Add EditorDock's own DockSlot enum

This commit is contained in:
kobewi
2025-12-27 11:39:27 +01:00
parent 05c097e5e2
commit 9f96d2199d
36 changed files with 111 additions and 42 deletions

View File

@@ -34,6 +34,7 @@
#include "editor/debugger/editor_debugger_plugin.h"
#include "editor/debugger/editor_debugger_tree.h"
#include "editor/debugger/script_editor_debugger.h"
#include "editor/docks/editor_dock_manager.h"
#include "editor/docks/inspector_dock.h"
#include "editor/docks/scene_tree_dock.h"
#include "editor/editor_log.h"
@@ -65,7 +66,7 @@ EditorDebuggerNode::EditorDebuggerNode() {
set_icon_name("Debug");
set_layout_key("Debugger");
set_dock_shortcut(ED_SHORTCUT_AND_COMMAND("bottom_panels/toggle_debugger_bottom_panel", TTRC("Toggle Debugger Dock"), KeyModifierMask::ALT | Key::D));
set_default_slot(DockConstants::DOCK_SLOT_BOTTOM);
set_default_slot(EditorDock::DOCK_SLOT_BOTTOM);
set_available_layouts(EditorDock::DOCK_LAYOUT_HORIZONTAL);
set_global(false);
set_transient(true);