Add EditorDock's own DockSlot enum

This commit is contained in:
kobewi
2025-12-27 11:39:27 +01:00
parent 05c097e5e2
commit 9f96d2199d
36 changed files with 111 additions and 42 deletions

View File

@@ -33,6 +33,7 @@
#include "core/io/resource_loader.h"
#include "core/os/keyboard.h"
#include "core/string/translation_server.h"
#include "editor/docks/editor_dock_manager.h"
#include "editor/docks/filesystem_dock.h"
#include "editor/docks/scene_tree_dock.h"
#include "editor/editor_node.h"
@@ -2121,7 +2122,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
set_name(TTRC("SpriteFrames"));
set_icon_name("SpriteFrames");
set_dock_shortcut(ED_SHORTCUT_AND_COMMAND("bottom_panels/toggle_sprite_frames_bottom_panel", TTRC("Open SpriteFrames Dock")));
set_default_slot(DockConstants::DOCK_SLOT_BOTTOM);
set_default_slot(EditorDock::DOCK_SLOT_BOTTOM);
set_available_layouts(EditorDock::DOCK_LAYOUT_HORIZONTAL | EditorDock::DOCK_LAYOUT_FLOATING);
set_global(false);
set_transient(true);