initial commit, 4.5 stable
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28
scene/resources/3d/SCsub
Normal file
28
scene/resources/3d/SCsub
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#!/usr/bin/env python
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from misc.utility.scons_hints import *
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Import("env")
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env.add_source_files(env.scene_sources, "fog_material.cpp")
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env.add_source_files(env.scene_sources, "importer_mesh.cpp")
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env.add_source_files(env.scene_sources, "mesh_library.cpp")
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env.add_source_files(env.scene_sources, "primitive_meshes.cpp")
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env.add_source_files(env.scene_sources, "skin.cpp")
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env.add_source_files(env.scene_sources, "sky_material.cpp")
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env.add_source_files(env.scene_sources, "world_3d.cpp")
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env.add_source_files(env.scene_sources, "skeleton/*.cpp")
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if not env["disable_physics_3d"]:
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env.add_source_files(env.scene_sources, "box_shape_3d.cpp")
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env.add_source_files(env.scene_sources, "capsule_shape_3d.cpp")
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env.add_source_files(env.scene_sources, "circle_shape_3d.cpp")
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env.add_source_files(env.scene_sources, "concave_polygon_shape_3d.cpp")
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env.add_source_files(env.scene_sources, "convex_polygon_shape_3d.cpp")
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env.add_source_files(env.scene_sources, "cylinder_shape_3d.cpp")
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env.add_source_files(env.scene_sources, "height_map_shape_3d.cpp")
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env.add_source_files(env.scene_sources, "separation_ray_shape_3d.cpp")
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env.add_source_files(env.scene_sources, "shape_3d.cpp")
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env.add_source_files(env.scene_sources, "sphere_shape_3d.cpp")
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env.add_source_files(env.scene_sources, "world_boundary_shape_3d.cpp")
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if not env["disable_navigation_3d"]:
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env.add_source_files(env.scene_sources, "navigation_mesh_source_geometry_data_3d.cpp")
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