Export: Unify settings for PC texture formats

S3TC and BPTC should always be used together, and likewise for ETC2 and ASTC.
This commit is contained in:
Rémi Verschelde
2024-02-14 14:50:14 +01:00
parent e457f41f9b
commit a10b4bdb81
3 changed files with 24 additions and 25 deletions

View File

@@ -57,14 +57,11 @@
- [code]{exe_name}[/code] - Name of application executable.
- [code]{cmd_args}[/code] - Array of the command line argument for the application.
</member>
<member name="texture_format/bptc" type="bool" setter="" getter="">
If [code]true[/code], project textures are exported in the BPTC format.
<member name="texture_format/etc2_astc" type="bool" setter="" getter="">
If [code]true[/code], project textures are exported in the ETC2/ASTC format.
</member>
<member name="texture_format/etc2" type="bool" setter="" getter="">
If [code]true[/code], project textures are exported in the ETC2 format.
</member>
<member name="texture_format/s3tc" type="bool" setter="" getter="">
If [code]true[/code], project textures are exported in the S3TC format.
<member name="texture_format/s3tc_bptc" type="bool" setter="" getter="">
If [code]true[/code], project textures are exported in the S3TC/BPTC format.
</member>
</members>
</class>