Doc consistency: "inspector" to "Inspector"

Also fixes a slightly misleading comment in `Node.print_tree_pretty`.
This commit is contained in:
Micky
2022-10-27 16:24:10 +02:00
parent 03e5de37ae
commit 9de7b1afce
14 changed files with 26 additions and 26 deletions
@@ -16,7 +16,7 @@
Enables usage of the [member default_value].
</member>
<member name="hint" type="int" setter="set_hint" getter="get_hint" enum="VisualShaderNodeFloatParameter.Hint" default="0">
A hint applied to the uniform, which controls the values it can take when set through the inspector.
A hint applied to the uniform, which controls the values it can take when set through the Inspector.
</member>
<member name="max" type="float" setter="set_max" getter="get_max" default="1.0">
Minimum value for range hints. Used if [member hint] is set to [constant HINT_RANGE] or [constant HINT_RANGE_STEP].