initial commit, 4.5 stable
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
This commit is contained in:
188
thirdparty/jolt_physics/Jolt/Physics/Constraints/GearConstraint.cpp
vendored
Normal file
188
thirdparty/jolt_physics/Jolt/Physics/Constraints/GearConstraint.cpp
vendored
Normal file
@@ -0,0 +1,188 @@
|
||||
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
|
||||
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#include <Jolt/Jolt.h>
|
||||
|
||||
#include <Jolt/Physics/Constraints/GearConstraint.h>
|
||||
#include <Jolt/Physics/Constraints/HingeConstraint.h>
|
||||
#include <Jolt/Physics/Body/Body.h>
|
||||
#include <Jolt/ObjectStream/TypeDeclarations.h>
|
||||
#include <Jolt/Core/StreamIn.h>
|
||||
#include <Jolt/Core/StreamOut.h>
|
||||
#ifdef JPH_DEBUG_RENDERER
|
||||
#include <Jolt/Renderer/DebugRenderer.h>
|
||||
#endif // JPH_DEBUG_RENDERER
|
||||
|
||||
JPH_NAMESPACE_BEGIN
|
||||
|
||||
JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(GearConstraintSettings)
|
||||
{
|
||||
JPH_ADD_BASE_CLASS(GearConstraintSettings, TwoBodyConstraintSettings)
|
||||
|
||||
JPH_ADD_ENUM_ATTRIBUTE(GearConstraintSettings, mSpace)
|
||||
JPH_ADD_ATTRIBUTE(GearConstraintSettings, mHingeAxis1)
|
||||
JPH_ADD_ATTRIBUTE(GearConstraintSettings, mHingeAxis2)
|
||||
JPH_ADD_ATTRIBUTE(GearConstraintSettings, mRatio)
|
||||
}
|
||||
|
||||
void GearConstraintSettings::SaveBinaryState(StreamOut &inStream) const
|
||||
{
|
||||
ConstraintSettings::SaveBinaryState(inStream);
|
||||
|
||||
inStream.Write(mSpace);
|
||||
inStream.Write(mHingeAxis1);
|
||||
inStream.Write(mHingeAxis2);
|
||||
inStream.Write(mRatio);
|
||||
}
|
||||
|
||||
void GearConstraintSettings::RestoreBinaryState(StreamIn &inStream)
|
||||
{
|
||||
ConstraintSettings::RestoreBinaryState(inStream);
|
||||
|
||||
inStream.Read(mSpace);
|
||||
inStream.Read(mHingeAxis1);
|
||||
inStream.Read(mHingeAxis2);
|
||||
inStream.Read(mRatio);
|
||||
}
|
||||
|
||||
TwoBodyConstraint *GearConstraintSettings::Create(Body &inBody1, Body &inBody2) const
|
||||
{
|
||||
return new GearConstraint(inBody1, inBody2, *this);
|
||||
}
|
||||
|
||||
GearConstraint::GearConstraint(Body &inBody1, Body &inBody2, const GearConstraintSettings &inSettings) :
|
||||
TwoBodyConstraint(inBody1, inBody2, inSettings),
|
||||
mLocalSpaceHingeAxis1(inSettings.mHingeAxis1),
|
||||
mLocalSpaceHingeAxis2(inSettings.mHingeAxis2),
|
||||
mRatio(inSettings.mRatio)
|
||||
{
|
||||
if (inSettings.mSpace == EConstraintSpace::WorldSpace)
|
||||
{
|
||||
// If all properties were specified in world space, take them to local space now
|
||||
mLocalSpaceHingeAxis1 = inBody1.GetInverseCenterOfMassTransform().Multiply3x3(mLocalSpaceHingeAxis1).Normalized();
|
||||
mLocalSpaceHingeAxis2 = inBody2.GetInverseCenterOfMassTransform().Multiply3x3(mLocalSpaceHingeAxis2).Normalized();
|
||||
}
|
||||
}
|
||||
|
||||
void GearConstraint::CalculateConstraintProperties(Mat44Arg inRotation1, Mat44Arg inRotation2)
|
||||
{
|
||||
// Calculate world space normals
|
||||
mWorldSpaceHingeAxis1 = inRotation1 * mLocalSpaceHingeAxis1;
|
||||
mWorldSpaceHingeAxis2 = inRotation2 * mLocalSpaceHingeAxis2;
|
||||
|
||||
mGearConstraintPart.CalculateConstraintProperties(*mBody1, mWorldSpaceHingeAxis1, *mBody2, mWorldSpaceHingeAxis2, mRatio);
|
||||
}
|
||||
|
||||
void GearConstraint::SetupVelocityConstraint(float inDeltaTime)
|
||||
{
|
||||
// Calculate constraint properties that are constant while bodies don't move
|
||||
Mat44 rotation1 = Mat44::sRotation(mBody1->GetRotation());
|
||||
Mat44 rotation2 = Mat44::sRotation(mBody2->GetRotation());
|
||||
CalculateConstraintProperties(rotation1, rotation2);
|
||||
}
|
||||
|
||||
void GearConstraint::ResetWarmStart()
|
||||
{
|
||||
mGearConstraintPart.Deactivate();
|
||||
}
|
||||
|
||||
void GearConstraint::WarmStartVelocityConstraint(float inWarmStartImpulseRatio)
|
||||
{
|
||||
// Warm starting: Apply previous frame impulse
|
||||
mGearConstraintPart.WarmStart(*mBody1, *mBody2, inWarmStartImpulseRatio);
|
||||
}
|
||||
|
||||
bool GearConstraint::SolveVelocityConstraint(float inDeltaTime)
|
||||
{
|
||||
return mGearConstraintPart.SolveVelocityConstraint(*mBody1, mWorldSpaceHingeAxis1, *mBody2, mWorldSpaceHingeAxis2, mRatio);
|
||||
}
|
||||
|
||||
bool GearConstraint::SolvePositionConstraint(float inDeltaTime, float inBaumgarte)
|
||||
{
|
||||
if (mGear1Constraint == nullptr || mGear2Constraint == nullptr)
|
||||
return false;
|
||||
|
||||
float gear1rot;
|
||||
if (mGear1Constraint->GetSubType() == EConstraintSubType::Hinge)
|
||||
{
|
||||
gear1rot = StaticCast<HingeConstraint>(mGear1Constraint)->GetCurrentAngle();
|
||||
}
|
||||
else
|
||||
{
|
||||
JPH_ASSERT(false, "Unsupported");
|
||||
return false;
|
||||
}
|
||||
|
||||
float gear2rot;
|
||||
if (mGear2Constraint->GetSubType() == EConstraintSubType::Hinge)
|
||||
{
|
||||
gear2rot = StaticCast<HingeConstraint>(mGear2Constraint)->GetCurrentAngle();
|
||||
}
|
||||
else
|
||||
{
|
||||
JPH_ASSERT(false, "Unsupported");
|
||||
return false;
|
||||
}
|
||||
|
||||
float error = CenterAngleAroundZero(fmod(gear1rot + mRatio * gear2rot, 2.0f * JPH_PI));
|
||||
if (error == 0.0f)
|
||||
return false;
|
||||
|
||||
Mat44 rotation1 = Mat44::sRotation(mBody1->GetRotation());
|
||||
Mat44 rotation2 = Mat44::sRotation(mBody2->GetRotation());
|
||||
CalculateConstraintProperties(rotation1, rotation2);
|
||||
return mGearConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, error, inBaumgarte);
|
||||
}
|
||||
|
||||
#ifdef JPH_DEBUG_RENDERER
|
||||
void GearConstraint::DrawConstraint(DebugRenderer *inRenderer) const
|
||||
{
|
||||
RMat44 transform1 = mBody1->GetCenterOfMassTransform();
|
||||
RMat44 transform2 = mBody2->GetCenterOfMassTransform();
|
||||
|
||||
// Draw constraint axis
|
||||
inRenderer->DrawArrow(transform1.GetTranslation(), transform1 * mLocalSpaceHingeAxis1, Color::sGreen, 0.01f);
|
||||
inRenderer->DrawArrow(transform2.GetTranslation(), transform2 * mLocalSpaceHingeAxis2, Color::sBlue, 0.01f);
|
||||
}
|
||||
|
||||
#endif // JPH_DEBUG_RENDERER
|
||||
|
||||
void GearConstraint::SaveState(StateRecorder &inStream) const
|
||||
{
|
||||
TwoBodyConstraint::SaveState(inStream);
|
||||
|
||||
mGearConstraintPart.SaveState(inStream);
|
||||
}
|
||||
|
||||
void GearConstraint::RestoreState(StateRecorder &inStream)
|
||||
{
|
||||
TwoBodyConstraint::RestoreState(inStream);
|
||||
|
||||
mGearConstraintPart.RestoreState(inStream);
|
||||
}
|
||||
|
||||
Ref<ConstraintSettings> GearConstraint::GetConstraintSettings() const
|
||||
{
|
||||
GearConstraintSettings *settings = new GearConstraintSettings;
|
||||
ToConstraintSettings(*settings);
|
||||
settings->mSpace = EConstraintSpace::LocalToBodyCOM;
|
||||
settings->mHingeAxis1 = mLocalSpaceHingeAxis1;
|
||||
settings->mHingeAxis2 = mLocalSpaceHingeAxis2;
|
||||
settings->mRatio = mRatio;
|
||||
return settings;
|
||||
}
|
||||
|
||||
Mat44 GearConstraint::GetConstraintToBody1Matrix() const
|
||||
{
|
||||
Vec3 perp = mLocalSpaceHingeAxis1.GetNormalizedPerpendicular();
|
||||
return Mat44(Vec4(mLocalSpaceHingeAxis1, 0), Vec4(perp, 0), Vec4(mLocalSpaceHingeAxis1.Cross(perp), 0), Vec4(0, 0, 0, 1));
|
||||
}
|
||||
|
||||
Mat44 GearConstraint::GetConstraintToBody2Matrix() const
|
||||
{
|
||||
Vec3 perp = mLocalSpaceHingeAxis2.GetNormalizedPerpendicular();
|
||||
return Mat44(Vec4(mLocalSpaceHingeAxis2, 0), Vec4(perp, 0), Vec4(mLocalSpaceHingeAxis2.Cross(perp), 0), Vec4(0, 0, 0, 1));
|
||||
}
|
||||
|
||||
JPH_NAMESPACE_END
|
Reference in New Issue
Block a user