initial commit, 4.5 stable
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
This commit is contained in:
156
thirdparty/embree/kernels/geometry/spherei_intersector.h
vendored
Normal file
156
thirdparty/embree/kernels/geometry/spherei_intersector.h
vendored
Normal file
@@ -0,0 +1,156 @@
|
||||
// Copyright 2009-2021 Intel Corporation
|
||||
// SPDX-License-Identifier: Apache-2.0
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "intersector_epilog.h"
|
||||
#include "pointi.h"
|
||||
#include "sphere_intersector.h"
|
||||
|
||||
namespace embree
|
||||
{
|
||||
namespace isa
|
||||
{
|
||||
template<int M, bool filter>
|
||||
struct SphereMiIntersector1
|
||||
{
|
||||
typedef PointMi<M> Primitive;
|
||||
typedef CurvePrecalculations1 Precalculations;
|
||||
|
||||
static __forceinline void intersect(const Precalculations& pre,
|
||||
RayHit& ray,
|
||||
RayQueryContext* context,
|
||||
const Primitive& sphere)
|
||||
{
|
||||
STAT3(normal.trav_prims, 1, 1, 1);
|
||||
const Points* geom = context->scene->get<Points>(sphere.geomID());
|
||||
Vec4vf<M> v0; sphere.gather(v0, geom);
|
||||
const vbool<M> valid = sphere.valid();
|
||||
SphereIntersector1<M>::intersect(
|
||||
valid, ray, context, geom, pre, v0, Intersect1EpilogM<M, filter>(ray, context, sphere.geomID(), sphere.primID()));
|
||||
}
|
||||
|
||||
static __forceinline bool occluded(const Precalculations& pre,
|
||||
Ray& ray,
|
||||
RayQueryContext* context,
|
||||
const Primitive& sphere)
|
||||
{
|
||||
STAT3(shadow.trav_prims, 1, 1, 1);
|
||||
const Points* geom = context->scene->get<Points>(sphere.geomID());
|
||||
Vec4vf<M> v0; sphere.gather(v0, geom);
|
||||
const vbool<M> valid = sphere.valid();
|
||||
return SphereIntersector1<M>::intersect(
|
||||
valid, ray, context, geom, pre, v0, Occluded1EpilogM<M, filter>(ray, context, sphere.geomID(), sphere.primID()));
|
||||
}
|
||||
|
||||
static __forceinline bool pointQuery(PointQuery* query,
|
||||
PointQueryContext* context,
|
||||
const Primitive& sphere)
|
||||
{
|
||||
return PrimitivePointQuery1<Primitive>::pointQuery(query, context, sphere);
|
||||
}
|
||||
};
|
||||
|
||||
template<int M, bool filter>
|
||||
struct SphereMiMBIntersector1
|
||||
{
|
||||
typedef PointMi<M> Primitive;
|
||||
typedef CurvePrecalculations1 Precalculations;
|
||||
|
||||
static __forceinline void intersect(const Precalculations& pre,
|
||||
RayHit& ray,
|
||||
RayQueryContext* context,
|
||||
const Primitive& sphere)
|
||||
{
|
||||
STAT3(normal.trav_prims, 1, 1, 1);
|
||||
const Points* geom = context->scene->get<Points>(sphere.geomID());
|
||||
Vec4vf<M> v0; sphere.gather(v0, geom, ray.time());
|
||||
const vbool<M> valid = sphere.valid();
|
||||
SphereIntersector1<M>::intersect(
|
||||
valid, ray, context, geom, pre, v0, Intersect1EpilogM<M, filter>(ray, context, sphere.geomID(), sphere.primID()));
|
||||
}
|
||||
|
||||
static __forceinline bool occluded(const Precalculations& pre,
|
||||
Ray& ray,
|
||||
RayQueryContext* context,
|
||||
const Primitive& sphere)
|
||||
{
|
||||
STAT3(shadow.trav_prims, 1, 1, 1);
|
||||
const Points* geom = context->scene->get<Points>(sphere.geomID());
|
||||
Vec4vf<M> v0; sphere.gather(v0, geom, ray.time());
|
||||
const vbool<M> valid = sphere.valid();
|
||||
return SphereIntersector1<M>::intersect(
|
||||
valid, ray, context, geom, pre, v0, Occluded1EpilogM<M, filter>(ray, context, sphere.geomID(), sphere.primID()));
|
||||
}
|
||||
|
||||
static __forceinline bool pointQuery(PointQuery* query,
|
||||
PointQueryContext* context,
|
||||
const Primitive& sphere)
|
||||
{
|
||||
return PrimitivePointQuery1<Primitive>::pointQuery(query, context, sphere);
|
||||
}
|
||||
};
|
||||
|
||||
template<int M, int K, bool filter>
|
||||
struct SphereMiIntersectorK
|
||||
{
|
||||
typedef PointMi<M> Primitive;
|
||||
typedef CurvePrecalculationsK<K> Precalculations;
|
||||
|
||||
static __forceinline void intersect(
|
||||
const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& sphere)
|
||||
{
|
||||
STAT3(normal.trav_prims, 1, 1, 1);
|
||||
const Points* geom = context->scene->get<Points>(sphere.geomID());
|
||||
Vec4vf<M> v0; sphere.gather(v0, geom);
|
||||
const vbool<M> valid = sphere.valid();
|
||||
SphereIntersectorK<M, K>::intersect(
|
||||
valid, ray, k, context, geom, pre, v0,
|
||||
Intersect1KEpilogM<M, K, filter>(ray, k, context, sphere.geomID(), sphere.primID()));
|
||||
}
|
||||
|
||||
static __forceinline bool occluded(
|
||||
const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& sphere)
|
||||
{
|
||||
STAT3(shadow.trav_prims, 1, 1, 1);
|
||||
const Points* geom = context->scene->get<Points>(sphere.geomID());
|
||||
Vec4vf<M> v0; sphere.gather(v0, geom);
|
||||
const vbool<M> valid = sphere.valid();
|
||||
return SphereIntersectorK<M, K>::intersect(
|
||||
valid, ray, k, context, geom, pre, v0,
|
||||
Occluded1KEpilogM<M, K, filter>(ray, k, context, sphere.geomID(), sphere.primID()));
|
||||
}
|
||||
};
|
||||
|
||||
template<int M, int K, bool filter>
|
||||
struct SphereMiMBIntersectorK
|
||||
{
|
||||
typedef PointMi<M> Primitive;
|
||||
typedef CurvePrecalculationsK<K> Precalculations;
|
||||
|
||||
static __forceinline void intersect(
|
||||
const Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& sphere)
|
||||
{
|
||||
STAT3(normal.trav_prims, 1, 1, 1);
|
||||
const Points* geom = context->scene->get<Points>(sphere.geomID());
|
||||
Vec4vf<M> v0; sphere.gather(v0, geom, ray.time()[k]);
|
||||
const vbool<M> valid = sphere.valid();
|
||||
SphereIntersectorK<M, K>::intersect(
|
||||
valid, ray, k, context, geom, pre, v0,
|
||||
Intersect1KEpilogM<M, K, filter>(ray, k, context, sphere.geomID(), sphere.primID()));
|
||||
}
|
||||
|
||||
static __forceinline bool occluded(
|
||||
const Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& sphere)
|
||||
{
|
||||
STAT3(shadow.trav_prims, 1, 1, 1);
|
||||
const Points* geom = context->scene->get<Points>(sphere.geomID());
|
||||
Vec4vf<M> v0; sphere.gather(v0, geom, ray.time()[k]);
|
||||
const vbool<M> valid = sphere.valid();
|
||||
return SphereIntersectorK<M, K>::intersect(
|
||||
valid, ray, k, context, geom, pre, v0,
|
||||
Occluded1KEpilogM<M, K, filter>(ray, k, context, sphere.geomID(), sphere.primID()));
|
||||
}
|
||||
};
|
||||
} // namespace isa
|
||||
} // namespace embree
|
Reference in New Issue
Block a user