initial commit, 4.5 stable
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14
tests/python_build/fixtures/glsl/compute.out
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14
tests/python_build/fixtures/glsl/compute.out
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static const char compute_shader_glsl[] = {
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R"<!>(#[compute]
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#version 450
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#VERSION_DEFINES
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#define M_PI 3.14159265359
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void main() {
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vec3 static_light = vec3(0, 1, 0);
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}
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)<!>"
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};
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