||||
if (angular_limit_lower == p_angular_limit_lower) {
|
||||
return;
|
||||
}
|
||||
angular_limit_lower = p_angular_limit_lower;
|
||||
queue_redraw();
|
||||
if (is_configured()) {
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_param(get_rid(), PhysicsServer2D::PIN_JOINT_LIMIT_LOWER, p_angular_limit_lower);
|
||||
}
|
||||
}
|
||||
|
||||
real_t PinJoint2D::get_angular_limit_lower() const {
|
||||
return angular_limit_lower;
|
||||
}
|
||||
|
||||
void PinJoint2D::set_angular_limit_upper(real_t p_angular_limit_upper) {
|
||||
if (angular_limit_upper == p_angular_limit_upper) {
|
||||
return;
|
||||
}
|
||||
angular_limit_upper = p_angular_limit_upper;
|
||||
queue_redraw();
|
||||
if (is_configured()) {
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_param(get_rid(), PhysicsServer2D::PIN_JOINT_LIMIT_UPPER, p_angular_limit_upper);
|
||||
}
|
||||
}
|
||||
|
||||
real_t PinJoint2D::get_angular_limit_upper() const {
|
||||
return angular_limit_upper;
|
||||
}
|
||||
|
||||
void PinJoint2D::set_motor_target_velocity(real_t p_motor_target_velocity) {
|
||||
if (motor_target_velocity == p_motor_target_velocity) {
|
||||
return;
|
||||
}
|
||||
motor_target_velocity = p_motor_target_velocity;
|
||||
queue_redraw();
|
||||
if (is_configured()) {
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_param(get_rid(), PhysicsServer2D::PIN_JOINT_MOTOR_TARGET_VELOCITY, motor_target_velocity);
|
||||
}
|
||||
}
|
||||
|
||||
real_t PinJoint2D::get_motor_target_velocity() const {
|
||||
return motor_target_velocity;
|
||||
}
|
||||
|
||||
void PinJoint2D::set_motor_enabled(bool p_motor_enabled) {
|
||||
if (motor_enabled == p_motor_enabled) {
|
||||
return;
|
||||
}
|
||||
motor_enabled = p_motor_enabled;
|
||||
queue_redraw();
|
||||
if (is_configured()) {
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_flag(get_rid(), PhysicsServer2D::PIN_JOINT_FLAG_MOTOR_ENABLED, motor_enabled);
|
||||
}
|
||||
}
|
||||
|
||||
bool PinJoint2D::is_motor_enabled() const {
|
||||
return motor_enabled;
|
||||
}
|
||||
|
||||
void PinJoint2D::set_angular_limit_enabled(bool p_angular_limit_enabled) {
|
||||
if (angular_limit_enabled == p_angular_limit_enabled) {
|
||||
return;
|
||||
}
|
||||
angular_limit_enabled = p_angular_limit_enabled;
|
||||
queue_redraw();
|
||||
if (is_configured()) {
|
||||
PhysicsServer2D::get_singleton()->pin_joint_set_flag(get_rid(), PhysicsServer2D::PIN_JOINT_FLAG_ANGULAR_LIMIT_ENABLED, angular_limit_enabled);
|
||||
}
|
||||
}
|
||||
|
||||
bool PinJoint2D::is_angular_limit_enabled() const {
|
||||
return angular_limit_enabled;
|
||||
}
|
||||
|
||||
void PinJoint2D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_softness", "softness"), &PinJoint2D::set_softness);
|
||||
ClassDB::bind_method(D_METHOD("get_softness"), &PinJoint2D::get_softness);
|
||||
ClassDB::bind_method(D_METHOD("set_angular_limit_lower", "angular_limit_lower"), &PinJoint2D::set_angular_limit_lower);
|
||||
ClassDB::bind_method(D_METHOD("get_angular_limit_lower"), &PinJoint2D::get_angular_limit_lower);
|
||||
ClassDB::bind_method(D_METHOD("set_angular_limit_upper", "angular_limit_upper"), &PinJoint2D::set_angular_limit_upper);
|
||||
ClassDB::bind_method(D_METHOD("get_angular_limit_upper"), &PinJoint2D::get_angular_limit_upper);
|
||||
ClassDB::bind_method(D_METHOD("set_motor_target_velocity", "motor_target_velocity"), &PinJoint2D::set_motor_target_velocity);
|
||||
ClassDB::bind_method(D_METHOD("get_motor_target_velocity"), &PinJoint2D::get_motor_target_velocity);
|
||||
ClassDB::bind_method(D_METHOD("set_motor_enabled", "enabled"), &PinJoint2D::set_motor_enabled);
|
||||
ClassDB::bind_method(D_METHOD("is_motor_enabled"), &PinJoint2D::is_motor_enabled);
|
||||
ClassDB::bind_method(D_METHOD("set_angular_limit_enabled", "enabled"), &PinJoint2D::set_angular_limit_enabled);
|
||||
ClassDB::bind_method(D_METHOD("is_angular_limit_enabled"), &PinJoint2D::is_angular_limit_enabled);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "softness", PROPERTY_HINT_RANGE, "0.00,16,0.01,exp"), "set_softness", "get_softness");
|
||||
ADD_GROUP("Angular Limit", "angular_limit_");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "angular_limit_enabled"), "set_angular_limit_enabled", "is_angular_limit_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.1,radians_as_degrees"), "set_angular_limit_lower", "get_angular_limit_lower");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.1,radians_as_degrees"), "set_angular_limit_upper", "get_angular_limit_upper");
|
||||
ADD_GROUP("Motor", "motor_");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "motor_enabled"), "set_motor_enabled", "is_motor_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "motor_target_velocity", PROPERTY_HINT_RANGE, U"-200,200,0.01,or_greater,or_less,radians_as_degrees,suffix:\u00B0/s"), "set_motor_target_velocity", "get_motor_target_velocity");
|
||||
}
|
||||
|
||||
PinJoint2D::PinJoint2D() {
|
||||
}
|
68
scene/2d/physics/joints/pin_joint_2d.h
Normal file
68
scene/2d/physics/joints/pin_joint_2d.h
Normal file
@@ -0,0 +1,68 @@
|
||||
/**************************************************************************/
|
||||
/* pin_joint_2d.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "scene/2d/physics/joints/joint_2d.h"
|
||||
|
||||
class PhysicsBody2D;
|
||||
|
||||
class PinJoint2D : public Joint2D {
|
||||
GDCLASS(PinJoint2D, Joint2D);
|
||||
|
||||
real_t softness = 0.0;
|
||||
real_t angular_limit_lower = 0.0;
|
||||
real_t angular_limit_upper = 0.0;
|
||||
real_t motor_target_velocity = 0.0;
|
||||
bool motor_enabled = false;
|
||||
bool angular_limit_enabled = false;
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
virtual void _configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) override;
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
void set_softness(real_t p_softness);
|
||||
real_t get_softness() const;
|
||||
void set_angular_limit_lower(real_t p_angular_limit_lower);
|
||||
real_t get_angular_limit_lower() const;
|
||||
void set_angular_limit_upper(real_t p_angular_limit_upper);
|
||||
real_t get_angular_limit_upper() const;
|
||||
void set_motor_target_velocity(real_t p_motor_target_velocity);
|
||||
real_t get_motor_target_velocity() const;
|
||||
|
||||
void set_motor_enabled(bool p_motor_enabled);
|
||||
bool is_motor_enabled() const;
|
||||
void set_angular_limit_enabled(bool p_angular_limit_enabled);
|
||||
bool is_angular_limit_enabled() const;
|
||||
|
||||
PinJoint2D();
|
||||
};
|
Reference in New Issue
Block a user