initial commit, 4.5 stable
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
This commit is contained in:
88
thirdparty/cvtt/ConvectionKernels_Util.cpp
vendored
Normal file
88
thirdparty/cvtt/ConvectionKernels_Util.cpp
vendored
Normal file
@@ -0,0 +1,88 @@
|
||||
/*
|
||||
Convection Texture Tools
|
||||
Copyright (c) 2018-2019 Eric Lasota
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of this software and associated documentation files (the
|
||||
"Software"), to deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify, merge, publish,
|
||||
distribute, sublicense, and/or sell copies of the Software, and to
|
||||
permit persons to whom the Software is furnished to do so, subject
|
||||
to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included
|
||||
in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
-------------------------------------------------------------------------------------
|
||||
|
||||
Portions based on DirectX Texture Library (DirectXTex)
|
||||
|
||||
Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
Licensed under the MIT License.
|
||||
|
||||
http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
*/
|
||||
#include "ConvectionKernels_Config.h"
|
||||
|
||||
#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
|
||||
|
||||
#include "ConvectionKernels.h"
|
||||
#include "ConvectionKernels_ParallelMath.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace cvtt
|
||||
{
|
||||
namespace Util
|
||||
{
|
||||
// Signed input blocks are converted into unsigned space, with the maximum value being 254
|
||||
void BiasSignedInput(PixelBlockU8 inputNormalized[ParallelMath::ParallelSize], const PixelBlockS8 inputSigned[ParallelMath::ParallelSize])
|
||||
{
|
||||
for (size_t block = 0; block < ParallelMath::ParallelSize; block++)
|
||||
{
|
||||
const PixelBlockS8& inputSignedBlock = inputSigned[block];
|
||||
PixelBlockU8& inputNormalizedBlock = inputNormalized[block];
|
||||
|
||||
for (size_t px = 0; px < 16; px++)
|
||||
{
|
||||
for (size_t ch = 0; ch < 4; ch++)
|
||||
inputNormalizedBlock.m_pixels[px][ch] = static_cast<uint8_t>(std::max<int>(inputSignedBlock.m_pixels[px][ch], -127) + 127);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FillWeights(const Options &options, float channelWeights[4])
|
||||
{
|
||||
if (options.flags & Flags::Uniform)
|
||||
channelWeights[0] = channelWeights[1] = channelWeights[2] = channelWeights[3] = 1.0f;
|
||||
else
|
||||
{
|
||||
channelWeights[0] = options.redWeight;
|
||||
channelWeights[1] = options.greenWeight;
|
||||
channelWeights[2] = options.blueWeight;
|
||||
channelWeights[3] = options.alphaWeight;
|
||||
}
|
||||
}
|
||||
|
||||
void ComputeTweakFactors(int tweak, int range, float *outFactors)
|
||||
{
|
||||
int totalUnits = range - 1;
|
||||
int minOutsideUnits = ((tweak >> 1) & 1);
|
||||
int maxOutsideUnits = (tweak & 1);
|
||||
int insideUnits = totalUnits - minOutsideUnits - maxOutsideUnits;
|
||||
|
||||
outFactors[0] = -static_cast<float>(minOutsideUnits) / static_cast<float>(insideUnits);
|
||||
outFactors[1] = static_cast<float>(maxOutsideUnits) / static_cast<float>(insideUnits) + 1.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user