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This commit is contained in:
2025-09-16 20:46:46 -04:00
commit 9d30169a8d
13378 changed files with 7050105 additions and 0 deletions

12
servers/navigation/SCsub Normal file
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#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
if not env["disable_navigation_2d"]:
env.add_source_files(env.servers_sources, "navigation_path_query_parameters_2d.cpp")
env.add_source_files(env.servers_sources, "navigation_path_query_result_2d.cpp")
if not env["disable_navigation_3d"]:
env.add_source_files(env.servers_sources, "navigation_path_query_parameters_3d.cpp")
env.add_source_files(env.servers_sources, "navigation_path_query_result_3d.cpp")

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/**************************************************************************/
/* nav_heap.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/templates/local_vector.h"
template <typename T>
struct NoopIndexer {
void operator()(const T &p_value, uint32_t p_index) {}
};
/**
* A max-heap implementation that notifies of element index changes.
*/
template <typename T, typename LessThan = Comparator<T>, typename Indexer = NoopIndexer<T>>
class Heap {
LocalVector<T> _buffer;
LessThan _less_than;
Indexer _indexer;
public:
static constexpr uint32_t INVALID_INDEX = UINT32_MAX;
void reserve(uint32_t p_size) {
_buffer.reserve(p_size);
}
uint32_t size() const {
return _buffer.size();
}
bool is_empty() const {
return _buffer.is_empty();
}
void push(const T &p_element) {
_buffer.push_back(p_element);
_indexer(p_element, _buffer.size() - 1);
_shift_up(_buffer.size() - 1);
}
T pop() {
ERR_FAIL_COND_V_MSG(_buffer.is_empty(), T(), "Can't pop an empty heap.");
T value = _buffer[0];
_indexer(value, INVALID_INDEX);
if (_buffer.size() > 1) {
_buffer[0] = _buffer[_buffer.size() - 1];
_indexer(_buffer[0], 0);
_buffer.remove_at(_buffer.size() - 1);
_shift_down(0);
} else {
_buffer.remove_at(_buffer.size() - 1);
}
return value;
}
/**
* Update the position of the element in the heap if necessary.
*/
void shift(uint32_t p_index) {
ERR_FAIL_UNSIGNED_INDEX_MSG(p_index, _buffer.size(), "Heap element index is out of range.");
if (!_shift_up(p_index)) {
_shift_down(p_index);
}
}
void clear() {
for (const T &value : _buffer) {
_indexer(value, INVALID_INDEX);
}
_buffer.clear();
}
Heap() {}
Heap(const LessThan &p_less_than) :
_less_than(p_less_than) {}
Heap(const Indexer &p_indexer) :
_indexer(p_indexer) {}
Heap(const LessThan &p_less_than, const Indexer &p_indexer) :
_less_than(p_less_than), _indexer(p_indexer) {}
private:
bool _shift_up(uint32_t p_index) {
T value = _buffer[p_index];
uint32_t current_index = p_index;
uint32_t parent_index = (current_index - 1) / 2;
while (current_index > 0 && _less_than(_buffer[parent_index], value)) {
_buffer[current_index] = _buffer[parent_index];
_indexer(_buffer[current_index], current_index);
current_index = parent_index;
parent_index = (current_index - 1) / 2;
}
if (current_index != p_index) {
_buffer[current_index] = value;
_indexer(value, current_index);
return true;
} else {
return false;
}
}
bool _shift_down(uint32_t p_index) {
T value = _buffer[p_index];
uint32_t current_index = p_index;
uint32_t child_index = 2 * current_index + 1;
while (child_index < _buffer.size()) {
if (child_index + 1 < _buffer.size() &&
_less_than(_buffer[child_index], _buffer[child_index + 1])) {
child_index++;
}
if (_less_than(_buffer[child_index], value)) {
break;
}
_buffer[current_index] = _buffer[child_index];
_indexer(_buffer[current_index], current_index);
current_index = child_index;
child_index = 2 * current_index + 1;
}
if (current_index != p_index) {
_buffer[current_index] = value;
_indexer(value, current_index);
return true;
} else {
return false;
}
}
};

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/**************************************************************************/
/* navigation_globals.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
namespace NavigationDefaults3D {
// Rasterization.
// To find the polygons edges the vertices are displaced in a grid where
// each cell has the following cell_size and cell_height.
constexpr float NAV_MESH_CELL_HEIGHT = 0.25f; // Must match ProjectSettings default 3D cell_height and NavigationMesh cell_height.
constexpr float NAV_MESH_CELL_SIZE = 0.25f; // Must match ProjectSettings default 3D cell_size and NavigationMesh cell_size.
constexpr float NAV_MESH_CELL_SIZE_MIN = 0.01f;
constexpr const char *const NAV_MESH_CELL_SIZE_HINT = "0.001,100,0.001,or_greater";
// Map.
constexpr float EDGE_CONNECTION_MARGIN = 0.25f;
constexpr float LINK_CONNECTION_RADIUS = 1.0f;
constexpr int path_search_max_polygons = 4096;
// Agent.
constexpr float AVOIDANCE_AGENT_HEIGHT = 1.0;
constexpr float AVOIDANCE_AGENT_RADIUS = 0.5;
constexpr float AVOIDANCE_AGENT_MAX_SPEED = 10.0;
constexpr float AVOIDANCE_AGENT_TIME_HORIZON_AGENTS = 1.0;
constexpr float AVOIDANCE_AGENT_TIME_HORIZON_OBSTACLES = 0.0;
constexpr int AVOIDANCE_AGENT_MAX_NEIGHBORS = 10;
constexpr float AVOIDANCE_AGENT_NEIGHBOR_DISTANCE = 50.0;
} //namespace NavigationDefaults3D
namespace NavigationDefaults2D {
// Rasterization.
// Same as in 3D but larger since 1px is treated as 1m.
constexpr float NAV_MESH_CELL_SIZE = 1.0f; // Must match ProjectSettings default 2D cell_size.
constexpr float NAV_MESH_CELL_SIZE_MIN = 0.01f;
constexpr const char *const NAV_MESH_CELL_SIZE_HINT = "0.001,100,0.001,or_greater";
// Map.
constexpr float EDGE_CONNECTION_MARGIN = 1.0f;
constexpr float LINK_CONNECTION_RADIUS = 4.0f;
constexpr int path_search_max_polygons = 4096;
// Agent.
constexpr float AVOIDANCE_AGENT_RADIUS = 10.0;
constexpr float AVOIDANCE_AGENT_MAX_SPEED = 100.0;
constexpr float AVOIDANCE_AGENT_TIME_HORIZON_AGENTS = 1.0;
constexpr float AVOIDANCE_AGENT_TIME_HORIZON_OBSTACLES = 0.0;
constexpr int AVOIDANCE_AGENT_MAX_NEIGHBORS = 10;
constexpr float AVOIDANCE_AGENT_NEIGHBOR_DISTANCE = 500.0;
} //namespace NavigationDefaults2D

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/**************************************************************************/
/* navigation_path_query_parameters_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "navigation_path_query_parameters_2d.h"
void NavigationPathQueryParameters2D::set_pathfinding_algorithm(const NavigationPathQueryParameters2D::PathfindingAlgorithm p_pathfinding_algorithm) {
pathfinding_algorithm = p_pathfinding_algorithm;
}
NavigationPathQueryParameters2D::PathfindingAlgorithm NavigationPathQueryParameters2D::get_pathfinding_algorithm() const {
return pathfinding_algorithm;
}
void NavigationPathQueryParameters2D::set_path_postprocessing(const NavigationPathQueryParameters2D::PathPostProcessing p_path_postprocessing) {
path_postprocessing = p_path_postprocessing;
}
NavigationPathQueryParameters2D::PathPostProcessing NavigationPathQueryParameters2D::get_path_postprocessing() const {
return path_postprocessing;
}
void NavigationPathQueryParameters2D::set_map(RID p_map) {
map = p_map;
}
RID NavigationPathQueryParameters2D::get_map() const {
return map;
}
void NavigationPathQueryParameters2D::set_start_position(Vector2 p_start_position) {
start_position = p_start_position;
}
Vector2 NavigationPathQueryParameters2D::get_start_position() const {
return start_position;
}
void NavigationPathQueryParameters2D::set_target_position(Vector2 p_target_position) {
target_position = p_target_position;
}
Vector2 NavigationPathQueryParameters2D::get_target_position() const {
return target_position;
}
void NavigationPathQueryParameters2D::set_navigation_layers(uint32_t p_navigation_layers) {
navigation_layers = p_navigation_layers;
}
uint32_t NavigationPathQueryParameters2D::get_navigation_layers() const {
return navigation_layers;
}
void NavigationPathQueryParameters2D::set_metadata_flags(BitField<NavigationPathQueryParameters2D::PathMetadataFlags> p_flags) {
metadata_flags = (int64_t)p_flags;
}
BitField<NavigationPathQueryParameters2D::PathMetadataFlags> NavigationPathQueryParameters2D::get_metadata_flags() const {
return (int64_t)metadata_flags;
}
void NavigationPathQueryParameters2D::set_simplify_path(bool p_enabled) {
simplify_path = p_enabled;
}
bool NavigationPathQueryParameters2D::get_simplify_path() const {
return simplify_path;
}
void NavigationPathQueryParameters2D::set_simplify_epsilon(real_t p_epsilon) {
simplify_epsilon = MAX(0.0, p_epsilon);
}
real_t NavigationPathQueryParameters2D::get_simplify_epsilon() const {
return simplify_epsilon;
}
void NavigationPathQueryParameters2D::set_included_regions(const TypedArray<RID> &p_regions) {
_included_regions.resize(p_regions.size());
for (uint32_t i = 0; i < _included_regions.size(); i++) {
_included_regions[i] = p_regions[i];
}
}
TypedArray<RID> NavigationPathQueryParameters2D::get_included_regions() const {
TypedArray<RID> r_regions;
r_regions.resize(_included_regions.size());
for (uint32_t i = 0; i < _included_regions.size(); i++) {
r_regions[i] = _included_regions[i];
}
return r_regions;
}
void NavigationPathQueryParameters2D::set_excluded_regions(const TypedArray<RID> &p_regions) {
_excluded_regions.resize(p_regions.size());
for (uint32_t i = 0; i < _excluded_regions.size(); i++) {
_excluded_regions[i] = p_regions[i];
}
}
TypedArray<RID> NavigationPathQueryParameters2D::get_excluded_regions() const {
TypedArray<RID> r_regions;
r_regions.resize(_excluded_regions.size());
for (uint32_t i = 0; i < _excluded_regions.size(); i++) {
r_regions[i] = _excluded_regions[i];
}
return r_regions;
}
void NavigationPathQueryParameters2D::set_path_return_max_length(float p_length) {
path_return_max_length = MAX(0.0, p_length);
}
float NavigationPathQueryParameters2D::get_path_return_max_length() const {
return path_return_max_length;
}
void NavigationPathQueryParameters2D::set_path_return_max_radius(float p_radius) {
path_return_max_radius = MAX(0.0, p_radius);
}
float NavigationPathQueryParameters2D::get_path_return_max_radius() const {
return path_return_max_radius;
}
void NavigationPathQueryParameters2D::set_path_search_max_polygons(int p_max_polygons) {
path_search_max_polygons = p_max_polygons;
}
int NavigationPathQueryParameters2D::get_path_search_max_polygons() const {
return path_search_max_polygons;
}
void NavigationPathQueryParameters2D::set_path_search_max_distance(float p_distance) {
path_search_max_distance = MAX(0.0, p_distance);
}
float NavigationPathQueryParameters2D::get_path_search_max_distance() const {
return path_search_max_distance;
}
void NavigationPathQueryParameters2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters2D::set_pathfinding_algorithm);
ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationPathQueryParameters2D::get_pathfinding_algorithm);
ClassDB::bind_method(D_METHOD("set_path_postprocessing", "path_postprocessing"), &NavigationPathQueryParameters2D::set_path_postprocessing);
ClassDB::bind_method(D_METHOD("get_path_postprocessing"), &NavigationPathQueryParameters2D::get_path_postprocessing);
ClassDB::bind_method(D_METHOD("set_map", "map"), &NavigationPathQueryParameters2D::set_map);
ClassDB::bind_method(D_METHOD("get_map"), &NavigationPathQueryParameters2D::get_map);
ClassDB::bind_method(D_METHOD("set_start_position", "start_position"), &NavigationPathQueryParameters2D::set_start_position);
ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationPathQueryParameters2D::get_start_position);
ClassDB::bind_method(D_METHOD("set_target_position", "target_position"), &NavigationPathQueryParameters2D::set_target_position);
ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationPathQueryParameters2D::get_target_position);
ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters2D::set_navigation_layers);
ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters2D::get_navigation_layers);
ClassDB::bind_method(D_METHOD("set_metadata_flags", "flags"), &NavigationPathQueryParameters2D::set_metadata_flags);
ClassDB::bind_method(D_METHOD("get_metadata_flags"), &NavigationPathQueryParameters2D::get_metadata_flags);
ClassDB::bind_method(D_METHOD("set_simplify_path", "enabled"), &NavigationPathQueryParameters2D::set_simplify_path);
ClassDB::bind_method(D_METHOD("get_simplify_path"), &NavigationPathQueryParameters2D::get_simplify_path);
ClassDB::bind_method(D_METHOD("set_simplify_epsilon", "epsilon"), &NavigationPathQueryParameters2D::set_simplify_epsilon);
ClassDB::bind_method(D_METHOD("get_simplify_epsilon"), &NavigationPathQueryParameters2D::get_simplify_epsilon);
ClassDB::bind_method(D_METHOD("set_included_regions", "regions"), &NavigationPathQueryParameters2D::set_included_regions);
ClassDB::bind_method(D_METHOD("get_included_regions"), &NavigationPathQueryParameters2D::get_included_regions);
ClassDB::bind_method(D_METHOD("set_excluded_regions", "regions"), &NavigationPathQueryParameters2D::set_excluded_regions);
ClassDB::bind_method(D_METHOD("get_excluded_regions"), &NavigationPathQueryParameters2D::get_excluded_regions);
ClassDB::bind_method(D_METHOD("set_path_return_max_length", "length"), &NavigationPathQueryParameters2D::set_path_return_max_length);
ClassDB::bind_method(D_METHOD("get_path_return_max_length"), &NavigationPathQueryParameters2D::get_path_return_max_length);
ClassDB::bind_method(D_METHOD("set_path_return_max_radius", "radius"), &NavigationPathQueryParameters2D::set_path_return_max_radius);
ClassDB::bind_method(D_METHOD("get_path_return_max_radius"), &NavigationPathQueryParameters2D::get_path_return_max_radius);
ClassDB::bind_method(D_METHOD("set_path_search_max_polygons", "max_polygons"), &NavigationPathQueryParameters2D::set_path_search_max_polygons);
ClassDB::bind_method(D_METHOD("get_path_search_max_polygons"), &NavigationPathQueryParameters2D::get_path_search_max_polygons);
ClassDB::bind_method(D_METHOD("set_path_search_max_distance", "distance"), &NavigationPathQueryParameters2D::set_path_search_max_distance);
ClassDB::bind_method(D_METHOD("get_path_search_max_distance"), &NavigationPathQueryParameters2D::get_path_search_max_distance);
ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "start_position"), "set_start_position", "get_start_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_position"), "set_target_position", "get_target_position");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm");
ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered,None"), "set_path_postprocessing", "get_path_postprocessing");
ADD_PROPERTY(PropertyInfo(Variant::INT, "metadata_flags", PROPERTY_HINT_FLAGS, "Include Types,Include RIDs,Include Owners"), "set_metadata_flags", "get_metadata_flags");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "simplify_path"), "set_simplify_path", "get_simplify_path");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "simplify_epsilon"), "set_simplify_epsilon", "get_simplify_epsilon");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "excluded_regions", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_excluded_regions", "get_excluded_regions");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "included_regions", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_included_regions", "get_included_regions");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_return_max_length"), "set_path_return_max_length", "get_path_return_max_length");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_return_max_radius"), "set_path_return_max_radius", "get_path_return_max_radius");
ADD_PROPERTY(PropertyInfo(Variant::INT, "path_search_max_polygons"), "set_path_search_max_polygons", "get_path_search_max_polygons");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_search_max_distance"), "set_path_search_max_distance", "get_path_search_max_distance");
BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR);
BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL);
BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED);
BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_NONE);
BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_NONE);
BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_TYPES);
BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_RIDS);
BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_OWNERS);
BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_ALL);
}

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/**************************************************************************/
/* navigation_path_query_parameters_2d.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/object/ref_counted.h"
#include "servers/navigation/navigation_globals.h"
#include "servers/navigation/navigation_utilities.h"
class NavigationPathQueryParameters2D : public RefCounted {
GDCLASS(NavigationPathQueryParameters2D, RefCounted);
protected:
static void _bind_methods();
public:
enum PathfindingAlgorithm {
PATHFINDING_ALGORITHM_ASTAR = NavigationUtilities::PATHFINDING_ALGORITHM_ASTAR,
};
enum PathPostProcessing {
PATH_POSTPROCESSING_CORRIDORFUNNEL = NavigationUtilities::PATH_POSTPROCESSING_CORRIDORFUNNEL,
PATH_POSTPROCESSING_EDGECENTERED = NavigationUtilities::PATH_POSTPROCESSING_EDGECENTERED,
PATH_POSTPROCESSING_NONE = NavigationUtilities::PATH_POSTPROCESSING_NONE,
};
enum PathMetadataFlags {
PATH_METADATA_INCLUDE_NONE = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_NONE,
PATH_METADATA_INCLUDE_TYPES = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_TYPES,
PATH_METADATA_INCLUDE_RIDS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_RIDS,
PATH_METADATA_INCLUDE_OWNERS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_OWNERS,
PATH_METADATA_INCLUDE_ALL = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_ALL
};
private:
PathfindingAlgorithm pathfinding_algorithm = PATHFINDING_ALGORITHM_ASTAR;
PathPostProcessing path_postprocessing = PATH_POSTPROCESSING_CORRIDORFUNNEL;
RID map;
Vector2 start_position;
Vector2 target_position;
uint32_t navigation_layers = 1;
BitField<PathMetadataFlags> metadata_flags = PATH_METADATA_INCLUDE_ALL;
bool simplify_path = false;
real_t simplify_epsilon = 0.0;
LocalVector<RID> _excluded_regions;
LocalVector<RID> _included_regions;
float path_return_max_length = 0.0;
float path_return_max_radius = 0.0;
int path_search_max_polygons = NavigationDefaults2D::path_search_max_polygons;
float path_search_max_distance = 0.0;
public:
void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm);
PathfindingAlgorithm get_pathfinding_algorithm() const;
void set_path_postprocessing(const PathPostProcessing p_path_postprocessing);
PathPostProcessing get_path_postprocessing() const;
void set_map(RID p_map);
RID get_map() const;
void set_start_position(const Vector2 p_start_position);
Vector2 get_start_position() const;
void set_target_position(const Vector2 p_target_position);
Vector2 get_target_position() const;
void set_navigation_layers(uint32_t p_navigation_layers);
uint32_t get_navigation_layers() const;
void set_metadata_flags(BitField<NavigationPathQueryParameters2D::PathMetadataFlags> p_flags);
BitField<NavigationPathQueryParameters2D::PathMetadataFlags> get_metadata_flags() const;
void set_simplify_path(bool p_enabled);
bool get_simplify_path() const;
void set_simplify_epsilon(real_t p_epsilon);
real_t get_simplify_epsilon() const;
void set_excluded_regions(const TypedArray<RID> &p_regions);
TypedArray<RID> get_excluded_regions() const;
void set_included_regions(const TypedArray<RID> &p_regions);
TypedArray<RID> get_included_regions() const;
void set_path_return_max_length(float p_length);
float get_path_return_max_length() const;
void set_path_return_max_radius(float p_radius);
float get_path_return_max_radius() const;
void set_path_search_max_polygons(int p_max_polygons);
int get_path_search_max_polygons() const;
void set_path_search_max_distance(float p_distance);
float get_path_search_max_distance() const;
};
VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathfindingAlgorithm);
VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathPostProcessing);
VARIANT_BITFIELD_CAST(NavigationPathQueryParameters2D::PathMetadataFlags);

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/**************************************************************************/
/* navigation_path_query_parameters_3d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "navigation_path_query_parameters_3d.h"
void NavigationPathQueryParameters3D::set_pathfinding_algorithm(const NavigationPathQueryParameters3D::PathfindingAlgorithm p_pathfinding_algorithm) {
pathfinding_algorithm = p_pathfinding_algorithm;
}
NavigationPathQueryParameters3D::PathfindingAlgorithm NavigationPathQueryParameters3D::get_pathfinding_algorithm() const {
return pathfinding_algorithm;
}
void NavigationPathQueryParameters3D::set_path_postprocessing(const NavigationPathQueryParameters3D::PathPostProcessing p_path_postprocessing) {
path_postprocessing = p_path_postprocessing;
}
NavigationPathQueryParameters3D::PathPostProcessing NavigationPathQueryParameters3D::get_path_postprocessing() const {
return path_postprocessing;
}
void NavigationPathQueryParameters3D::set_map(RID p_map) {
map = p_map;
}
RID NavigationPathQueryParameters3D::get_map() const {
return map;
}
void NavigationPathQueryParameters3D::set_start_position(Vector3 p_start_position) {
start_position = p_start_position;
}
Vector3 NavigationPathQueryParameters3D::get_start_position() const {
return start_position;
}
void NavigationPathQueryParameters3D::set_target_position(Vector3 p_target_position) {
target_position = p_target_position;
}
Vector3 NavigationPathQueryParameters3D::get_target_position() const {
return target_position;
}
void NavigationPathQueryParameters3D::set_navigation_layers(uint32_t p_navigation_layers) {
navigation_layers = p_navigation_layers;
}
uint32_t NavigationPathQueryParameters3D::get_navigation_layers() const {
return navigation_layers;
}
void NavigationPathQueryParameters3D::set_metadata_flags(BitField<NavigationPathQueryParameters3D::PathMetadataFlags> p_flags) {
metadata_flags = (int64_t)p_flags;
}
BitField<NavigationPathQueryParameters3D::PathMetadataFlags> NavigationPathQueryParameters3D::get_metadata_flags() const {
return (int64_t)metadata_flags;
}
void NavigationPathQueryParameters3D::set_simplify_path(bool p_enabled) {
simplify_path = p_enabled;
}
bool NavigationPathQueryParameters3D::get_simplify_path() const {
return simplify_path;
}
void NavigationPathQueryParameters3D::set_simplify_epsilon(real_t p_epsilon) {
simplify_epsilon = MAX(0.0, p_epsilon);
}
real_t NavigationPathQueryParameters3D::get_simplify_epsilon() const {
return simplify_epsilon;
}
void NavigationPathQueryParameters3D::set_included_regions(const TypedArray<RID> &p_regions) {
_included_regions.resize(p_regions.size());
for (uint32_t i = 0; i < _included_regions.size(); i++) {
_included_regions[i] = p_regions[i];
}
}
TypedArray<RID> NavigationPathQueryParameters3D::get_included_regions() const {
TypedArray<RID> r_regions;
r_regions.resize(_included_regions.size());
for (uint32_t i = 0; i < _included_regions.size(); i++) {
r_regions[i] = _included_regions[i];
}
return r_regions;
}
void NavigationPathQueryParameters3D::set_excluded_regions(const TypedArray<RID> &p_regions) {
_excluded_regions.resize(p_regions.size());
for (uint32_t i = 0; i < _excluded_regions.size(); i++) {
_excluded_regions[i] = p_regions[i];
}
}
TypedArray<RID> NavigationPathQueryParameters3D::get_excluded_regions() const {
TypedArray<RID> r_regions;
r_regions.resize(_excluded_regions.size());
for (uint32_t i = 0; i < _excluded_regions.size(); i++) {
r_regions[i] = _excluded_regions[i];
}
return r_regions;
}
void NavigationPathQueryParameters3D::set_path_return_max_length(float p_length) {
path_return_max_length = MAX(0.0, p_length);
}
float NavigationPathQueryParameters3D::get_path_return_max_length() const {
return path_return_max_length;
}
void NavigationPathQueryParameters3D::set_path_return_max_radius(float p_radius) {
path_return_max_radius = MAX(0.0, p_radius);
}
float NavigationPathQueryParameters3D::get_path_return_max_radius() const {
return path_return_max_radius;
}
void NavigationPathQueryParameters3D::set_path_search_max_polygons(int p_max_polygons) {
path_search_max_polygons = p_max_polygons;
}
int NavigationPathQueryParameters3D::get_path_search_max_polygons() const {
return path_search_max_polygons;
}
void NavigationPathQueryParameters3D::set_path_search_max_distance(float p_distance) {
path_search_max_distance = MAX(0.0, p_distance);
}
float NavigationPathQueryParameters3D::get_path_search_max_distance() const {
return path_search_max_distance;
}
void NavigationPathQueryParameters3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters3D::set_pathfinding_algorithm);
ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationPathQueryParameters3D::get_pathfinding_algorithm);
ClassDB::bind_method(D_METHOD("set_path_postprocessing", "path_postprocessing"), &NavigationPathQueryParameters3D::set_path_postprocessing);
ClassDB::bind_method(D_METHOD("get_path_postprocessing"), &NavigationPathQueryParameters3D::get_path_postprocessing);
ClassDB::bind_method(D_METHOD("set_map", "map"), &NavigationPathQueryParameters3D::set_map);
ClassDB::bind_method(D_METHOD("get_map"), &NavigationPathQueryParameters3D::get_map);
ClassDB::bind_method(D_METHOD("set_start_position", "start_position"), &NavigationPathQueryParameters3D::set_start_position);
ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationPathQueryParameters3D::get_start_position);
ClassDB::bind_method(D_METHOD("set_target_position", "target_position"), &NavigationPathQueryParameters3D::set_target_position);
ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationPathQueryParameters3D::get_target_position);
ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters3D::set_navigation_layers);
ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters3D::get_navigation_layers);
ClassDB::bind_method(D_METHOD("set_metadata_flags", "flags"), &NavigationPathQueryParameters3D::set_metadata_flags);
ClassDB::bind_method(D_METHOD("get_metadata_flags"), &NavigationPathQueryParameters3D::get_metadata_flags);
ClassDB::bind_method(D_METHOD("set_simplify_path", "enabled"), &NavigationPathQueryParameters3D::set_simplify_path);
ClassDB::bind_method(D_METHOD("get_simplify_path"), &NavigationPathQueryParameters3D::get_simplify_path);
ClassDB::bind_method(D_METHOD("set_simplify_epsilon", "epsilon"), &NavigationPathQueryParameters3D::set_simplify_epsilon);
ClassDB::bind_method(D_METHOD("get_simplify_epsilon"), &NavigationPathQueryParameters3D::get_simplify_epsilon);
ClassDB::bind_method(D_METHOD("set_included_regions", "regions"), &NavigationPathQueryParameters3D::set_included_regions);
ClassDB::bind_method(D_METHOD("get_included_regions"), &NavigationPathQueryParameters3D::get_included_regions);
ClassDB::bind_method(D_METHOD("set_excluded_regions", "regions"), &NavigationPathQueryParameters3D::set_excluded_regions);
ClassDB::bind_method(D_METHOD("get_excluded_regions"), &NavigationPathQueryParameters3D::get_excluded_regions);
ClassDB::bind_method(D_METHOD("set_path_return_max_length", "length"), &NavigationPathQueryParameters3D::set_path_return_max_length);
ClassDB::bind_method(D_METHOD("get_path_return_max_length"), &NavigationPathQueryParameters3D::get_path_return_max_length);
ClassDB::bind_method(D_METHOD("set_path_return_max_radius", "radius"), &NavigationPathQueryParameters3D::set_path_return_max_radius);
ClassDB::bind_method(D_METHOD("get_path_return_max_radius"), &NavigationPathQueryParameters3D::get_path_return_max_radius);
ClassDB::bind_method(D_METHOD("set_path_search_max_polygons", "max_polygons"), &NavigationPathQueryParameters3D::set_path_search_max_polygons);
ClassDB::bind_method(D_METHOD("get_path_search_max_polygons"), &NavigationPathQueryParameters3D::get_path_search_max_polygons);
ClassDB::bind_method(D_METHOD("set_path_search_max_distance", "distance"), &NavigationPathQueryParameters3D::set_path_search_max_distance);
ClassDB::bind_method(D_METHOD("get_path_search_max_distance"), &NavigationPathQueryParameters3D::get_path_search_max_distance);
ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "start_position"), "set_start_position", "get_start_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "target_position"), "set_target_position", "get_target_position");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm");
ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered,None"), "set_path_postprocessing", "get_path_postprocessing");
ADD_PROPERTY(PropertyInfo(Variant::INT, "metadata_flags", PROPERTY_HINT_FLAGS, "Include Types,Include RIDs,Include Owners"), "set_metadata_flags", "get_metadata_flags");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "simplify_path"), "set_simplify_path", "get_simplify_path");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "simplify_epsilon"), "set_simplify_epsilon", "get_simplify_epsilon");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "excluded_regions", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_excluded_regions", "get_excluded_regions");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "included_regions", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_included_regions", "get_included_regions");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_return_max_length"), "set_path_return_max_length", "get_path_return_max_length");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_return_max_radius"), "set_path_return_max_radius", "get_path_return_max_radius");
ADD_PROPERTY(PropertyInfo(Variant::INT, "path_search_max_polygons"), "set_path_search_max_polygons", "get_path_search_max_polygons");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_search_max_distance"), "set_path_search_max_distance", "get_path_search_max_distance");
BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR);
BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL);
BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED);
BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_NONE);
BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_NONE);
BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_TYPES);
BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_RIDS);
BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_OWNERS);
BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_ALL);
}

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/**************************************************************************/
/* navigation_path_query_parameters_3d.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/object/ref_counted.h"
#include "servers/navigation/navigation_globals.h"
#include "servers/navigation/navigation_utilities.h"
class NavigationPathQueryParameters3D : public RefCounted {
GDCLASS(NavigationPathQueryParameters3D, RefCounted);
protected:
static void _bind_methods();
public:
enum PathfindingAlgorithm {
PATHFINDING_ALGORITHM_ASTAR = NavigationUtilities::PATHFINDING_ALGORITHM_ASTAR,
};
enum PathPostProcessing {
PATH_POSTPROCESSING_CORRIDORFUNNEL = NavigationUtilities::PATH_POSTPROCESSING_CORRIDORFUNNEL,
PATH_POSTPROCESSING_EDGECENTERED = NavigationUtilities::PATH_POSTPROCESSING_EDGECENTERED,
PATH_POSTPROCESSING_NONE = NavigationUtilities::PATH_POSTPROCESSING_NONE,
};
enum PathMetadataFlags {
PATH_METADATA_INCLUDE_NONE = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_NONE,
PATH_METADATA_INCLUDE_TYPES = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_TYPES,
PATH_METADATA_INCLUDE_RIDS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_RIDS,
PATH_METADATA_INCLUDE_OWNERS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_OWNERS,
PATH_METADATA_INCLUDE_ALL = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_ALL
};
private:
PathfindingAlgorithm pathfinding_algorithm = PATHFINDING_ALGORITHM_ASTAR;
PathPostProcessing path_postprocessing = PATH_POSTPROCESSING_CORRIDORFUNNEL;
RID map;
Vector3 start_position;
Vector3 target_position;
uint32_t navigation_layers = 1;
BitField<PathMetadataFlags> metadata_flags = PATH_METADATA_INCLUDE_ALL;
bool simplify_path = false;
real_t simplify_epsilon = 0.0;
LocalVector<RID> _excluded_regions;
LocalVector<RID> _included_regions;
float path_return_max_length = 0.0;
float path_return_max_radius = 0.0;
int path_search_max_polygons = NavigationDefaults3D::path_search_max_polygons;
float path_search_max_distance = 0.0;
public:
void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm);
PathfindingAlgorithm get_pathfinding_algorithm() const;
void set_path_postprocessing(const PathPostProcessing p_path_postprocessing);
PathPostProcessing get_path_postprocessing() const;
void set_map(RID p_map);
RID get_map() const;
void set_start_position(Vector3 p_start_position);
Vector3 get_start_position() const;
void set_target_position(Vector3 p_target_position);
Vector3 get_target_position() const;
void set_navigation_layers(uint32_t p_navigation_layers);
uint32_t get_navigation_layers() const;
void set_metadata_flags(BitField<NavigationPathQueryParameters3D::PathMetadataFlags> p_flags);
BitField<NavigationPathQueryParameters3D::PathMetadataFlags> get_metadata_flags() const;
void set_simplify_path(bool p_enabled);
bool get_simplify_path() const;
void set_simplify_epsilon(real_t p_epsilon);
real_t get_simplify_epsilon() const;
void set_excluded_regions(const TypedArray<RID> &p_regions);
TypedArray<RID> get_excluded_regions() const;
void set_included_regions(const TypedArray<RID> &p_regions);
TypedArray<RID> get_included_regions() const;
void set_path_return_max_length(float p_length);
float get_path_return_max_length() const;
void set_path_return_max_radius(float p_radius);
float get_path_return_max_radius() const;
void set_path_search_max_polygons(int p_max_polygons);
int get_path_search_max_polygons() const;
void set_path_search_max_distance(float p_distance);
float get_path_search_max_distance() const;
};
VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathfindingAlgorithm);
VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathPostProcessing);
VARIANT_BITFIELD_CAST(NavigationPathQueryParameters3D::PathMetadataFlags);

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/**************************************************************************/
/* navigation_path_query_result_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "navigation_path_query_result_2d.h"
void NavigationPathQueryResult2D::set_path(const Vector<Vector2> &p_path) {
path = p_path;
}
const Vector<Vector2> &NavigationPathQueryResult2D::get_path() const {
return path;
}
void NavigationPathQueryResult2D::set_path_types(const Vector<int32_t> &p_path_types) {
path_types = p_path_types;
}
const Vector<int32_t> &NavigationPathQueryResult2D::get_path_types() const {
return path_types;
}
void NavigationPathQueryResult2D::set_path_rids(const TypedArray<RID> &p_path_rids) {
path_rids = p_path_rids;
}
TypedArray<RID> NavigationPathQueryResult2D::get_path_rids() const {
return path_rids;
}
void NavigationPathQueryResult2D::set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids) {
path_owner_ids = p_path_owner_ids;
}
const Vector<int64_t> &NavigationPathQueryResult2D::get_path_owner_ids() const {
return path_owner_ids;
}
void NavigationPathQueryResult2D::reset() {
path.clear();
path_types.clear();
path_rids.clear();
path_owner_ids.clear();
}
void NavigationPathQueryResult2D::set_data(const LocalVector<Vector2> &p_path, const LocalVector<int32_t> &p_path_types, const LocalVector<RID> &p_path_rids, const LocalVector<int64_t> &p_path_owner_ids) {
path.clear();
path_types.clear();
path_rids.clear();
path_owner_ids.clear();
{
path.resize(p_path.size());
Vector2 *w = path.ptrw();
const Vector2 *r = p_path.ptr();
for (uint32_t i = 0; i < p_path.size(); i++) {
w[i] = r[i];
}
}
{
path_types.resize(p_path_types.size());
int32_t *w = path_types.ptrw();
const int32_t *r = p_path_types.ptr();
for (uint32_t i = 0; i < p_path_types.size(); i++) {
w[i] = r[i];
}
}
{
path_rids.resize(p_path_rids.size());
for (uint32_t i = 0; i < p_path_rids.size(); i++) {
path_rids[i] = p_path_rids[i];
}
}
{
path_owner_ids.resize(p_path_owner_ids.size());
int64_t *w = path_owner_ids.ptrw();
const int64_t *r = p_path_owner_ids.ptr();
for (uint32_t i = 0; i < p_path_owner_ids.size(); i++) {
w[i] = r[i];
}
}
}
void NavigationPathQueryResult2D::set_path_length(float p_length) {
path_length = p_length;
}
float NavigationPathQueryResult2D::get_path_length() const {
return path_length;
}
void NavigationPathQueryResult2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_path", "path"), &NavigationPathQueryResult2D::set_path);
ClassDB::bind_method(D_METHOD("get_path"), &NavigationPathQueryResult2D::get_path);
ClassDB::bind_method(D_METHOD("set_path_types", "path_types"), &NavigationPathQueryResult2D::set_path_types);
ClassDB::bind_method(D_METHOD("get_path_types"), &NavigationPathQueryResult2D::get_path_types);
ClassDB::bind_method(D_METHOD("set_path_rids", "path_rids"), &NavigationPathQueryResult2D::set_path_rids);
ClassDB::bind_method(D_METHOD("get_path_rids"), &NavigationPathQueryResult2D::get_path_rids);
ClassDB::bind_method(D_METHOD("set_path_owner_ids", "path_owner_ids"), &NavigationPathQueryResult2D::set_path_owner_ids);
ClassDB::bind_method(D_METHOD("get_path_owner_ids"), &NavigationPathQueryResult2D::get_path_owner_ids);
ClassDB::bind_method(D_METHOD("set_path_length", "length"), &NavigationPathQueryResult2D::set_path_length);
ClassDB::bind_method(D_METHOD("get_path_length"), &NavigationPathQueryResult2D::get_path_length);
ClassDB::bind_method(D_METHOD("reset"), &NavigationPathQueryResult2D::reset);
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "path"), "set_path", "get_path");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "path_types"), "set_path_types", "get_path_types");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "path_rids", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_path_rids", "get_path_rids");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT64_ARRAY, "path_owner_ids"), "set_path_owner_ids", "get_path_owner_ids");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_length"), "set_path_length", "get_path_length");
BIND_ENUM_CONSTANT(PATH_SEGMENT_TYPE_REGION);
BIND_ENUM_CONSTANT(PATH_SEGMENT_TYPE_LINK);
}

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/**************************************************************************/
/* navigation_path_query_result_2d.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/object/ref_counted.h"
#include "servers/navigation/navigation_utilities.h"
class NavigationPathQueryResult2D : public RefCounted {
GDCLASS(NavigationPathQueryResult2D, RefCounted);
Vector<Vector2> path;
Vector<int32_t> path_types;
TypedArray<RID> path_rids;
Vector<int64_t> path_owner_ids;
float path_length = 0.0;
protected:
static void _bind_methods();
public:
enum PathSegmentType {
PATH_SEGMENT_TYPE_REGION = NavigationUtilities::PathSegmentType::PATH_SEGMENT_TYPE_REGION,
PATH_SEGMENT_TYPE_LINK = NavigationUtilities::PathSegmentType::PATH_SEGMENT_TYPE_LINK,
};
void set_path(const Vector<Vector2> &p_path);
const Vector<Vector2> &get_path() const;
void set_path_types(const Vector<int32_t> &p_path_types);
const Vector<int32_t> &get_path_types() const;
void set_path_rids(const TypedArray<RID> &p_path_rids);
TypedArray<RID> get_path_rids() const;
void set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids);
const Vector<int64_t> &get_path_owner_ids() const;
void set_path_length(float p_length);
float get_path_length() const;
void reset();
void set_data(const LocalVector<Vector2> &p_path, const LocalVector<int32_t> &p_path_types, const LocalVector<RID> &p_path_rids, const LocalVector<int64_t> &p_path_owner_ids);
};
VARIANT_ENUM_CAST(NavigationPathQueryResult2D::PathSegmentType);

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/**************************************************************************/
/* navigation_path_query_result_3d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "navigation_path_query_result_3d.h"
void NavigationPathQueryResult3D::set_path(const Vector<Vector3> &p_path) {
path = p_path;
}
const Vector<Vector3> &NavigationPathQueryResult3D::get_path() const {
return path;
}
void NavigationPathQueryResult3D::set_path_types(const Vector<int32_t> &p_path_types) {
path_types = p_path_types;
}
const Vector<int32_t> &NavigationPathQueryResult3D::get_path_types() const {
return path_types;
}
void NavigationPathQueryResult3D::set_path_rids(const TypedArray<RID> &p_path_rids) {
path_rids = p_path_rids;
}
TypedArray<RID> NavigationPathQueryResult3D::get_path_rids() const {
return path_rids;
}
void NavigationPathQueryResult3D::set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids) {
path_owner_ids = p_path_owner_ids;
}
const Vector<int64_t> &NavigationPathQueryResult3D::get_path_owner_ids() const {
return path_owner_ids;
}
void NavigationPathQueryResult3D::reset() {
path.clear();
path_types.clear();
path_rids.clear();
path_owner_ids.clear();
}
void NavigationPathQueryResult3D::set_data(const LocalVector<Vector3> &p_path, const LocalVector<int32_t> &p_path_types, const LocalVector<RID> &p_path_rids, const LocalVector<int64_t> &p_path_owner_ids) {
path.clear();
path_types.clear();
path_rids.clear();
path_owner_ids.clear();
{
path.resize(p_path.size());
Vector3 *w = path.ptrw();
const Vector3 *r = p_path.ptr();
for (uint32_t i = 0; i < p_path.size(); i++) {
w[i] = r[i];
}
}
{
path_types.resize(p_path_types.size());
int32_t *w = path_types.ptrw();
const int32_t *r = p_path_types.ptr();
for (uint32_t i = 0; i < p_path_types.size(); i++) {
w[i] = r[i];
}
}
{
path_rids.resize(p_path_rids.size());
for (uint32_t i = 0; i < p_path_rids.size(); i++) {
path_rids[i] = p_path_rids[i];
}
}
{
path_owner_ids.resize(p_path_owner_ids.size());
int64_t *w = path_owner_ids.ptrw();
const int64_t *r = p_path_owner_ids.ptr();
for (uint32_t i = 0; i < p_path_owner_ids.size(); i++) {
w[i] = r[i];
}
}
}
void NavigationPathQueryResult3D::set_path_length(float p_length) {
path_length = p_length;
}
float NavigationPathQueryResult3D::get_path_length() const {
return path_length;
}
void NavigationPathQueryResult3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_path", "path"), &NavigationPathQueryResult3D::set_path);
ClassDB::bind_method(D_METHOD("get_path"), &NavigationPathQueryResult3D::get_path);
ClassDB::bind_method(D_METHOD("set_path_types", "path_types"), &NavigationPathQueryResult3D::set_path_types);
ClassDB::bind_method(D_METHOD("get_path_types"), &NavigationPathQueryResult3D::get_path_types);
ClassDB::bind_method(D_METHOD("set_path_rids", "path_rids"), &NavigationPathQueryResult3D::set_path_rids);
ClassDB::bind_method(D_METHOD("get_path_rids"), &NavigationPathQueryResult3D::get_path_rids);
ClassDB::bind_method(D_METHOD("set_path_owner_ids", "path_owner_ids"), &NavigationPathQueryResult3D::set_path_owner_ids);
ClassDB::bind_method(D_METHOD("get_path_owner_ids"), &NavigationPathQueryResult3D::get_path_owner_ids);
ClassDB::bind_method(D_METHOD("set_path_length", "length"), &NavigationPathQueryResult3D::set_path_length);
ClassDB::bind_method(D_METHOD("get_path_length"), &NavigationPathQueryResult3D::get_path_length);
ClassDB::bind_method(D_METHOD("reset"), &NavigationPathQueryResult3D::reset);
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "path"), "set_path", "get_path");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "path_types"), "set_path_types", "get_path_types");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "path_rids", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_path_rids", "get_path_rids");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT64_ARRAY, "path_owner_ids"), "set_path_owner_ids", "get_path_owner_ids");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_length"), "set_path_length", "get_path_length");
BIND_ENUM_CONSTANT(PATH_SEGMENT_TYPE_REGION);
BIND_ENUM_CONSTANT(PATH_SEGMENT_TYPE_LINK);
}

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/**************************************************************************/
/* navigation_path_query_result_3d.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/object/ref_counted.h"
#include "core/variant/typed_array.h"
#include "servers/navigation/navigation_utilities.h"
class NavigationPathQueryResult3D : public RefCounted {
GDCLASS(NavigationPathQueryResult3D, RefCounted);
Vector<Vector3> path;
Vector<int32_t> path_types;
TypedArray<RID> path_rids;
Vector<int64_t> path_owner_ids;
float path_length = 0.0;
protected:
static void _bind_methods();
public:
enum PathSegmentType {
PATH_SEGMENT_TYPE_REGION = NavigationUtilities::PathSegmentType::PATH_SEGMENT_TYPE_REGION,
PATH_SEGMENT_TYPE_LINK = NavigationUtilities::PathSegmentType::PATH_SEGMENT_TYPE_LINK,
};
void set_path(const Vector<Vector3> &p_path);
const Vector<Vector3> &get_path() const;
void set_path_types(const Vector<int32_t> &p_path_types);
const Vector<int32_t> &get_path_types() const;
void set_path_rids(const TypedArray<RID> &p_path_rids);
TypedArray<RID> get_path_rids() const;
void set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids);
const Vector<int64_t> &get_path_owner_ids() const;
void set_path_length(float p_length);
float get_path_length() const;
void reset();
void set_data(const LocalVector<Vector3> &p_path, const LocalVector<int32_t> &p_path_types, const LocalVector<RID> &p_path_rids, const LocalVector<int64_t> &p_path_owner_ids);
};
VARIANT_ENUM_CAST(NavigationPathQueryResult3D::PathSegmentType);

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/**************************************************************************/
/* navigation_utilities.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/math/vector3.h"
#include "core/variant/typed_array.h"
namespace NavigationUtilities {
enum PathfindingAlgorithm {
PATHFINDING_ALGORITHM_ASTAR = 0,
};
enum PathPostProcessing {
PATH_POSTPROCESSING_CORRIDORFUNNEL = 0,
PATH_POSTPROCESSING_EDGECENTERED,
PATH_POSTPROCESSING_NONE,
};
enum PathSegmentType {
PATH_SEGMENT_TYPE_REGION = 0,
PATH_SEGMENT_TYPE_LINK
};
enum PathMetadataFlags {
PATH_INCLUDE_NONE = 0,
PATH_INCLUDE_TYPES = 1,
PATH_INCLUDE_RIDS = 2,
PATH_INCLUDE_OWNERS = 4,
PATH_INCLUDE_ALL = PATH_INCLUDE_TYPES | PATH_INCLUDE_RIDS | PATH_INCLUDE_OWNERS
};
} //namespace NavigationUtilities