initial commit, 4.5 stable
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This commit is contained in:
578
thirdparty/sdl/joystick/hidapi/SDL_hidapi_shield.c
vendored
Normal file
578
thirdparty/sdl/joystick/hidapi/SDL_hidapi_shield.c
vendored
Normal file
@@ -0,0 +1,578 @@
|
||||
/*
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||||
Simple DirectMedia Layer
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||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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||||
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||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
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||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
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||||
3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#ifdef SDL_JOYSTICK_HIDAPI_SHIELD
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// Define this if you want to log all packets from the controller
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// #define DEBUG_SHIELD_PROTOCOL
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#define CMD_BATTERY_STATE 0x07
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#define CMD_RUMBLE 0x39
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#define CMD_CHARGE_STATE 0x3A
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// Milliseconds between polls of battery state
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#define BATTERY_POLL_INTERVAL_MS 60000
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// Milliseconds between retransmission of rumble to keep motors running
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#define RUMBLE_REFRESH_INTERVAL_MS 500
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// Reports that are too small are dropped over Bluetooth
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#define HID_REPORT_SIZE 33
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enum
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{
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SDL_GAMEPAD_BUTTON_SHIELD_SHARE = 11,
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SDL_GAMEPAD_BUTTON_SHIELD_V103_TOUCHPAD,
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SDL_GAMEPAD_BUTTON_SHIELD_V103_MINUS,
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SDL_GAMEPAD_BUTTON_SHIELD_V103_PLUS,
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SDL_GAMEPAD_NUM_SHIELD_V103_BUTTONS,
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SDL_GAMEPAD_NUM_SHIELD_V104_BUTTONS = SDL_GAMEPAD_BUTTON_SHIELD_SHARE + 1,
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};
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typedef enum
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{
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k_ShieldReportIdControllerState = 0x01,
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k_ShieldReportIdControllerTouch = 0x02,
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k_ShieldReportIdCommandResponse = 0x03,
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k_ShieldReportIdCommandRequest = 0x04,
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} EShieldReportId;
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// This same report structure is used for both requests and responses
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typedef struct
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{
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Uint8 report_id;
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Uint8 cmd;
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Uint8 seq_num;
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Uint8 payload[HID_REPORT_SIZE - 3];
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} ShieldCommandReport_t;
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SDL_COMPILE_TIME_ASSERT(ShieldCommandReport_t, sizeof(ShieldCommandReport_t) == HID_REPORT_SIZE);
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typedef struct
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{
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Uint8 seq_num;
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bool has_charging;
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Uint8 charging;
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bool has_battery_level;
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Uint8 battery_level;
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Uint64 last_battery_query_time;
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bool rumble_report_pending;
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bool rumble_update_pending;
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Uint8 left_motor_amplitude;
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Uint8 right_motor_amplitude;
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Uint64 last_rumble_time;
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Uint8 last_state[USB_PACKET_LENGTH];
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} SDL_DriverShield_Context;
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static void HIDAPI_DriverShield_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SHIELD, callback, userdata);
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}
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static void HIDAPI_DriverShield_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SHIELD, callback, userdata);
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}
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static bool HIDAPI_DriverShield_IsEnabled(void)
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{
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return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_SHIELD, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
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}
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static bool HIDAPI_DriverShield_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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return SDL_IsJoystickNVIDIASHIELDController(vendor_id, product_id);
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}
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static bool HIDAPI_DriverShield_InitDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverShield_Context *ctx;
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ctx = (SDL_DriverShield_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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return false;
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}
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device->context = ctx;
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HIDAPI_SetDeviceName(device, "NVIDIA SHIELD Controller");
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int HIDAPI_DriverShield_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static void HIDAPI_DriverShield_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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||||
{
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}
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static bool HIDAPI_DriverShield_SendCommand(SDL_HIDAPI_Device *device, Uint8 cmd, const void *data, int size)
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{
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SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
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ShieldCommandReport_t cmd_pkt;
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if (size > sizeof(cmd_pkt.payload)) {
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return SDL_SetError("Command data exceeds HID report size");
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}
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if (!SDL_HIDAPI_LockRumble()) {
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return false;
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}
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cmd_pkt.report_id = k_ShieldReportIdCommandRequest;
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cmd_pkt.cmd = cmd;
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cmd_pkt.seq_num = ctx->seq_num++;
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if (data) {
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SDL_memcpy(cmd_pkt.payload, data, size);
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||||
}
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// Zero unused data in the payload
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if (size != sizeof(cmd_pkt.payload)) {
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SDL_memset(&cmd_pkt.payload[size], 0, sizeof(cmd_pkt.payload) - size);
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}
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if (SDL_HIDAPI_SendRumbleAndUnlock(device, (Uint8 *)&cmd_pkt, sizeof(cmd_pkt)) != sizeof(cmd_pkt)) {
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||||
return SDL_SetError("Couldn't send command packet");
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}
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||||
return true;
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||||
}
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static bool HIDAPI_DriverShield_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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||||
SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
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SDL_AssertJoysticksLocked();
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ctx->rumble_report_pending = false;
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ctx->rumble_update_pending = false;
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ctx->left_motor_amplitude = 0;
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ctx->right_motor_amplitude = 0;
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ctx->last_rumble_time = 0;
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SDL_zeroa(ctx->last_state);
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// Initialize the joystick capabilities
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if (device->product_id == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103) {
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joystick->nbuttons = SDL_GAMEPAD_NUM_SHIELD_V103_BUTTONS;
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joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
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joystick->nhats = 1;
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SDL_PrivateJoystickAddTouchpad(joystick, 1);
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||||
} else {
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||||
joystick->nbuttons = SDL_GAMEPAD_NUM_SHIELD_V104_BUTTONS;
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joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
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joystick->nhats = 1;
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||||
}
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// Request battery and charging info
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ctx->last_battery_query_time = SDL_GetTicks();
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HIDAPI_DriverShield_SendCommand(device, CMD_CHARGE_STATE, NULL, 0);
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HIDAPI_DriverShield_SendCommand(device, CMD_BATTERY_STATE, NULL, 0);
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return true;
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}
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static bool HIDAPI_DriverShield_SendNextRumble(SDL_HIDAPI_Device *device)
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{
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SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
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Uint8 rumble_data[3];
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if (!ctx->rumble_update_pending) {
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return true;
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}
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rumble_data[0] = 0x01; // enable
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rumble_data[1] = ctx->left_motor_amplitude;
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rumble_data[2] = ctx->right_motor_amplitude;
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ctx->rumble_update_pending = false;
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ctx->last_rumble_time = SDL_GetTicks();
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return HIDAPI_DriverShield_SendCommand(device, CMD_RUMBLE, rumble_data, sizeof(rumble_data));
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}
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static bool HIDAPI_DriverShield_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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||||
{
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if (device->product_id == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103) {
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Uint8 rumble_packet[] = { 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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rumble_packet[2] = (low_frequency_rumble >> 8);
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rumble_packet[4] = (high_frequency_rumble >> 8);
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if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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return true;
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||||
} else {
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SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
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// The rumble motors are quite intense, so tone down the intensity like the official driver does
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ctx->left_motor_amplitude = low_frequency_rumble >> 11;
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ctx->right_motor_amplitude = high_frequency_rumble >> 11;
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ctx->rumble_update_pending = true;
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if (ctx->rumble_report_pending) {
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// We will service this after the hardware acknowledges the previous request
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||||
return true;
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||||
}
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||||
return HIDAPI_DriverShield_SendNextRumble(device);
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||||
}
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||||
}
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||||
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||||
static bool HIDAPI_DriverShield_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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||||
{
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return SDL_Unsupported();
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||||
}
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||||
static Uint32 HIDAPI_DriverShield_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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return SDL_JOYSTICK_CAP_RUMBLE;
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||||
}
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static bool HIDAPI_DriverShield_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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||||
{
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return SDL_Unsupported();
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||||
}
|
||||
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static bool HIDAPI_DriverShield_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
const Uint8 *data_bytes = (const Uint8 *)data;
|
||||
|
||||
if (size > 1) {
|
||||
// Single command byte followed by a variable length payload
|
||||
return HIDAPI_DriverShield_SendCommand(device, data_bytes[0], &data_bytes[1], size - 1);
|
||||
} else if (size == 1) {
|
||||
// Single command byte with no payload
|
||||
return HIDAPI_DriverShield_SendCommand(device, data_bytes[0], NULL, 0);
|
||||
} else {
|
||||
return SDL_SetError("Effect data must at least contain a command byte");
|
||||
}
|
||||
}
|
||||
|
||||
static bool HIDAPI_DriverShield_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
|
||||
{
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return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_HandleStatePacketV103(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[3] != data[3]) {
|
||||
Uint8 hat;
|
||||
|
||||
switch (data[3]) {
|
||||
case 0:
|
||||
hat = SDL_HAT_UP;
|
||||
break;
|
||||
case 1:
|
||||
hat = SDL_HAT_RIGHTUP;
|
||||
break;
|
||||
case 2:
|
||||
hat = SDL_HAT_RIGHT;
|
||||
break;
|
||||
case 3:
|
||||
hat = SDL_HAT_RIGHTDOWN;
|
||||
break;
|
||||
case 4:
|
||||
hat = SDL_HAT_DOWN;
|
||||
break;
|
||||
case 5:
|
||||
hat = SDL_HAT_LEFTDOWN;
|
||||
break;
|
||||
case 6:
|
||||
hat = SDL_HAT_LEFT;
|
||||
break;
|
||||
case 7:
|
||||
hat = SDL_HAT_LEFTUP;
|
||||
break;
|
||||
default:
|
||||
hat = SDL_HAT_CENTERED;
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
|
||||
}
|
||||
|
||||
if (ctx->last_state[1] != data[1]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[1] & 0x01) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[1] & 0x02) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[1] & 0x04) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[1] & 0x08) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[1] & 0x10) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[1] & 0x20) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[1] & 0x40) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[1] & 0x80) != 0));
|
||||
}
|
||||
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x02) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SHIELD_V103_PLUS, ((data[2] & 0x08) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SHIELD_V103_MINUS, ((data[2] & 0x10) != 0));
|
||||
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[2] & 0x20) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x40) != 0));
|
||||
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SHIELD_SHARE, ((data[2] & 0x80) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[2] & 0x80) != 0));
|
||||
}
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, SDL_Swap16LE(*(Sint16 *)&data[4]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, SDL_Swap16LE(*(Sint16 *)&data[6]) - 0x8000);
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, SDL_Swap16LE(*(Sint16 *)&data[8]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, SDL_Swap16LE(*(Sint16 *)&data[10]) - 0x8000);
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, SDL_Swap16LE(*(Sint16 *)&data[12]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, SDL_Swap16LE(*(Sint16 *)&data[14]) - 0x8000);
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
#undef clamp
|
||||
#define clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val)))
|
||||
|
||||
static void HIDAPI_DriverShield_HandleTouchPacketV103(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx, const Uint8 *data, int size)
|
||||
{
|
||||
bool touchpad_down;
|
||||
float touchpad_x, touchpad_y;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SHIELD_V103_TOUCHPAD, ((data[1] & 0x01) != 0));
|
||||
|
||||
// It's a triangular pad, but just use the center as the usable touch area
|
||||
touchpad_down = ((data[1] & 0x80) == 0);
|
||||
touchpad_x = clamp((float)(data[2] - 0x70) / 0x50, 0.0f, 1.0f);
|
||||
touchpad_y = clamp((float)(data[4] - 0x40) / 0x15, 0.0f, 1.0f);
|
||||
SDL_SendJoystickTouchpad(timestamp, joystick, 0, 0, touchpad_down, touchpad_x, touchpad_y, touchpad_down ? 1.0f : 0.0f);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_HandleStatePacketV104(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (size < 23) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
Uint8 hat;
|
||||
|
||||
switch (data[2]) {
|
||||
case 0:
|
||||
hat = SDL_HAT_UP;
|
||||
break;
|
||||
case 1:
|
||||
hat = SDL_HAT_RIGHTUP;
|
||||
break;
|
||||
case 2:
|
||||
hat = SDL_HAT_RIGHT;
|
||||
break;
|
||||
case 3:
|
||||
hat = SDL_HAT_RIGHTDOWN;
|
||||
break;
|
||||
case 4:
|
||||
hat = SDL_HAT_DOWN;
|
||||
break;
|
||||
case 5:
|
||||
hat = SDL_HAT_LEFTDOWN;
|
||||
break;
|
||||
case 6:
|
||||
hat = SDL_HAT_LEFT;
|
||||
break;
|
||||
case 7:
|
||||
hat = SDL_HAT_LEFTUP;
|
||||
break;
|
||||
default:
|
||||
hat = SDL_HAT_CENTERED;
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
|
||||
}
|
||||
|
||||
if (ctx->last_state[3] != data[3]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x01) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x02) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x04) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x08) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x10) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x20) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[3] & 0x40) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[3] & 0x80) != 0));
|
||||
}
|
||||
|
||||
if (ctx->last_state[4] != data[4]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[4] & 0x01) != 0));
|
||||
}
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, SDL_Swap16LE(*(Sint16 *)&data[9]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, SDL_Swap16LE(*(Sint16 *)&data[11]) - 0x8000);
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, SDL_Swap16LE(*(Sint16 *)&data[13]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, SDL_Swap16LE(*(Sint16 *)&data[15]) - 0x8000);
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, SDL_Swap16LE(*(Sint16 *)&data[19]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, SDL_Swap16LE(*(Sint16 *)&data[21]) - 0x8000);
|
||||
|
||||
if (ctx->last_state[17] != data[17]) {
|
||||
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SHIELD_SHARE, ((data[17] & 0x01) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[17] & 0x02) != 0));
|
||||
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[17] & 0x04) != 0));
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[17] & 0x01) != 0));
|
||||
}
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_UpdatePowerInfo(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx)
|
||||
{
|
||||
if (!ctx->has_charging || !ctx->has_battery_level) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_PowerState state = ctx->charging ? SDL_POWERSTATE_CHARGING : SDL_POWERSTATE_ON_BATTERY;
|
||||
int percent = ctx->battery_level * 20;
|
||||
SDL_SendJoystickPowerInfo(joystick, state, percent);
|
||||
}
|
||||
|
||||
static bool HIDAPI_DriverShield_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size = 0;
|
||||
ShieldCommandReport_t *cmd_resp_report;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_GetJoystickFromID(device->joysticks[0]);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_SHIELD_PROTOCOL
|
||||
HIDAPI_DumpPacket("NVIDIA SHIELD packet: size = %d", data, size);
|
||||
#endif
|
||||
|
||||
// Byte 0 is HID report ID
|
||||
switch (data[0]) {
|
||||
case k_ShieldReportIdControllerState:
|
||||
if (!joystick) {
|
||||
break;
|
||||
}
|
||||
if (size == 16) {
|
||||
HIDAPI_DriverShield_HandleStatePacketV103(joystick, ctx, data, size);
|
||||
} else {
|
||||
HIDAPI_DriverShield_HandleStatePacketV104(joystick, ctx, data, size);
|
||||
}
|
||||
break;
|
||||
case k_ShieldReportIdControllerTouch:
|
||||
if (!joystick) {
|
||||
break;
|
||||
}
|
||||
HIDAPI_DriverShield_HandleTouchPacketV103(joystick, ctx, data, size);
|
||||
break;
|
||||
case k_ShieldReportIdCommandResponse:
|
||||
cmd_resp_report = (ShieldCommandReport_t *)data;
|
||||
switch (cmd_resp_report->cmd) {
|
||||
case CMD_RUMBLE:
|
||||
ctx->rumble_report_pending = false;
|
||||
HIDAPI_DriverShield_SendNextRumble(device);
|
||||
break;
|
||||
case CMD_CHARGE_STATE:
|
||||
ctx->has_charging = true;
|
||||
ctx->charging = cmd_resp_report->payload[0];
|
||||
HIDAPI_DriverShield_UpdatePowerInfo(joystick, ctx);
|
||||
break;
|
||||
case CMD_BATTERY_STATE:
|
||||
ctx->has_battery_level = true;
|
||||
ctx->battery_level = cmd_resp_report->payload[2];
|
||||
HIDAPI_DriverShield_UpdatePowerInfo(joystick, ctx);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Ask for battery state again if we're due for an update
|
||||
if (joystick && SDL_GetTicks() >= (ctx->last_battery_query_time + BATTERY_POLL_INTERVAL_MS)) {
|
||||
ctx->last_battery_query_time = SDL_GetTicks();
|
||||
HIDAPI_DriverShield_SendCommand(device, CMD_BATTERY_STATE, NULL, 0);
|
||||
}
|
||||
|
||||
// Retransmit rumble packets if they've lasted longer than the hardware supports
|
||||
if ((ctx->left_motor_amplitude != 0 || ctx->right_motor_amplitude != 0) &&
|
||||
SDL_GetTicks() >= (ctx->last_rumble_time + RUMBLE_REFRESH_INTERVAL_MS)) {
|
||||
ctx->rumble_update_pending = true;
|
||||
HIDAPI_DriverShield_SendNextRumble(device);
|
||||
}
|
||||
|
||||
if (size < 0) {
|
||||
// Read error, device is disconnected
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
return (size >= 0);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_SHIELD,
|
||||
true,
|
||||
HIDAPI_DriverShield_RegisterHints,
|
||||
HIDAPI_DriverShield_UnregisterHints,
|
||||
HIDAPI_DriverShield_IsEnabled,
|
||||
HIDAPI_DriverShield_IsSupportedDevice,
|
||||
HIDAPI_DriverShield_InitDevice,
|
||||
HIDAPI_DriverShield_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverShield_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverShield_UpdateDevice,
|
||||
HIDAPI_DriverShield_OpenJoystick,
|
||||
HIDAPI_DriverShield_RumbleJoystick,
|
||||
HIDAPI_DriverShield_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverShield_GetJoystickCapabilities,
|
||||
HIDAPI_DriverShield_SetJoystickLED,
|
||||
HIDAPI_DriverShield_SendJoystickEffect,
|
||||
HIDAPI_DriverShield_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverShield_CloseJoystick,
|
||||
HIDAPI_DriverShield_FreeDevice,
|
||||
};
|
||||
|
||||
#endif // SDL_JOYSTICK_HIDAPI_SHIELD
|
||||
|
||||
#endif // SDL_JOYSTICK_HIDAPI
|
Reference in New Issue
Block a user