initial commit, 4.5 stable
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This commit is contained in:
101
thirdparty/sdl/stdlib/SDL_memcpy.c
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101
thirdparty/sdl/stdlib/SDL_memcpy.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_memcpy
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#undef SDL_memcpy
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#endif
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#if SDL_DYNAMIC_API
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#define SDL_memcpy SDL_memcpy_REAL
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#endif
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void *SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len)
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{
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#if defined(__GNUC__) && (defined(HAVE_LIBC) && HAVE_LIBC)
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/* Presumably this is well tuned for speed.
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On my machine this is twice as fast as the C code below.
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*/
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return __builtin_memcpy(dst, src, len);
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#elif defined(HAVE_MEMCPY)
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return memcpy(dst, src, len);
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#elif defined(HAVE_BCOPY)
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bcopy(src, dst, len);
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return dst;
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#else
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/* GCC 4.9.0 with -O3 will generate movaps instructions with the loop
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using Uint32* pointers, so we need to make sure the pointers are
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aligned before we loop using them.
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*/
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if (((uintptr_t)src & 0x3) || ((uintptr_t)dst & 0x3)) {
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// Do an unaligned byte copy
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Uint8 *srcp1 = (Uint8 *)src;
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Uint8 *dstp1 = (Uint8 *)dst;
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while (len--) {
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*dstp1++ = *srcp1++;
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}
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} else {
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size_t left = (len % 4);
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Uint32 *srcp4, *dstp4;
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Uint8 *srcp1, *dstp1;
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srcp4 = (Uint32 *)src;
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dstp4 = (Uint32 *)dst;
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len /= 4;
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while (len--) {
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*dstp4++ = *srcp4++;
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}
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srcp1 = (Uint8 *)srcp4;
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dstp1 = (Uint8 *)dstp4;
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switch (left) {
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case 3:
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*dstp1++ = *srcp1++;
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SDL_FALLTHROUGH;
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case 2:
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*dstp1++ = *srcp1++;
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SDL_FALLTHROUGH;
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case 1:
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*dstp1++ = *srcp1++;
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}
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}
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return dst;
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#endif // HAVE_MEMCPY
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}
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/* The optimizer on Visual Studio 2005 and later generates memcpy() and memset() calls.
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We will provide our own implementation if we're not building with a C runtime. */
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#ifndef HAVE_LIBC
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// NOLINTNEXTLINE(readability-redundant-declaration)
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extern void *memcpy(void *dst, const void *src, size_t len);
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#if defined(_MSC_VER) && !defined(__INTEL_LLVM_COMPILER)
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#pragma intrinsic(memcpy)
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#endif
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#if defined(_MSC_VER) && !defined(__clang__)
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#pragma function(memcpy)
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#endif
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// NOLINTNEXTLINE(readability-inconsistent-declaration-parameter-name)
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void *memcpy(void *dst, const void *src, size_t len)
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{
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return SDL_memcpy(dst, src, len);
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}
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#endif // !HAVE_LIBC
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