Doc consistency: "inspector" to "Inspector"
Also fixes a slightly misleading comment in `Node.print_tree_pretty`.
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@@ -16,7 +16,7 @@
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Enables usage of the [member default_value].
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</member>
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<member name="hint" type="int" setter="set_hint" getter="get_hint" enum="VisualShaderNodeFloatParameter.Hint" default="0">
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A hint applied to the uniform, which controls the values it can take when set through the inspector.
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A hint applied to the uniform, which controls the values it can take when set through the Inspector.
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</member>
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<member name="max" type="float" setter="set_max" getter="get_max" default="1.0">
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Minimum value for range hints. Used if [member hint] is set to [constant HINT_RANGE] or [constant HINT_RANGE_STEP].
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