initial commit, 4.5 stable
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This commit is contained in:
434
thirdparty/sdl/core/windows/SDL_immdevice.c
vendored
Normal file
434
thirdparty/sdl/core/windows/SDL_immdevice.c
vendored
Normal file
@@ -0,0 +1,434 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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||||
#include "SDL_internal.h"
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#if defined(SDL_PLATFORM_WINDOWS) && defined(HAVE_MMDEVICEAPI_H)
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#include "SDL_windows.h"
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#include "SDL_immdevice.h"
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#include "../../audio/SDL_sysaudio.h"
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#include <objbase.h> // For CLSIDFromString
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||||
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||||
typedef struct SDL_IMMDevice_HandleData
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||||
{
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||||
LPWSTR immdevice_id;
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GUID directsound_guid;
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||||
} SDL_IMMDevice_HandleData;
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||||
|
||||
static const ERole SDL_IMMDevice_role = eConsole; // !!! FIXME: should this be eMultimedia? Should be a hint?
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|
||||
// This is global to the WASAPI target, to handle hotplug and default device lookup.
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||||
static IMMDeviceEnumerator *enumerator = NULL;
|
||||
static SDL_IMMDevice_callbacks immcallbacks;
|
||||
|
||||
// PropVariantInit() is an inline function/macro in PropIdl.h that calls the C runtime's memset() directly. Use ours instead, to avoid dependency.
|
||||
#ifdef PropVariantInit
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||||
#undef PropVariantInit
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||||
#endif
|
||||
#define PropVariantInit(p) SDL_zerop(p)
|
||||
|
||||
// Some GUIDs we need to know without linking to libraries that aren't available before Vista.
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||||
/* *INDENT-OFF* */ // clang-format off
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||||
static const CLSID SDL_CLSID_MMDeviceEnumerator = { 0xbcde0395, 0xe52f, 0x467c,{ 0x8e, 0x3d, 0xc4, 0x57, 0x92, 0x91, 0x69, 0x2e } };
|
||||
static const IID SDL_IID_IMMDeviceEnumerator = { 0xa95664d2, 0x9614, 0x4f35,{ 0xa7, 0x46, 0xde, 0x8d, 0xb6, 0x36, 0x17, 0xe6 } };
|
||||
static const IID SDL_IID_IMMNotificationClient = { 0x7991eec9, 0x7e89, 0x4d85,{ 0x83, 0x90, 0x6c, 0x70, 0x3c, 0xec, 0x60, 0xc0 } };
|
||||
static const IID SDL_IID_IMMEndpoint = { 0x1be09788, 0x6894, 0x4089,{ 0x85, 0x86, 0x9a, 0x2a, 0x6c, 0x26, 0x5a, 0xc5 } };
|
||||
static const PROPERTYKEY SDL_PKEY_Device_FriendlyName = { { 0xa45c254e, 0xdf1c, 0x4efd,{ 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, } }, 14 };
|
||||
static const PROPERTYKEY SDL_PKEY_AudioEngine_DeviceFormat = { { 0xf19f064d, 0x82c, 0x4e27,{ 0xbc, 0x73, 0x68, 0x82, 0xa1, 0xbb, 0x8e, 0x4c, } }, 0 };
|
||||
static const PROPERTYKEY SDL_PKEY_AudioEndpoint_GUID = { { 0x1da5d803, 0xd492, 0x4edd,{ 0x8c, 0x23, 0xe0, 0xc0, 0xff, 0xee, 0x7f, 0x0e, } }, 4 };
|
||||
/* *INDENT-ON* */ // clang-format on
|
||||
|
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static bool FindByDevIDCallback(SDL_AudioDevice *device, void *userdata)
|
||||
{
|
||||
LPCWSTR devid = (LPCWSTR)userdata;
|
||||
if (devid && device && device->handle) {
|
||||
const SDL_IMMDevice_HandleData *handle = (const SDL_IMMDevice_HandleData *)device->handle;
|
||||
if (handle->immdevice_id && SDL_wcscmp(handle->immdevice_id, devid) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *SDL_IMMDevice_FindByDevID(LPCWSTR devid)
|
||||
{
|
||||
return SDL_FindPhysicalAudioDeviceByCallback(FindByDevIDCallback, (void *) devid);
|
||||
}
|
||||
|
||||
LPGUID SDL_IMMDevice_GetDirectSoundGUID(SDL_AudioDevice *device)
|
||||
{
|
||||
return (device && device->handle) ? &(((SDL_IMMDevice_HandleData *) device->handle)->directsound_guid) : NULL;
|
||||
}
|
||||
|
||||
LPCWSTR SDL_IMMDevice_GetDevID(SDL_AudioDevice *device)
|
||||
{
|
||||
return (device && device->handle) ? ((const SDL_IMMDevice_HandleData *) device->handle)->immdevice_id : NULL;
|
||||
}
|
||||
|
||||
static void GetMMDeviceInfo(IMMDevice *device, char **utf8dev, WAVEFORMATEXTENSIBLE *fmt, GUID *guid)
|
||||
{
|
||||
/* PKEY_Device_FriendlyName gives you "Speakers (SoundBlaster Pro)" which drives me nuts. I'd rather it be
|
||||
"SoundBlaster Pro (Speakers)" but I guess that's developers vs users. Windows uses the FriendlyName in
|
||||
its own UIs, like Volume Control, etc. */
|
||||
IPropertyStore *props = NULL;
|
||||
*utf8dev = NULL;
|
||||
SDL_zerop(fmt);
|
||||
if (SUCCEEDED(IMMDevice_OpenPropertyStore(device, STGM_READ, &props))) {
|
||||
PROPVARIANT var;
|
||||
PropVariantInit(&var);
|
||||
if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_Device_FriendlyName, &var))) {
|
||||
*utf8dev = WIN_StringToUTF8W(var.pwszVal);
|
||||
}
|
||||
PropVariantClear(&var);
|
||||
if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_AudioEngine_DeviceFormat, &var))) {
|
||||
SDL_memcpy(fmt, var.blob.pBlobData, SDL_min(var.blob.cbSize, sizeof(WAVEFORMATEXTENSIBLE)));
|
||||
}
|
||||
PropVariantClear(&var);
|
||||
if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_AudioEndpoint_GUID, &var))) {
|
||||
(void)CLSIDFromString(var.pwszVal, guid);
|
||||
}
|
||||
PropVariantClear(&var);
|
||||
IPropertyStore_Release(props);
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_IMMDevice_FreeDeviceHandle(SDL_AudioDevice *device)
|
||||
{
|
||||
if (device && device->handle) {
|
||||
SDL_IMMDevice_HandleData *handle = (SDL_IMMDevice_HandleData *) device->handle;
|
||||
SDL_free(handle->immdevice_id);
|
||||
SDL_free(handle);
|
||||
device->handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *SDL_IMMDevice_Add(const bool recording, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid, GUID *dsoundguid)
|
||||
{
|
||||
/* You can have multiple endpoints on a device that are mutually exclusive ("Speakers" vs "Line Out" or whatever).
|
||||
In a perfect world, things that are unplugged won't be in this collection. The only gotcha is probably for
|
||||
phones and tablets, where you might have an internal speaker and a headphone jack and expect both to be
|
||||
available and switch automatically. (!!! FIXME...?) */
|
||||
|
||||
if (!devname) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// see if we already have this one first.
|
||||
SDL_AudioDevice *device = SDL_IMMDevice_FindByDevID(devid);
|
||||
if (device) {
|
||||
if (SDL_GetAtomicInt(&device->zombie)) {
|
||||
// whoa, it came back! This can happen if you unplug and replug USB headphones while we're still keeping the SDL object alive.
|
||||
// Kill this device's IMMDevice id; the device will go away when the app closes it, or maybe a new default device is chosen
|
||||
// (possibly this reconnected device), so we just want to make sure IMMDevice doesn't try to find the old device by the existing ID string.
|
||||
SDL_IMMDevice_HandleData *handle = (SDL_IMMDevice_HandleData *) device->handle;
|
||||
SDL_free(handle->immdevice_id);
|
||||
handle->immdevice_id = NULL;
|
||||
device = NULL; // add a new device, below.
|
||||
}
|
||||
}
|
||||
|
||||
if (!device) {
|
||||
// handle is freed by SDL_IMMDevice_FreeDeviceHandle!
|
||||
SDL_IMMDevice_HandleData *handle = (SDL_IMMDevice_HandleData *)SDL_malloc(sizeof(SDL_IMMDevice_HandleData));
|
||||
if (!handle) {
|
||||
return NULL;
|
||||
}
|
||||
handle->immdevice_id = SDL_wcsdup(devid);
|
||||
if (!handle->immdevice_id) {
|
||||
SDL_free(handle);
|
||||
return NULL;
|
||||
}
|
||||
SDL_memcpy(&handle->directsound_guid, dsoundguid, sizeof(GUID));
|
||||
|
||||
SDL_AudioSpec spec;
|
||||
SDL_zero(spec);
|
||||
spec.channels = (Uint8)fmt->Format.nChannels;
|
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spec.freq = fmt->Format.nSamplesPerSec;
|
||||
spec.format = SDL_WaveFormatExToSDLFormat((WAVEFORMATEX *)fmt);
|
||||
|
||||
device = SDL_AddAudioDevice(recording, devname, &spec, handle);
|
||||
if (!device) {
|
||||
SDL_free(handle->immdevice_id);
|
||||
SDL_free(handle);
|
||||
}
|
||||
}
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
/* We need a COM subclass of IMMNotificationClient for hotplug support, which is
|
||||
easy in C++, but we have to tapdance more to make work in C.
|
||||
Thanks to this page for coaching on how to make this work:
|
||||
https://www.codeproject.com/Articles/13601/COM-in-plain-C */
|
||||
|
||||
typedef struct SDLMMNotificationClient
|
||||
{
|
||||
const IMMNotificationClientVtbl *lpVtbl;
|
||||
SDL_AtomicInt refcount;
|
||||
} SDLMMNotificationClient;
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_QueryInterface(IMMNotificationClient *client, REFIID iid, void **ppv)
|
||||
{
|
||||
if ((WIN_IsEqualIID(iid, &IID_IUnknown)) || (WIN_IsEqualIID(iid, &SDL_IID_IMMNotificationClient))) {
|
||||
*ppv = client;
|
||||
client->lpVtbl->AddRef(client);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
*ppv = NULL;
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
static ULONG STDMETHODCALLTYPE SDLMMNotificationClient_AddRef(IMMNotificationClient *iclient)
|
||||
{
|
||||
SDLMMNotificationClient *client = (SDLMMNotificationClient *)iclient;
|
||||
return (ULONG)(SDL_AtomicIncRef(&client->refcount) + 1);
|
||||
}
|
||||
|
||||
static ULONG STDMETHODCALLTYPE SDLMMNotificationClient_Release(IMMNotificationClient *iclient)
|
||||
{
|
||||
// client is a static object; we don't ever free it.
|
||||
SDLMMNotificationClient *client = (SDLMMNotificationClient *)iclient;
|
||||
const ULONG rc = SDL_AtomicDecRef(&client->refcount);
|
||||
if (rc == 0) {
|
||||
SDL_SetAtomicInt(&client->refcount, 0); // uhh...
|
||||
return 0;
|
||||
}
|
||||
return rc - 1;
|
||||
}
|
||||
|
||||
// These are the entry points called when WASAPI device endpoints change.
|
||||
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDefaultDeviceChanged(IMMNotificationClient *iclient, EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId)
|
||||
{
|
||||
if (role == SDL_IMMDevice_role) {
|
||||
immcallbacks.default_audio_device_changed(SDL_IMMDevice_FindByDevID(pwstrDeviceId));
|
||||
}
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceAdded(IMMNotificationClient *iclient, LPCWSTR pwstrDeviceId)
|
||||
{
|
||||
/* we ignore this; devices added here then progress to ACTIVE, if appropriate, in
|
||||
OnDeviceStateChange, making that a better place to deal with device adds. More
|
||||
importantly: the first time you plug in a USB audio device, this callback will
|
||||
fire, but when you unplug it, it isn't removed (it's state changes to NOTPRESENT).
|
||||
Plugging it back in won't fire this callback again. */
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceRemoved(IMMNotificationClient *iclient, LPCWSTR pwstrDeviceId)
|
||||
{
|
||||
return S_OK; // See notes in OnDeviceAdded handler about why we ignore this.
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceStateChanged(IMMNotificationClient *iclient, LPCWSTR pwstrDeviceId, DWORD dwNewState)
|
||||
{
|
||||
IMMDevice *device = NULL;
|
||||
|
||||
if (SUCCEEDED(IMMDeviceEnumerator_GetDevice(enumerator, pwstrDeviceId, &device))) {
|
||||
IMMEndpoint *endpoint = NULL;
|
||||
if (SUCCEEDED(IMMDevice_QueryInterface(device, &SDL_IID_IMMEndpoint, (void **)&endpoint))) {
|
||||
EDataFlow flow;
|
||||
if (SUCCEEDED(IMMEndpoint_GetDataFlow(endpoint, &flow))) {
|
||||
const bool recording = (flow == eCapture);
|
||||
if (dwNewState == DEVICE_STATE_ACTIVE) {
|
||||
char *utf8dev;
|
||||
WAVEFORMATEXTENSIBLE fmt;
|
||||
GUID dsoundguid;
|
||||
GetMMDeviceInfo(device, &utf8dev, &fmt, &dsoundguid);
|
||||
if (utf8dev) {
|
||||
SDL_IMMDevice_Add(recording, utf8dev, &fmt, pwstrDeviceId, &dsoundguid);
|
||||
SDL_free(utf8dev);
|
||||
}
|
||||
} else {
|
||||
immcallbacks.audio_device_disconnected(SDL_IMMDevice_FindByDevID(pwstrDeviceId));
|
||||
}
|
||||
}
|
||||
IMMEndpoint_Release(endpoint);
|
||||
}
|
||||
IMMDevice_Release(device);
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnPropertyValueChanged(IMMNotificationClient *client, LPCWSTR pwstrDeviceId, const PROPERTYKEY key)
|
||||
{
|
||||
return S_OK; // we don't care about these.
|
||||
}
|
||||
|
||||
static const IMMNotificationClientVtbl notification_client_vtbl = {
|
||||
SDLMMNotificationClient_QueryInterface,
|
||||
SDLMMNotificationClient_AddRef,
|
||||
SDLMMNotificationClient_Release,
|
||||
SDLMMNotificationClient_OnDeviceStateChanged,
|
||||
SDLMMNotificationClient_OnDeviceAdded,
|
||||
SDLMMNotificationClient_OnDeviceRemoved,
|
||||
SDLMMNotificationClient_OnDefaultDeviceChanged,
|
||||
SDLMMNotificationClient_OnPropertyValueChanged
|
||||
};
|
||||
|
||||
static SDLMMNotificationClient notification_client = { ¬ification_client_vtbl, { 1 } };
|
||||
|
||||
bool SDL_IMMDevice_Init(const SDL_IMMDevice_callbacks *callbacks)
|
||||
{
|
||||
HRESULT ret;
|
||||
|
||||
// just skip the discussion with COM here.
|
||||
if (!WIN_IsWindowsVistaOrGreater()) {
|
||||
return SDL_SetError("IMMDevice support requires Windows Vista or later");
|
||||
}
|
||||
|
||||
if (FAILED(WIN_CoInitialize())) {
|
||||
return SDL_SetError("IMMDevice: CoInitialize() failed");
|
||||
}
|
||||
|
||||
ret = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &SDL_IID_IMMDeviceEnumerator, (LPVOID *)&enumerator);
|
||||
if (FAILED(ret)) {
|
||||
WIN_CoUninitialize();
|
||||
return WIN_SetErrorFromHRESULT("IMMDevice CoCreateInstance(MMDeviceEnumerator)", ret);
|
||||
}
|
||||
|
||||
if (callbacks) {
|
||||
SDL_copyp(&immcallbacks, callbacks);
|
||||
} else {
|
||||
SDL_zero(immcallbacks);
|
||||
}
|
||||
|
||||
if (!immcallbacks.audio_device_disconnected) {
|
||||
immcallbacks.audio_device_disconnected = SDL_AudioDeviceDisconnected;
|
||||
}
|
||||
if (!immcallbacks.default_audio_device_changed) {
|
||||
immcallbacks.default_audio_device_changed = SDL_DefaultAudioDeviceChanged;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void SDL_IMMDevice_Quit(void)
|
||||
{
|
||||
if (enumerator) {
|
||||
IMMDeviceEnumerator_UnregisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *)¬ification_client);
|
||||
IMMDeviceEnumerator_Release(enumerator);
|
||||
enumerator = NULL;
|
||||
}
|
||||
|
||||
SDL_zero(immcallbacks);
|
||||
|
||||
WIN_CoUninitialize();
|
||||
}
|
||||
|
||||
bool SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, bool recording)
|
||||
{
|
||||
const Uint64 timeout = SDL_GetTicks() + 8000; // intel's audio drivers can fail for up to EIGHT SECONDS after a device is connected or we wake from sleep.
|
||||
|
||||
SDL_assert(device != NULL);
|
||||
SDL_assert(immdevice != NULL);
|
||||
|
||||
LPCWSTR devid = SDL_IMMDevice_GetDevID(device);
|
||||
SDL_assert(devid != NULL);
|
||||
|
||||
HRESULT ret;
|
||||
while ((ret = IMMDeviceEnumerator_GetDevice(enumerator, devid, immdevice)) == E_NOTFOUND) {
|
||||
const Uint64 now = SDL_GetTicks();
|
||||
if (timeout > now) {
|
||||
const Uint64 ticksleft = timeout - now;
|
||||
SDL_Delay((Uint32)SDL_min(ticksleft, 300)); // wait awhile and try again.
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (!SUCCEEDED(ret)) {
|
||||
return WIN_SetErrorFromHRESULT("WASAPI can't find requested audio endpoint", ret);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static void EnumerateEndpointsForFlow(const bool recording, SDL_AudioDevice **default_device)
|
||||
{
|
||||
/* Note that WASAPI separates "adapter devices" from "audio endpoint devices"
|
||||
...one adapter device ("SoundBlaster Pro") might have multiple endpoint devices ("Speakers", "Line-Out"). */
|
||||
|
||||
IMMDeviceCollection *collection = NULL;
|
||||
if (FAILED(IMMDeviceEnumerator_EnumAudioEndpoints(enumerator, recording ? eCapture : eRender, DEVICE_STATE_ACTIVE, &collection))) {
|
||||
return;
|
||||
}
|
||||
|
||||
UINT total = 0;
|
||||
if (FAILED(IMMDeviceCollection_GetCount(collection, &total))) {
|
||||
IMMDeviceCollection_Release(collection);
|
||||
return;
|
||||
}
|
||||
|
||||
LPWSTR default_devid = NULL;
|
||||
if (default_device) {
|
||||
IMMDevice *default_immdevice = NULL;
|
||||
const EDataFlow dataflow = recording ? eCapture : eRender;
|
||||
if (SUCCEEDED(IMMDeviceEnumerator_GetDefaultAudioEndpoint(enumerator, dataflow, SDL_IMMDevice_role, &default_immdevice))) {
|
||||
LPWSTR devid = NULL;
|
||||
if (SUCCEEDED(IMMDevice_GetId(default_immdevice, &devid))) {
|
||||
default_devid = SDL_wcsdup(devid); // if this fails, oh well.
|
||||
CoTaskMemFree(devid);
|
||||
}
|
||||
IMMDevice_Release(default_immdevice);
|
||||
}
|
||||
}
|
||||
|
||||
for (UINT i = 0; i < total; i++) {
|
||||
IMMDevice *immdevice = NULL;
|
||||
if (SUCCEEDED(IMMDeviceCollection_Item(collection, i, &immdevice))) {
|
||||
LPWSTR devid = NULL;
|
||||
if (SUCCEEDED(IMMDevice_GetId(immdevice, &devid))) {
|
||||
char *devname = NULL;
|
||||
WAVEFORMATEXTENSIBLE fmt;
|
||||
GUID dsoundguid;
|
||||
SDL_zero(fmt);
|
||||
SDL_zero(dsoundguid);
|
||||
GetMMDeviceInfo(immdevice, &devname, &fmt, &dsoundguid);
|
||||
if (devname) {
|
||||
SDL_AudioDevice *sdldevice = SDL_IMMDevice_Add(recording, devname, &fmt, devid, &dsoundguid);
|
||||
if (default_device && default_devid && SDL_wcscmp(default_devid, devid) == 0) {
|
||||
*default_device = sdldevice;
|
||||
}
|
||||
SDL_free(devname);
|
||||
}
|
||||
CoTaskMemFree(devid);
|
||||
}
|
||||
IMMDevice_Release(immdevice);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_free(default_devid);
|
||||
|
||||
IMMDeviceCollection_Release(collection);
|
||||
}
|
||||
|
||||
void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
|
||||
{
|
||||
EnumerateEndpointsForFlow(false, default_playback);
|
||||
EnumerateEndpointsForFlow(true, default_recording);
|
||||
|
||||
// if this fails, we just won't get hotplug events. Carry on anyhow.
|
||||
IMMDeviceEnumerator_RegisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *)¬ification_client);
|
||||
}
|
||||
|
||||
#endif // defined(SDL_PLATFORM_WINDOWS) && defined(HAVE_MMDEVICEAPI_H)
|
Reference in New Issue
Block a user