initial commit, 4.5 stable
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This commit is contained in:
66
scene/gui/color_rect.cpp
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66
scene/gui/color_rect.cpp
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/**************************************************************************/
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/* color_rect.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "color_rect.h"
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void ColorRect::set_color(const Color &p_color) {
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if (color == p_color) {
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return;
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}
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color = p_color;
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queue_accessibility_update();
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queue_redraw();
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}
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Color ColorRect::get_color() const {
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return color;
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}
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void ColorRect::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ACCESSIBILITY_UPDATE: {
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RID ae = get_accessibility_element();
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ERR_FAIL_COND(ae.is_null());
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DisplayServer::get_singleton()->accessibility_update_set_color_value(ae, color);
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} break;
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case NOTIFICATION_DRAW: {
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draw_rect(Rect2(Point2(), get_size()), color);
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} break;
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}
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}
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void ColorRect::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_color", "color"), &ColorRect::set_color);
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ClassDB::bind_method(D_METHOD("get_color"), &ColorRect::get_color);
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ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
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}
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