initial commit, 4.5 stable
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This commit is contained in:
130
servers/navigation/navigation_path_query_parameters_3d.h
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130
servers/navigation/navigation_path_query_parameters_3d.h
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/**************************************************************************/
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/* navigation_path_query_parameters_3d.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#pragma once
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#include "core/object/ref_counted.h"
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#include "servers/navigation/navigation_globals.h"
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#include "servers/navigation/navigation_utilities.h"
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class NavigationPathQueryParameters3D : public RefCounted {
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GDCLASS(NavigationPathQueryParameters3D, RefCounted);
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protected:
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static void _bind_methods();
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public:
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enum PathfindingAlgorithm {
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PATHFINDING_ALGORITHM_ASTAR = NavigationUtilities::PATHFINDING_ALGORITHM_ASTAR,
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};
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enum PathPostProcessing {
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PATH_POSTPROCESSING_CORRIDORFUNNEL = NavigationUtilities::PATH_POSTPROCESSING_CORRIDORFUNNEL,
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PATH_POSTPROCESSING_EDGECENTERED = NavigationUtilities::PATH_POSTPROCESSING_EDGECENTERED,
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PATH_POSTPROCESSING_NONE = NavigationUtilities::PATH_POSTPROCESSING_NONE,
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};
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enum PathMetadataFlags {
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PATH_METADATA_INCLUDE_NONE = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_NONE,
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PATH_METADATA_INCLUDE_TYPES = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_TYPES,
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PATH_METADATA_INCLUDE_RIDS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_RIDS,
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PATH_METADATA_INCLUDE_OWNERS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_OWNERS,
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PATH_METADATA_INCLUDE_ALL = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_ALL
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};
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private:
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PathfindingAlgorithm pathfinding_algorithm = PATHFINDING_ALGORITHM_ASTAR;
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PathPostProcessing path_postprocessing = PATH_POSTPROCESSING_CORRIDORFUNNEL;
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RID map;
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Vector3 start_position;
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Vector3 target_position;
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uint32_t navigation_layers = 1;
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BitField<PathMetadataFlags> metadata_flags = PATH_METADATA_INCLUDE_ALL;
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bool simplify_path = false;
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real_t simplify_epsilon = 0.0;
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LocalVector<RID> _excluded_regions;
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LocalVector<RID> _included_regions;
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float path_return_max_length = 0.0;
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float path_return_max_radius = 0.0;
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int path_search_max_polygons = NavigationDefaults3D::path_search_max_polygons;
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float path_search_max_distance = 0.0;
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public:
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void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm);
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PathfindingAlgorithm get_pathfinding_algorithm() const;
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void set_path_postprocessing(const PathPostProcessing p_path_postprocessing);
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PathPostProcessing get_path_postprocessing() const;
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void set_map(RID p_map);
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RID get_map() const;
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void set_start_position(Vector3 p_start_position);
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Vector3 get_start_position() const;
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void set_target_position(Vector3 p_target_position);
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Vector3 get_target_position() const;
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void set_navigation_layers(uint32_t p_navigation_layers);
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uint32_t get_navigation_layers() const;
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void set_metadata_flags(BitField<NavigationPathQueryParameters3D::PathMetadataFlags> p_flags);
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BitField<NavigationPathQueryParameters3D::PathMetadataFlags> get_metadata_flags() const;
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void set_simplify_path(bool p_enabled);
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bool get_simplify_path() const;
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void set_simplify_epsilon(real_t p_epsilon);
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real_t get_simplify_epsilon() const;
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void set_excluded_regions(const TypedArray<RID> &p_regions);
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TypedArray<RID> get_excluded_regions() const;
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void set_included_regions(const TypedArray<RID> &p_regions);
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TypedArray<RID> get_included_regions() const;
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void set_path_return_max_length(float p_length);
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float get_path_return_max_length() const;
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void set_path_return_max_radius(float p_radius);
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float get_path_return_max_radius() const;
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void set_path_search_max_polygons(int p_max_polygons);
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int get_path_search_max_polygons() const;
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void set_path_search_max_distance(float p_distance);
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float get_path_search_max_distance() const;
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};
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VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathfindingAlgorithm);
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VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathPostProcessing);
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VARIANT_BITFIELD_CAST(NavigationPathQueryParameters3D::PathMetadataFlags);
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