initial commit, 4.5 stable
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This commit is contained in:
31902
thirdparty/directx_headers/include/directx/d3d12.h
vendored
Normal file
31902
thirdparty/directx_headers/include/directx/d3d12.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
739
thirdparty/directx_headers/include/directx/d3d12compatibility.h
vendored
Normal file
739
thirdparty/directx_headers/include/directx/d3d12compatibility.h
vendored
Normal file
@@ -0,0 +1,739 @@
|
||||
/*-------------------------------------------------------------------------------------
|
||||
*
|
||||
* Copyright (c) Microsoft Corporation
|
||||
* Licensed under the MIT license
|
||||
*
|
||||
*-------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
|
||||
|
||||
|
||||
/* File created by MIDL compiler version 8.01.0628 */
|
||||
|
||||
|
||||
|
||||
/* verify that the <rpcndr.h> version is high enough to compile this file*/
|
||||
#ifndef __REQUIRED_RPCNDR_H_VERSION__
|
||||
#define __REQUIRED_RPCNDR_H_VERSION__ 500
|
||||
#endif
|
||||
|
||||
/* verify that the <rpcsal.h> version is high enough to compile this file*/
|
||||
#ifndef __REQUIRED_RPCSAL_H_VERSION__
|
||||
#define __REQUIRED_RPCSAL_H_VERSION__ 100
|
||||
#endif
|
||||
|
||||
#include "rpc.h"
|
||||
#include "rpcndr.h"
|
||||
|
||||
#ifndef __RPCNDR_H_VERSION__
|
||||
#error this stub requires an updated version of <rpcndr.h>
|
||||
#endif /* __RPCNDR_H_VERSION__ */
|
||||
|
||||
#ifndef COM_NO_WINDOWS_H
|
||||
#include "windows.h"
|
||||
#include "ole2.h"
|
||||
#endif /*COM_NO_WINDOWS_H*/
|
||||
|
||||
#ifndef __d3d12compatibility_h__
|
||||
#define __d3d12compatibility_h__
|
||||
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#ifndef DECLSPEC_XFGVIRT
|
||||
#if defined(_CONTROL_FLOW_GUARD_XFG)
|
||||
#define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func))
|
||||
#else
|
||||
#define DECLSPEC_XFGVIRT(base, func)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Forward Declarations */
|
||||
|
||||
#ifndef __ID3D12CompatibilityDevice_FWD_DEFINED__
|
||||
#define __ID3D12CompatibilityDevice_FWD_DEFINED__
|
||||
typedef interface ID3D12CompatibilityDevice ID3D12CompatibilityDevice;
|
||||
|
||||
#endif /* __ID3D12CompatibilityDevice_FWD_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __D3D11On12CreatorID_FWD_DEFINED__
|
||||
#define __D3D11On12CreatorID_FWD_DEFINED__
|
||||
typedef interface D3D11On12CreatorID D3D11On12CreatorID;
|
||||
|
||||
#endif /* __D3D11On12CreatorID_FWD_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __D3D9On12CreatorID_FWD_DEFINED__
|
||||
#define __D3D9On12CreatorID_FWD_DEFINED__
|
||||
typedef interface D3D9On12CreatorID D3D9On12CreatorID;
|
||||
|
||||
#endif /* __D3D9On12CreatorID_FWD_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __OpenGLOn12CreatorID_FWD_DEFINED__
|
||||
#define __OpenGLOn12CreatorID_FWD_DEFINED__
|
||||
typedef interface OpenGLOn12CreatorID OpenGLOn12CreatorID;
|
||||
|
||||
#endif /* __OpenGLOn12CreatorID_FWD_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __OpenCLOn12CreatorID_FWD_DEFINED__
|
||||
#define __OpenCLOn12CreatorID_FWD_DEFINED__
|
||||
typedef interface OpenCLOn12CreatorID OpenCLOn12CreatorID;
|
||||
|
||||
#endif /* __OpenCLOn12CreatorID_FWD_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __DirectMLTensorFlowCreatorID_FWD_DEFINED__
|
||||
#define __DirectMLTensorFlowCreatorID_FWD_DEFINED__
|
||||
typedef interface DirectMLTensorFlowCreatorID DirectMLTensorFlowCreatorID;
|
||||
|
||||
#endif /* __DirectMLTensorFlowCreatorID_FWD_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __DirectMLPyTorchCreatorID_FWD_DEFINED__
|
||||
#define __DirectMLPyTorchCreatorID_FWD_DEFINED__
|
||||
typedef interface DirectMLPyTorchCreatorID DirectMLPyTorchCreatorID;
|
||||
|
||||
#endif /* __DirectMLPyTorchCreatorID_FWD_DEFINED__ */
|
||||
|
||||
|
||||
/* header files for imported files */
|
||||
#include "oaidl.h"
|
||||
#include "ocidl.h"
|
||||
#include "d3d11on12.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"{
|
||||
#endif
|
||||
|
||||
|
||||
/* interface __MIDL_itf_d3d12compatibility_0000_0000 */
|
||||
/* [local] */
|
||||
|
||||
#include <winapifamily.h>
|
||||
#pragma region Desktop Family
|
||||
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
|
||||
typedef
|
||||
enum D3D12_COMPATIBILITY_SHARED_FLAGS
|
||||
{
|
||||
D3D12_COMPATIBILITY_SHARED_FLAG_NONE = 0,
|
||||
D3D12_COMPATIBILITY_SHARED_FLAG_NON_NT_HANDLE = 0x1,
|
||||
D3D12_COMPATIBILITY_SHARED_FLAG_KEYED_MUTEX = 0x2,
|
||||
D3D12_COMPATIBILITY_SHARED_FLAG_9_ON_12 = 0x4
|
||||
} D3D12_COMPATIBILITY_SHARED_FLAGS;
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMPATIBILITY_SHARED_FLAGS );
|
||||
typedef
|
||||
enum D3D12_REFLECT_SHARED_PROPERTY
|
||||
{
|
||||
D3D12_REFLECT_SHARED_PROPERTY_D3D11_RESOURCE_FLAGS = 0,
|
||||
D3D12_REFELCT_SHARED_PROPERTY_COMPATIBILITY_SHARED_FLAGS = ( D3D12_REFLECT_SHARED_PROPERTY_D3D11_RESOURCE_FLAGS + 1 ) ,
|
||||
D3D12_REFLECT_SHARED_PROPERTY_NON_NT_SHARED_HANDLE = ( D3D12_REFELCT_SHARED_PROPERTY_COMPATIBILITY_SHARED_FLAGS + 1 )
|
||||
} D3D12_REFLECT_SHARED_PROPERTY;
|
||||
|
||||
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d12compatibility_0000_0000_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d12compatibility_0000_0000_v0_0_s_ifspec;
|
||||
|
||||
#ifndef __ID3D12CompatibilityDevice_INTERFACE_DEFINED__
|
||||
#define __ID3D12CompatibilityDevice_INTERFACE_DEFINED__
|
||||
|
||||
/* interface ID3D12CompatibilityDevice */
|
||||
/* [unique][local][object][uuid] */
|
||||
|
||||
|
||||
EXTERN_C const IID IID_ID3D12CompatibilityDevice;
|
||||
|
||||
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||
|
||||
MIDL_INTERFACE("8f1c0e3c-fae3-4a82-b098-bfe1708207ff")
|
||||
ID3D12CompatibilityDevice : public IUnknown
|
||||
{
|
||||
public:
|
||||
virtual HRESULT STDMETHODCALLTYPE CreateSharedResource(
|
||||
_In_ const D3D12_HEAP_PROPERTIES *pHeapProperties,
|
||||
D3D12_HEAP_FLAGS HeapFlags,
|
||||
_In_ const D3D12_RESOURCE_DESC *pDesc,
|
||||
D3D12_RESOURCE_STATES InitialResourceState,
|
||||
_In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue,
|
||||
_In_opt_ const D3D11_RESOURCE_FLAGS *pFlags11,
|
||||
D3D12_COMPATIBILITY_SHARED_FLAGS CompatibilityFlags,
|
||||
_In_opt_ ID3D12LifetimeTracker *pLifetimeTracker,
|
||||
_In_opt_ ID3D12SwapChainAssistant *pOwningSwapchain,
|
||||
REFIID riid,
|
||||
_COM_Outptr_opt_ void **ppResource) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE CreateSharedHeap(
|
||||
_In_ const D3D12_HEAP_DESC *pHeapDesc,
|
||||
D3D12_COMPATIBILITY_SHARED_FLAGS CompatibilityFlags,
|
||||
REFIID riid,
|
||||
_COM_Outptr_opt_ void **ppHeap) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE ReflectSharedProperties(
|
||||
_In_ ID3D12Object *pHeapOrResource,
|
||||
D3D12_REFLECT_SHARED_PROPERTY ReflectType,
|
||||
_Out_writes_bytes_(DataSize) void *pData,
|
||||
UINT DataSize) = 0;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#else /* C style interface */
|
||||
|
||||
typedef struct ID3D12CompatibilityDeviceVtbl
|
||||
{
|
||||
BEGIN_INTERFACE
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
|
||||
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
||||
ID3D12CompatibilityDevice * This,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvObject);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, AddRef)
|
||||
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
||||
ID3D12CompatibilityDevice * This);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, Release)
|
||||
ULONG ( STDMETHODCALLTYPE *Release )(
|
||||
ID3D12CompatibilityDevice * This);
|
||||
|
||||
DECLSPEC_XFGVIRT(ID3D12CompatibilityDevice, CreateSharedResource)
|
||||
HRESULT ( STDMETHODCALLTYPE *CreateSharedResource )(
|
||||
ID3D12CompatibilityDevice * This,
|
||||
_In_ const D3D12_HEAP_PROPERTIES *pHeapProperties,
|
||||
D3D12_HEAP_FLAGS HeapFlags,
|
||||
_In_ const D3D12_RESOURCE_DESC *pDesc,
|
||||
D3D12_RESOURCE_STATES InitialResourceState,
|
||||
_In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue,
|
||||
_In_opt_ const D3D11_RESOURCE_FLAGS *pFlags11,
|
||||
D3D12_COMPATIBILITY_SHARED_FLAGS CompatibilityFlags,
|
||||
_In_opt_ ID3D12LifetimeTracker *pLifetimeTracker,
|
||||
_In_opt_ ID3D12SwapChainAssistant *pOwningSwapchain,
|
||||
REFIID riid,
|
||||
_COM_Outptr_opt_ void **ppResource);
|
||||
|
||||
DECLSPEC_XFGVIRT(ID3D12CompatibilityDevice, CreateSharedHeap)
|
||||
HRESULT ( STDMETHODCALLTYPE *CreateSharedHeap )(
|
||||
ID3D12CompatibilityDevice * This,
|
||||
_In_ const D3D12_HEAP_DESC *pHeapDesc,
|
||||
D3D12_COMPATIBILITY_SHARED_FLAGS CompatibilityFlags,
|
||||
REFIID riid,
|
||||
_COM_Outptr_opt_ void **ppHeap);
|
||||
|
||||
DECLSPEC_XFGVIRT(ID3D12CompatibilityDevice, ReflectSharedProperties)
|
||||
HRESULT ( STDMETHODCALLTYPE *ReflectSharedProperties )(
|
||||
ID3D12CompatibilityDevice * This,
|
||||
_In_ ID3D12Object *pHeapOrResource,
|
||||
D3D12_REFLECT_SHARED_PROPERTY ReflectType,
|
||||
_Out_writes_bytes_(DataSize) void *pData,
|
||||
UINT DataSize);
|
||||
|
||||
END_INTERFACE
|
||||
} ID3D12CompatibilityDeviceVtbl;
|
||||
|
||||
interface ID3D12CompatibilityDevice
|
||||
{
|
||||
CONST_VTBL struct ID3D12CompatibilityDeviceVtbl *lpVtbl;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#ifdef COBJMACROS
|
||||
|
||||
|
||||
#define ID3D12CompatibilityDevice_QueryInterface(This,riid,ppvObject) \
|
||||
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
||||
|
||||
#define ID3D12CompatibilityDevice_AddRef(This) \
|
||||
( (This)->lpVtbl -> AddRef(This) )
|
||||
|
||||
#define ID3D12CompatibilityDevice_Release(This) \
|
||||
( (This)->lpVtbl -> Release(This) )
|
||||
|
||||
|
||||
#define ID3D12CompatibilityDevice_CreateSharedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pFlags11,CompatibilityFlags,pLifetimeTracker,pOwningSwapchain,riid,ppResource) \
|
||||
( (This)->lpVtbl -> CreateSharedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pFlags11,CompatibilityFlags,pLifetimeTracker,pOwningSwapchain,riid,ppResource) )
|
||||
|
||||
#define ID3D12CompatibilityDevice_CreateSharedHeap(This,pHeapDesc,CompatibilityFlags,riid,ppHeap) \
|
||||
( (This)->lpVtbl -> CreateSharedHeap(This,pHeapDesc,CompatibilityFlags,riid,ppHeap) )
|
||||
|
||||
#define ID3D12CompatibilityDevice_ReflectSharedProperties(This,pHeapOrResource,ReflectType,pData,DataSize) \
|
||||
( (This)->lpVtbl -> ReflectSharedProperties(This,pHeapOrResource,ReflectType,pData,DataSize) )
|
||||
|
||||
#endif /* COBJMACROS */
|
||||
|
||||
|
||||
#endif /* C style interface */
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /* __ID3D12CompatibilityDevice_INTERFACE_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __D3D11On12CreatorID_INTERFACE_DEFINED__
|
||||
#define __D3D11On12CreatorID_INTERFACE_DEFINED__
|
||||
|
||||
/* interface D3D11On12CreatorID */
|
||||
/* [unique][local][object][uuid] */
|
||||
|
||||
|
||||
EXTERN_C const IID IID_D3D11On12CreatorID;
|
||||
|
||||
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||
|
||||
MIDL_INTERFACE("edbf5678-2960-4e81-8429-99d4b2630c4e")
|
||||
D3D11On12CreatorID : public IUnknown
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
|
||||
#else /* C style interface */
|
||||
|
||||
typedef struct D3D11On12CreatorIDVtbl
|
||||
{
|
||||
BEGIN_INTERFACE
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
|
||||
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
||||
D3D11On12CreatorID * This,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvObject);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, AddRef)
|
||||
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
||||
D3D11On12CreatorID * This);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, Release)
|
||||
ULONG ( STDMETHODCALLTYPE *Release )(
|
||||
D3D11On12CreatorID * This);
|
||||
|
||||
END_INTERFACE
|
||||
} D3D11On12CreatorIDVtbl;
|
||||
|
||||
interface D3D11On12CreatorID
|
||||
{
|
||||
CONST_VTBL struct D3D11On12CreatorIDVtbl *lpVtbl;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#ifdef COBJMACROS
|
||||
|
||||
|
||||
#define D3D11On12CreatorID_QueryInterface(This,riid,ppvObject) \
|
||||
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
||||
|
||||
#define D3D11On12CreatorID_AddRef(This) \
|
||||
( (This)->lpVtbl -> AddRef(This) )
|
||||
|
||||
#define D3D11On12CreatorID_Release(This) \
|
||||
( (This)->lpVtbl -> Release(This) )
|
||||
|
||||
|
||||
#endif /* COBJMACROS */
|
||||
|
||||
|
||||
#endif /* C style interface */
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /* __D3D11On12CreatorID_INTERFACE_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __D3D9On12CreatorID_INTERFACE_DEFINED__
|
||||
#define __D3D9On12CreatorID_INTERFACE_DEFINED__
|
||||
|
||||
/* interface D3D9On12CreatorID */
|
||||
/* [unique][local][object][uuid] */
|
||||
|
||||
|
||||
EXTERN_C const IID IID_D3D9On12CreatorID;
|
||||
|
||||
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||
|
||||
MIDL_INTERFACE("fffcbb7f-15d3-42a2-841e-9d8d32f37ddd")
|
||||
D3D9On12CreatorID : public IUnknown
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
|
||||
#else /* C style interface */
|
||||
|
||||
typedef struct D3D9On12CreatorIDVtbl
|
||||
{
|
||||
BEGIN_INTERFACE
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
|
||||
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
||||
D3D9On12CreatorID * This,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvObject);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, AddRef)
|
||||
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
||||
D3D9On12CreatorID * This);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, Release)
|
||||
ULONG ( STDMETHODCALLTYPE *Release )(
|
||||
D3D9On12CreatorID * This);
|
||||
|
||||
END_INTERFACE
|
||||
} D3D9On12CreatorIDVtbl;
|
||||
|
||||
interface D3D9On12CreatorID
|
||||
{
|
||||
CONST_VTBL struct D3D9On12CreatorIDVtbl *lpVtbl;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#ifdef COBJMACROS
|
||||
|
||||
|
||||
#define D3D9On12CreatorID_QueryInterface(This,riid,ppvObject) \
|
||||
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
||||
|
||||
#define D3D9On12CreatorID_AddRef(This) \
|
||||
( (This)->lpVtbl -> AddRef(This) )
|
||||
|
||||
#define D3D9On12CreatorID_Release(This) \
|
||||
( (This)->lpVtbl -> Release(This) )
|
||||
|
||||
|
||||
#endif /* COBJMACROS */
|
||||
|
||||
|
||||
#endif /* C style interface */
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /* __D3D9On12CreatorID_INTERFACE_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __OpenGLOn12CreatorID_INTERFACE_DEFINED__
|
||||
#define __OpenGLOn12CreatorID_INTERFACE_DEFINED__
|
||||
|
||||
/* interface OpenGLOn12CreatorID */
|
||||
/* [unique][local][object][uuid] */
|
||||
|
||||
|
||||
EXTERN_C const IID IID_OpenGLOn12CreatorID;
|
||||
|
||||
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||
|
||||
MIDL_INTERFACE("6bb3cd34-0d19-45ab-97ed-d720ba3dfc80")
|
||||
OpenGLOn12CreatorID : public IUnknown
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
|
||||
#else /* C style interface */
|
||||
|
||||
typedef struct OpenGLOn12CreatorIDVtbl
|
||||
{
|
||||
BEGIN_INTERFACE
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
|
||||
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
||||
OpenGLOn12CreatorID * This,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvObject);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, AddRef)
|
||||
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
||||
OpenGLOn12CreatorID * This);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, Release)
|
||||
ULONG ( STDMETHODCALLTYPE *Release )(
|
||||
OpenGLOn12CreatorID * This);
|
||||
|
||||
END_INTERFACE
|
||||
} OpenGLOn12CreatorIDVtbl;
|
||||
|
||||
interface OpenGLOn12CreatorID
|
||||
{
|
||||
CONST_VTBL struct OpenGLOn12CreatorIDVtbl *lpVtbl;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#ifdef COBJMACROS
|
||||
|
||||
|
||||
#define OpenGLOn12CreatorID_QueryInterface(This,riid,ppvObject) \
|
||||
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
||||
|
||||
#define OpenGLOn12CreatorID_AddRef(This) \
|
||||
( (This)->lpVtbl -> AddRef(This) )
|
||||
|
||||
#define OpenGLOn12CreatorID_Release(This) \
|
||||
( (This)->lpVtbl -> Release(This) )
|
||||
|
||||
|
||||
#endif /* COBJMACROS */
|
||||
|
||||
|
||||
#endif /* C style interface */
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /* __OpenGLOn12CreatorID_INTERFACE_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __OpenCLOn12CreatorID_INTERFACE_DEFINED__
|
||||
#define __OpenCLOn12CreatorID_INTERFACE_DEFINED__
|
||||
|
||||
/* interface OpenCLOn12CreatorID */
|
||||
/* [unique][local][object][uuid] */
|
||||
|
||||
|
||||
EXTERN_C const IID IID_OpenCLOn12CreatorID;
|
||||
|
||||
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||
|
||||
MIDL_INTERFACE("3f76bb74-91b5-4a88-b126-20ca0331cd60")
|
||||
OpenCLOn12CreatorID : public IUnknown
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
|
||||
#else /* C style interface */
|
||||
|
||||
typedef struct OpenCLOn12CreatorIDVtbl
|
||||
{
|
||||
BEGIN_INTERFACE
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
|
||||
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
||||
OpenCLOn12CreatorID * This,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvObject);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, AddRef)
|
||||
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
||||
OpenCLOn12CreatorID * This);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, Release)
|
||||
ULONG ( STDMETHODCALLTYPE *Release )(
|
||||
OpenCLOn12CreatorID * This);
|
||||
|
||||
END_INTERFACE
|
||||
} OpenCLOn12CreatorIDVtbl;
|
||||
|
||||
interface OpenCLOn12CreatorID
|
||||
{
|
||||
CONST_VTBL struct OpenCLOn12CreatorIDVtbl *lpVtbl;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#ifdef COBJMACROS
|
||||
|
||||
|
||||
#define OpenCLOn12CreatorID_QueryInterface(This,riid,ppvObject) \
|
||||
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
||||
|
||||
#define OpenCLOn12CreatorID_AddRef(This) \
|
||||
( (This)->lpVtbl -> AddRef(This) )
|
||||
|
||||
#define OpenCLOn12CreatorID_Release(This) \
|
||||
( (This)->lpVtbl -> Release(This) )
|
||||
|
||||
|
||||
#endif /* COBJMACROS */
|
||||
|
||||
|
||||
#endif /* C style interface */
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /* __OpenCLOn12CreatorID_INTERFACE_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __DirectMLTensorFlowCreatorID_INTERFACE_DEFINED__
|
||||
#define __DirectMLTensorFlowCreatorID_INTERFACE_DEFINED__
|
||||
|
||||
/* interface DirectMLTensorFlowCreatorID */
|
||||
/* [unique][local][object][uuid] */
|
||||
|
||||
|
||||
EXTERN_C const IID IID_DirectMLTensorFlowCreatorID;
|
||||
|
||||
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||
|
||||
MIDL_INTERFACE("cb7490ac-8a0f-44ec-9b7b-6f4cafe8e9ab")
|
||||
DirectMLTensorFlowCreatorID : public IUnknown
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
|
||||
#else /* C style interface */
|
||||
|
||||
typedef struct DirectMLTensorFlowCreatorIDVtbl
|
||||
{
|
||||
BEGIN_INTERFACE
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
|
||||
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
||||
DirectMLTensorFlowCreatorID * This,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvObject);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, AddRef)
|
||||
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
||||
DirectMLTensorFlowCreatorID * This);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, Release)
|
||||
ULONG ( STDMETHODCALLTYPE *Release )(
|
||||
DirectMLTensorFlowCreatorID * This);
|
||||
|
||||
END_INTERFACE
|
||||
} DirectMLTensorFlowCreatorIDVtbl;
|
||||
|
||||
interface DirectMLTensorFlowCreatorID
|
||||
{
|
||||
CONST_VTBL struct DirectMLTensorFlowCreatorIDVtbl *lpVtbl;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#ifdef COBJMACROS
|
||||
|
||||
|
||||
#define DirectMLTensorFlowCreatorID_QueryInterface(This,riid,ppvObject) \
|
||||
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
||||
|
||||
#define DirectMLTensorFlowCreatorID_AddRef(This) \
|
||||
( (This)->lpVtbl -> AddRef(This) )
|
||||
|
||||
#define DirectMLTensorFlowCreatorID_Release(This) \
|
||||
( (This)->lpVtbl -> Release(This) )
|
||||
|
||||
|
||||
#endif /* COBJMACROS */
|
||||
|
||||
|
||||
#endif /* C style interface */
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /* __DirectMLTensorFlowCreatorID_INTERFACE_DEFINED__ */
|
||||
|
||||
|
||||
#ifndef __DirectMLPyTorchCreatorID_INTERFACE_DEFINED__
|
||||
#define __DirectMLPyTorchCreatorID_INTERFACE_DEFINED__
|
||||
|
||||
/* interface DirectMLPyTorchCreatorID */
|
||||
/* [unique][local][object][uuid] */
|
||||
|
||||
|
||||
EXTERN_C const IID IID_DirectMLPyTorchCreatorID;
|
||||
|
||||
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||
|
||||
MIDL_INTERFACE("af029192-fba1-4b05-9116-235e06560354")
|
||||
DirectMLPyTorchCreatorID : public IUnknown
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
|
||||
#else /* C style interface */
|
||||
|
||||
typedef struct DirectMLPyTorchCreatorIDVtbl
|
||||
{
|
||||
BEGIN_INTERFACE
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
|
||||
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
||||
DirectMLPyTorchCreatorID * This,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvObject);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, AddRef)
|
||||
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
||||
DirectMLPyTorchCreatorID * This);
|
||||
|
||||
DECLSPEC_XFGVIRT(IUnknown, Release)
|
||||
ULONG ( STDMETHODCALLTYPE *Release )(
|
||||
DirectMLPyTorchCreatorID * This);
|
||||
|
||||
END_INTERFACE
|
||||
} DirectMLPyTorchCreatorIDVtbl;
|
||||
|
||||
interface DirectMLPyTorchCreatorID
|
||||
{
|
||||
CONST_VTBL struct DirectMLPyTorchCreatorIDVtbl *lpVtbl;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#ifdef COBJMACROS
|
||||
|
||||
|
||||
#define DirectMLPyTorchCreatorID_QueryInterface(This,riid,ppvObject) \
|
||||
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
||||
|
||||
#define DirectMLPyTorchCreatorID_AddRef(This) \
|
||||
( (This)->lpVtbl -> AddRef(This) )
|
||||
|
||||
#define DirectMLPyTorchCreatorID_Release(This) \
|
||||
( (This)->lpVtbl -> Release(This) )
|
||||
|
||||
|
||||
#endif /* COBJMACROS */
|
||||
|
||||
|
||||
#endif /* C style interface */
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /* __DirectMLPyTorchCreatorID_INTERFACE_DEFINED__ */
|
||||
|
||||
|
||||
/* interface __MIDL_itf_d3d12compatibility_0000_0007 */
|
||||
/* [local] */
|
||||
|
||||
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */
|
||||
#pragma endregion
|
||||
DEFINE_GUID(IID_ID3D12CompatibilityDevice,0x8f1c0e3c,0xfae3,0x4a82,0xb0,0x98,0xbf,0xe1,0x70,0x82,0x07,0xff);
|
||||
DEFINE_GUID(IID_D3D11On12CreatorID,0xedbf5678,0x2960,0x4e81,0x84,0x29,0x99,0xd4,0xb2,0x63,0x0c,0x4e);
|
||||
DEFINE_GUID(IID_D3D9On12CreatorID,0xfffcbb7f,0x15d3,0x42a2,0x84,0x1e,0x9d,0x8d,0x32,0xf3,0x7d,0xdd);
|
||||
DEFINE_GUID(IID_OpenGLOn12CreatorID,0x6bb3cd34,0x0d19,0x45ab,0x97,0xed,0xd7,0x20,0xba,0x3d,0xfc,0x80);
|
||||
DEFINE_GUID(IID_OpenCLOn12CreatorID,0x3f76bb74,0x91b5,0x4a88,0xb1,0x26,0x20,0xca,0x03,0x31,0xcd,0x60);
|
||||
DEFINE_GUID(IID_DirectMLTensorFlowCreatorID,0xcb7490ac,0x8a0f,0x44ec,0x9b,0x7b,0x6f,0x4c,0xaf,0xe8,0xe9,0xab);
|
||||
DEFINE_GUID(IID_DirectMLPyTorchCreatorID,0xaf029192,0xfba1,0x4b05,0x91,0x16,0x23,0x5e,0x06,0x56,0x03,0x54);
|
||||
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d12compatibility_0000_0007_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d12compatibility_0000_0007_v0_0_s_ifspec;
|
||||
|
||||
/* Additional Prototypes for ALL interfaces */
|
||||
|
||||
/* end of Additional Prototypes */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
4229
thirdparty/directx_headers/include/directx/d3d12sdklayers.h
vendored
Normal file
4229
thirdparty/directx_headers/include/directx/d3d12sdklayers.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
490
thirdparty/directx_headers/include/directx/d3d12shader.h
vendored
Normal file
490
thirdparty/directx_headers/include/directx/d3d12shader.h
vendored
Normal file
@@ -0,0 +1,490 @@
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
//
|
||||
// File: D3D12Shader.h
|
||||
// Content: D3D12 Shader Types and APIs
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef __D3D12SHADER_H__
|
||||
#define __D3D12SHADER_H__
|
||||
|
||||
#include "d3dcommon.h"
|
||||
|
||||
typedef enum D3D12_SHADER_VERSION_TYPE
|
||||
{
|
||||
D3D12_SHVER_PIXEL_SHADER = 0,
|
||||
D3D12_SHVER_VERTEX_SHADER = 1,
|
||||
D3D12_SHVER_GEOMETRY_SHADER = 2,
|
||||
|
||||
// D3D11 Shaders
|
||||
D3D12_SHVER_HULL_SHADER = 3,
|
||||
D3D12_SHVER_DOMAIN_SHADER = 4,
|
||||
D3D12_SHVER_COMPUTE_SHADER = 5,
|
||||
|
||||
// D3D12 Shaders
|
||||
D3D12_SHVER_LIBRARY = 6,
|
||||
|
||||
D3D12_SHVER_RAY_GENERATION_SHADER = 7,
|
||||
D3D12_SHVER_INTERSECTION_SHADER = 8,
|
||||
D3D12_SHVER_ANY_HIT_SHADER = 9,
|
||||
D3D12_SHVER_CLOSEST_HIT_SHADER = 10,
|
||||
D3D12_SHVER_MISS_SHADER = 11,
|
||||
D3D12_SHVER_CALLABLE_SHADER = 12,
|
||||
|
||||
D3D12_SHVER_MESH_SHADER = 13,
|
||||
D3D12_SHVER_AMPLIFICATION_SHADER = 14,
|
||||
|
||||
D3D12_SHVER_RESERVED0 = 0xFFF0,
|
||||
} D3D12_SHADER_VERSION_TYPE;
|
||||
|
||||
#define D3D12_SHVER_GET_TYPE(_Version) \
|
||||
(((_Version) >> 16) & 0xffff)
|
||||
#define D3D12_SHVER_GET_MAJOR(_Version) \
|
||||
(((_Version) >> 4) & 0xf)
|
||||
#define D3D12_SHVER_GET_MINOR(_Version) \
|
||||
(((_Version) >> 0) & 0xf)
|
||||
|
||||
// Slot ID for library function return
|
||||
#define D3D_RETURN_PARAMETER_INDEX (-1)
|
||||
|
||||
typedef D3D_RESOURCE_RETURN_TYPE D3D12_RESOURCE_RETURN_TYPE;
|
||||
|
||||
typedef D3D_CBUFFER_TYPE D3D12_CBUFFER_TYPE;
|
||||
|
||||
|
||||
typedef struct _D3D12_SIGNATURE_PARAMETER_DESC
|
||||
{
|
||||
LPCSTR SemanticName; // Name of the semantic
|
||||
UINT SemanticIndex; // Index of the semantic
|
||||
UINT Register; // Number of member variables
|
||||
D3D_NAME SystemValueType;// A predefined system value, or D3D_NAME_UNDEFINED if not applicable
|
||||
D3D_REGISTER_COMPONENT_TYPE ComponentType; // Scalar type (e.g. uint, float, etc.)
|
||||
BYTE Mask; // Mask to indicate which components of the register
|
||||
// are used (combination of D3D10_COMPONENT_MASK values)
|
||||
BYTE ReadWriteMask; // Mask to indicate whether a given component is
|
||||
// never written (if this is an output signature) or
|
||||
// always read (if this is an input signature).
|
||||
// (combination of D3D_MASK_* values)
|
||||
UINT Stream; // Stream index
|
||||
D3D_MIN_PRECISION MinPrecision; // Minimum desired interpolation precision
|
||||
} D3D12_SIGNATURE_PARAMETER_DESC;
|
||||
|
||||
typedef struct _D3D12_SHADER_BUFFER_DESC
|
||||
{
|
||||
LPCSTR Name; // Name of the constant buffer
|
||||
D3D_CBUFFER_TYPE Type; // Indicates type of buffer content
|
||||
UINT Variables; // Number of member variables
|
||||
UINT Size; // Size of CB (in bytes)
|
||||
UINT uFlags; // Buffer description flags
|
||||
} D3D12_SHADER_BUFFER_DESC;
|
||||
|
||||
typedef struct _D3D12_SHADER_VARIABLE_DESC
|
||||
{
|
||||
LPCSTR Name; // Name of the variable
|
||||
UINT StartOffset; // Offset in constant buffer's backing store
|
||||
UINT Size; // Size of variable (in bytes)
|
||||
UINT uFlags; // Variable flags
|
||||
LPVOID DefaultValue; // Raw pointer to default value
|
||||
UINT StartTexture; // First texture index (or -1 if no textures used)
|
||||
UINT TextureSize; // Number of texture slots possibly used.
|
||||
UINT StartSampler; // First sampler index (or -1 if no textures used)
|
||||
UINT SamplerSize; // Number of sampler slots possibly used.
|
||||
} D3D12_SHADER_VARIABLE_DESC;
|
||||
|
||||
typedef struct _D3D12_SHADER_TYPE_DESC
|
||||
{
|
||||
D3D_SHADER_VARIABLE_CLASS Class; // Variable class (e.g. object, matrix, etc.)
|
||||
D3D_SHADER_VARIABLE_TYPE Type; // Variable type (e.g. float, sampler, etc.)
|
||||
UINT Rows; // Number of rows (for matrices, 1 for other numeric, 0 if not applicable)
|
||||
UINT Columns; // Number of columns (for vectors & matrices, 1 for other numeric, 0 if not applicable)
|
||||
UINT Elements; // Number of elements (0 if not an array)
|
||||
UINT Members; // Number of members (0 if not a structure)
|
||||
UINT Offset; // Offset from the start of structure (0 if not a structure member)
|
||||
LPCSTR Name; // Name of type, can be NULL
|
||||
} D3D12_SHADER_TYPE_DESC;
|
||||
|
||||
typedef D3D_TESSELLATOR_DOMAIN D3D12_TESSELLATOR_DOMAIN;
|
||||
|
||||
typedef D3D_TESSELLATOR_PARTITIONING D3D12_TESSELLATOR_PARTITIONING;
|
||||
|
||||
typedef D3D_TESSELLATOR_OUTPUT_PRIMITIVE D3D12_TESSELLATOR_OUTPUT_PRIMITIVE;
|
||||
|
||||
typedef struct _D3D12_SHADER_DESC
|
||||
{
|
||||
UINT Version; // Shader version
|
||||
LPCSTR Creator; // Creator string
|
||||
UINT Flags; // Shader compilation/parse flags
|
||||
|
||||
UINT ConstantBuffers; // Number of constant buffers
|
||||
UINT BoundResources; // Number of bound resources
|
||||
UINT InputParameters; // Number of parameters in the input signature
|
||||
UINT OutputParameters; // Number of parameters in the output signature
|
||||
|
||||
UINT InstructionCount; // Number of emitted instructions
|
||||
UINT TempRegisterCount; // Number of temporary registers used
|
||||
UINT TempArrayCount; // Number of temporary arrays used
|
||||
UINT DefCount; // Number of constant defines
|
||||
UINT DclCount; // Number of declarations (input + output)
|
||||
UINT TextureNormalInstructions; // Number of non-categorized texture instructions
|
||||
UINT TextureLoadInstructions; // Number of texture load instructions
|
||||
UINT TextureCompInstructions; // Number of texture comparison instructions
|
||||
UINT TextureBiasInstructions; // Number of texture bias instructions
|
||||
UINT TextureGradientInstructions; // Number of texture gradient instructions
|
||||
UINT FloatInstructionCount; // Number of floating point arithmetic instructions used
|
||||
UINT IntInstructionCount; // Number of signed integer arithmetic instructions used
|
||||
UINT UintInstructionCount; // Number of unsigned integer arithmetic instructions used
|
||||
UINT StaticFlowControlCount; // Number of static flow control instructions used
|
||||
UINT DynamicFlowControlCount; // Number of dynamic flow control instructions used
|
||||
UINT MacroInstructionCount; // Number of macro instructions used
|
||||
UINT ArrayInstructionCount; // Number of array instructions used
|
||||
UINT CutInstructionCount; // Number of cut instructions used
|
||||
UINT EmitInstructionCount; // Number of emit instructions used
|
||||
D3D_PRIMITIVE_TOPOLOGY GSOutputTopology; // Geometry shader output topology
|
||||
UINT GSMaxOutputVertexCount; // Geometry shader maximum output vertex count
|
||||
D3D_PRIMITIVE InputPrimitive; // GS/HS input primitive
|
||||
UINT PatchConstantParameters; // Number of parameters in the patch constant signature
|
||||
UINT cGSInstanceCount; // Number of Geometry shader instances
|
||||
UINT cControlPoints; // Number of control points in the HS->DS stage
|
||||
D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive; // Primitive output by the tessellator
|
||||
D3D_TESSELLATOR_PARTITIONING HSPartitioning; // Partitioning mode of the tessellator
|
||||
D3D_TESSELLATOR_DOMAIN TessellatorDomain; // Domain of the tessellator (quad, tri, isoline)
|
||||
// instruction counts
|
||||
UINT cBarrierInstructions; // Number of barrier instructions in a compute shader
|
||||
UINT cInterlockedInstructions; // Number of interlocked instructions
|
||||
UINT cTextureStoreInstructions; // Number of texture writes
|
||||
} D3D12_SHADER_DESC;
|
||||
|
||||
typedef struct _D3D12_SHADER_INPUT_BIND_DESC
|
||||
{
|
||||
LPCSTR Name; // Name of the resource
|
||||
D3D_SHADER_INPUT_TYPE Type; // Type of resource (e.g. texture, cbuffer, etc.)
|
||||
UINT BindPoint; // Starting bind point
|
||||
UINT BindCount; // Number of contiguous bind points (for arrays)
|
||||
|
||||
UINT uFlags; // Input binding flags
|
||||
D3D_RESOURCE_RETURN_TYPE ReturnType; // Return type (if texture)
|
||||
D3D_SRV_DIMENSION Dimension; // Dimension (if texture)
|
||||
UINT NumSamples; // Number of samples (0 if not MS texture)
|
||||
UINT Space; // Register space
|
||||
UINT uID; // Range ID in the bytecode
|
||||
} D3D12_SHADER_INPUT_BIND_DESC;
|
||||
|
||||
#define D3D_SHADER_REQUIRES_DOUBLES 0x00000001
|
||||
#define D3D_SHADER_REQUIRES_EARLY_DEPTH_STENCIL 0x00000002
|
||||
#define D3D_SHADER_REQUIRES_UAVS_AT_EVERY_STAGE 0x00000004
|
||||
#define D3D_SHADER_REQUIRES_64_UAVS 0x00000008
|
||||
#define D3D_SHADER_REQUIRES_MINIMUM_PRECISION 0x00000010
|
||||
#define D3D_SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS 0x00000020
|
||||
#define D3D_SHADER_REQUIRES_11_1_SHADER_EXTENSIONS 0x00000040
|
||||
#define D3D_SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING 0x00000080
|
||||
#define D3D_SHADER_REQUIRES_TILED_RESOURCES 0x00000100
|
||||
#define D3D_SHADER_REQUIRES_STENCIL_REF 0x00000200
|
||||
#define D3D_SHADER_REQUIRES_INNER_COVERAGE 0x00000400
|
||||
#define D3D_SHADER_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS 0x00000800
|
||||
#define D3D_SHADER_REQUIRES_ROVS 0x00001000
|
||||
#define D3D_SHADER_REQUIRES_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER 0x00002000
|
||||
#define D3D_SHADER_REQUIRES_WAVE_OPS 0x00004000
|
||||
#define D3D_SHADER_REQUIRES_INT64_OPS 0x00008000
|
||||
#define D3D_SHADER_REQUIRES_VIEW_ID 0x00010000
|
||||
#define D3D_SHADER_REQUIRES_BARYCENTRICS 0x00020000
|
||||
#define D3D_SHADER_REQUIRES_NATIVE_16BIT_OPS 0x00040000
|
||||
#define D3D_SHADER_REQUIRES_SHADING_RATE 0x00080000
|
||||
#define D3D_SHADER_REQUIRES_RAYTRACING_TIER_1_1 0x00100000
|
||||
#define D3D_SHADER_REQUIRES_SAMPLER_FEEDBACK 0x00200000
|
||||
#define D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_TYPED_RESOURCE 0x00400000
|
||||
#define D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_GROUP_SHARED 0x00800000
|
||||
#define D3D_SHADER_REQUIRES_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS 0x01000000
|
||||
#define D3D_SHADER_REQUIRES_RESOURCE_DESCRIPTOR_HEAP_INDEXING 0x02000000
|
||||
#define D3D_SHADER_REQUIRES_SAMPLER_DESCRIPTOR_HEAP_INDEXING 0x04000000
|
||||
#define D3D_SHADER_REQUIRES_WAVE_MMA 0x08000000
|
||||
#define D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_DESCRIPTOR_HEAP_RESOURCE 0x10000000
|
||||
#define D3D_SHADER_FEATURE_ADVANCED_TEXTURE_OPS 0x20000000
|
||||
#define D3D_SHADER_FEATURE_WRITEABLE_MSAA_TEXTURES 0x40000000
|
||||
|
||||
|
||||
typedef struct _D3D12_LIBRARY_DESC
|
||||
{
|
||||
LPCSTR Creator; // The name of the originator of the library.
|
||||
UINT Flags; // Compilation flags.
|
||||
UINT FunctionCount; // Number of functions exported from the library.
|
||||
} D3D12_LIBRARY_DESC;
|
||||
|
||||
typedef struct _D3D12_FUNCTION_DESC
|
||||
{
|
||||
UINT Version; // Shader version
|
||||
LPCSTR Creator; // Creator string
|
||||
UINT Flags; // Shader compilation/parse flags
|
||||
|
||||
UINT ConstantBuffers; // Number of constant buffers
|
||||
UINT BoundResources; // Number of bound resources
|
||||
|
||||
UINT InstructionCount; // Number of emitted instructions
|
||||
UINT TempRegisterCount; // Number of temporary registers used
|
||||
UINT TempArrayCount; // Number of temporary arrays used
|
||||
UINT DefCount; // Number of constant defines
|
||||
UINT DclCount; // Number of declarations (input + output)
|
||||
UINT TextureNormalInstructions; // Number of non-categorized texture instructions
|
||||
UINT TextureLoadInstructions; // Number of texture load instructions
|
||||
UINT TextureCompInstructions; // Number of texture comparison instructions
|
||||
UINT TextureBiasInstructions; // Number of texture bias instructions
|
||||
UINT TextureGradientInstructions; // Number of texture gradient instructions
|
||||
UINT FloatInstructionCount; // Number of floating point arithmetic instructions used
|
||||
UINT IntInstructionCount; // Number of signed integer arithmetic instructions used
|
||||
UINT UintInstructionCount; // Number of unsigned integer arithmetic instructions used
|
||||
UINT StaticFlowControlCount; // Number of static flow control instructions used
|
||||
UINT DynamicFlowControlCount; // Number of dynamic flow control instructions used
|
||||
UINT MacroInstructionCount; // Number of macro instructions used
|
||||
UINT ArrayInstructionCount; // Number of array instructions used
|
||||
UINT MovInstructionCount; // Number of mov instructions used
|
||||
UINT MovcInstructionCount; // Number of movc instructions used
|
||||
UINT ConversionInstructionCount; // Number of type conversion instructions used
|
||||
UINT BitwiseInstructionCount; // Number of bitwise arithmetic instructions used
|
||||
D3D_FEATURE_LEVEL MinFeatureLevel; // Min target of the function byte code
|
||||
UINT64 RequiredFeatureFlags; // Required feature flags
|
||||
|
||||
LPCSTR Name; // Function name
|
||||
INT FunctionParameterCount; // Number of logical parameters in the function signature (not including return)
|
||||
BOOL HasReturn; // TRUE, if function returns a value, false - it is a subroutine
|
||||
BOOL Has10Level9VertexShader; // TRUE, if there is a 10L9 VS blob
|
||||
BOOL Has10Level9PixelShader; // TRUE, if there is a 10L9 PS blob
|
||||
} D3D12_FUNCTION_DESC;
|
||||
|
||||
typedef struct _D3D12_PARAMETER_DESC
|
||||
{
|
||||
LPCSTR Name; // Parameter name.
|
||||
LPCSTR SemanticName; // Parameter semantic name (+index).
|
||||
D3D_SHADER_VARIABLE_TYPE Type; // Element type.
|
||||
D3D_SHADER_VARIABLE_CLASS Class; // Scalar/Vector/Matrix.
|
||||
UINT Rows; // Rows are for matrix parameters.
|
||||
UINT Columns; // Components or Columns in matrix.
|
||||
D3D_INTERPOLATION_MODE InterpolationMode; // Interpolation mode.
|
||||
D3D_PARAMETER_FLAGS Flags; // Parameter modifiers.
|
||||
|
||||
UINT FirstInRegister; // The first input register for this parameter.
|
||||
UINT FirstInComponent; // The first input register component for this parameter.
|
||||
UINT FirstOutRegister; // The first output register for this parameter.
|
||||
UINT FirstOutComponent; // The first output register component for this parameter.
|
||||
} D3D12_PARAMETER_DESC;
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// Interfaces ////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
typedef interface ID3D12ShaderReflectionType ID3D12ShaderReflectionType;
|
||||
typedef interface ID3D12ShaderReflectionType *LPD3D12SHADERREFLECTIONTYPE;
|
||||
|
||||
typedef interface ID3D12ShaderReflectionVariable ID3D12ShaderReflectionVariable;
|
||||
typedef interface ID3D12ShaderReflectionVariable *LPD3D12SHADERREFLECTIONVARIABLE;
|
||||
|
||||
typedef interface ID3D12ShaderReflectionConstantBuffer ID3D12ShaderReflectionConstantBuffer;
|
||||
typedef interface ID3D12ShaderReflectionConstantBuffer *LPD3D12SHADERREFLECTIONCONSTANTBUFFER;
|
||||
|
||||
typedef interface ID3D12ShaderReflection ID3D12ShaderReflection;
|
||||
typedef interface ID3D12ShaderReflection *LPD3D12SHADERREFLECTION;
|
||||
|
||||
typedef interface ID3D12LibraryReflection ID3D12LibraryReflection;
|
||||
typedef interface ID3D12LibraryReflection *LPD3D12LIBRARYREFLECTION;
|
||||
|
||||
typedef interface ID3D12FunctionReflection ID3D12FunctionReflection;
|
||||
typedef interface ID3D12FunctionReflection *LPD3D12FUNCTIONREFLECTION;
|
||||
|
||||
typedef interface ID3D12FunctionParameterReflection ID3D12FunctionParameterReflection;
|
||||
typedef interface ID3D12FunctionParameterReflection *LPD3D12FUNCTIONPARAMETERREFLECTION;
|
||||
|
||||
|
||||
// {E913C351-783D-48CA-A1D1-4F306284AD56}
|
||||
interface DECLSPEC_UUID("E913C351-783D-48CA-A1D1-4F306284AD56") ID3D12ShaderReflectionType;
|
||||
DEFINE_GUID(IID_ID3D12ShaderReflectionType,
|
||||
0xe913c351, 0x783d, 0x48ca, 0xa1, 0xd1, 0x4f, 0x30, 0x62, 0x84, 0xad, 0x56);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D12ShaderReflectionType
|
||||
|
||||
DECLARE_INTERFACE(ID3D12ShaderReflectionType)
|
||||
{
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D12_SHADER_TYPE_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D12ShaderReflectionType*, GetMemberTypeByIndex)(THIS_ _In_ UINT Index) PURE;
|
||||
STDMETHOD_(ID3D12ShaderReflectionType*, GetMemberTypeByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
STDMETHOD_(LPCSTR, GetMemberTypeName)(THIS_ _In_ UINT Index) PURE;
|
||||
|
||||
STDMETHOD(IsEqual)(THIS_ _In_ ID3D12ShaderReflectionType* pType) PURE;
|
||||
STDMETHOD_(ID3D12ShaderReflectionType*, GetSubType)(THIS) PURE;
|
||||
STDMETHOD_(ID3D12ShaderReflectionType*, GetBaseClass)(THIS) PURE;
|
||||
STDMETHOD_(UINT, GetNumInterfaces)(THIS) PURE;
|
||||
STDMETHOD_(ID3D12ShaderReflectionType*, GetInterfaceByIndex)(THIS_ _In_ UINT uIndex) PURE;
|
||||
STDMETHOD(IsOfType)(THIS_ _In_ ID3D12ShaderReflectionType* pType) PURE;
|
||||
STDMETHOD(ImplementsInterface)(THIS_ _In_ ID3D12ShaderReflectionType* pBase) PURE;
|
||||
};
|
||||
|
||||
// {8337A8A6-A216-444A-B2F4-314733A73AEA}
|
||||
interface DECLSPEC_UUID("8337A8A6-A216-444A-B2F4-314733A73AEA") ID3D12ShaderReflectionVariable;
|
||||
DEFINE_GUID(IID_ID3D12ShaderReflectionVariable,
|
||||
0x8337a8a6, 0xa216, 0x444a, 0xb2, 0xf4, 0x31, 0x47, 0x33, 0xa7, 0x3a, 0xea);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D12ShaderReflectionVariable
|
||||
|
||||
DECLARE_INTERFACE(ID3D12ShaderReflectionVariable)
|
||||
{
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D12_SHADER_VARIABLE_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D12ShaderReflectionType*, GetType)(THIS) PURE;
|
||||
STDMETHOD_(ID3D12ShaderReflectionConstantBuffer*, GetBuffer)(THIS) PURE;
|
||||
|
||||
STDMETHOD_(UINT, GetInterfaceSlot)(THIS_ _In_ UINT uArrayIndex) PURE;
|
||||
};
|
||||
|
||||
// {C59598B4-48B3-4869-B9B1-B1618B14A8B7}
|
||||
interface DECLSPEC_UUID("C59598B4-48B3-4869-B9B1-B1618B14A8B7") ID3D12ShaderReflectionConstantBuffer;
|
||||
DEFINE_GUID(IID_ID3D12ShaderReflectionConstantBuffer,
|
||||
0xc59598b4, 0x48b3, 0x4869, 0xb9, 0xb1, 0xb1, 0x61, 0x8b, 0x14, 0xa8, 0xb7);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D12ShaderReflectionConstantBuffer
|
||||
|
||||
DECLARE_INTERFACE(ID3D12ShaderReflectionConstantBuffer)
|
||||
{
|
||||
STDMETHOD(GetDesc)(THIS_ D3D12_SHADER_BUFFER_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D12ShaderReflectionVariable*, GetVariableByIndex)(THIS_ _In_ UINT Index) PURE;
|
||||
STDMETHOD_(ID3D12ShaderReflectionVariable*, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
};
|
||||
|
||||
// The ID3D12ShaderReflection IID may change from SDK version to SDK version
|
||||
// if the reflection API changes. This prevents new code with the new API
|
||||
// from working with an old binary. Recompiling with the new header
|
||||
// will pick up the new IID.
|
||||
|
||||
// {5A58797D-A72C-478D-8BA2-EFC6B0EFE88E}
|
||||
interface DECLSPEC_UUID("5A58797D-A72C-478D-8BA2-EFC6B0EFE88E") ID3D12ShaderReflection;
|
||||
DEFINE_GUID(IID_ID3D12ShaderReflection,
|
||||
0x5a58797d, 0xa72c, 0x478d, 0x8b, 0xa2, 0xef, 0xc6, 0xb0, 0xef, 0xe8, 0x8e);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D12ShaderReflection
|
||||
|
||||
DECLARE_INTERFACE_(ID3D12ShaderReflection, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface)(THIS_ _In_ REFIID iid,
|
||||
_Out_ LPVOID *ppv) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D12_SHADER_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D12ShaderReflectionConstantBuffer*, GetConstantBufferByIndex)(THIS_ _In_ UINT Index) PURE;
|
||||
STDMETHOD_(ID3D12ShaderReflectionConstantBuffer*, GetConstantBufferByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
|
||||
STDMETHOD(GetResourceBindingDesc)(THIS_ _In_ UINT ResourceIndex,
|
||||
_Out_ D3D12_SHADER_INPUT_BIND_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD(GetInputParameterDesc)(THIS_ _In_ UINT ParameterIndex,
|
||||
_Out_ D3D12_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
||||
STDMETHOD(GetOutputParameterDesc)(THIS_ _In_ UINT ParameterIndex,
|
||||
_Out_ D3D12_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
||||
STDMETHOD(GetPatchConstantParameterDesc)(THIS_ _In_ UINT ParameterIndex,
|
||||
_Out_ D3D12_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D12ShaderReflectionVariable*, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
|
||||
STDMETHOD(GetResourceBindingDescByName)(THIS_ _In_ LPCSTR Name,
|
||||
_Out_ D3D12_SHADER_INPUT_BIND_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(UINT, GetMovInstructionCount)(THIS) PURE;
|
||||
STDMETHOD_(UINT, GetMovcInstructionCount)(THIS) PURE;
|
||||
STDMETHOD_(UINT, GetConversionInstructionCount)(THIS) PURE;
|
||||
STDMETHOD_(UINT, GetBitwiseInstructionCount)(THIS) PURE;
|
||||
|
||||
STDMETHOD_(D3D_PRIMITIVE, GetGSInputPrimitive)(THIS) PURE;
|
||||
STDMETHOD_(BOOL, IsSampleFrequencyShader)(THIS) PURE;
|
||||
|
||||
STDMETHOD_(UINT, GetNumInterfaceSlots)(THIS) PURE;
|
||||
STDMETHOD(GetMinFeatureLevel)(THIS_ _Out_ enum D3D_FEATURE_LEVEL* pLevel) PURE;
|
||||
|
||||
STDMETHOD_(UINT, GetThreadGroupSize)(THIS_
|
||||
_Out_opt_ UINT* pSizeX,
|
||||
_Out_opt_ UINT* pSizeY,
|
||||
_Out_opt_ UINT* pSizeZ) PURE;
|
||||
|
||||
STDMETHOD_(UINT64, GetRequiresFlags)(THIS) PURE;
|
||||
};
|
||||
|
||||
// {8E349D19-54DB-4A56-9DC9-119D87BDB804}
|
||||
interface DECLSPEC_UUID("8E349D19-54DB-4A56-9DC9-119D87BDB804") ID3D12LibraryReflection;
|
||||
DEFINE_GUID(IID_ID3D12LibraryReflection,
|
||||
0x8e349d19, 0x54db, 0x4a56, 0x9d, 0xc9, 0x11, 0x9d, 0x87, 0xbd, 0xb8, 0x4);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D12LibraryReflection
|
||||
|
||||
DECLARE_INTERFACE_(ID3D12LibraryReflection, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface)(THIS_ _In_ REFIID iid, _Out_ LPVOID * ppv) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D12_LIBRARY_DESC * pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D12FunctionReflection *, GetFunctionByIndex)(THIS_ _In_ INT FunctionIndex) PURE;
|
||||
};
|
||||
|
||||
// {1108795C-2772-4BA9-B2A8-D464DC7E2799}
|
||||
interface DECLSPEC_UUID("1108795C-2772-4BA9-B2A8-D464DC7E2799") ID3D12FunctionReflection;
|
||||
DEFINE_GUID(IID_ID3D12FunctionReflection,
|
||||
0x1108795c, 0x2772, 0x4ba9, 0xb2, 0xa8, 0xd4, 0x64, 0xdc, 0x7e, 0x27, 0x99);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D12FunctionReflection
|
||||
|
||||
DECLARE_INTERFACE(ID3D12FunctionReflection)
|
||||
{
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D12_FUNCTION_DESC * pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D12ShaderReflectionConstantBuffer *, GetConstantBufferByIndex)(THIS_ _In_ UINT BufferIndex) PURE;
|
||||
STDMETHOD_(ID3D12ShaderReflectionConstantBuffer *, GetConstantBufferByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
|
||||
STDMETHOD(GetResourceBindingDesc)(THIS_ _In_ UINT ResourceIndex,
|
||||
_Out_ D3D12_SHADER_INPUT_BIND_DESC * pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D12ShaderReflectionVariable *, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
|
||||
STDMETHOD(GetResourceBindingDescByName)(THIS_ _In_ LPCSTR Name,
|
||||
_Out_ D3D12_SHADER_INPUT_BIND_DESC * pDesc) PURE;
|
||||
|
||||
// Use D3D_RETURN_PARAMETER_INDEX to get description of the return value.
|
||||
STDMETHOD_(ID3D12FunctionParameterReflection *, GetFunctionParameter)(THIS_ _In_ INT ParameterIndex) PURE;
|
||||
};
|
||||
|
||||
// {EC25F42D-7006-4F2B-B33E-02CC3375733F}
|
||||
interface DECLSPEC_UUID("EC25F42D-7006-4F2B-B33E-02CC3375733F") ID3D12FunctionParameterReflection;
|
||||
DEFINE_GUID(IID_ID3D12FunctionParameterReflection,
|
||||
0xec25f42d, 0x7006, 0x4f2b, 0xb3, 0x3e, 0x2, 0xcc, 0x33, 0x75, 0x73, 0x3f);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D12FunctionParameterReflection
|
||||
|
||||
DECLARE_INTERFACE(ID3D12FunctionParameterReflection)
|
||||
{
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D12_PARAMETER_DESC * pDesc) PURE;
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// APIs //////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif //__cplusplus
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif //__cplusplus
|
||||
|
||||
#endif //__D3D12SHADER_H__
|
||||
|
9201
thirdparty/directx_headers/include/directx/d3d12video.h
vendored
Normal file
9201
thirdparty/directx_headers/include/directx/d3d12video.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1117
thirdparty/directx_headers/include/directx/d3dcommon.h
vendored
Normal file
1117
thirdparty/directx_headers/include/directx/d3dcommon.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
35
thirdparty/directx_headers/include/directx/d3dx12.h
vendored
Normal file
35
thirdparty/directx_headers/include/directx/d3dx12.h
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#ifndef __D3DX12_H__
|
||||
#define __D3DX12_H__
|
||||
|
||||
#include "d3d12.h"
|
||||
|
||||
#if defined( __cplusplus )
|
||||
|
||||
#include "d3dx12_barriers.h"
|
||||
#include "d3dx12_core.h"
|
||||
#include "d3dx12_default.h"
|
||||
#include "d3dx12_pipeline_state_stream.h"
|
||||
#include "d3dx12_render_pass.h"
|
||||
#include "d3dx12_resource_helpers.h"
|
||||
#include "d3dx12_root_signature.h"
|
||||
#include "d3dx12_property_format_table.h"
|
||||
|
||||
#ifndef D3DX12_NO_STATE_OBJECT_HELPERS
|
||||
#include "d3dx12_state_object.h"
|
||||
#endif // !D3DX12_NO_STATE_OBJECT_HELPERS
|
||||
|
||||
#ifndef D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS
|
||||
#include "d3dx12_check_feature_support.h"
|
||||
#endif // !D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS
|
||||
|
||||
#endif // defined( __cplusplus )
|
||||
|
||||
#endif //__D3DX12_H__
|
||||
|
192
thirdparty/directx_headers/include/directx/d3dx12_barriers.h
vendored
Normal file
192
thirdparty/directx_headers/include/directx/d3dx12_barriers.h
vendored
Normal file
@@ -0,0 +1,192 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#ifndef __D3DX12_BARRIERS_H__
|
||||
#define __D3DX12_BARRIERS_H__
|
||||
|
||||
#if defined( __cplusplus )
|
||||
|
||||
#include "d3d12.h"
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
struct CD3DX12_RESOURCE_BARRIER : public D3D12_RESOURCE_BARRIER
|
||||
{
|
||||
CD3DX12_RESOURCE_BARRIER() = default;
|
||||
explicit CD3DX12_RESOURCE_BARRIER(const D3D12_RESOURCE_BARRIER &o) noexcept :
|
||||
D3D12_RESOURCE_BARRIER(o)
|
||||
{}
|
||||
static inline CD3DX12_RESOURCE_BARRIER Transition(
|
||||
_In_ ID3D12Resource* pResource,
|
||||
D3D12_RESOURCE_STATES stateBefore,
|
||||
D3D12_RESOURCE_STATES stateAfter,
|
||||
UINT subresource = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES,
|
||||
D3D12_RESOURCE_BARRIER_FLAGS flags = D3D12_RESOURCE_BARRIER_FLAG_NONE) noexcept
|
||||
{
|
||||
CD3DX12_RESOURCE_BARRIER result = {};
|
||||
D3D12_RESOURCE_BARRIER &barrier = result;
|
||||
result.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION;
|
||||
result.Flags = flags;
|
||||
barrier.Transition.pResource = pResource;
|
||||
barrier.Transition.StateBefore = stateBefore;
|
||||
barrier.Transition.StateAfter = stateAfter;
|
||||
barrier.Transition.Subresource = subresource;
|
||||
return result;
|
||||
}
|
||||
static inline CD3DX12_RESOURCE_BARRIER Aliasing(
|
||||
_In_opt_ ID3D12Resource* pResourceBefore,
|
||||
_In_opt_ ID3D12Resource* pResourceAfter) noexcept
|
||||
{
|
||||
CD3DX12_RESOURCE_BARRIER result = {};
|
||||
D3D12_RESOURCE_BARRIER &barrier = result;
|
||||
result.Type = D3D12_RESOURCE_BARRIER_TYPE_ALIASING;
|
||||
barrier.Aliasing.pResourceBefore = pResourceBefore;
|
||||
barrier.Aliasing.pResourceAfter = pResourceAfter;
|
||||
return result;
|
||||
}
|
||||
static inline CD3DX12_RESOURCE_BARRIER UAV(
|
||||
_In_opt_ ID3D12Resource* pResource) noexcept
|
||||
{
|
||||
CD3DX12_RESOURCE_BARRIER result = {};
|
||||
D3D12_RESOURCE_BARRIER &barrier = result;
|
||||
result.Type = D3D12_RESOURCE_BARRIER_TYPE_UAV;
|
||||
barrier.UAV.pResource = pResource;
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 608)
|
||||
|
||||
//================================================================================================
|
||||
// D3DX12 Enhanced Barrier Helpers
|
||||
//================================================================================================
|
||||
|
||||
class CD3DX12_BARRIER_SUBRESOURCE_RANGE : public D3D12_BARRIER_SUBRESOURCE_RANGE
|
||||
{
|
||||
public:
|
||||
CD3DX12_BARRIER_SUBRESOURCE_RANGE() = default;
|
||||
CD3DX12_BARRIER_SUBRESOURCE_RANGE(const D3D12_BARRIER_SUBRESOURCE_RANGE &o) noexcept :
|
||||
D3D12_BARRIER_SUBRESOURCE_RANGE(o)
|
||||
{}
|
||||
explicit CD3DX12_BARRIER_SUBRESOURCE_RANGE(UINT Subresource) noexcept :
|
||||
D3D12_BARRIER_SUBRESOURCE_RANGE{ Subresource, 0, 0, 0, 0, 0 }
|
||||
{}
|
||||
CD3DX12_BARRIER_SUBRESOURCE_RANGE(
|
||||
UINT firstMipLevel,
|
||||
UINT numMips,
|
||||
UINT firstArraySlice,
|
||||
UINT numArraySlices,
|
||||
UINT firstPlane = 0,
|
||||
UINT numPlanes = 1) noexcept :
|
||||
D3D12_BARRIER_SUBRESOURCE_RANGE
|
||||
{
|
||||
firstMipLevel,
|
||||
numMips,
|
||||
firstArraySlice,
|
||||
numArraySlices,
|
||||
firstPlane,
|
||||
numPlanes
|
||||
}
|
||||
{}
|
||||
};
|
||||
|
||||
class CD3DX12_GLOBAL_BARRIER : public D3D12_GLOBAL_BARRIER
|
||||
{
|
||||
public:
|
||||
CD3DX12_GLOBAL_BARRIER() = default;
|
||||
CD3DX12_GLOBAL_BARRIER(const D3D12_GLOBAL_BARRIER &o) noexcept : D3D12_GLOBAL_BARRIER(o){}
|
||||
CD3DX12_GLOBAL_BARRIER(
|
||||
D3D12_BARRIER_SYNC syncBefore,
|
||||
D3D12_BARRIER_SYNC syncAfter,
|
||||
D3D12_BARRIER_ACCESS accessBefore,
|
||||
D3D12_BARRIER_ACCESS accessAfter) noexcept : D3D12_GLOBAL_BARRIER {
|
||||
syncBefore,
|
||||
syncAfter,
|
||||
accessBefore,
|
||||
accessAfter
|
||||
}
|
||||
{}
|
||||
};
|
||||
|
||||
class CD3DX12_BUFFER_BARRIER : public D3D12_BUFFER_BARRIER
|
||||
{
|
||||
public:
|
||||
CD3DX12_BUFFER_BARRIER() = default;
|
||||
CD3DX12_BUFFER_BARRIER(const D3D12_BUFFER_BARRIER &o) noexcept : D3D12_BUFFER_BARRIER(o){}
|
||||
CD3DX12_BUFFER_BARRIER(
|
||||
D3D12_BARRIER_SYNC syncBefore,
|
||||
D3D12_BARRIER_SYNC syncAfter,
|
||||
D3D12_BARRIER_ACCESS accessBefore,
|
||||
D3D12_BARRIER_ACCESS accessAfter,
|
||||
ID3D12Resource *pRes) noexcept : D3D12_BUFFER_BARRIER {
|
||||
syncBefore,
|
||||
syncAfter,
|
||||
accessBefore,
|
||||
accessAfter,
|
||||
pRes,
|
||||
0, ULLONG_MAX
|
||||
}
|
||||
{}
|
||||
};
|
||||
|
||||
class CD3DX12_TEXTURE_BARRIER : public D3D12_TEXTURE_BARRIER
|
||||
{
|
||||
public:
|
||||
CD3DX12_TEXTURE_BARRIER() = default;
|
||||
CD3DX12_TEXTURE_BARRIER(const D3D12_TEXTURE_BARRIER &o) noexcept : D3D12_TEXTURE_BARRIER(o){}
|
||||
CD3DX12_TEXTURE_BARRIER(
|
||||
D3D12_BARRIER_SYNC syncBefore,
|
||||
D3D12_BARRIER_SYNC syncAfter,
|
||||
D3D12_BARRIER_ACCESS accessBefore,
|
||||
D3D12_BARRIER_ACCESS accessAfter,
|
||||
D3D12_BARRIER_LAYOUT layoutBefore,
|
||||
D3D12_BARRIER_LAYOUT layoutAfter,
|
||||
ID3D12Resource *pRes,
|
||||
const D3D12_BARRIER_SUBRESOURCE_RANGE &subresources,
|
||||
D3D12_TEXTURE_BARRIER_FLAGS flag = D3D12_TEXTURE_BARRIER_FLAG_NONE) noexcept : D3D12_TEXTURE_BARRIER {
|
||||
syncBefore,
|
||||
syncAfter,
|
||||
accessBefore,
|
||||
accessAfter,
|
||||
layoutBefore,
|
||||
layoutAfter,
|
||||
pRes,
|
||||
subresources,
|
||||
flag
|
||||
}
|
||||
{}
|
||||
};
|
||||
|
||||
class CD3DX12_BARRIER_GROUP : public D3D12_BARRIER_GROUP
|
||||
{
|
||||
public:
|
||||
CD3DX12_BARRIER_GROUP() = default;
|
||||
CD3DX12_BARRIER_GROUP(const D3D12_BARRIER_GROUP &o) noexcept : D3D12_BARRIER_GROUP(o){}
|
||||
CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_BUFFER_BARRIER *pBarriers) noexcept
|
||||
{
|
||||
Type = D3D12_BARRIER_TYPE_BUFFER;
|
||||
NumBarriers = numBarriers;
|
||||
pBufferBarriers = pBarriers;
|
||||
}
|
||||
CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_TEXTURE_BARRIER *pBarriers) noexcept
|
||||
{
|
||||
Type = D3D12_BARRIER_TYPE_TEXTURE;
|
||||
NumBarriers = numBarriers;
|
||||
pTextureBarriers = pBarriers;
|
||||
}
|
||||
CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_GLOBAL_BARRIER *pBarriers) noexcept
|
||||
{
|
||||
Type = D3D12_BARRIER_TYPE_GLOBAL;
|
||||
NumBarriers = numBarriers;
|
||||
pGlobalBarriers = pBarriers;
|
||||
}
|
||||
};
|
||||
#endif // D3D12_SDK_VERSION >= 608
|
||||
|
||||
|
||||
#endif // defined( __cplusplus )
|
||||
|
||||
#endif // __D3DX12_BARRIERS_H__
|
1107
thirdparty/directx_headers/include/directx/d3dx12_check_feature_support.h
vendored
Normal file
1107
thirdparty/directx_headers/include/directx/d3dx12_check_feature_support.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1535
thirdparty/directx_headers/include/directx/d3dx12_core.h
vendored
Normal file
1535
thirdparty/directx_headers/include/directx/d3dx12_core.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
12
thirdparty/directx_headers/include/directx/d3dx12_default.h
vendored
Normal file
12
thirdparty/directx_headers/include/directx/d3dx12_default.h
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#pragma once
|
||||
|
||||
struct CD3DX12_DEFAULT {};
|
||||
extern const DECLSPEC_SELECTANY CD3DX12_DEFAULT D3D12_DEFAULT;
|
||||
|
1407
thirdparty/directx_headers/include/directx/d3dx12_pipeline_state_stream.h
vendored
Normal file
1407
thirdparty/directx_headers/include/directx/d3dx12_pipeline_state_stream.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
124
thirdparty/directx_headers/include/directx/d3dx12_property_format_table.h
vendored
Normal file
124
thirdparty/directx_headers/include/directx/d3dx12_property_format_table.h
vendored
Normal file
@@ -0,0 +1,124 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
#ifndef __D3D12_PROPERTY_LAYOUT_FORMAT_TABLE_H__
|
||||
#define __D3D12_PROPERTY_LAYOUT_FORMAT_TABLE_H__
|
||||
#include "d3d12.h"
|
||||
#define MAP_ALIGN_REQUIREMENT 16 // Map is required to return 16-byte aligned addresses
|
||||
|
||||
struct D3D12_PROPERTY_LAYOUT_FORMAT_TABLE
|
||||
{
|
||||
public:
|
||||
// ----------------------------------------------------------------------------
|
||||
// Information describing everything about a D3D Resource Format
|
||||
// ----------------------------------------------------------------------------
|
||||
typedef struct FORMAT_DETAIL
|
||||
{
|
||||
DXGI_FORMAT DXGIFormat;
|
||||
DXGI_FORMAT ParentFormat;
|
||||
const DXGI_FORMAT* pDefaultFormatCastSet; // This is dependent on FL/driver version, but is here to save a lot of space
|
||||
UINT8 BitsPerComponent[4]; // only used for D3DFTL_PARTIAL_TYPE or FULL_TYPE
|
||||
UINT8 BitsPerUnit;
|
||||
BYTE SRGBFormat : 1;
|
||||
UINT WidthAlignment : 4; // number of texels to align to in a mip level.
|
||||
UINT HeightAlignment : 4; // Top level dimensions must be a multiple of these
|
||||
UINT DepthAlignment : 1; // values.
|
||||
D3D_FORMAT_LAYOUT Layout : 1;
|
||||
D3D_FORMAT_TYPE_LEVEL TypeLevel : 2;
|
||||
D3D_FORMAT_COMPONENT_NAME ComponentName0 : 3; // RED ... only used for D3DFTL_PARTIAL_TYPE or FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_NAME ComponentName1 : 3; // GREEN ... only used for D3DFTL_PARTIAL_TYPE or FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_NAME ComponentName2 : 3; // BLUE ... only used for D3DFTL_PARTIAL_TYPE or FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_NAME ComponentName3 : 3; // ALPHA ... only used for D3DFTL_PARTIAL_TYPE or FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_INTERPRETATION ComponentInterpretation0 : 3; // only used for D3DFTL_FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_INTERPRETATION ComponentInterpretation1 : 3; // only used for D3DFTL_FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_INTERPRETATION ComponentInterpretation2 : 3; // only used for D3DFTL_FULL_TYPE
|
||||
D3D_FORMAT_COMPONENT_INTERPRETATION ComponentInterpretation3 : 3; // only used for D3DFTL_FULL_TYPE
|
||||
bool bDX9VertexOrIndexFormat : 1;
|
||||
bool bDX9TextureFormat : 1;
|
||||
bool bFloatNormFormat : 1;
|
||||
bool bPlanar : 1;
|
||||
bool bYUV : 1;
|
||||
bool bDependantFormatCastSet : 1; // This indicates that the format cast set is dependent on FL/driver version
|
||||
bool bInternal : 1;
|
||||
} FORMAT_DETAIL;
|
||||
|
||||
private:
|
||||
static const FORMAT_DETAIL s_FormatDetail[];
|
||||
static const UINT s_NumFormats;
|
||||
static const LPCSTR s_FormatNames[]; // separate from above structure so it can be compiled out of runtime.
|
||||
public:
|
||||
static UINT GetNumFormats();
|
||||
static const FORMAT_DETAIL* GetFormatTable();
|
||||
static D3D_FEATURE_LEVEL GetHighestDefinedFeatureLevel();
|
||||
|
||||
static DXGI_FORMAT GetFormat (SIZE_T Index);
|
||||
static bool FormatExists (DXGI_FORMAT Format);
|
||||
static bool FormatExistsInHeader (DXGI_FORMAT Format, bool bExternalHeader = true);
|
||||
static UINT GetByteAlignment (DXGI_FORMAT Format);
|
||||
static bool IsBlockCompressFormat (DXGI_FORMAT Format);
|
||||
static LPCSTR GetName (DXGI_FORMAT Format, bool bHideInternalFormats = true);
|
||||
static bool IsSRGBFormat (DXGI_FORMAT Format);
|
||||
static UINT GetBitsPerStencil (DXGI_FORMAT Format);
|
||||
static void GetFormatReturnTypes (DXGI_FORMAT Format, D3D_FORMAT_COMPONENT_INTERPRETATION* pInterpretations); // return array of 4 components
|
||||
static UINT GetNumComponentsInFormat(DXGI_FORMAT Format);
|
||||
|
||||
// Converts the sequential component index (range from 0 to GetNumComponentsInFormat()) to
|
||||
// the absolute component index (range 0 to 3).
|
||||
static UINT Sequential2AbsoluteComponentIndex (DXGI_FORMAT Format, UINT SequentialComponentIndex);
|
||||
static bool CanBeCastEvenFullyTyped (DXGI_FORMAT Format, D3D_FEATURE_LEVEL fl);
|
||||
static UINT8 GetAddressingBitsPerAlignedSize (DXGI_FORMAT Format);
|
||||
static DXGI_FORMAT GetParentFormat (DXGI_FORMAT Format);
|
||||
static const DXGI_FORMAT* GetFormatCastSet (DXGI_FORMAT Format);
|
||||
static D3D_FORMAT_LAYOUT GetLayout (DXGI_FORMAT Format);
|
||||
static D3D_FORMAT_TYPE_LEVEL GetTypeLevel (DXGI_FORMAT Format);
|
||||
static UINT GetBitsPerUnit (DXGI_FORMAT Format);
|
||||
static UINT GetBitsPerUnitThrow (DXGI_FORMAT Format);
|
||||
static UINT GetBitsPerElement (DXGI_FORMAT Format); // Legacy function used to support D3D10on9 only. Do not use.
|
||||
static UINT GetWidthAlignment (DXGI_FORMAT Format);
|
||||
static UINT GetHeightAlignment (DXGI_FORMAT Format);
|
||||
static UINT GetDepthAlignment (DXGI_FORMAT Format);
|
||||
static BOOL Planar (DXGI_FORMAT Format);
|
||||
static BOOL NonOpaquePlanar (DXGI_FORMAT Format);
|
||||
static BOOL YUV (DXGI_FORMAT Format);
|
||||
static BOOL Opaque (DXGI_FORMAT Format);
|
||||
static bool FamilySupportsStencil (DXGI_FORMAT Format);
|
||||
static UINT NonOpaquePlaneCount (DXGI_FORMAT Format);
|
||||
static BOOL DX9VertexOrIndexFormat (DXGI_FORMAT Format);
|
||||
static BOOL DX9TextureFormat (DXGI_FORMAT Format);
|
||||
static BOOL FloatNormTextureFormat (DXGI_FORMAT Format);
|
||||
static bool DepthOnlyFormat (DXGI_FORMAT format);
|
||||
static UINT8 GetPlaneCount (DXGI_FORMAT Format);
|
||||
static bool MotionEstimatorAllowedInputFormat (DXGI_FORMAT Format);
|
||||
static bool SupportsSamplerFeedback (DXGI_FORMAT Format);
|
||||
static bool DecodeHistogramAllowedForOutputFormatSupport(DXGI_FORMAT Format);
|
||||
static UINT8 GetPlaneSliceFromViewFormat (DXGI_FORMAT ResourceFormat, DXGI_FORMAT ViewFormat);
|
||||
static bool FloatAndNotFloatFormats (DXGI_FORMAT FormatA, DXGI_FORMAT FormatB);
|
||||
static bool SNORMAndUNORMFormats (DXGI_FORMAT FormatA, DXGI_FORMAT FormatB);
|
||||
static bool ValidCastToR32UAV (DXGI_FORMAT from, DXGI_FORMAT to);
|
||||
static bool IsSupportedTextureDisplayableFormat (DXGI_FORMAT, bool bMediaFormatOnly);
|
||||
static D3D_FORMAT_COMPONENT_INTERPRETATION GetFormatComponentInterpretation (DXGI_FORMAT Format, UINT AbsoluteComponentIndex);
|
||||
static UINT GetBitsPerComponent (DXGI_FORMAT Format, UINT AbsoluteComponentIndex);
|
||||
static D3D_FORMAT_COMPONENT_NAME GetComponentName (DXGI_FORMAT Format, UINT AbsoluteComponentIndex);
|
||||
static HRESULT CalculateExtraPlanarRows (DXGI_FORMAT format, UINT plane0Height, _Out_ UINT& totalHeight);
|
||||
static HRESULT CalculateMinimumRowMajorRowPitch (DXGI_FORMAT Format, UINT Width, _Out_ UINT& RowPitch);
|
||||
static HRESULT CalculateMinimumRowMajorSlicePitch (DXGI_FORMAT Format, UINT ContextBasedRowPitch, UINT Height, _Out_ UINT& SlicePitch);
|
||||
static void GetYCbCrChromaSubsampling (DXGI_FORMAT Format, _Out_ UINT& HorizontalSubsampling, _Out_ UINT& VerticalSubsampling);
|
||||
|
||||
static HRESULT CalculateResourceSize (UINT width, UINT height, UINT depth, DXGI_FORMAT format, UINT mipLevels, UINT subresources, _Out_ SIZE_T& totalByteSize, _Out_writes_opt_(subresources) D3D12_MEMCPY_DEST* pDst = nullptr);
|
||||
static void GetTileShape (D3D12_TILE_SHAPE* pTileShape, DXGI_FORMAT Format, D3D12_RESOURCE_DIMENSION Dimension, UINT SampleCount);
|
||||
static void Get4KTileShape (D3D12_TILE_SHAPE* pTileShape, DXGI_FORMAT Format, D3D12_RESOURCE_DIMENSION Dimension, UINT SampleCount);
|
||||
static void GetMipDimensions (UINT8 mipSlice, _Inout_ UINT64* pWidth, _Inout_opt_ UINT64* pHeight = nullptr, _Inout_opt_ UINT64* pDepth = nullptr);
|
||||
static void GetPlaneSubsampledSizeAndFormatForCopyableLayout(UINT PlaneSlice, DXGI_FORMAT Format, UINT Width, UINT Height, _Out_ DXGI_FORMAT& PlaneFormat, _Out_ UINT& MinPlanePitchWidth, _Out_ UINT& PlaneWidth, _Out_ UINT& PlaneHeight);
|
||||
|
||||
static UINT GetDetailTableIndex (DXGI_FORMAT Format);
|
||||
static UINT GetDetailTableIndexNoThrow (DXGI_FORMAT Format);
|
||||
static UINT GetDetailTableIndexThrow (DXGI_FORMAT Format);
|
||||
private:
|
||||
static const FORMAT_DETAIL* GetFormatDetail (DXGI_FORMAT Format);
|
||||
|
||||
};
|
||||
|
||||
#endif
|
102
thirdparty/directx_headers/include/directx/d3dx12_render_pass.h
vendored
Normal file
102
thirdparty/directx_headers/include/directx/d3dx12_render_pass.h
vendored
Normal file
@@ -0,0 +1,102 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __cplusplus
|
||||
#error D3DX12 requires C++
|
||||
#endif
|
||||
|
||||
#include "d3d12.h"
|
||||
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
|
||||
inline bool operator==(const D3D12_RENDER_PASS_BEGINNING_ACCESS_PRESERVE_LOCAL_PARAMETERS& a, const D3D12_RENDER_PASS_ENDING_ACCESS_PRESERVE_LOCAL_PARAMETERS& b) noexcept
|
||||
{
|
||||
return ((a.AdditionalWidth == b.AdditionalWidth) && (a.AdditionalHeight == b.AdditionalHeight));
|
||||
}
|
||||
|
||||
inline bool operator==(const D3D12_RENDER_PASS_BEGINNING_ACCESS_PRESERVE_LOCAL_PARAMETERS& a, const D3D12_RENDER_PASS_BEGINNING_ACCESS_PRESERVE_LOCAL_PARAMETERS& b) noexcept
|
||||
{
|
||||
return ((a.AdditionalWidth == b.AdditionalWidth) && (a.AdditionalHeight == b.AdditionalHeight));
|
||||
}
|
||||
|
||||
inline bool operator==(const D3D12_RENDER_PASS_ENDING_ACCESS_PRESERVE_LOCAL_PARAMETERS& a, const D3D12_RENDER_PASS_ENDING_ACCESS_PRESERVE_LOCAL_PARAMETERS& b) noexcept
|
||||
{
|
||||
return ((a.AdditionalWidth == b.AdditionalWidth) && (a.AdditionalHeight == b.AdditionalHeight));
|
||||
}
|
||||
#endif
|
||||
|
||||
inline bool operator==( const D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS &a, const D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS &b) noexcept
|
||||
{
|
||||
return a.ClearValue == b.ClearValue;
|
||||
}
|
||||
|
||||
inline bool operator==( const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS &a, const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS &b) noexcept
|
||||
{
|
||||
if (a.pSrcResource != b.pSrcResource) return false;
|
||||
if (a.pDstResource != b.pDstResource) return false;
|
||||
if (a.SubresourceCount != b.SubresourceCount) return false;
|
||||
if (a.Format != b.Format) return false;
|
||||
if (a.ResolveMode != b.ResolveMode) return false;
|
||||
if (a.PreserveResolveSource != b.PreserveResolveSource) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool operator==( const D3D12_RENDER_PASS_BEGINNING_ACCESS &a, const D3D12_RENDER_PASS_BEGINNING_ACCESS &b) noexcept
|
||||
{
|
||||
if (a.Type != b.Type) return false;
|
||||
switch (a.Type)
|
||||
{
|
||||
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR:
|
||||
if (!(a.Clear == b.Clear)) return false;
|
||||
break;
|
||||
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
|
||||
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE_LOCAL_RENDER:
|
||||
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE_LOCAL_SRV:
|
||||
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE_LOCAL_UAV:
|
||||
if (!(a.PreserveLocal == b.PreserveLocal)) return false;
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool operator==(const D3D12_RENDER_PASS_ENDING_ACCESS& a, const D3D12_RENDER_PASS_ENDING_ACCESS& b) noexcept
|
||||
{
|
||||
if (a.Type != b.Type) return false;
|
||||
switch (a.Type)
|
||||
{
|
||||
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_RESOLVE:
|
||||
if (!(a.Resolve == b.Resolve)) return false;
|
||||
break;
|
||||
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 609)
|
||||
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE_LOCAL_RENDER:
|
||||
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE_LOCAL_SRV:
|
||||
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE_LOCAL_UAV:
|
||||
if (!(a.PreserveLocal == b.PreserveLocal)) return false;
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool operator==( const D3D12_RENDER_PASS_RENDER_TARGET_DESC &a, const D3D12_RENDER_PASS_RENDER_TARGET_DESC &b) noexcept
|
||||
{
|
||||
if (a.cpuDescriptor.ptr != b.cpuDescriptor.ptr) return false;
|
||||
if (!(a.BeginningAccess == b.BeginningAccess)) return false;
|
||||
if (!(a.EndingAccess == b.EndingAccess)) return false;
|
||||
return true;
|
||||
}
|
||||
inline bool operator==( const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC &a, const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC &b) noexcept
|
||||
{
|
||||
if (a.cpuDescriptor.ptr != b.cpuDescriptor.ptr) return false;
|
||||
if (!(a.DepthBeginningAccess == b.DepthBeginningAccess)) return false;
|
||||
if (!(a.StencilBeginningAccess == b.StencilBeginningAccess)) return false;
|
||||
if (!(a.DepthEndingAccess == b.DepthEndingAccess)) return false;
|
||||
if (!(a.StencilEndingAccess == b.StencilEndingAccess)) return false;
|
||||
return true;
|
||||
}
|
602
thirdparty/directx_headers/include/directx/d3dx12_resource_helpers.h
vendored
Normal file
602
thirdparty/directx_headers/include/directx/d3dx12_resource_helpers.h
vendored
Normal file
@@ -0,0 +1,602 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __cplusplus
|
||||
#error D3DX12 requires C++
|
||||
#endif
|
||||
|
||||
#include "d3d12.h"
|
||||
#include "d3dx12_core.h"
|
||||
#include "d3dx12_property_format_table.h"
|
||||
//------------------------------------------------------------------------------------------------
|
||||
template <typename T, typename U, typename V>
|
||||
inline void D3D12DecomposeSubresource( UINT Subresource, UINT MipLevels, UINT ArraySize, _Out_ T& MipSlice, _Out_ U& ArraySlice, _Out_ V& PlaneSlice ) noexcept
|
||||
{
|
||||
MipSlice = static_cast<T>(Subresource % MipLevels);
|
||||
ArraySlice = static_cast<U>((Subresource / MipLevels) % ArraySize);
|
||||
PlaneSlice = static_cast<V>(Subresource / (MipLevels * ArraySize));
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Row-by-row memcpy
|
||||
inline void MemcpySubresource(
|
||||
_In_ const D3D12_MEMCPY_DEST* pDest,
|
||||
_In_ const D3D12_SUBRESOURCE_DATA* pSrc,
|
||||
SIZE_T RowSizeInBytes,
|
||||
UINT NumRows,
|
||||
UINT NumSlices) noexcept
|
||||
{
|
||||
for (UINT z = 0; z < NumSlices; ++z)
|
||||
{
|
||||
auto pDestSlice = static_cast<BYTE*>(pDest->pData) + pDest->SlicePitch * z;
|
||||
auto pSrcSlice = static_cast<const BYTE*>(pSrc->pData) + pSrc->SlicePitch * LONG_PTR(z);
|
||||
for (UINT y = 0; y < NumRows; ++y)
|
||||
{
|
||||
memcpy(pDestSlice + pDest->RowPitch * y,
|
||||
pSrcSlice + pSrc->RowPitch * LONG_PTR(y),
|
||||
RowSizeInBytes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Row-by-row memcpy
|
||||
inline void MemcpySubresource(
|
||||
_In_ const D3D12_MEMCPY_DEST* pDest,
|
||||
_In_ const void* pResourceData,
|
||||
_In_ const D3D12_SUBRESOURCE_INFO* pSrc,
|
||||
SIZE_T RowSizeInBytes,
|
||||
UINT NumRows,
|
||||
UINT NumSlices) noexcept
|
||||
{
|
||||
for (UINT z = 0; z < NumSlices; ++z)
|
||||
{
|
||||
auto pDestSlice = static_cast<BYTE*>(pDest->pData) + pDest->SlicePitch * z;
|
||||
auto pSrcSlice = (static_cast<const BYTE*>(pResourceData) + pSrc->Offset) + pSrc->DepthPitch * ULONG_PTR(z);
|
||||
for (UINT y = 0; y < NumRows; ++y)
|
||||
{
|
||||
memcpy(pDestSlice + pDest->RowPitch * y,
|
||||
pSrcSlice + pSrc->RowPitch * ULONG_PTR(y),
|
||||
RowSizeInBytes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Returns required size of a buffer to be used for data upload
|
||||
inline UINT64 GetRequiredIntermediateSize(
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources) noexcept
|
||||
{
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto Desc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc;
|
||||
const auto& Desc = *pDestinationResource->GetDesc(&tmpDesc);
|
||||
#endif
|
||||
UINT64 RequiredSize = 0;
|
||||
|
||||
ID3D12Device* pDevice = nullptr;
|
||||
pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
|
||||
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, 0, nullptr, nullptr, nullptr, &RequiredSize);
|
||||
pDevice->Release();
|
||||
|
||||
return RequiredSize;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// All arrays must be populated (e.g. by calling GetCopyableFootprints)
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources,
|
||||
UINT64 RequiredSize,
|
||||
_In_reads_(NumSubresources) const D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts,
|
||||
_In_reads_(NumSubresources) const UINT* pNumRows,
|
||||
_In_reads_(NumSubresources) const UINT64* pRowSizesInBytes,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_DATA* pSrcData) noexcept
|
||||
{
|
||||
// Minor validation
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto IntermediateDesc = pIntermediate->GetDesc();
|
||||
const auto DestinationDesc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc1, tmpDesc2;
|
||||
const auto& IntermediateDesc = *pIntermediate->GetDesc(&tmpDesc1);
|
||||
const auto& DestinationDesc = *pDestinationResource->GetDesc(&tmpDesc2);
|
||||
#endif
|
||||
if (IntermediateDesc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER ||
|
||||
IntermediateDesc.Width < RequiredSize + pLayouts[0].Offset ||
|
||||
RequiredSize > SIZE_T(-1) ||
|
||||
(DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER &&
|
||||
(FirstSubresource != 0 || NumSubresources != 1)))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
BYTE* pData;
|
||||
HRESULT hr = pIntermediate->Map(0, nullptr, reinterpret_cast<void**>(&pData));
|
||||
if (FAILED(hr))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (UINT i = 0; i < NumSubresources; ++i)
|
||||
{
|
||||
if (pRowSizesInBytes[i] > SIZE_T(-1)) return 0;
|
||||
D3D12_MEMCPY_DEST DestData = { pData + pLayouts[i].Offset, pLayouts[i].Footprint.RowPitch, SIZE_T(pLayouts[i].Footprint.RowPitch) * SIZE_T(pNumRows[i]) };
|
||||
MemcpySubresource(&DestData, &pSrcData[i], static_cast<SIZE_T>(pRowSizesInBytes[i]), pNumRows[i], pLayouts[i].Footprint.Depth);
|
||||
}
|
||||
pIntermediate->Unmap(0, nullptr);
|
||||
|
||||
if (DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER)
|
||||
{
|
||||
pCmdList->CopyBufferRegion(
|
||||
pDestinationResource, 0, pIntermediate, pLayouts[0].Offset, pLayouts[0].Footprint.Width);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (UINT i = 0; i < NumSubresources; ++i)
|
||||
{
|
||||
const CD3DX12_TEXTURE_COPY_LOCATION Dst(pDestinationResource, i + FirstSubresource);
|
||||
const CD3DX12_TEXTURE_COPY_LOCATION Src(pIntermediate, pLayouts[i]);
|
||||
pCmdList->CopyTextureRegion(&Dst, 0, 0, 0, &Src, nullptr);
|
||||
}
|
||||
}
|
||||
return RequiredSize;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// All arrays must be populated (e.g. by calling GetCopyableFootprints)
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources,
|
||||
UINT64 RequiredSize,
|
||||
_In_reads_(NumSubresources) const D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts,
|
||||
_In_reads_(NumSubresources) const UINT* pNumRows,
|
||||
_In_reads_(NumSubresources) const UINT64* pRowSizesInBytes,
|
||||
_In_ const void* pResourceData,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_INFO* pSrcData) noexcept
|
||||
{
|
||||
// Minor validation
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto IntermediateDesc = pIntermediate->GetDesc();
|
||||
const auto DestinationDesc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc1, tmpDesc2;
|
||||
const auto& IntermediateDesc = *pIntermediate->GetDesc(&tmpDesc1);
|
||||
const auto& DestinationDesc = *pDestinationResource->GetDesc(&tmpDesc2);
|
||||
#endif
|
||||
if (IntermediateDesc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER ||
|
||||
IntermediateDesc.Width < RequiredSize + pLayouts[0].Offset ||
|
||||
RequiredSize > SIZE_T(-1) ||
|
||||
(DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER &&
|
||||
(FirstSubresource != 0 || NumSubresources != 1)))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
BYTE* pData;
|
||||
HRESULT hr = pIntermediate->Map(0, nullptr, reinterpret_cast<void**>(&pData));
|
||||
if (FAILED(hr))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (UINT i = 0; i < NumSubresources; ++i)
|
||||
{
|
||||
if (pRowSizesInBytes[i] > SIZE_T(-1)) return 0;
|
||||
D3D12_MEMCPY_DEST DestData = { pData + pLayouts[i].Offset, pLayouts[i].Footprint.RowPitch, SIZE_T(pLayouts[i].Footprint.RowPitch) * SIZE_T(pNumRows[i]) };
|
||||
MemcpySubresource(&DestData, pResourceData, &pSrcData[i], static_cast<SIZE_T>(pRowSizesInBytes[i]), pNumRows[i], pLayouts[i].Footprint.Depth);
|
||||
}
|
||||
pIntermediate->Unmap(0, nullptr);
|
||||
|
||||
if (DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER)
|
||||
{
|
||||
pCmdList->CopyBufferRegion(
|
||||
pDestinationResource, 0, pIntermediate, pLayouts[0].Offset, pLayouts[0].Footprint.Width);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (UINT i = 0; i < NumSubresources; ++i)
|
||||
{
|
||||
const CD3DX12_TEXTURE_COPY_LOCATION Dst(pDestinationResource, i + FirstSubresource);
|
||||
const CD3DX12_TEXTURE_COPY_LOCATION Src(pIntermediate, pLayouts[i]);
|
||||
pCmdList->CopyTextureRegion(&Dst, 0, 0, 0, &Src, nullptr);
|
||||
}
|
||||
}
|
||||
return RequiredSize;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Heap-allocating UpdateSubresources implementation
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
UINT64 IntermediateOffset,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_DATA* pSrcData) noexcept
|
||||
{
|
||||
UINT64 RequiredSize = 0;
|
||||
const auto MemToAlloc = static_cast<UINT64>(sizeof(D3D12_PLACED_SUBRESOURCE_FOOTPRINT) + sizeof(UINT) + sizeof(UINT64)) * NumSubresources;
|
||||
if (MemToAlloc > SIZE_MAX)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
void* pMem = HeapAlloc(GetProcessHeap(), 0, static_cast<SIZE_T>(MemToAlloc));
|
||||
if (pMem == nullptr)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
auto pLayouts = static_cast<D3D12_PLACED_SUBRESOURCE_FOOTPRINT*>(pMem);
|
||||
auto pRowSizesInBytes = reinterpret_cast<UINT64*>(pLayouts + NumSubresources);
|
||||
auto pNumRows = reinterpret_cast<UINT*>(pRowSizesInBytes + NumSubresources);
|
||||
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto Desc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc;
|
||||
const auto& Desc = *pDestinationResource->GetDesc(&tmpDesc);
|
||||
#endif
|
||||
ID3D12Device* pDevice = nullptr;
|
||||
pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
|
||||
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, pLayouts, pNumRows, pRowSizesInBytes, &RequiredSize);
|
||||
pDevice->Release();
|
||||
|
||||
const UINT64 Result = UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, pLayouts, pNumRows, pRowSizesInBytes, pSrcData);
|
||||
HeapFree(GetProcessHeap(), 0, pMem);
|
||||
return Result;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Heap-allocating UpdateSubresources implementation
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
UINT64 IntermediateOffset,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources,
|
||||
_In_ const void* pResourceData,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_INFO* pSrcData) noexcept
|
||||
{
|
||||
UINT64 RequiredSize = 0;
|
||||
const auto MemToAlloc = static_cast<UINT64>(sizeof(D3D12_PLACED_SUBRESOURCE_FOOTPRINT) + sizeof(UINT) + sizeof(UINT64)) * NumSubresources;
|
||||
if (MemToAlloc > SIZE_MAX)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
void* pMem = HeapAlloc(GetProcessHeap(), 0, static_cast<SIZE_T>(MemToAlloc));
|
||||
if (pMem == nullptr)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
auto pLayouts = static_cast<D3D12_PLACED_SUBRESOURCE_FOOTPRINT*>(pMem);
|
||||
auto pRowSizesInBytes = reinterpret_cast<UINT64*>(pLayouts + NumSubresources);
|
||||
auto pNumRows = reinterpret_cast<UINT*>(pRowSizesInBytes + NumSubresources);
|
||||
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto Desc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc;
|
||||
const auto& Desc = *pDestinationResource->GetDesc(&tmpDesc);
|
||||
#endif
|
||||
ID3D12Device* pDevice = nullptr;
|
||||
pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
|
||||
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, pLayouts, pNumRows, pRowSizesInBytes, &RequiredSize);
|
||||
pDevice->Release();
|
||||
|
||||
const UINT64 Result = UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, pLayouts, pNumRows, pRowSizesInBytes, pResourceData, pSrcData);
|
||||
HeapFree(GetProcessHeap(), 0, pMem);
|
||||
return Result;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Stack-allocating UpdateSubresources implementation
|
||||
template <UINT MaxSubresources>
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
UINT64 IntermediateOffset,
|
||||
_In_range_(0,MaxSubresources) UINT FirstSubresource,
|
||||
_In_range_(1,MaxSubresources-FirstSubresource) UINT NumSubresources,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_DATA* pSrcData) noexcept
|
||||
{
|
||||
UINT64 RequiredSize = 0;
|
||||
D3D12_PLACED_SUBRESOURCE_FOOTPRINT Layouts[MaxSubresources];
|
||||
UINT NumRows[MaxSubresources];
|
||||
UINT64 RowSizesInBytes[MaxSubresources];
|
||||
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto Desc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc;
|
||||
const auto& Desc = *pDestinationResource->GetDesc(&tmpDesc);
|
||||
#endif
|
||||
ID3D12Device* pDevice = nullptr;
|
||||
pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
|
||||
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, Layouts, NumRows, RowSizesInBytes, &RequiredSize);
|
||||
pDevice->Release();
|
||||
|
||||
return UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, Layouts, NumRows, RowSizesInBytes, pSrcData);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// Stack-allocating UpdateSubresources implementation
|
||||
template <UINT MaxSubresources>
|
||||
inline UINT64 UpdateSubresources(
|
||||
_In_ ID3D12GraphicsCommandList* pCmdList,
|
||||
_In_ ID3D12Resource* pDestinationResource,
|
||||
_In_ ID3D12Resource* pIntermediate,
|
||||
UINT64 IntermediateOffset,
|
||||
_In_range_(0,MaxSubresources) UINT FirstSubresource,
|
||||
_In_range_(1,MaxSubresources-FirstSubresource) UINT NumSubresources,
|
||||
_In_ const void* pResourceData,
|
||||
_In_reads_(NumSubresources) const D3D12_SUBRESOURCE_INFO* pSrcData) noexcept
|
||||
{
|
||||
UINT64 RequiredSize = 0;
|
||||
D3D12_PLACED_SUBRESOURCE_FOOTPRINT Layouts[MaxSubresources];
|
||||
UINT NumRows[MaxSubresources];
|
||||
UINT64 RowSizesInBytes[MaxSubresources];
|
||||
|
||||
#if defined(_MSC_VER) || !defined(_WIN32)
|
||||
const auto Desc = pDestinationResource->GetDesc();
|
||||
#else
|
||||
D3D12_RESOURCE_DESC tmpDesc;
|
||||
const auto& Desc = *pDestinationResource->GetDesc(&tmpDesc);
|
||||
#endif
|
||||
ID3D12Device* pDevice = nullptr;
|
||||
pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast<void**>(&pDevice));
|
||||
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, Layouts, NumRows, RowSizesInBytes, &RequiredSize);
|
||||
pDevice->Release();
|
||||
|
||||
return UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, Layouts, NumRows, RowSizesInBytes, pResourceData, pSrcData);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
constexpr bool D3D12IsLayoutOpaque( D3D12_TEXTURE_LAYOUT Layout ) noexcept
|
||||
{ return Layout == D3D12_TEXTURE_LAYOUT_UNKNOWN || Layout == D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE; }
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
template< typename T >
|
||||
inline T D3DX12Align(T uValue, T uAlign)
|
||||
{
|
||||
// Assert power of 2 alignment
|
||||
D3DX12_ASSERT(0 == (uAlign & (uAlign - 1)));
|
||||
T uMask = uAlign - 1;
|
||||
T uResult = (uValue + uMask) & ~uMask;
|
||||
D3DX12_ASSERT(uResult >= uValue);
|
||||
D3DX12_ASSERT(0 == (uResult % uAlign));
|
||||
return uResult;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
template< typename T >
|
||||
inline T D3DX12AlignAtLeast(T uValue, T uAlign)
|
||||
{
|
||||
T aligned = D3DX12Align(uValue, uAlign);
|
||||
return aligned > uAlign ? aligned : uAlign;
|
||||
}
|
||||
|
||||
inline const CD3DX12_RESOURCE_DESC1* D3DX12ConditionallyExpandAPIDesc(
|
||||
D3D12_RESOURCE_DESC1& LclDesc,
|
||||
const D3D12_RESOURCE_DESC1* pDesc)
|
||||
{
|
||||
return D3DX12ConditionallyExpandAPIDesc(static_cast<CD3DX12_RESOURCE_DESC1&>(LclDesc), static_cast<const CD3DX12_RESOURCE_DESC1*>(pDesc));
|
||||
}
|
||||
|
||||
#if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 606)
|
||||
//------------------------------------------------------------------------------------------------
|
||||
// The difference between D3DX12GetCopyableFootprints and ID3D12Device::GetCopyableFootprints
|
||||
// is that this one loses a lot of error checking by assuming the arguments are correct
|
||||
inline bool D3DX12GetCopyableFootprints(
|
||||
_In_ const D3D12_RESOURCE_DESC1& ResourceDesc,
|
||||
_In_range_(0, D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0, D3D12_REQ_SUBRESOURCES - FirstSubresource) UINT NumSubresources,
|
||||
UINT64 BaseOffset,
|
||||
_Out_writes_opt_(NumSubresources) D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts,
|
||||
_Out_writes_opt_(NumSubresources) UINT* pNumRows,
|
||||
_Out_writes_opt_(NumSubresources) UINT64* pRowSizeInBytes,
|
||||
_Out_opt_ UINT64* pTotalBytes)
|
||||
{
|
||||
constexpr UINT64 uint64_max = ~0ull;
|
||||
UINT64 TotalBytes = uint64_max;
|
||||
UINT uSubRes = 0;
|
||||
|
||||
bool bResourceOverflow = false;
|
||||
TotalBytes = 0;
|
||||
|
||||
const DXGI_FORMAT Format = ResourceDesc.Format;
|
||||
|
||||
CD3DX12_RESOURCE_DESC1 LresourceDesc;
|
||||
const CD3DX12_RESOURCE_DESC1& resourceDesc = *D3DX12ConditionallyExpandAPIDesc(LresourceDesc, &ResourceDesc);
|
||||
|
||||
// Check if its a valid format
|
||||
D3DX12_ASSERT(D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FormatExists(Format));
|
||||
|
||||
const UINT WidthAlignment = D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetWidthAlignment( Format );
|
||||
const UINT HeightAlignment = D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetHeightAlignment( Format );
|
||||
const UINT16 DepthAlignment = UINT16( D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetDepthAlignment( Format ) );
|
||||
|
||||
for (; uSubRes < NumSubresources; ++uSubRes)
|
||||
{
|
||||
bool bOverflow = false;
|
||||
UINT Subresource = FirstSubresource + uSubRes;
|
||||
|
||||
D3DX12_ASSERT(resourceDesc.MipLevels != 0);
|
||||
UINT subresourceCount = resourceDesc.MipLevels * resourceDesc.ArraySize() * D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetPlaneCount(resourceDesc.Format);
|
||||
|
||||
if (Subresource > subresourceCount)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
TotalBytes = D3DX12Align< UINT64 >( TotalBytes, D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT );
|
||||
|
||||
UINT MipLevel, ArraySlice, PlaneSlice;
|
||||
D3D12DecomposeSubresource(Subresource, resourceDesc.MipLevels, resourceDesc.ArraySize(), /*_Out_*/MipLevel, /*_Out_*/ArraySlice, /*_Out_*/PlaneSlice);
|
||||
|
||||
const UINT64 Width = D3DX12AlignAtLeast<UINT64>(resourceDesc.Width >> MipLevel, WidthAlignment);
|
||||
const UINT Height = D3DX12AlignAtLeast(resourceDesc.Height >> MipLevel, HeightAlignment);
|
||||
const UINT16 Depth = D3DX12AlignAtLeast<UINT16>(resourceDesc.Depth() >> MipLevel, DepthAlignment);
|
||||
|
||||
// Adjust for the current PlaneSlice. Most formats have only one plane.
|
||||
DXGI_FORMAT PlaneFormat;
|
||||
UINT32 MinPlanePitchWidth, PlaneWidth, PlaneHeight;
|
||||
D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetPlaneSubsampledSizeAndFormatForCopyableLayout(PlaneSlice, Format, (UINT)Width, Height, /*_Out_*/ PlaneFormat, /*_Out_*/ MinPlanePitchWidth, /* _Out_ */ PlaneWidth, /*_Out_*/ PlaneHeight);
|
||||
|
||||
D3D12_SUBRESOURCE_FOOTPRINT LocalPlacement;
|
||||
auto& Placement = pLayouts ? pLayouts[uSubRes].Footprint : LocalPlacement;
|
||||
Placement.Format = PlaneFormat;
|
||||
Placement.Width = PlaneWidth;
|
||||
Placement.Height = PlaneHeight;
|
||||
Placement.Depth = Depth;
|
||||
|
||||
// Calculate row pitch
|
||||
UINT MinPlaneRowPitch = 0;
|
||||
D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::CalculateMinimumRowMajorRowPitch(PlaneFormat, MinPlanePitchWidth, MinPlaneRowPitch);
|
||||
|
||||
// Formats with more than one plane choose a larger pitch alignment to ensure that each plane begins on the row
|
||||
// immediately following the previous plane while still adhering to subresource alignment restrictions.
|
||||
static_assert( D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT >= D3D12_TEXTURE_DATA_PITCH_ALIGNMENT
|
||||
&& ((D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT % D3D12_TEXTURE_DATA_PITCH_ALIGNMENT) == 0),
|
||||
"D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT must be >= and evenly divisible by D3D12_TEXTURE_DATA_PITCH_ALIGNMENT." );
|
||||
|
||||
Placement.RowPitch = D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::Planar(Format)
|
||||
? D3DX12Align< UINT >( MinPlaneRowPitch, D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT )
|
||||
: D3DX12Align< UINT >( MinPlaneRowPitch, D3D12_TEXTURE_DATA_PITCH_ALIGNMENT );
|
||||
|
||||
if (pRowSizeInBytes)
|
||||
{
|
||||
UINT PlaneRowSize = 0;
|
||||
D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::CalculateMinimumRowMajorRowPitch(PlaneFormat, PlaneWidth, PlaneRowSize);
|
||||
|
||||
pRowSizeInBytes[uSubRes] = PlaneRowSize;
|
||||
}
|
||||
|
||||
// Number of rows (accounting for block compression and additional planes)
|
||||
UINT NumRows = 0;
|
||||
if (D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::Planar(Format))
|
||||
{
|
||||
NumRows = PlaneHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
D3DX12_ASSERT(Height % HeightAlignment == 0);
|
||||
NumRows = Height / HeightAlignment;
|
||||
}
|
||||
|
||||
if (pNumRows)
|
||||
{
|
||||
pNumRows[uSubRes] = NumRows;
|
||||
}
|
||||
|
||||
// Offsetting
|
||||
if (pLayouts)
|
||||
{
|
||||
pLayouts[uSubRes].Offset = (bOverflow ? uint64_max : TotalBytes + BaseOffset);
|
||||
}
|
||||
|
||||
const UINT16 NumSlices = Depth;
|
||||
const UINT64 SubresourceSize = (NumRows * NumSlices - 1) * Placement.RowPitch + MinPlaneRowPitch;
|
||||
|
||||
// uint64 addition with overflow checking
|
||||
TotalBytes = TotalBytes + SubresourceSize;
|
||||
if(TotalBytes < SubresourceSize)
|
||||
{
|
||||
TotalBytes = uint64_max;
|
||||
}
|
||||
bResourceOverflow = bResourceOverflow || bOverflow;
|
||||
}
|
||||
|
||||
// Overflow error
|
||||
if (bResourceOverflow)
|
||||
{
|
||||
TotalBytes = uint64_max;
|
||||
}
|
||||
|
||||
|
||||
if (pLayouts)
|
||||
{
|
||||
memset( pLayouts + uSubRes, -1, sizeof( *pLayouts ) * (NumSubresources - uSubRes) );
|
||||
}
|
||||
if (pNumRows)
|
||||
{
|
||||
memset(pNumRows + uSubRes, -1, sizeof(*pNumRows) * (NumSubresources - uSubRes));
|
||||
}
|
||||
if (pRowSizeInBytes)
|
||||
{
|
||||
memset(pRowSizeInBytes + uSubRes, -1, sizeof(*pRowSizeInBytes) * (NumSubresources - uSubRes));
|
||||
}
|
||||
if (pTotalBytes)
|
||||
{
|
||||
*pTotalBytes = TotalBytes;
|
||||
}
|
||||
if(TotalBytes == uint64_max)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
inline D3D12_RESOURCE_DESC1 D3DX12ResourceDesc0ToDesc1(D3D12_RESOURCE_DESC const& desc0)
|
||||
{
|
||||
D3D12_RESOURCE_DESC1 desc1;
|
||||
desc1.Dimension = desc0.Dimension;
|
||||
desc1.Alignment = desc0.Alignment;
|
||||
desc1.Width = desc0.Width;
|
||||
desc1.Height = desc0.Height;
|
||||
desc1.DepthOrArraySize = desc0.DepthOrArraySize;
|
||||
desc1.MipLevels = desc0.MipLevels;
|
||||
desc1.Format = desc0.Format;
|
||||
desc1.SampleDesc.Count = desc0.SampleDesc.Count;
|
||||
desc1.SampleDesc.Quality = desc0.SampleDesc.Quality;
|
||||
desc1.Layout = desc0.Layout;
|
||||
desc1.Flags = desc0.Flags;
|
||||
desc1.SamplerFeedbackMipRegion.Width = 0;
|
||||
desc1.SamplerFeedbackMipRegion.Height = 0;
|
||||
desc1.SamplerFeedbackMipRegion.Depth = 0;
|
||||
return desc1;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
inline bool D3DX12GetCopyableFootprints(
|
||||
_In_ const D3D12_RESOURCE_DESC& pResourceDesc,
|
||||
_In_range_(0, D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
|
||||
_In_range_(0, D3D12_REQ_SUBRESOURCES - FirstSubresource) UINT NumSubresources,
|
||||
UINT64 BaseOffset,
|
||||
_Out_writes_opt_(NumSubresources) D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts,
|
||||
_Out_writes_opt_(NumSubresources) UINT* pNumRows,
|
||||
_Out_writes_opt_(NumSubresources) UINT64* pRowSizeInBytes,
|
||||
_Out_opt_ UINT64* pTotalBytes)
|
||||
{
|
||||
// From D3D12_RESOURCE_DESC to D3D12_RESOURCE_DESC1
|
||||
D3D12_RESOURCE_DESC1 desc = D3DX12ResourceDesc0ToDesc1(pResourceDesc);
|
||||
return D3DX12GetCopyableFootprints(
|
||||
*static_cast<CD3DX12_RESOURCE_DESC1*>(&desc),// From D3D12_RESOURCE_DESC1 to CD3DX12_RESOURCE_DESC1
|
||||
FirstSubresource,
|
||||
NumSubresources,
|
||||
BaseOffset,
|
||||
pLayouts,
|
||||
pNumRows,
|
||||
pRowSizeInBytes,
|
||||
pTotalBytes);
|
||||
}
|
||||
|
||||
#endif // D3D12_SDK_VERSION >= 606
|
1210
thirdparty/directx_headers/include/directx/d3dx12_root_signature.h
vendored
Normal file
1210
thirdparty/directx_headers/include/directx/d3dx12_root_signature.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
790
thirdparty/directx_headers/include/directx/d3dx12_state_object.h
vendored
Normal file
790
thirdparty/directx_headers/include/directx/d3dx12_state_object.h
vendored
Normal file
@@ -0,0 +1,790 @@
|
||||
//*********************************************************
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License (MIT).
|
||||
//
|
||||
//*********************************************************
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __cplusplus
|
||||
#error D3DX12 requires C++
|
||||
#endif
|
||||
|
||||
#include "d3d12.h"
|
||||
|
||||
//================================================================================================
|
||||
// D3DX12 State Object Creation Helpers
|
||||
//
|
||||
// Helper classes for creating new style state objects out of an arbitrary set of subobjects.
|
||||
// Uses STL
|
||||
//
|
||||
// Start by instantiating CD3DX12_STATE_OBJECT_DESC (see its public methods).
|
||||
// One of its methods is CreateSubobject(), which has a comment showing a couple of options for
|
||||
// defining subobjects using the helper classes for each subobject (CD3DX12_DXIL_LIBRARY_SUBOBJECT
|
||||
// etc.). The subobject helpers each have methods specific to the subobject for configuring its
|
||||
// contents.
|
||||
//
|
||||
//================================================================================================
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#ifndef D3DX12_USE_ATL
|
||||
#include <wrl/client.h>
|
||||
#define D3DX12_COM_PTR Microsoft::WRL::ComPtr
|
||||
#define D3DX12_COM_PTR_GET(x) x.Get()
|
||||
#define D3DX12_COM_PTR_ADDRESSOF(x) x.GetAddressOf()
|
||||
#else
|
||||
#include <atlbase.h>
|
||||
#define D3DX12_COM_PTR ATL::CComPtr
|
||||
#define D3DX12_COM_PTR_GET(x) x.p
|
||||
#define D3DX12_COM_PTR_ADDRESSOF(x) &x.p
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_STATE_OBJECT_DESC
|
||||
{
|
||||
public:
|
||||
CD3DX12_STATE_OBJECT_DESC() noexcept
|
||||
{
|
||||
Init(D3D12_STATE_OBJECT_TYPE_COLLECTION);
|
||||
}
|
||||
CD3DX12_STATE_OBJECT_DESC(D3D12_STATE_OBJECT_TYPE Type) noexcept
|
||||
{
|
||||
Init(Type);
|
||||
}
|
||||
void SetStateObjectType(D3D12_STATE_OBJECT_TYPE Type) noexcept { m_Desc.Type = Type; }
|
||||
operator const D3D12_STATE_OBJECT_DESC&()
|
||||
{
|
||||
// Do final preparation work
|
||||
m_RepointedAssociations.clear();
|
||||
m_SubobjectArray.clear();
|
||||
m_SubobjectArray.reserve(m_Desc.NumSubobjects);
|
||||
// Flatten subobjects into an array (each flattened subobject still has a
|
||||
// member that's a pointer to its desc that's not flattened)
|
||||
for (auto Iter = m_SubobjectList.begin();
|
||||
Iter != m_SubobjectList.end(); Iter++)
|
||||
{
|
||||
m_SubobjectArray.push_back(*Iter);
|
||||
// Store new location in array so we can redirect pointers contained in subobjects
|
||||
Iter->pSubobjectArrayLocation = &m_SubobjectArray.back();
|
||||
}
|
||||
// For subobjects with pointer fields, create a new copy of those subobject definitions
|
||||
// with fixed pointers
|
||||
for (UINT i = 0; i < m_Desc.NumSubobjects; i++)
|
||||
{
|
||||
if (m_SubobjectArray[i].Type == D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION)
|
||||
{
|
||||
auto pOriginalSubobjectAssociation =
|
||||
static_cast<const D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION*>(m_SubobjectArray[i].pDesc);
|
||||
D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION Repointed = *pOriginalSubobjectAssociation;
|
||||
auto pWrapper =
|
||||
static_cast<const SUBOBJECT_WRAPPER*>(pOriginalSubobjectAssociation->pSubobjectToAssociate);
|
||||
Repointed.pSubobjectToAssociate = pWrapper->pSubobjectArrayLocation;
|
||||
m_RepointedAssociations.push_back(Repointed);
|
||||
m_SubobjectArray[i].pDesc = &m_RepointedAssociations.back();
|
||||
}
|
||||
}
|
||||
// Below: using ugly way to get pointer in case .data() is not defined
|
||||
m_Desc.pSubobjects = m_Desc.NumSubobjects ? &m_SubobjectArray[0] : nullptr;
|
||||
return m_Desc;
|
||||
}
|
||||
operator const D3D12_STATE_OBJECT_DESC*()
|
||||
{
|
||||
// Cast calls the above final preparation work
|
||||
return &static_cast<const D3D12_STATE_OBJECT_DESC&>(*this);
|
||||
}
|
||||
|
||||
// CreateSubobject creates a sububject helper (e.g. CD3DX12_HIT_GROUP_SUBOBJECT)
|
||||
// whose lifetime is owned by this class.
|
||||
// e.g.
|
||||
//
|
||||
// CD3DX12_STATE_OBJECT_DESC Collection1(D3D12_STATE_OBJECT_TYPE_COLLECTION);
|
||||
// auto Lib0 = Collection1.CreateSubobject<CD3DX12_DXIL_LIBRARY_SUBOBJECT>();
|
||||
// Lib0->SetDXILLibrary(&pMyAppDxilLibs[0]);
|
||||
// Lib0->DefineExport(L"rayGenShader0"); // in practice these export listings might be
|
||||
// // data/engine driven
|
||||
// etc.
|
||||
//
|
||||
// Alternatively, users can instantiate sububject helpers explicitly, such as via local
|
||||
// variables instead, passing the state object desc that should point to it into the helper
|
||||
// constructor (or call mySubobjectHelper.AddToStateObject(Collection1)).
|
||||
// In this alternative scenario, the user must keep the subobject alive as long as the state
|
||||
// object it is associated with is alive, else its pointer references will be stale.
|
||||
// e.g.
|
||||
//
|
||||
// CD3DX12_STATE_OBJECT_DESC RaytracingState2(D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE);
|
||||
// CD3DX12_DXIL_LIBRARY_SUBOBJECT LibA(RaytracingState2);
|
||||
// LibA.SetDXILLibrary(&pMyAppDxilLibs[4]); // not manually specifying exports
|
||||
// // - meaning all exports in the libraries
|
||||
// // are exported
|
||||
// etc.
|
||||
|
||||
template<typename T>
|
||||
T* CreateSubobject()
|
||||
{
|
||||
T* pSubobject = new T(*this);
|
||||
m_OwnedSubobjectHelpers.emplace_back(pSubobject);
|
||||
return pSubobject;
|
||||
}
|
||||
|
||||
private:
|
||||
D3D12_STATE_SUBOBJECT* TrackSubobject(D3D12_STATE_SUBOBJECT_TYPE Type, void* pDesc)
|
||||
{
|
||||
SUBOBJECT_WRAPPER Subobject;
|
||||
Subobject.pSubobjectArrayLocation = nullptr;
|
||||
Subobject.Type = Type;
|
||||
Subobject.pDesc = pDesc;
|
||||
m_SubobjectList.push_back(Subobject);
|
||||
m_Desc.NumSubobjects++;
|
||||
return &m_SubobjectList.back();
|
||||
}
|
||||
void Init(D3D12_STATE_OBJECT_TYPE Type) noexcept
|
||||
{
|
||||
SetStateObjectType(Type);
|
||||
m_Desc.pSubobjects = nullptr;
|
||||
m_Desc.NumSubobjects = 0;
|
||||
m_SubobjectList.clear();
|
||||
m_SubobjectArray.clear();
|
||||
m_RepointedAssociations.clear();
|
||||
}
|
||||
typedef struct SUBOBJECT_WRAPPER : public D3D12_STATE_SUBOBJECT
|
||||
{
|
||||
D3D12_STATE_SUBOBJECT* pSubobjectArrayLocation; // new location when flattened into array
|
||||
// for repointing pointers in subobjects
|
||||
} SUBOBJECT_WRAPPER;
|
||||
D3D12_STATE_OBJECT_DESC m_Desc;
|
||||
std::list<SUBOBJECT_WRAPPER> m_SubobjectList; // Pointers to list nodes handed out so
|
||||
// these can be edited live
|
||||
std::vector<D3D12_STATE_SUBOBJECT> m_SubobjectArray; // Built at the end, copying list contents
|
||||
|
||||
std::list<D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION>
|
||||
m_RepointedAssociations; // subobject type that contains pointers to other subobjects,
|
||||
// repointed to flattened array
|
||||
|
||||
class StringContainer
|
||||
{
|
||||
public:
|
||||
LPCWSTR LocalCopy(LPCWSTR string, bool bSingleString = false)
|
||||
{
|
||||
if (string)
|
||||
{
|
||||
if (bSingleString)
|
||||
{
|
||||
m_Strings.clear();
|
||||
m_Strings.push_back(string);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Strings.push_back(string);
|
||||
}
|
||||
return m_Strings.back().c_str();
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
void clear() noexcept { m_Strings.clear(); }
|
||||
private:
|
||||
std::list<std::wstring> m_Strings;
|
||||
};
|
||||
|
||||
class SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
SUBOBJECT_HELPER_BASE() noexcept { Init(); }
|
||||
virtual ~SUBOBJECT_HELPER_BASE() = default;
|
||||
virtual D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept = 0;
|
||||
void AddToStateObject(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
m_pSubobject = ContainingStateObject.TrackSubobject(Type(), Data());
|
||||
}
|
||||
protected:
|
||||
virtual void* Data() noexcept = 0;
|
||||
void Init() noexcept { m_pSubobject = nullptr; }
|
||||
D3D12_STATE_SUBOBJECT* m_pSubobject;
|
||||
};
|
||||
|
||||
#if(__cplusplus >= 201103L)
|
||||
std::list<std::unique_ptr<const SUBOBJECT_HELPER_BASE>> m_OwnedSubobjectHelpers;
|
||||
#else
|
||||
class OWNED_HELPER
|
||||
{
|
||||
public:
|
||||
OWNED_HELPER(const SUBOBJECT_HELPER_BASE* pHelper) noexcept { m_pHelper = pHelper; }
|
||||
~OWNED_HELPER() { delete m_pHelper; }
|
||||
const SUBOBJECT_HELPER_BASE* m_pHelper;
|
||||
};
|
||||
|
||||
std::list<OWNED_HELPER> m_OwnedSubobjectHelpers;
|
||||
#endif
|
||||
|
||||
friend class CD3DX12_DXIL_LIBRARY_SUBOBJECT;
|
||||
friend class CD3DX12_EXISTING_COLLECTION_SUBOBJECT;
|
||||
friend class CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT;
|
||||
friend class CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION;
|
||||
friend class CD3DX12_HIT_GROUP_SUBOBJECT;
|
||||
friend class CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT;
|
||||
friend class CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT;
|
||||
friend class CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT;
|
||||
friend class CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT;
|
||||
friend class CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT;
|
||||
friend class CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT;
|
||||
friend class CD3DX12_NODE_MASK_SUBOBJECT;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_DXIL_LIBRARY_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_DXIL_LIBRARY_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_DXIL_LIBRARY_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetDXILLibrary(const D3D12_SHADER_BYTECODE* pCode) noexcept
|
||||
{
|
||||
static const D3D12_SHADER_BYTECODE Default = {};
|
||||
m_Desc.DXILLibrary = pCode ? *pCode : Default;
|
||||
}
|
||||
void DefineExport(
|
||||
LPCWSTR Name,
|
||||
LPCWSTR ExportToRename = nullptr,
|
||||
D3D12_EXPORT_FLAGS Flags = D3D12_EXPORT_FLAG_NONE)
|
||||
{
|
||||
D3D12_EXPORT_DESC Export;
|
||||
Export.Name = m_Strings.LocalCopy(Name);
|
||||
Export.ExportToRename = m_Strings.LocalCopy(ExportToRename);
|
||||
Export.Flags = Flags;
|
||||
m_Exports.push_back(Export);
|
||||
m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined
|
||||
m_Desc.NumExports = static_cast<UINT>(m_Exports.size());
|
||||
}
|
||||
template<size_t N>
|
||||
void DefineExports(LPCWSTR(&Exports)[N])
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
DefineExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
void DefineExports(const LPCWSTR* Exports, UINT N)
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
DefineExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_DXIL_LIBRARY_DESC&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
m_Strings.clear();
|
||||
m_Exports.clear();
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_DXIL_LIBRARY_DESC m_Desc;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer m_Strings;
|
||||
std::vector<D3D12_EXPORT_DESC> m_Exports;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_EXISTING_COLLECTION_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_EXISTING_COLLECTION_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_EXISTING_COLLECTION_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetExistingCollection(ID3D12StateObject*pExistingCollection) noexcept
|
||||
{
|
||||
m_Desc.pExistingCollection = pExistingCollection;
|
||||
m_CollectionRef = pExistingCollection;
|
||||
}
|
||||
void DefineExport(
|
||||
LPCWSTR Name,
|
||||
LPCWSTR ExportToRename = nullptr,
|
||||
D3D12_EXPORT_FLAGS Flags = D3D12_EXPORT_FLAG_NONE)
|
||||
{
|
||||
D3D12_EXPORT_DESC Export;
|
||||
Export.Name = m_Strings.LocalCopy(Name);
|
||||
Export.ExportToRename = m_Strings.LocalCopy(ExportToRename);
|
||||
Export.Flags = Flags;
|
||||
m_Exports.push_back(Export);
|
||||
m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined
|
||||
m_Desc.NumExports = static_cast<UINT>(m_Exports.size());
|
||||
}
|
||||
template<size_t N>
|
||||
void DefineExports(LPCWSTR(&Exports)[N])
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
DefineExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
void DefineExports(const LPCWSTR* Exports, UINT N)
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
DefineExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_EXISTING_COLLECTION_DESC&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
m_CollectionRef = nullptr;
|
||||
m_Strings.clear();
|
||||
m_Exports.clear();
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_EXISTING_COLLECTION_DESC m_Desc;
|
||||
D3DX12_COM_PTR<ID3D12StateObject> m_CollectionRef;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer m_Strings;
|
||||
std::vector<D3D12_EXPORT_DESC> m_Exports;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetSubobjectToAssociate(const D3D12_STATE_SUBOBJECT& SubobjectToAssociate) noexcept
|
||||
{
|
||||
m_Desc.pSubobjectToAssociate = &SubobjectToAssociate;
|
||||
}
|
||||
void AddExport(LPCWSTR Export)
|
||||
{
|
||||
m_Desc.NumExports++;
|
||||
m_Exports.push_back(m_Strings.LocalCopy(Export));
|
||||
m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined
|
||||
}
|
||||
template<size_t N>
|
||||
void AddExports(LPCWSTR (&Exports)[N])
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
AddExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
void AddExports(const LPCWSTR* Exports, UINT N)
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
AddExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
m_Strings.clear();
|
||||
m_Exports.clear();
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION m_Desc;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer m_Strings;
|
||||
std::vector<LPCWSTR> m_Exports;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetSubobjectNameToAssociate(LPCWSTR SubobjectToAssociate)
|
||||
{
|
||||
m_Desc.SubobjectToAssociate = m_SubobjectName.LocalCopy(SubobjectToAssociate, true);
|
||||
}
|
||||
void AddExport(LPCWSTR Export)
|
||||
{
|
||||
m_Desc.NumExports++;
|
||||
m_Exports.push_back(m_Strings.LocalCopy(Export));
|
||||
m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined
|
||||
}
|
||||
template<size_t N>
|
||||
void AddExports(LPCWSTR (&Exports)[N])
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
AddExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
void AddExports(const LPCWSTR* Exports, UINT N)
|
||||
{
|
||||
for (UINT i = 0; i < N; i++)
|
||||
{
|
||||
AddExport(Exports[i]);
|
||||
}
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
m_Strings.clear();
|
||||
m_SubobjectName.clear();
|
||||
m_Exports.clear();
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION m_Desc;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer m_Strings;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer m_SubobjectName;
|
||||
std::vector<LPCWSTR> m_Exports;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_HIT_GROUP_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_HIT_GROUP_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_HIT_GROUP_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetHitGroupExport(LPCWSTR exportName)
|
||||
{
|
||||
m_Desc.HitGroupExport = m_Strings[0].LocalCopy(exportName, true);
|
||||
}
|
||||
void SetHitGroupType(D3D12_HIT_GROUP_TYPE Type) noexcept { m_Desc.Type = Type; }
|
||||
void SetAnyHitShaderImport(LPCWSTR importName)
|
||||
{
|
||||
m_Desc.AnyHitShaderImport = m_Strings[1].LocalCopy(importName, true);
|
||||
}
|
||||
void SetClosestHitShaderImport(LPCWSTR importName)
|
||||
{
|
||||
m_Desc.ClosestHitShaderImport = m_Strings[2].LocalCopy(importName, true);
|
||||
}
|
||||
void SetIntersectionShaderImport(LPCWSTR importName)
|
||||
{
|
||||
m_Desc.IntersectionShaderImport = m_Strings[3].LocalCopy(importName, true);
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_HIT_GROUP_DESC&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
for (UINT i = 0; i < m_NumStrings; i++)
|
||||
{
|
||||
m_Strings[i].clear();
|
||||
}
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_HIT_GROUP_DESC m_Desc;
|
||||
static constexpr UINT m_NumStrings = 4;
|
||||
CD3DX12_STATE_OBJECT_DESC::StringContainer
|
||||
m_Strings[m_NumStrings]; // one string for every entrypoint name
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void Config(UINT MaxPayloadSizeInBytes, UINT MaxAttributeSizeInBytes) noexcept
|
||||
{
|
||||
m_Desc.MaxPayloadSizeInBytes = MaxPayloadSizeInBytes;
|
||||
m_Desc.MaxAttributeSizeInBytes = MaxAttributeSizeInBytes;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_RAYTRACING_SHADER_CONFIG&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_RAYTRACING_SHADER_CONFIG m_Desc;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void Config(UINT MaxTraceRecursionDepth) noexcept
|
||||
{
|
||||
m_Desc.MaxTraceRecursionDepth = MaxTraceRecursionDepth;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_RAYTRACING_PIPELINE_CONFIG&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_RAYTRACING_PIPELINE_CONFIG m_Desc;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void Config(UINT MaxTraceRecursionDepth, D3D12_RAYTRACING_PIPELINE_FLAGS Flags) noexcept
|
||||
{
|
||||
m_Desc.MaxTraceRecursionDepth = MaxTraceRecursionDepth;
|
||||
m_Desc.Flags = Flags;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_RAYTRACING_PIPELINE_CONFIG1&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_RAYTRACING_PIPELINE_CONFIG1 m_Desc;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetRootSignature(ID3D12RootSignature* pRootSig) noexcept
|
||||
{
|
||||
m_pRootSig = pRootSig;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator ID3D12RootSignature*() const noexcept { return D3DX12_COM_PTR_GET(m_pRootSig); }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_pRootSig = nullptr;
|
||||
}
|
||||
void* Data() noexcept override { return D3DX12_COM_PTR_ADDRESSOF(m_pRootSig); }
|
||||
D3DX12_COM_PTR<ID3D12RootSignature> m_pRootSig;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetRootSignature(ID3D12RootSignature* pRootSig) noexcept
|
||||
{
|
||||
m_pRootSig = pRootSig;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator ID3D12RootSignature*() const noexcept { return D3DX12_COM_PTR_GET(m_pRootSig); }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_pRootSig = nullptr;
|
||||
}
|
||||
void* Data() noexcept override { return D3DX12_COM_PTR_ADDRESSOF(m_pRootSig); }
|
||||
D3DX12_COM_PTR<ID3D12RootSignature> m_pRootSig;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetFlags(D3D12_STATE_OBJECT_FLAGS Flags) noexcept
|
||||
{
|
||||
m_Desc.Flags = Flags;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_STATE_OBJECT_CONFIG&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_STATE_OBJECT_CONFIG m_Desc;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class CD3DX12_NODE_MASK_SUBOBJECT
|
||||
: public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE
|
||||
{
|
||||
public:
|
||||
CD3DX12_NODE_MASK_SUBOBJECT() noexcept
|
||||
{
|
||||
Init();
|
||||
}
|
||||
CD3DX12_NODE_MASK_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject)
|
||||
{
|
||||
Init();
|
||||
AddToStateObject(ContainingStateObject);
|
||||
}
|
||||
void SetNodeMask(UINT NodeMask) noexcept
|
||||
{
|
||||
m_Desc.NodeMask = NodeMask;
|
||||
}
|
||||
D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override
|
||||
{
|
||||
return D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK;
|
||||
}
|
||||
operator const D3D12_STATE_SUBOBJECT&() const noexcept { return *m_pSubobject; }
|
||||
operator const D3D12_NODE_MASK&() const noexcept { return m_Desc; }
|
||||
private:
|
||||
void Init() noexcept
|
||||
{
|
||||
SUBOBJECT_HELPER_BASE::Init();
|
||||
m_Desc = {};
|
||||
}
|
||||
void* Data() noexcept override { return &m_Desc; }
|
||||
D3D12_NODE_MASK m_Desc;
|
||||
};
|
||||
|
||||
#undef D3DX12_COM_PTR
|
||||
#undef D3DX12_COM_PTR_GET
|
||||
#undef D3DX12_COM_PTR_ADDRESSOF
|
41
thirdparty/directx_headers/include/directx/dxcore.h
vendored
Normal file
41
thirdparty/directx_headers/include/directx/dxcore.h
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
/************************************************************
|
||||
* *
|
||||
* Copyright (c) Microsoft Corporation. *
|
||||
* Licensed under the MIT license. *
|
||||
* *
|
||||
************************************************************/
|
||||
|
||||
#ifndef _DXCOREEXTMODULE_H_
|
||||
#define _DXCOREEXTMODULE_H_
|
||||
|
||||
#include <winapifamily.h>
|
||||
#include "dxcore_interface.h"
|
||||
|
||||
#pragma region Application Family or OneCore Family
|
||||
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM)
|
||||
|
||||
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN10)
|
||||
|
||||
STDAPI
|
||||
DXCoreCreateAdapterFactory(
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void** ppvFactory
|
||||
);
|
||||
|
||||
template <class T>
|
||||
HRESULT
|
||||
DXCoreCreateAdapterFactory(
|
||||
_COM_Outptr_ T** ppvFactory
|
||||
)
|
||||
{
|
||||
return DXCoreCreateAdapterFactory(IID_PPV_ARGS(ppvFactory));
|
||||
}
|
||||
|
||||
#endif // (_WIN32_WINNT >= _WIN32_WINNT_WIN10)
|
||||
|
||||
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM) */
|
||||
#pragma endregion
|
||||
|
||||
#endif // _DXCOREEXTMODULE_H_
|
||||
|
||||
|
316
thirdparty/directx_headers/include/directx/dxcore_interface.h
vendored
Normal file
316
thirdparty/directx_headers/include/directx/dxcore_interface.h
vendored
Normal file
@@ -0,0 +1,316 @@
|
||||
//
|
||||
// DXCore Interface
|
||||
// Copyright (C) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
//
|
||||
|
||||
#ifndef __dxcore_interface_h__
|
||||
#define __dxcore_interface_h__
|
||||
|
||||
#ifndef COM_NO_WINDOWS_H
|
||||
#include "windows.h"
|
||||
#include "ole2.h"
|
||||
#endif /*COM_NO_WINDOWS_H*/
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
#define _FACDXCORE 0x880
|
||||
#define MAKE_DXCORE_HRESULT( code ) MAKE_HRESULT( 1, _FACDXCORE, code )
|
||||
|
||||
enum class DXCoreAdapterProperty : uint32_t
|
||||
{
|
||||
InstanceLuid = 0,
|
||||
DriverVersion = 1,
|
||||
DriverDescription = 2,
|
||||
HardwareID = 3, // Use HardwareIDParts instead, if available.
|
||||
KmdModelVersion = 4,
|
||||
ComputePreemptionGranularity = 5,
|
||||
GraphicsPreemptionGranularity = 6,
|
||||
DedicatedAdapterMemory = 7,
|
||||
DedicatedSystemMemory = 8,
|
||||
SharedSystemMemory = 9,
|
||||
AcgCompatible = 10,
|
||||
IsHardware = 11,
|
||||
IsIntegrated = 12,
|
||||
IsDetachable = 13,
|
||||
HardwareIDParts = 14
|
||||
};
|
||||
|
||||
enum class DXCoreAdapterState : uint32_t
|
||||
{
|
||||
IsDriverUpdateInProgress = 0,
|
||||
AdapterMemoryBudget = 1
|
||||
};
|
||||
|
||||
enum class DXCoreSegmentGroup : uint32_t
|
||||
{
|
||||
Local = 0,
|
||||
NonLocal = 1
|
||||
};
|
||||
|
||||
enum class DXCoreNotificationType : uint32_t
|
||||
{
|
||||
AdapterListStale = 0,
|
||||
AdapterNoLongerValid = 1,
|
||||
AdapterBudgetChange = 2,
|
||||
AdapterHardwareContentProtectionTeardown = 3
|
||||
};
|
||||
|
||||
enum class DXCoreAdapterPreference : uint32_t
|
||||
{
|
||||
Hardware = 0,
|
||||
MinimumPower = 1,
|
||||
HighPerformance = 2
|
||||
};
|
||||
|
||||
struct DXCoreHardwareID
|
||||
{
|
||||
uint32_t vendorID;
|
||||
uint32_t deviceID;
|
||||
uint32_t subSysID;
|
||||
uint32_t revision;
|
||||
};
|
||||
|
||||
struct DXCoreHardwareIDParts
|
||||
{
|
||||
uint32_t vendorID;
|
||||
uint32_t deviceID;
|
||||
uint32_t subSystemID;
|
||||
uint32_t subVendorID;
|
||||
uint32_t revisionID;
|
||||
};
|
||||
|
||||
struct DXCoreAdapterMemoryBudgetNodeSegmentGroup
|
||||
{
|
||||
uint32_t nodeIndex;
|
||||
DXCoreSegmentGroup segmentGroup;
|
||||
};
|
||||
|
||||
struct DXCoreAdapterMemoryBudget
|
||||
{
|
||||
uint64_t budget;
|
||||
uint64_t currentUsage;
|
||||
uint64_t availableForReservation;
|
||||
uint64_t currentReservation;
|
||||
};
|
||||
|
||||
typedef void (STDMETHODCALLTYPE *PFN_DXCORE_NOTIFICATION_CALLBACK)(
|
||||
DXCoreNotificationType notificationType,
|
||||
_In_ IUnknown *object,
|
||||
_In_opt_ void *context);
|
||||
|
||||
static_assert(sizeof(bool) == 1, "bool assumed as one byte");
|
||||
|
||||
DEFINE_GUID(IID_IDXCoreAdapterFactory, 0x78ee5945, 0xc36e, 0x4b13, 0xa6, 0x69, 0x00, 0x5d, 0xd1, 0x1c, 0x0f, 0x06);
|
||||
DEFINE_GUID(IID_IDXCoreAdapterList, 0x526c7776, 0x40e9, 0x459b, 0xb7, 0x11, 0xf3, 0x2a, 0xd7, 0x6d, 0xfc, 0x28);
|
||||
DEFINE_GUID(IID_IDXCoreAdapter, 0xf0db4c7f, 0xfe5a, 0x42a2, 0xbd, 0x62, 0xf2, 0xa6, 0xcf, 0x6f, 0xc8, 0x3e);
|
||||
DEFINE_GUID(DXCORE_ADAPTER_ATTRIBUTE_D3D11_GRAPHICS, 0x8c47866b, 0x7583, 0x450d, 0xf0, 0xf0, 0x6b, 0xad, 0xa8, 0x95, 0xaf, 0x4b);
|
||||
DEFINE_GUID(DXCORE_ADAPTER_ATTRIBUTE_D3D12_GRAPHICS, 0x0c9ece4d, 0x2f6e, 0x4f01, 0x8c, 0x96, 0xe8, 0x9e, 0x33, 0x1b, 0x47, 0xb1);
|
||||
DEFINE_GUID(DXCORE_ADAPTER_ATTRIBUTE_D3D12_CORE_COMPUTE, 0x248e2800, 0xa793, 0x4724, 0xab, 0xaa, 0x23, 0xa6, 0xde, 0x1b, 0xe0, 0x90);
|
||||
|
||||
/* interface IDXCoreAdapter */
|
||||
MIDL_INTERFACE("f0db4c7f-fe5a-42a2-bd62-f2a6cf6fc83e")
|
||||
IDXCoreAdapter : public IUnknown
|
||||
{
|
||||
public:
|
||||
virtual bool STDMETHODCALLTYPE IsValid() = 0;
|
||||
|
||||
virtual bool STDMETHODCALLTYPE IsAttributeSupported(
|
||||
REFGUID attributeGUID) = 0;
|
||||
|
||||
virtual bool STDMETHODCALLTYPE IsPropertySupported(
|
||||
DXCoreAdapterProperty property) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetProperty(
|
||||
DXCoreAdapterProperty property,
|
||||
size_t bufferSize,
|
||||
_Out_writes_bytes_(bufferSize) void *propertyData) = 0;
|
||||
|
||||
template <class T>
|
||||
HRESULT GetProperty(
|
||||
DXCoreAdapterProperty property,
|
||||
_Out_writes_bytes_(sizeof(T)) T *propertyData)
|
||||
{
|
||||
return GetProperty(property,
|
||||
sizeof(T),
|
||||
(void*)propertyData);
|
||||
}
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetPropertySize(
|
||||
DXCoreAdapterProperty property,
|
||||
_Out_ size_t *bufferSize) = 0;
|
||||
|
||||
virtual bool STDMETHODCALLTYPE IsQueryStateSupported(
|
||||
DXCoreAdapterState property) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE QueryState(
|
||||
DXCoreAdapterState state,
|
||||
size_t inputStateDetailsSize,
|
||||
_In_reads_bytes_opt_(inputStateDetailsSize) const void *inputStateDetails,
|
||||
size_t outputBufferSize,
|
||||
_Out_writes_bytes_(outputBufferSize) void *outputBuffer) = 0;
|
||||
|
||||
template <class T1, class T2>
|
||||
HRESULT QueryState(
|
||||
DXCoreAdapterState state,
|
||||
_In_reads_bytes_opt_(sizeof(T1)) const T1 *inputStateDetails,
|
||||
_Out_writes_bytes_(sizeof(T2)) T2 *outputBuffer)
|
||||
{
|
||||
return QueryState(state,
|
||||
sizeof(T1),
|
||||
(const void*)inputStateDetails,
|
||||
sizeof(T2),
|
||||
(void*)outputBuffer);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
HRESULT QueryState(
|
||||
DXCoreAdapterState state,
|
||||
_Out_writes_bytes_(sizeof(T)) T *outputBuffer)
|
||||
{
|
||||
return QueryState(state,
|
||||
0,
|
||||
nullptr,
|
||||
sizeof(T),
|
||||
(void*)outputBuffer);
|
||||
}
|
||||
|
||||
virtual bool STDMETHODCALLTYPE IsSetStateSupported(
|
||||
DXCoreAdapterState property) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE SetState(
|
||||
DXCoreAdapterState state,
|
||||
size_t inputStateDetailsSize,
|
||||
_In_reads_bytes_opt_(inputStateDetailsSize) const void *inputStateDetails,
|
||||
size_t inputDataSize,
|
||||
_In_reads_bytes_(inputDataSize) const void *inputData) = 0;
|
||||
|
||||
template <class T1, class T2>
|
||||
HRESULT SetState(
|
||||
DXCoreAdapterState state,
|
||||
const T1 *inputStateDetails,
|
||||
const T2 *inputData)
|
||||
{
|
||||
return SetState(state,
|
||||
sizeof(T1),
|
||||
(const void*)inputStateDetails,
|
||||
sizeof(T2),
|
||||
(const void*)inputData);
|
||||
}
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetFactory(
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void** ppvFactory
|
||||
) = 0;
|
||||
|
||||
template <class T>
|
||||
HRESULT GetFactory(
|
||||
_COM_Outptr_ T** ppvFactory
|
||||
)
|
||||
{
|
||||
return GetFactory(IID_PPV_ARGS(ppvFactory));
|
||||
}
|
||||
};
|
||||
|
||||
/* interface IDXCoreAdapterList */
|
||||
MIDL_INTERFACE("526c7776-40e9-459b-b711-f32ad76dfc28")
|
||||
IDXCoreAdapterList : public IUnknown
|
||||
{
|
||||
public:
|
||||
virtual HRESULT STDMETHODCALLTYPE GetAdapter(
|
||||
uint32_t index,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvAdapter) = 0;
|
||||
|
||||
template<class T>
|
||||
HRESULT STDMETHODCALLTYPE GetAdapter(
|
||||
uint32_t index,
|
||||
_COM_Outptr_ T **ppvAdapter)
|
||||
{
|
||||
return GetAdapter(index,
|
||||
IID_PPV_ARGS(ppvAdapter));
|
||||
}
|
||||
|
||||
virtual uint32_t STDMETHODCALLTYPE GetAdapterCount() = 0;
|
||||
|
||||
virtual bool STDMETHODCALLTYPE IsStale() = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetFactory(
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void** ppvFactory
|
||||
) = 0;
|
||||
|
||||
template <class T>
|
||||
HRESULT GetFactory(
|
||||
_COM_Outptr_ T** ppvFactory
|
||||
)
|
||||
{
|
||||
return GetFactory(IID_PPV_ARGS(ppvFactory));
|
||||
}
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE Sort(
|
||||
uint32_t numPreferences,
|
||||
_In_reads_(numPreferences) const DXCoreAdapterPreference* preferences) = 0;
|
||||
|
||||
virtual bool STDMETHODCALLTYPE IsAdapterPreferenceSupported(
|
||||
DXCoreAdapterPreference preference) = 0;
|
||||
};
|
||||
|
||||
/* interface IDXCoreAdapterFactory */
|
||||
MIDL_INTERFACE("78ee5945-c36e-4b13-a669-005dd11c0f06")
|
||||
IDXCoreAdapterFactory : public IUnknown
|
||||
{
|
||||
public:
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE CreateAdapterList(
|
||||
uint32_t numAttributes,
|
||||
_In_reads_(numAttributes) const GUID *filterAttributes,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvAdapterList) = 0;
|
||||
|
||||
template<class T>
|
||||
HRESULT STDMETHODCALLTYPE CreateAdapterList(
|
||||
uint32_t numAttributes,
|
||||
_In_reads_(numAttributes) const GUID *filterAttributes,
|
||||
_COM_Outptr_ T **ppvAdapterList)
|
||||
{
|
||||
return CreateAdapterList(numAttributes,
|
||||
filterAttributes,
|
||||
IID_PPV_ARGS(ppvAdapterList));
|
||||
}
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetAdapterByLuid(
|
||||
const LUID &adapterLUID,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvAdapter) = 0;
|
||||
|
||||
template<class T>
|
||||
HRESULT STDMETHODCALLTYPE GetAdapterByLuid(
|
||||
const LUID &adapterLUID,
|
||||
_COM_Outptr_ T **ppvAdapter)
|
||||
{
|
||||
return GetAdapterByLuid(adapterLUID,
|
||||
IID_PPV_ARGS(ppvAdapter));
|
||||
}
|
||||
|
||||
virtual bool STDMETHODCALLTYPE IsNotificationTypeSupported(
|
||||
DXCoreNotificationType notificationType) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE RegisterEventNotification(
|
||||
_In_ IUnknown *dxCoreObject,
|
||||
DXCoreNotificationType notificationType,
|
||||
_In_ PFN_DXCORE_NOTIFICATION_CALLBACK callbackFunction,
|
||||
_In_opt_ void *callbackContext,
|
||||
_Out_ uint32_t *eventCookie) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE UnregisterEventNotification(
|
||||
uint32_t eventCookie) = 0;
|
||||
};
|
||||
|
||||
#endif // __cplusplus
|
||||
|
||||
#endif // __dxcore_interface_h__
|
||||
|
||||
|
57
thirdparty/directx_headers/include/directx/dxgicommon.h
vendored
Normal file
57
thirdparty/directx_headers/include/directx/dxgicommon.h
vendored
Normal file
@@ -0,0 +1,57 @@
|
||||
//
|
||||
// Copyright (C) Microsoft Corporation.
|
||||
// Licensed under the MIT license
|
||||
//
|
||||
|
||||
#ifndef __dxgicommon_h__
|
||||
#define __dxgicommon_h__
|
||||
|
||||
|
||||
typedef struct DXGI_RATIONAL
|
||||
{
|
||||
UINT Numerator;
|
||||
UINT Denominator;
|
||||
} DXGI_RATIONAL;
|
||||
|
||||
// The following values are used with DXGI_SAMPLE_DESC::Quality:
|
||||
#define DXGI_STANDARD_MULTISAMPLE_QUALITY_PATTERN 0xffffffff
|
||||
#define DXGI_CENTER_MULTISAMPLE_QUALITY_PATTERN 0xfffffffe
|
||||
|
||||
typedef struct DXGI_SAMPLE_DESC
|
||||
{
|
||||
UINT Count;
|
||||
UINT Quality;
|
||||
} DXGI_SAMPLE_DESC;
|
||||
|
||||
typedef enum DXGI_COLOR_SPACE_TYPE
|
||||
{
|
||||
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 = 0,
|
||||
DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709 = 1,
|
||||
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709 = 2,
|
||||
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020 = 3,
|
||||
DXGI_COLOR_SPACE_RESERVED = 4,
|
||||
DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601 = 5,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601 = 6,
|
||||
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601 = 7,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709 = 8,
|
||||
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709 = 9,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020 = 10,
|
||||
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020 = 11,
|
||||
DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 = 12,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020 = 13,
|
||||
DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020 = 14,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_TOPLEFT_P2020 = 15,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_TOPLEFT_P2020 = 16,
|
||||
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020 = 17,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_GHLG_TOPLEFT_P2020 = 18,
|
||||
DXGI_COLOR_SPACE_YCBCR_FULL_GHLG_TOPLEFT_P2020 = 19,
|
||||
DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709 = 20,
|
||||
DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020 = 21,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P709 = 22,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P2020 = 23,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_TOPLEFT_P2020 = 24,
|
||||
DXGI_COLOR_SPACE_CUSTOM = 0xFFFFFFFF
|
||||
} DXGI_COLOR_SPACE_TYPE;
|
||||
|
||||
#endif // __dxgicommon_h__
|
||||
|
144
thirdparty/directx_headers/include/directx/dxgiformat.h
vendored
Normal file
144
thirdparty/directx_headers/include/directx/dxgiformat.h
vendored
Normal file
@@ -0,0 +1,144 @@
|
||||
//
|
||||
// Copyright (C) Microsoft Corporation.
|
||||
// Licensed under the MIT license
|
||||
//
|
||||
|
||||
#ifndef __dxgiformat_h__
|
||||
#define __dxgiformat_h__
|
||||
|
||||
#define DXGI_FORMAT_DEFINED 1
|
||||
|
||||
typedef enum DXGI_FORMAT
|
||||
{
|
||||
DXGI_FORMAT_UNKNOWN = 0,
|
||||
DXGI_FORMAT_R32G32B32A32_TYPELESS = 1,
|
||||
DXGI_FORMAT_R32G32B32A32_FLOAT = 2,
|
||||
DXGI_FORMAT_R32G32B32A32_UINT = 3,
|
||||
DXGI_FORMAT_R32G32B32A32_SINT = 4,
|
||||
DXGI_FORMAT_R32G32B32_TYPELESS = 5,
|
||||
DXGI_FORMAT_R32G32B32_FLOAT = 6,
|
||||
DXGI_FORMAT_R32G32B32_UINT = 7,
|
||||
DXGI_FORMAT_R32G32B32_SINT = 8,
|
||||
DXGI_FORMAT_R16G16B16A16_TYPELESS = 9,
|
||||
DXGI_FORMAT_R16G16B16A16_FLOAT = 10,
|
||||
DXGI_FORMAT_R16G16B16A16_UNORM = 11,
|
||||
DXGI_FORMAT_R16G16B16A16_UINT = 12,
|
||||
DXGI_FORMAT_R16G16B16A16_SNORM = 13,
|
||||
DXGI_FORMAT_R16G16B16A16_SINT = 14,
|
||||
DXGI_FORMAT_R32G32_TYPELESS = 15,
|
||||
DXGI_FORMAT_R32G32_FLOAT = 16,
|
||||
DXGI_FORMAT_R32G32_UINT = 17,
|
||||
DXGI_FORMAT_R32G32_SINT = 18,
|
||||
DXGI_FORMAT_R32G8X24_TYPELESS = 19,
|
||||
DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20,
|
||||
DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21,
|
||||
DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22,
|
||||
DXGI_FORMAT_R10G10B10A2_TYPELESS = 23,
|
||||
DXGI_FORMAT_R10G10B10A2_UNORM = 24,
|
||||
DXGI_FORMAT_R10G10B10A2_UINT = 25,
|
||||
DXGI_FORMAT_R11G11B10_FLOAT = 26,
|
||||
DXGI_FORMAT_R8G8B8A8_TYPELESS = 27,
|
||||
DXGI_FORMAT_R8G8B8A8_UNORM = 28,
|
||||
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29,
|
||||
DXGI_FORMAT_R8G8B8A8_UINT = 30,
|
||||
DXGI_FORMAT_R8G8B8A8_SNORM = 31,
|
||||
DXGI_FORMAT_R8G8B8A8_SINT = 32,
|
||||
DXGI_FORMAT_R16G16_TYPELESS = 33,
|
||||
DXGI_FORMAT_R16G16_FLOAT = 34,
|
||||
DXGI_FORMAT_R16G16_UNORM = 35,
|
||||
DXGI_FORMAT_R16G16_UINT = 36,
|
||||
DXGI_FORMAT_R16G16_SNORM = 37,
|
||||
DXGI_FORMAT_R16G16_SINT = 38,
|
||||
DXGI_FORMAT_R32_TYPELESS = 39,
|
||||
DXGI_FORMAT_D32_FLOAT = 40,
|
||||
DXGI_FORMAT_R32_FLOAT = 41,
|
||||
DXGI_FORMAT_R32_UINT = 42,
|
||||
DXGI_FORMAT_R32_SINT = 43,
|
||||
DXGI_FORMAT_R24G8_TYPELESS = 44,
|
||||
DXGI_FORMAT_D24_UNORM_S8_UINT = 45,
|
||||
DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46,
|
||||
DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47,
|
||||
DXGI_FORMAT_R8G8_TYPELESS = 48,
|
||||
DXGI_FORMAT_R8G8_UNORM = 49,
|
||||
DXGI_FORMAT_R8G8_UINT = 50,
|
||||
DXGI_FORMAT_R8G8_SNORM = 51,
|
||||
DXGI_FORMAT_R8G8_SINT = 52,
|
||||
DXGI_FORMAT_R16_TYPELESS = 53,
|
||||
DXGI_FORMAT_R16_FLOAT = 54,
|
||||
DXGI_FORMAT_D16_UNORM = 55,
|
||||
DXGI_FORMAT_R16_UNORM = 56,
|
||||
DXGI_FORMAT_R16_UINT = 57,
|
||||
DXGI_FORMAT_R16_SNORM = 58,
|
||||
DXGI_FORMAT_R16_SINT = 59,
|
||||
DXGI_FORMAT_R8_TYPELESS = 60,
|
||||
DXGI_FORMAT_R8_UNORM = 61,
|
||||
DXGI_FORMAT_R8_UINT = 62,
|
||||
DXGI_FORMAT_R8_SNORM = 63,
|
||||
DXGI_FORMAT_R8_SINT = 64,
|
||||
DXGI_FORMAT_A8_UNORM = 65,
|
||||
DXGI_FORMAT_R1_UNORM = 66,
|
||||
DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67,
|
||||
DXGI_FORMAT_R8G8_B8G8_UNORM = 68,
|
||||
DXGI_FORMAT_G8R8_G8B8_UNORM = 69,
|
||||
DXGI_FORMAT_BC1_TYPELESS = 70,
|
||||
DXGI_FORMAT_BC1_UNORM = 71,
|
||||
DXGI_FORMAT_BC1_UNORM_SRGB = 72,
|
||||
DXGI_FORMAT_BC2_TYPELESS = 73,
|
||||
DXGI_FORMAT_BC2_UNORM = 74,
|
||||
DXGI_FORMAT_BC2_UNORM_SRGB = 75,
|
||||
DXGI_FORMAT_BC3_TYPELESS = 76,
|
||||
DXGI_FORMAT_BC3_UNORM = 77,
|
||||
DXGI_FORMAT_BC3_UNORM_SRGB = 78,
|
||||
DXGI_FORMAT_BC4_TYPELESS = 79,
|
||||
DXGI_FORMAT_BC4_UNORM = 80,
|
||||
DXGI_FORMAT_BC4_SNORM = 81,
|
||||
DXGI_FORMAT_BC5_TYPELESS = 82,
|
||||
DXGI_FORMAT_BC5_UNORM = 83,
|
||||
DXGI_FORMAT_BC5_SNORM = 84,
|
||||
DXGI_FORMAT_B5G6R5_UNORM = 85,
|
||||
DXGI_FORMAT_B5G5R5A1_UNORM = 86,
|
||||
DXGI_FORMAT_B8G8R8A8_UNORM = 87,
|
||||
DXGI_FORMAT_B8G8R8X8_UNORM = 88,
|
||||
DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89,
|
||||
DXGI_FORMAT_B8G8R8A8_TYPELESS = 90,
|
||||
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91,
|
||||
DXGI_FORMAT_B8G8R8X8_TYPELESS = 92,
|
||||
DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93,
|
||||
DXGI_FORMAT_BC6H_TYPELESS = 94,
|
||||
DXGI_FORMAT_BC6H_UF16 = 95,
|
||||
DXGI_FORMAT_BC6H_SF16 = 96,
|
||||
DXGI_FORMAT_BC7_TYPELESS = 97,
|
||||
DXGI_FORMAT_BC7_UNORM = 98,
|
||||
DXGI_FORMAT_BC7_UNORM_SRGB = 99,
|
||||
DXGI_FORMAT_AYUV = 100,
|
||||
DXGI_FORMAT_Y410 = 101,
|
||||
DXGI_FORMAT_Y416 = 102,
|
||||
DXGI_FORMAT_NV12 = 103,
|
||||
DXGI_FORMAT_P010 = 104,
|
||||
DXGI_FORMAT_P016 = 105,
|
||||
DXGI_FORMAT_420_OPAQUE = 106,
|
||||
DXGI_FORMAT_YUY2 = 107,
|
||||
DXGI_FORMAT_Y210 = 108,
|
||||
DXGI_FORMAT_Y216 = 109,
|
||||
DXGI_FORMAT_NV11 = 110,
|
||||
DXGI_FORMAT_AI44 = 111,
|
||||
DXGI_FORMAT_IA44 = 112,
|
||||
DXGI_FORMAT_P8 = 113,
|
||||
DXGI_FORMAT_A8P8 = 114,
|
||||
DXGI_FORMAT_B4G4R4A4_UNORM = 115,
|
||||
|
||||
DXGI_FORMAT_P208 = 130,
|
||||
DXGI_FORMAT_V208 = 131,
|
||||
DXGI_FORMAT_V408 = 132,
|
||||
|
||||
|
||||
DXGI_FORMAT_SAMPLER_FEEDBACK_MIN_MIP_OPAQUE = 189,
|
||||
DXGI_FORMAT_SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE = 190,
|
||||
|
||||
DXGI_FORMAT_A4B4G4R4_UNORM = 191,
|
||||
|
||||
|
||||
DXGI_FORMAT_FORCE_UINT = 0xffffffff
|
||||
} DXGI_FORMAT;
|
||||
|
||||
#endif // __dxgiformat_h__
|
195
thirdparty/directx_headers/include/dxguids/dxguids.h
vendored
Normal file
195
thirdparty/directx_headers/include/dxguids/dxguids.h
vendored
Normal file
@@ -0,0 +1,195 @@
|
||||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT License.
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef __cplusplus
|
||||
#error "This header requires C++"
|
||||
#endif
|
||||
|
||||
constexpr inline bool ConstexprIsEqualGUID(REFGUID a, REFGUID b)
|
||||
{
|
||||
return a.Data1 == b.Data1 &&
|
||||
a.Data2 == b.Data2 &&
|
||||
a.Data3 == b.Data3 &&
|
||||
a.Data4[0] == b.Data4[0] &&
|
||||
a.Data4[1] == b.Data4[1] &&
|
||||
a.Data4[2] == b.Data4[2] &&
|
||||
a.Data4[3] == b.Data4[3] &&
|
||||
a.Data4[4] == b.Data4[4] &&
|
||||
a.Data4[5] == b.Data4[5] &&
|
||||
a.Data4[6] == b.Data4[6] &&
|
||||
a.Data4[7] == b.Data4[7];
|
||||
}
|
||||
|
||||
template <typename T> GUID uuidof() = delete;
|
||||
template <typename T> GUID uuidof(T*) { return uuidof<T>(); }
|
||||
template <typename T> GUID uuidof(T**) { return uuidof<T>(); }
|
||||
template <typename T> GUID uuidof(T&) { return uuidof<T>(); }
|
||||
|
||||
// Each COM interface (e.g. ID3D12Device) has a unique interface ID (IID) associated with it. With MSVC, the IID is defined
|
||||
// along with the interface declaration using compiler intrinsics (__declspec(uuid(...)); the IID can then be retrieved
|
||||
// using __uuidof. These intrinsics are not supported with all toolchains, so these helpers redefine IID values that can be
|
||||
// used with the various adapter COM helpers (ComPtr, IID_PPV_ARGS, etc.) for Linux. IIDs are stable and cannot change, but as
|
||||
// a precaution we statically assert the values are as expected when compiling for Windows.
|
||||
#if defined(_MSC_VER)
|
||||
#define _DXGUIDS_SUPPORT_STATIC_ASSERT_IID
|
||||
#elif defined(__CRT_UUID_DECL)
|
||||
/* match _mingw.h */
|
||||
#if __cpp_constexpr >= 200704l && __cpp_inline_variables >= 201606L
|
||||
#define _DXGUIDS_SUPPORT_STATIC_ASSERT_IID
|
||||
#endif /* __cpp_constexpr >= 200704l && __cpp_inline_variables >= 201606L */
|
||||
#endif /* _MSC_VER */
|
||||
|
||||
#ifdef _DXGUIDS_SUPPORT_STATIC_ASSERT_IID
|
||||
#define _WINADAPTER_ASSERT_IID(InterfaceName) \
|
||||
static_assert(ConstexprIsEqualGUID(uuidof<InterfaceName>(), __uuidof(InterfaceName)), "GUID definition mismatch: "#InterfaceName);
|
||||
#else
|
||||
#define _WINADAPTER_ASSERT_IID(InterfaceName)
|
||||
#endif
|
||||
|
||||
#ifdef __CRT_UUID_DECL
|
||||
#define WINADAPTER_IID(InterfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
template <> constexpr GUID uuidof<InterfaceName>() \
|
||||
{ \
|
||||
return { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }; \
|
||||
} \
|
||||
__CRT_UUID_DECL(InterfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
_WINADAPTER_ASSERT_IID(InterfaceName)
|
||||
#else
|
||||
#define WINADAPTER_IID(InterfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
template <> constexpr GUID uuidof<InterfaceName>() \
|
||||
{ \
|
||||
return { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }; \
|
||||
} \
|
||||
_WINADAPTER_ASSERT_IID(InterfaceName)
|
||||
#endif /* defined(_WIN32) && defined(__MINGW32__) */
|
||||
|
||||
// Direct3D
|
||||
#ifdef __d3d12_h__
|
||||
WINADAPTER_IID(ID3D12Object, 0xc4fec28f, 0x7966, 0x4e95, 0x9f, 0x94, 0xf4, 0x31, 0xcb, 0x56, 0xc3, 0xb8);
|
||||
WINADAPTER_IID(ID3D12DeviceChild, 0x905db94b, 0xa00c, 0x4140, 0x9d, 0xf5, 0x2b, 0x64, 0xca, 0x9e, 0xa3, 0x57);
|
||||
WINADAPTER_IID(ID3D12RootSignature, 0xc54a6b66, 0x72df, 0x4ee8, 0x8b, 0xe5, 0xa9, 0x46, 0xa1, 0x42, 0x92, 0x14);
|
||||
WINADAPTER_IID(ID3D12RootSignatureDeserializer, 0x34AB647B, 0x3CC8, 0x46AC, 0x84, 0x1B, 0xC0, 0x96, 0x56, 0x45, 0xC0, 0x46);
|
||||
WINADAPTER_IID(ID3D12VersionedRootSignatureDeserializer, 0x7F91CE67, 0x090C, 0x4BB7, 0xB7, 0x8E, 0xED, 0x8F, 0xF2, 0xE3, 0x1D, 0xA0);
|
||||
WINADAPTER_IID(ID3D12Pageable, 0x63ee58fb, 0x1268, 0x4835, 0x86, 0xda, 0xf0, 0x08, 0xce, 0x62, 0xf0, 0xd6);
|
||||
WINADAPTER_IID(ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90, 0xee, 0x98, 0x84, 0x26, 0x5e, 0x8d, 0xf3);
|
||||
WINADAPTER_IID(ID3D12Resource, 0x696442be, 0xa72e, 0x4059, 0xbc, 0x79, 0x5b, 0x5c, 0x98, 0x04, 0x0f, 0xad);
|
||||
WINADAPTER_IID(ID3D12CommandAllocator, 0x6102dee4, 0xaf59, 0x4b09, 0xb9, 0x99, 0xb4, 0x4d, 0x73, 0xf0, 0x9b, 0x24);
|
||||
WINADAPTER_IID(ID3D12Fence, 0x0a753dcf, 0xc4d8, 0x4b91, 0xad, 0xf6, 0xbe, 0x5a, 0x60, 0xd9, 0x5a, 0x76);
|
||||
WINADAPTER_IID(ID3D12Fence1, 0x433685fe, 0xe22b, 0x4ca0, 0xa8, 0xdb, 0xb5, 0xb4, 0xf4, 0xdd, 0x0e, 0x4a);
|
||||
WINADAPTER_IID(ID3D12PipelineState, 0x765a30f3, 0xf624, 0x4c6f, 0xa8, 0x28, 0xac, 0xe9, 0x48, 0x62, 0x24, 0x45);
|
||||
WINADAPTER_IID(ID3D12DescriptorHeap, 0x8efb471d, 0x616c, 0x4f49, 0x90, 0xf7, 0x12, 0x7b, 0xb7, 0x63, 0xfa, 0x51);
|
||||
WINADAPTER_IID(ID3D12QueryHeap, 0x0d9658ae, 0xed45, 0x469e, 0xa6, 0x1d, 0x97, 0x0e, 0xc5, 0x83, 0xca, 0xb4);
|
||||
WINADAPTER_IID(ID3D12CommandSignature, 0xc36a797c, 0xec80, 0x4f0a, 0x89, 0x85, 0xa7, 0xb2, 0x47, 0x50, 0x82, 0xd1);
|
||||
WINADAPTER_IID(ID3D12CommandList, 0x7116d91c, 0xe7e4, 0x47ce, 0xb8, 0xc6, 0xec, 0x81, 0x68, 0xf4, 0x37, 0xe5);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList, 0x5b160d0f, 0xac1b, 0x4185, 0x8b, 0xa8, 0xb3, 0xae, 0x42, 0xa5, 0xa4, 0x55);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList1, 0x553103fb, 0x1fe7, 0x4557, 0xbb, 0x38, 0x94, 0x6d, 0x7d, 0x0e, 0x7c, 0xa7);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList2, 0x38C3E585, 0xFF17, 0x412C, 0x91, 0x50, 0x4F, 0xC6, 0xF9, 0xD7, 0x2A, 0x28);
|
||||
WINADAPTER_IID(ID3D12CommandQueue, 0x0ec870a6, 0x5d7e, 0x4c22, 0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed);
|
||||
WINADAPTER_IID(ID3D12Device, 0x189819f1, 0x1db6, 0x4b57, 0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7);
|
||||
WINADAPTER_IID(ID3D12PipelineLibrary, 0xc64226a8, 0x9201, 0x46af, 0xb4, 0xcc, 0x53, 0xfb, 0x9f, 0xf7, 0x41, 0x4f);
|
||||
WINADAPTER_IID(ID3D12PipelineLibrary1, 0x80eabf42, 0x2568, 0x4e5e, 0xbd, 0x82, 0xc3, 0x7f, 0x86, 0x96, 0x1d, 0xc3);
|
||||
WINADAPTER_IID(ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88, 0x95, 0xc1, 0xf2, 0x33, 0x86, 0x86, 0x3e);
|
||||
WINADAPTER_IID(ID3D12Device2, 0x30baa41e, 0xb15b, 0x475c, 0xa0, 0xbb, 0x1a, 0xf5, 0xc5, 0xb6, 0x43, 0x28);
|
||||
WINADAPTER_IID(ID3D12Device3, 0x81dadc15, 0x2bad, 0x4392, 0x93, 0xc5, 0x10, 0x13, 0x45, 0xc4, 0xaa, 0x98);
|
||||
WINADAPTER_IID(ID3D12ProtectedSession, 0xA1533D18, 0x0AC1, 0x4084, 0x85, 0xB9, 0x89, 0xA9, 0x61, 0x16, 0x80, 0x6B);
|
||||
WINADAPTER_IID(ID3D12ProtectedResourceSession, 0x6CD696F4, 0xF289, 0x40CC, 0x80, 0x91, 0x5A, 0x6C, 0x0A, 0x09, 0x9C, 0x3D);
|
||||
WINADAPTER_IID(ID3D12Device4, 0xe865df17, 0xa9ee, 0x46f9, 0xa4, 0x63, 0x30, 0x98, 0x31, 0x5a, 0xa2, 0xe5);
|
||||
WINADAPTER_IID(ID3D12LifetimeOwner, 0xe667af9f, 0xcd56, 0x4f46, 0x83, 0xce, 0x03, 0x2e, 0x59, 0x5d, 0x70, 0xa8);
|
||||
WINADAPTER_IID(ID3D12SwapChainAssistant, 0xf1df64b6, 0x57fd, 0x49cd, 0x88, 0x07, 0xc0, 0xeb, 0x88, 0xb4, 0x5c, 0x8f);
|
||||
WINADAPTER_IID(ID3D12LifetimeTracker, 0x3fd03d36, 0x4eb1, 0x424a, 0xa5, 0x82, 0x49, 0x4e, 0xcb, 0x8b, 0xa8, 0x13);
|
||||
WINADAPTER_IID(ID3D12StateObject, 0x47016943, 0xfca8, 0x4594, 0x93, 0xea, 0xaf, 0x25, 0x8b, 0x55, 0x34, 0x6d);
|
||||
WINADAPTER_IID(ID3D12StateObjectProperties, 0xde5fa827, 0x9bf9, 0x4f26, 0x89, 0xff, 0xd7, 0xf5, 0x6f, 0xde, 0x38, 0x60);
|
||||
WINADAPTER_IID(ID3D12Device5, 0x8b4f173b, 0x2fea, 0x4b80, 0x8f, 0x58, 0x43, 0x07, 0x19, 0x1a, 0xb9, 0x5d);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedDataSettings, 0x82BC481C, 0x6B9B, 0x4030, 0xAE, 0xDB, 0x7E, 0xE3, 0xD1, 0xDF, 0x1E, 0x63);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedDataSettings1, 0xDBD5AE51, 0x3317, 0x4F0A, 0xAD, 0xF9, 0x1D, 0x7C, 0xED, 0xCA, 0xAE, 0x0B);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedDataSettings2, 0x61552388, 0x01ab, 0x4008, 0xa4, 0x36, 0x83, 0xdb, 0x18, 0x95, 0x66, 0xea);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedData, 0x98931D33, 0x5AE8, 0x4791, 0xAA, 0x3C, 0x1A, 0x73, 0xA2, 0x93, 0x4E, 0x71);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedData1, 0x9727A022, 0xCF1D, 0x4DDA, 0x9E, 0xBA, 0xEF, 0xFA, 0x65, 0x3F, 0xC5, 0x06);
|
||||
WINADAPTER_IID(ID3D12DeviceRemovedExtendedData2, 0x67FC5816, 0xE4CA, 0x4915, 0xBF, 0x18, 0x42, 0x54, 0x12, 0x72, 0xDA, 0x54);
|
||||
WINADAPTER_IID(ID3D12Device6, 0xc70b221b, 0x40e4, 0x4a17, 0x89, 0xaf, 0x02, 0x5a, 0x07, 0x27, 0xa6, 0xdc);
|
||||
WINADAPTER_IID(ID3D12ProtectedResourceSession1, 0xD6F12DD6, 0x76FB, 0x406E, 0x89, 0x61, 0x42, 0x96, 0xEE, 0xFC, 0x04, 0x09);
|
||||
WINADAPTER_IID(ID3D12Device7, 0x5c014b53, 0x68a1, 0x4b9b, 0x8b, 0xd1, 0xdd, 0x60, 0x46, 0xb9, 0x35, 0x8b);
|
||||
WINADAPTER_IID(ID3D12Device8, 0x9218E6BB, 0xF944, 0x4F7E, 0xA7, 0x5C, 0xB1, 0xB2, 0xC7, 0xB7, 0x01, 0xF3);
|
||||
WINADAPTER_IID(ID3D12Resource1, 0x9D5E227A, 0x4430, 0x4161, 0x88, 0xB3, 0x3E, 0xCA, 0x6B, 0xB1, 0x6E, 0x19);
|
||||
WINADAPTER_IID(ID3D12Resource2, 0xBE36EC3B, 0xEA85, 0x4AEB, 0xA4, 0x5A, 0xE9, 0xD7, 0x64, 0x04, 0xA4, 0x95);
|
||||
WINADAPTER_IID(ID3D12Heap1, 0x572F7389, 0x2168, 0x49E3, 0x96, 0x93, 0xD6, 0xDF, 0x58, 0x71, 0xBF, 0x6D);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList3, 0x6FDA83A7, 0xB84C, 0x4E38, 0x9A, 0xC8, 0xC7, 0xBD, 0x22, 0x01, 0x6B, 0x3D);
|
||||
WINADAPTER_IID(ID3D12MetaCommand, 0xDBB84C27, 0x36CE, 0x4FC9, 0xB8, 0x01, 0xF0, 0x48, 0xC4, 0x6A, 0xC5, 0x70);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList4, 0x8754318e, 0xd3a9, 0x4541, 0x98, 0xcf, 0x64, 0x5b, 0x50, 0xdc, 0x48, 0x74);
|
||||
WINADAPTER_IID(ID3D12ShaderCacheSession, 0x28e2495d, 0x0f64, 0x4ae4, 0xa6, 0xec, 0x12, 0x92, 0x55, 0xdc, 0x49, 0xa8);
|
||||
WINADAPTER_IID(ID3D12Device9, 0x4c80e962, 0xf032, 0x4f60, 0xbc, 0x9e, 0xeb, 0xc2, 0xcf, 0xa1, 0xd8, 0x3c);
|
||||
WINADAPTER_IID(ID3D12Device10, 0x517f8718, 0xaa66, 0x49f9, 0xb0, 0x2b, 0xa7, 0xab, 0x89, 0xc0, 0x60, 0x31);
|
||||
WINADAPTER_IID(ID3D12Device11, 0x5405c344, 0xd457, 0x444e, 0xb4, 0xdd, 0x23, 0x66, 0xe4, 0x5a, 0xee, 0x39);
|
||||
WINADAPTER_IID(ID3D12VirtualizationGuestDevice, 0xbc66d368, 0x7373, 0x4943, 0x87, 0x57, 0xfc, 0x87, 0xdc, 0x79, 0xe4, 0x76);
|
||||
WINADAPTER_IID(ID3D12Tools, 0x7071e1f0, 0xe84b, 0x4b33, 0x97, 0x4f, 0x12, 0xfa, 0x49, 0xde, 0x65, 0xc5);
|
||||
WINADAPTER_IID(ID3D12SDKConfiguration, 0xe9eb5314, 0x33aa, 0x42b2, 0xa7, 0x18, 0xd7, 0x7f, 0x58, 0xb1, 0xf1, 0xc7);
|
||||
WINADAPTER_IID(ID3D12SDKConfiguration1, 0x8aaf9303, 0xad25, 0x48b9, 0x9a, 0x57, 0xd9, 0xc3, 0x7e, 0x00, 0x9d, 0x9f);
|
||||
WINADAPTER_IID(ID3D12DeviceFactory, 0x61f307d3, 0xd34e, 0x4e7c, 0x83, 0x74, 0x3b, 0xa4, 0xde, 0x23, 0xcc, 0xcb);
|
||||
WINADAPTER_IID(ID3D12DeviceConfiguration, 0x78dbf87b, 0xf766, 0x422b, 0xa6, 0x1c, 0xc8, 0xc4, 0x46, 0xbd, 0xb9, 0xad);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList5, 0x55050859, 0x4024, 0x474c, 0x87, 0xf5, 0x64, 0x72, 0xea, 0xee, 0x44, 0xea);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList6, 0xc3827890, 0xe548, 0x4cfa, 0x96, 0xcf, 0x56, 0x89, 0xa9, 0x37, 0x0f, 0x80);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList7, 0xdd171223, 0x8b61, 0x4769, 0x90, 0xe3, 0x16, 0x0c, 0xcd, 0xe4, 0xe2, 0xc1);
|
||||
WINADAPTER_IID(ID3D12GraphicsCommandList8, 0xee936ef9, 0x599d, 0x4d28, 0x93, 0x8e, 0x23, 0xc4, 0xad, 0x05, 0xce, 0x51);
|
||||
#endif
|
||||
|
||||
// Direct3D Video
|
||||
#ifdef __d3d12video_h__
|
||||
WINADAPTER_IID(ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F);
|
||||
WINADAPTER_IID(ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4);
|
||||
WINADAPTER_IID(ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70);
|
||||
WINADAPTER_IID(ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38);
|
||||
WINADAPTER_IID(ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53);
|
||||
WINADAPTER_IID(ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09);
|
||||
WINADAPTER_IID(ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72);
|
||||
WINADAPTER_IID(ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67);
|
||||
WINADAPTER_IID(ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8);
|
||||
WINADAPTER_IID(ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05);
|
||||
WINADAPTER_IID(ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB);
|
||||
WINADAPTER_IID(ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23);
|
||||
WINADAPTER_IID(ID3D12VideoDecoder1,0x79A2E5FB,0xCCD2,0x469A,0x9F,0xDE,0x19,0x5D,0x10,0x95,0x1F,0x7E);
|
||||
WINADAPTER_IID(ID3D12VideoDecoderHeap1,0xDA1D98C5,0x539F,0x41B2,0xBF,0x6B,0x11,0x98,0xA0,0x3B,0x6D,0x26);
|
||||
WINADAPTER_IID(ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x8C,0x1B,0x1F,0xB0,0x1C);
|
||||
WINADAPTER_IID(ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4);
|
||||
WINADAPTER_IID(ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13);
|
||||
WINADAPTER_IID(ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29);
|
||||
WINADAPTER_IID(ID3D12VideoDecodeCommandList3,0x2aee8c37,0x9562,0x42da,0x8a,0xbf,0x61,0xef,0xeb,0x2e,0x45,0x13);
|
||||
WINADAPTER_IID(ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4);
|
||||
WINADAPTER_IID(ID3D12VideoProcessCommandList3,0x1a0a4ca4,0x9f08,0x40ce,0x95,0x58,0xb4,0x11,0xfd,0x26,0x66,0xff);
|
||||
WINADAPTER_IID(ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc);
|
||||
WINADAPTER_IID(ID3D12VideoEncoder,0x2E0D212D,0x8DF9,0x44A6,0xA7,0x70,0xBB,0x28,0x9B,0x18,0x27,0x37);
|
||||
WINADAPTER_IID(ID3D12VideoEncoderHeap,0x22B35D96,0x876A,0x44C0,0xB2,0x5E,0xFB,0x8C,0x9C,0x7F,0x1C,0x4A);
|
||||
WINADAPTER_IID(ID3D12VideoDevice3,0x4243ADB4,0x3A32,0x4666,0x97,0x3C,0x0C,0xCC,0x56,0x25,0xDC,0x44);
|
||||
WINADAPTER_IID(ID3D12VideoEncodeCommandList2,0x895491e2,0xe701,0x46a9,0x9a,0x1f,0x8d,0x34,0x80,0xed,0x86,0x7a);
|
||||
WINADAPTER_IID(ID3D12VideoEncodeCommandList3,0x7f027b22,0x1515,0x4e85,0xaa,0x0d,0x02,0x64,0x86,0x58,0x05,0x76);
|
||||
#endif
|
||||
|
||||
#ifdef __d3d12sdklayers_h__
|
||||
WINADAPTER_IID(ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9, 0x89, 0xf0, 0x27, 0x44, 0x82, 0x45, 0xe0);
|
||||
WINADAPTER_IID(ID3D12Debug1, 0xaffaa4ca, 0x63fe, 0x4d8e, 0xb8, 0xad, 0x15, 0x90, 0x00, 0xaf, 0x43, 0x04);
|
||||
WINADAPTER_IID(ID3D12Debug2, 0x93a665c4, 0xa3b2, 0x4e5d, 0xb6, 0x92, 0xa2, 0x6a, 0xe1, 0x4e, 0x33, 0x74);
|
||||
WINADAPTER_IID(ID3D12Debug3, 0x5cf4e58f, 0xf671, 0x4ff1, 0xa5, 0x42, 0x36, 0x86, 0xe3, 0xd1, 0x53, 0xd1);
|
||||
WINADAPTER_IID(ID3D12Debug4, 0x014b816e, 0x9ec5, 0x4a2f, 0xa8, 0x45, 0xff, 0xbe, 0x44, 0x1c, 0xe1, 0x3a);
|
||||
WINADAPTER_IID(ID3D12Debug5, 0x548d6b12, 0x09fa, 0x40e0, 0x90, 0x69, 0x5d, 0xcd, 0x58, 0x9a, 0x52, 0xc9);
|
||||
WINADAPTER_IID(ID3D12Debug6, 0x82a816d6, 0x5d01, 0x4157, 0x97, 0xd0, 0x49, 0x75, 0x46, 0x3f, 0xd1, 0xed);
|
||||
WINADAPTER_IID(ID3D12DebugDevice1, 0xa9b71770, 0xd099, 0x4a65, 0xa6, 0x98, 0x3d, 0xee, 0x10, 0x02, 0x0f, 0x88);
|
||||
WINADAPTER_IID(ID3D12DebugDevice, 0x3febd6dd, 0x4973, 0x4787, 0x81, 0x94, 0xe4, 0x5f, 0x9e, 0x28, 0x92, 0x3e);
|
||||
WINADAPTER_IID(ID3D12DebugDevice2, 0x60eccbc1, 0x378d, 0x4df1, 0x89, 0x4c, 0xf8, 0xac, 0x5c, 0xe4, 0xd7, 0xdd);
|
||||
WINADAPTER_IID(ID3D12DebugCommandQueue, 0x09e0bf36, 0x54ac, 0x484f, 0x88, 0x47, 0x4b, 0xae, 0xea, 0xb6, 0x05, 0x3a);
|
||||
WINADAPTER_IID(ID3D12DebugCommandQueue1, 0x16be35a2, 0xbfd6, 0x49f2, 0xbc, 0xae, 0xea, 0xae, 0x4a, 0xff, 0x86, 0x2d);
|
||||
WINADAPTER_IID(ID3D12DebugCommandList1, 0x102ca951, 0x311b, 0x4b01, 0xb1, 0x1f, 0xec, 0xb8, 0x3e, 0x06, 0x1b, 0x37);
|
||||
WINADAPTER_IID(ID3D12DebugCommandList, 0x09e0bf36, 0x54ac, 0x484f, 0x88, 0x47, 0x4b, 0xae, 0xea, 0xb6, 0x05, 0x3f);
|
||||
WINADAPTER_IID(ID3D12DebugCommandList2, 0xaeb575cf, 0x4e06, 0x48be, 0xba, 0x3b, 0xc4, 0x50, 0xfc, 0x96, 0x65, 0x2e);
|
||||
WINADAPTER_IID(ID3D12DebugCommandList3, 0x197d5e15, 0x4d37, 0x4d34, 0xaf, 0x78, 0x72, 0x4c, 0xd7, 0x0f, 0xdb, 0x1f);
|
||||
WINADAPTER_IID(ID3D12SharingContract, 0x0adf7d52, 0x929c, 0x4e61, 0xad, 0xdb, 0xff, 0xed, 0x30, 0xde, 0x66, 0xef);
|
||||
WINADAPTER_IID(ID3D12InfoQueue, 0x0742a90b, 0xc387, 0x483f, 0xb9, 0x46, 0x30, 0xa7, 0xe4, 0xe6, 0x14, 0x58);
|
||||
WINADAPTER_IID(ID3D12InfoQueue1, 0x2852dd88, 0xb484, 0x4c0c, 0xb6, 0xb1, 0x67, 0x16, 0x85, 0x00, 0xe6, 0x00);
|
||||
#endif
|
||||
|
||||
// DXCore
|
||||
#ifdef __dxcore_interface_h__
|
||||
WINADAPTER_IID(IDXCoreAdapterFactory, 0x78ee5945, 0xc36e, 0x4b13, 0xa6, 0x69, 0x00, 0x5d, 0xd1, 0x1c, 0x0f, 0x06);
|
||||
WINADAPTER_IID(IDXCoreAdapterList, 0x526c7776, 0x40e9, 0x459b, 0xb7, 0x11, 0xf3, 0x2a, 0xd7, 0x6d, 0xfc, 0x28);
|
||||
WINADAPTER_IID(IDXCoreAdapter, 0xf0db4c7f, 0xfe5a, 0x42a2, 0xbd, 0x62, 0xf2, 0xa6, 0xcf, 0x6f, 0xc8, 0x3e);
|
||||
#endif
|
Reference in New Issue
Block a user