initial commit, 4.5 stable
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
This commit is contained in:
133
scene/3d/reflection_probe.h
Normal file
133
scene/3d/reflection_probe.h
Normal file
@@ -0,0 +1,133 @@
|
||||
/**************************************************************************/
|
||||
/* reflection_probe.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "scene/3d/visual_instance_3d.h"
|
||||
|
||||
class ReflectionProbe : public VisualInstance3D {
|
||||
GDCLASS(ReflectionProbe, VisualInstance3D);
|
||||
|
||||
public:
|
||||
enum UpdateMode {
|
||||
UPDATE_ONCE,
|
||||
UPDATE_ALWAYS,
|
||||
};
|
||||
|
||||
enum AmbientMode {
|
||||
AMBIENT_DISABLED,
|
||||
AMBIENT_ENVIRONMENT,
|
||||
AMBIENT_COLOR
|
||||
};
|
||||
|
||||
private:
|
||||
RID probe;
|
||||
float intensity = 1.0;
|
||||
float blend_distance = 1.0;
|
||||
float max_distance = 0.0;
|
||||
Vector3 size = Vector3(20, 20, 20);
|
||||
Vector3 origin_offset = Vector3(0, 0, 0);
|
||||
bool box_projection = false;
|
||||
bool enable_shadows = false;
|
||||
bool interior = false;
|
||||
AmbientMode ambient_mode = AMBIENT_ENVIRONMENT;
|
||||
Color ambient_color = Color(0, 0, 0);
|
||||
float ambient_color_energy = 1.0;
|
||||
float mesh_lod_threshold = 1.0;
|
||||
|
||||
uint32_t cull_mask = (1 << 20) - 1;
|
||||
uint32_t reflection_mask = (1 << 20) - 1;
|
||||
UpdateMode update_mode = UPDATE_ONCE;
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
void _validate_property(PropertyInfo &p_property) const;
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_property) const;
|
||||
#endif // DISABLE_DEPRECATED
|
||||
|
||||
public:
|
||||
void set_intensity(float p_intensity);
|
||||
float get_intensity() const;
|
||||
|
||||
void set_blend_distance(float p_blend_distance);
|
||||
float get_blend_distance() const;
|
||||
|
||||
void set_ambient_mode(AmbientMode p_mode);
|
||||
AmbientMode get_ambient_mode() const;
|
||||
|
||||
void set_ambient_color(Color p_ambient);
|
||||
Color get_ambient_color() const;
|
||||
|
||||
void set_ambient_color_energy(float p_energy);
|
||||
float get_ambient_color_energy() const;
|
||||
|
||||
void set_interior_ambient_probe_contribution(float p_contribution);
|
||||
float get_interior_ambient_probe_contribution() const;
|
||||
|
||||
void set_max_distance(float p_distance);
|
||||
float get_max_distance() const;
|
||||
|
||||
void set_mesh_lod_threshold(float p_pixels);
|
||||
float get_mesh_lod_threshold() const;
|
||||
|
||||
void set_size(const Vector3 &p_size);
|
||||
Vector3 get_size() const;
|
||||
|
||||
void set_origin_offset(const Vector3 &p_offset);
|
||||
Vector3 get_origin_offset() const;
|
||||
|
||||
void set_as_interior(bool p_enable);
|
||||
bool is_set_as_interior() const;
|
||||
|
||||
void set_enable_box_projection(bool p_enable);
|
||||
bool is_box_projection_enabled() const;
|
||||
|
||||
void set_enable_shadows(bool p_enable);
|
||||
bool are_shadows_enabled() const;
|
||||
|
||||
void set_cull_mask(uint32_t p_layers);
|
||||
uint32_t get_cull_mask() const;
|
||||
|
||||
void set_reflection_mask(uint32_t p_layers);
|
||||
uint32_t get_reflection_mask() const;
|
||||
|
||||
void set_update_mode(UpdateMode p_mode);
|
||||
UpdateMode get_update_mode() const;
|
||||
|
||||
virtual AABB get_aabb() const override;
|
||||
|
||||
ReflectionProbe();
|
||||
~ReflectionProbe();
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(ReflectionProbe::AmbientMode);
|
||||
VARIANT_ENUM_CAST(ReflectionProbe::UpdateMode);
|
Reference in New Issue
Block a user