initial commit, 4.5 stable
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58
thirdparty/d3d12ma/D3D12MemAlloc.natvis
vendored
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58
thirdparty/d3d12ma/D3D12MemAlloc.natvis
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@@ -0,0 +1,58 @@
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<?xml version="1.0" encoding="utf-8"?>
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<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
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<Type Name="D3D12MA::Vector<*>">
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<DisplayString>{{ Count={m_Count} }}</DisplayString>
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<Expand>
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<Item Name="[Count]">m_Count</Item>
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<Item Name="[Capacity]">m_Capacity</Item>
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<ArrayItems>
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<Size>m_Count</Size>
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<ValuePointer>m_pArray</ValuePointer>
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</ArrayItems>
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</Expand>
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</Type>
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<Type Name="D3D12MA::List<*>">
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<DisplayString>{{ Count={m_Count} }}</DisplayString>
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<Expand>
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<Item Name="[Count]">m_Count</Item>
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<LinkedListItems>
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<Size>m_Count</Size>
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<HeadPointer>m_pFront</HeadPointer>
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<NextPointer>pNext</NextPointer>
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<ValueNode>Value</ValueNode>
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</LinkedListItems>
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</Expand>
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</Type>
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<!--
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Due to custom way of accesing next items in
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D3D12MA::IntrusiveLinkedList via methods in provided type traits,
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every specialization must be manually added with
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custom <NextPointer> field describing proper way of iterating the list.
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-->
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<Type Name="D3D12MA::IntrusiveLinkedList<D3D12MA::CommittedAllocationListItemTraits>">
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<DisplayString>{{ Count={m_Count} }}</DisplayString>
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<Expand>
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<Item Name="[Count]">m_Count</Item>
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<LinkedListItems>
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<Size>m_Count</Size>
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<HeadPointer>m_Front</HeadPointer>
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<NextPointer>m_Committed.next</NextPointer>
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<ValueNode>*this</ValueNode>
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</LinkedListItems>
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</Expand>
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</Type>
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<Type Name="D3D12MA::IntrusiveLinkedList<D3D12MA::PoolListItemTraits>">
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<DisplayString>{{ Count={m_Count} }}</DisplayString>
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<Expand>
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<Item Name="[Count]">m_Count</Item>
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<LinkedListItems>
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<Size>m_Count</Size>
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<HeadPointer>m_Front</HeadPointer>
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<NextPointer>m_NextPool</NextPointer>
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<ValueNode>*this</ValueNode>
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</LinkedListItems>
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</Expand>
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</Type>
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</AutoVisualizer>
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