initial commit, 4.5 stable
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This commit is contained in:
584
thirdparty/sdl/thread/SDL_thread.c
vendored
Normal file
584
thirdparty/sdl/thread/SDL_thread.c
vendored
Normal file
@@ -0,0 +1,584 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
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||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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||||
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||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
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||||
*/
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#include "SDL_internal.h"
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// System independent thread management routines for SDL
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#include "SDL_thread_c.h"
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#include "SDL_systhread.h"
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#include "../SDL_error_c.h"
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// The storage is local to the thread, but the IDs are global for the process
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static SDL_AtomicInt SDL_tls_allocated;
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static SDL_AtomicInt SDL_tls_id;
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void SDL_InitTLSData(void)
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||||
{
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SDL_SYS_InitTLSData();
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}
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||||
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void *SDL_GetTLS(SDL_TLSID *id)
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||||
{
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||||
SDL_TLSData *storage;
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||||
int storage_index;
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||||
|
||||
if (id == NULL) {
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SDL_InvalidParamError("id");
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return NULL;
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}
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storage_index = SDL_GetAtomicInt(id) - 1;
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storage = SDL_SYS_GetTLSData();
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if (!storage || storage_index < 0 || storage_index >= storage->limit) {
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return NULL;
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}
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return storage->array[storage_index].data;
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}
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bool SDL_SetTLS(SDL_TLSID *id, const void *value, SDL_TLSDestructorCallback destructor)
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{
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SDL_TLSData *storage;
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int storage_index;
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if (id == NULL) {
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return SDL_InvalidParamError("id");
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}
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|
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/* Make sure TLS is initialized.
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* There's a race condition here if you are calling this from non-SDL threads
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* and haven't called SDL_Init() on your main thread, but such is life.
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*/
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SDL_InitTLSData();
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// Get the storage index associated with the ID in a thread-safe way
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storage_index = SDL_GetAtomicInt(id) - 1;
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if (storage_index < 0) {
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int new_id = (SDL_AtomicIncRef(&SDL_tls_id) + 1);
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SDL_CompareAndSwapAtomicInt(id, 0, new_id);
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/* If there was a race condition we'll have wasted an ID, but every thread
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* will have the same storage index for this id.
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*/
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storage_index = SDL_GetAtomicInt(id) - 1;
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}
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// Get the storage for the current thread
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storage = SDL_SYS_GetTLSData();
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if (!storage || storage_index >= storage->limit) {
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unsigned int i, oldlimit, newlimit;
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SDL_TLSData *new_storage;
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oldlimit = storage ? storage->limit : 0;
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newlimit = (storage_index + TLS_ALLOC_CHUNKSIZE);
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new_storage = (SDL_TLSData *)SDL_realloc(storage, sizeof(*storage) + (newlimit - 1) * sizeof(storage->array[0]));
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if (!new_storage) {
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return false;
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}
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storage = new_storage;
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storage->limit = newlimit;
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for (i = oldlimit; i < newlimit; ++i) {
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storage->array[i].data = NULL;
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storage->array[i].destructor = NULL;
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}
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||||
if (!SDL_SYS_SetTLSData(storage)) {
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||||
SDL_free(storage);
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||||
return false;
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}
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SDL_AtomicIncRef(&SDL_tls_allocated);
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}
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storage->array[storage_index].data = SDL_const_cast(void *, value);
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storage->array[storage_index].destructor = destructor;
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return true;
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}
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|
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void SDL_CleanupTLS(void)
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||||
{
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SDL_TLSData *storage;
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// Cleanup the storage for the current thread
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storage = SDL_SYS_GetTLSData();
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if (storage) {
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||||
int i;
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for (i = 0; i < storage->limit; ++i) {
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if (storage->array[i].destructor) {
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||||
storage->array[i].destructor(storage->array[i].data);
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||||
}
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||||
}
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SDL_SYS_SetTLSData(NULL);
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SDL_free(storage);
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(void)SDL_AtomicDecRef(&SDL_tls_allocated);
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}
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}
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void SDL_QuitTLSData(void)
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{
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||||
SDL_CleanupTLS();
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||||
|
||||
if (SDL_GetAtomicInt(&SDL_tls_allocated) == 0) {
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||||
SDL_SYS_QuitTLSData();
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||||
} else {
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||||
// Some thread hasn't called SDL_CleanupTLS()
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||||
}
|
||||
}
|
||||
|
||||
/* This is a generic implementation of thread-local storage which doesn't
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||||
require additional OS support.
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|
||||
It is not especially efficient and doesn't clean up thread-local storage
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||||
as threads exit. If there is a real OS that doesn't support thread-local
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||||
storage this implementation should be improved to be production quality.
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*/
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||||
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||||
typedef struct SDL_TLSEntry
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||||
{
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SDL_ThreadID thread;
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SDL_TLSData *storage;
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||||
struct SDL_TLSEntry *next;
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||||
} SDL_TLSEntry;
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||||
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||||
static SDL_Mutex *SDL_generic_TLS_mutex;
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||||
static SDL_TLSEntry *SDL_generic_TLS;
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|
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void SDL_Generic_InitTLSData(void)
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||||
{
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||||
if (!SDL_generic_TLS_mutex) {
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||||
SDL_generic_TLS_mutex = SDL_CreateMutex();
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||||
}
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||||
}
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||||
|
||||
SDL_TLSData *SDL_Generic_GetTLSData(void)
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||||
{
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||||
SDL_ThreadID thread = SDL_GetCurrentThreadID();
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||||
SDL_TLSEntry *entry;
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||||
SDL_TLSData *storage = NULL;
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SDL_LockMutex(SDL_generic_TLS_mutex);
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||||
for (entry = SDL_generic_TLS; entry; entry = entry->next) {
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if (entry->thread == thread) {
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storage = entry->storage;
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break;
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||||
}
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||||
}
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||||
SDL_UnlockMutex(SDL_generic_TLS_mutex);
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return storage;
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||||
}
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||||
|
||||
bool SDL_Generic_SetTLSData(SDL_TLSData *data)
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||||
{
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||||
SDL_ThreadID thread = SDL_GetCurrentThreadID();
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||||
SDL_TLSEntry *prev, *entry;
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||||
bool result = true;
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||||
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SDL_LockMutex(SDL_generic_TLS_mutex);
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prev = NULL;
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for (entry = SDL_generic_TLS; entry; entry = entry->next) {
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if (entry->thread == thread) {
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||||
if (data) {
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||||
entry->storage = data;
|
||||
} else {
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||||
if (prev) {
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||||
prev->next = entry->next;
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||||
} else {
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||||
SDL_generic_TLS = entry->next;
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||||
}
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||||
SDL_free(entry);
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||||
}
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||||
break;
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||||
}
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||||
prev = entry;
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||||
}
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||||
if (!entry && data) {
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||||
entry = (SDL_TLSEntry *)SDL_malloc(sizeof(*entry));
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||||
if (entry) {
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entry->thread = thread;
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||||
entry->storage = data;
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||||
entry->next = SDL_generic_TLS;
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||||
SDL_generic_TLS = entry;
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||||
} else {
|
||||
result = false;
|
||||
}
|
||||
}
|
||||
SDL_UnlockMutex(SDL_generic_TLS_mutex);
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||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void SDL_Generic_QuitTLSData(void)
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||||
{
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||||
SDL_TLSEntry *entry;
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// This should have been cleaned up by the time we get here
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SDL_assert(!SDL_generic_TLS);
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if (SDL_generic_TLS) {
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||||
SDL_LockMutex(SDL_generic_TLS_mutex);
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||||
for (entry = SDL_generic_TLS; entry; ) {
|
||||
SDL_TLSEntry *next = entry->next;
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||||
SDL_free(entry->storage);
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||||
SDL_free(entry);
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entry = next;
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||||
}
|
||||
SDL_generic_TLS = NULL;
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||||
SDL_UnlockMutex(SDL_generic_TLS_mutex);
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||||
}
|
||||
|
||||
if (SDL_generic_TLS_mutex) {
|
||||
SDL_DestroyMutex(SDL_generic_TLS_mutex);
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||||
SDL_generic_TLS_mutex = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Non-thread-safe global error variable
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||||
static SDL_error *SDL_GetStaticErrBuf(void)
|
||||
{
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||||
static SDL_error SDL_global_error;
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||||
static char SDL_global_error_str[128];
|
||||
SDL_global_error.str = SDL_global_error_str;
|
||||
SDL_global_error.len = sizeof(SDL_global_error_str);
|
||||
return &SDL_global_error;
|
||||
}
|
||||
|
||||
#ifndef SDL_THREADS_DISABLED
|
||||
static void SDLCALL SDL_FreeErrBuf(void *data)
|
||||
{
|
||||
SDL_error *errbuf = (SDL_error *)data;
|
||||
|
||||
if (errbuf->str) {
|
||||
errbuf->free_func(errbuf->str);
|
||||
}
|
||||
errbuf->free_func(errbuf);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Routine to get the thread-specific error variable
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||||
SDL_error *SDL_GetErrBuf(bool create)
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||||
{
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||||
#ifdef SDL_THREADS_DISABLED
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||||
return SDL_GetStaticErrBuf();
|
||||
#else
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||||
static SDL_TLSID tls_errbuf;
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||||
SDL_error *errbuf;
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||||
|
||||
errbuf = (SDL_error *)SDL_GetTLS(&tls_errbuf);
|
||||
if (!errbuf) {
|
||||
if (!create) {
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||||
return NULL;
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||||
}
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||||
|
||||
/* Get the original memory functions for this allocation because the lifetime
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||||
* of the error buffer may span calls to SDL_SetMemoryFunctions() by the app
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||||
*/
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||||
SDL_realloc_func realloc_func;
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||||
SDL_free_func free_func;
|
||||
SDL_GetOriginalMemoryFunctions(NULL, NULL, &realloc_func, &free_func);
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||||
|
||||
errbuf = (SDL_error *)realloc_func(NULL, sizeof(*errbuf));
|
||||
if (!errbuf) {
|
||||
return SDL_GetStaticErrBuf();
|
||||
}
|
||||
SDL_zerop(errbuf);
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||||
errbuf->realloc_func = realloc_func;
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||||
errbuf->free_func = free_func;
|
||||
SDL_SetTLS(&tls_errbuf, errbuf, SDL_FreeErrBuf);
|
||||
}
|
||||
return errbuf;
|
||||
#endif // SDL_THREADS_DISABLED
|
||||
}
|
||||
|
||||
static bool ThreadValid(SDL_Thread *thread)
|
||||
{
|
||||
return SDL_ObjectValid(thread, SDL_OBJECT_TYPE_THREAD);
|
||||
}
|
||||
|
||||
void SDL_RunThread(SDL_Thread *thread)
|
||||
{
|
||||
void *userdata = thread->userdata;
|
||||
int(SDLCALL *userfunc)(void *) = thread->userfunc;
|
||||
|
||||
int *statusloc = &thread->status;
|
||||
|
||||
// Perform any system-dependent setup - this function may not fail
|
||||
SDL_SYS_SetupThread(thread->name);
|
||||
|
||||
// Get the thread id
|
||||
thread->threadid = SDL_GetCurrentThreadID();
|
||||
|
||||
// Run the function
|
||||
*statusloc = userfunc(userdata);
|
||||
|
||||
// Clean up thread-local storage
|
||||
SDL_CleanupTLS();
|
||||
|
||||
// Mark us as ready to be joined (or detached)
|
||||
if (!SDL_CompareAndSwapAtomicInt(&thread->state, SDL_THREAD_ALIVE, SDL_THREAD_COMPLETE)) {
|
||||
// Clean up if something already detached us.
|
||||
if (SDL_GetThreadState(thread) == SDL_THREAD_DETACHED) {
|
||||
SDL_free(thread->name); // Can't free later, we've already cleaned up TLS
|
||||
SDL_free(thread);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Thread *SDL_CreateThreadWithPropertiesRuntime(SDL_PropertiesID props,
|
||||
SDL_FunctionPointer pfnBeginThread,
|
||||
SDL_FunctionPointer pfnEndThread)
|
||||
{
|
||||
// rather than check this in every backend, just make sure it's correct upfront. Only allow non-NULL if Windows, or Microsoft GDK.
|
||||
#if !defined(SDL_PLATFORM_WINDOWS)
|
||||
if (pfnBeginThread || pfnEndThread) {
|
||||
SDL_SetError("_beginthreadex/_endthreadex not supported on this platform");
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
SDL_ThreadFunction fn = (SDL_ThreadFunction) SDL_GetPointerProperty(props, SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER, NULL);
|
||||
const char *name = SDL_GetStringProperty(props, SDL_PROP_THREAD_CREATE_NAME_STRING, NULL);
|
||||
const size_t stacksize = (size_t) SDL_GetNumberProperty(props, SDL_PROP_THREAD_CREATE_STACKSIZE_NUMBER, 0);
|
||||
void *userdata = SDL_GetPointerProperty(props, SDL_PROP_THREAD_CREATE_USERDATA_POINTER, NULL);
|
||||
|
||||
if (!fn) {
|
||||
SDL_SetError("Thread entry function is NULL");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SDL_InitMainThread();
|
||||
|
||||
SDL_Thread *thread = (SDL_Thread *)SDL_calloc(1, sizeof(*thread));
|
||||
if (!thread) {
|
||||
return NULL;
|
||||
}
|
||||
thread->status = -1;
|
||||
SDL_SetAtomicInt(&thread->state, SDL_THREAD_ALIVE);
|
||||
|
||||
// Set up the arguments for the thread
|
||||
if (name) {
|
||||
thread->name = SDL_strdup(name);
|
||||
if (!thread->name) {
|
||||
SDL_free(thread);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
thread->userfunc = fn;
|
||||
thread->userdata = userdata;
|
||||
thread->stacksize = stacksize;
|
||||
|
||||
SDL_SetObjectValid(thread, SDL_OBJECT_TYPE_THREAD, true);
|
||||
|
||||
// Create the thread and go!
|
||||
if (!SDL_SYS_CreateThread(thread, pfnBeginThread, pfnEndThread)) {
|
||||
// Oops, failed. Gotta free everything
|
||||
SDL_SetObjectValid(thread, SDL_OBJECT_TYPE_THREAD, false);
|
||||
SDL_free(thread->name);
|
||||
SDL_free(thread);
|
||||
thread = NULL;
|
||||
}
|
||||
|
||||
// Everything is running now
|
||||
return thread;
|
||||
}
|
||||
|
||||
SDL_Thread *SDL_CreateThreadRuntime(SDL_ThreadFunction fn,
|
||||
const char *name, void *userdata,
|
||||
SDL_FunctionPointer pfnBeginThread,
|
||||
SDL_FunctionPointer pfnEndThread)
|
||||
{
|
||||
const SDL_PropertiesID props = SDL_CreateProperties();
|
||||
SDL_SetPointerProperty(props, SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER, (void *) fn);
|
||||
SDL_SetStringProperty(props, SDL_PROP_THREAD_CREATE_NAME_STRING, name);
|
||||
SDL_SetPointerProperty(props, SDL_PROP_THREAD_CREATE_USERDATA_POINTER, userdata);
|
||||
SDL_Thread *thread = SDL_CreateThreadWithPropertiesRuntime(props, pfnBeginThread, pfnEndThread);
|
||||
SDL_DestroyProperties(props);
|
||||
return thread;
|
||||
}
|
||||
|
||||
// internal helper function, not in the public API.
|
||||
SDL_Thread *SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, size_t stacksize, void *userdata)
|
||||
{
|
||||
const SDL_PropertiesID props = SDL_CreateProperties();
|
||||
SDL_SetPointerProperty(props, SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER, (void *) fn);
|
||||
SDL_SetStringProperty(props, SDL_PROP_THREAD_CREATE_NAME_STRING, name);
|
||||
SDL_SetPointerProperty(props, SDL_PROP_THREAD_CREATE_USERDATA_POINTER, userdata);
|
||||
SDL_SetNumberProperty(props, SDL_PROP_THREAD_CREATE_STACKSIZE_NUMBER, (Sint64) stacksize);
|
||||
SDL_Thread *thread = SDL_CreateThreadWithProperties(props);
|
||||
SDL_DestroyProperties(props);
|
||||
return thread;
|
||||
}
|
||||
|
||||
SDL_ThreadID SDL_GetThreadID(SDL_Thread *thread)
|
||||
{
|
||||
SDL_ThreadID id = 0;
|
||||
|
||||
if (thread) {
|
||||
if (ThreadValid(thread)) {
|
||||
id = thread->threadid;
|
||||
}
|
||||
} else {
|
||||
id = SDL_GetCurrentThreadID();
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
const char *SDL_GetThreadName(SDL_Thread *thread)
|
||||
{
|
||||
if (ThreadValid(thread)) {
|
||||
return SDL_GetPersistentString(thread->name);
|
||||
} else {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
bool SDL_SetCurrentThreadPriority(SDL_ThreadPriority priority)
|
||||
{
|
||||
return SDL_SYS_SetThreadPriority(priority);
|
||||
}
|
||||
|
||||
void SDL_WaitThread(SDL_Thread *thread, int *status)
|
||||
{
|
||||
if (!ThreadValid(thread)) {
|
||||
if (status) {
|
||||
*status = -1;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_SYS_WaitThread(thread);
|
||||
if (status) {
|
||||
*status = thread->status;
|
||||
}
|
||||
SDL_SetObjectValid(thread, SDL_OBJECT_TYPE_THREAD, false);
|
||||
SDL_free(thread->name);
|
||||
SDL_free(thread);
|
||||
}
|
||||
|
||||
SDL_ThreadState SDL_GetThreadState(SDL_Thread *thread)
|
||||
{
|
||||
if (!ThreadValid(thread)) {
|
||||
return SDL_THREAD_UNKNOWN;
|
||||
}
|
||||
|
||||
return (SDL_ThreadState)SDL_GetAtomicInt(&thread->state);
|
||||
}
|
||||
|
||||
void SDL_DetachThread(SDL_Thread *thread)
|
||||
{
|
||||
if (!ThreadValid(thread)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// The thread may vanish at any time, it's no longer valid
|
||||
SDL_SetObjectValid(thread, SDL_OBJECT_TYPE_THREAD, false);
|
||||
|
||||
// Grab dibs if the state is alive+joinable.
|
||||
if (SDL_CompareAndSwapAtomicInt(&thread->state, SDL_THREAD_ALIVE, SDL_THREAD_DETACHED)) {
|
||||
SDL_SYS_DetachThread(thread);
|
||||
} else {
|
||||
// all other states are pretty final, see where we landed.
|
||||
SDL_ThreadState thread_state = SDL_GetThreadState(thread);
|
||||
if (thread_state == SDL_THREAD_DETACHED) {
|
||||
return; // already detached (you shouldn't call this twice!)
|
||||
} else if (thread_state == SDL_THREAD_COMPLETE) {
|
||||
SDL_WaitThread(thread, NULL); // already done, clean it up.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_WaitSemaphore(SDL_Semaphore *sem)
|
||||
{
|
||||
SDL_WaitSemaphoreTimeoutNS(sem, -1);
|
||||
}
|
||||
|
||||
bool SDL_TryWaitSemaphore(SDL_Semaphore *sem)
|
||||
{
|
||||
return SDL_WaitSemaphoreTimeoutNS(sem, 0);
|
||||
}
|
||||
|
||||
bool SDL_WaitSemaphoreTimeout(SDL_Semaphore *sem, Sint32 timeoutMS)
|
||||
{
|
||||
Sint64 timeoutNS;
|
||||
|
||||
if (timeoutMS >= 0) {
|
||||
timeoutNS = SDL_MS_TO_NS(timeoutMS);
|
||||
} else {
|
||||
timeoutNS = -1;
|
||||
}
|
||||
return SDL_WaitSemaphoreTimeoutNS(sem, timeoutNS);
|
||||
}
|
||||
|
||||
void SDL_WaitCondition(SDL_Condition *cond, SDL_Mutex *mutex)
|
||||
{
|
||||
SDL_WaitConditionTimeoutNS(cond, mutex, -1);
|
||||
}
|
||||
|
||||
bool SDL_WaitConditionTimeout(SDL_Condition *cond, SDL_Mutex *mutex, Sint32 timeoutMS)
|
||||
{
|
||||
Sint64 timeoutNS;
|
||||
|
||||
if (timeoutMS >= 0) {
|
||||
timeoutNS = SDL_MS_TO_NS(timeoutMS);
|
||||
} else {
|
||||
timeoutNS = -1;
|
||||
}
|
||||
return SDL_WaitConditionTimeoutNS(cond, mutex, timeoutNS);
|
||||
}
|
||||
|
||||
bool SDL_ShouldInit(SDL_InitState *state)
|
||||
{
|
||||
while (SDL_GetAtomicInt(&state->status) != SDL_INIT_STATUS_INITIALIZED) {
|
||||
if (SDL_CompareAndSwapAtomicInt(&state->status, SDL_INIT_STATUS_UNINITIALIZED, SDL_INIT_STATUS_INITIALIZING)) {
|
||||
state->thread = SDL_GetCurrentThreadID();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Wait for the other thread to complete transition
|
||||
SDL_Delay(1);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SDL_ShouldQuit(SDL_InitState *state)
|
||||
{
|
||||
while (SDL_GetAtomicInt(&state->status) != SDL_INIT_STATUS_UNINITIALIZED) {
|
||||
if (SDL_CompareAndSwapAtomicInt(&state->status, SDL_INIT_STATUS_INITIALIZED, SDL_INIT_STATUS_UNINITIALIZING)) {
|
||||
state->thread = SDL_GetCurrentThreadID();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Wait for the other thread to complete transition
|
||||
SDL_Delay(1);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void SDL_SetInitialized(SDL_InitState *state, bool initialized)
|
||||
{
|
||||
SDL_assert(state->thread == SDL_GetCurrentThreadID());
|
||||
|
||||
if (initialized) {
|
||||
SDL_SetAtomicInt(&state->status, SDL_INIT_STATUS_INITIALIZED);
|
||||
} else {
|
||||
SDL_SetAtomicInt(&state->status, SDL_INIT_STATUS_UNINITIALIZED);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user