Add finished signal to CPUParticles

This commit is contained in:
HolonProduction
2023-05-09 10:18:08 +02:00
parent 7030ac555f
commit a1c0d206e8
8 changed files with 54 additions and 34 deletions

View File

@@ -33,6 +33,7 @@
#include "core/core_string_names.h"
#include "scene/2d/gpu_particles_2d.h"
#include "scene/resources/particle_process_material.h"
#include "scene/scene_string_names.h"
void CPUParticles2D::set_emitting(bool p_emitting) {
if (emitting == p_emitting) {
@@ -41,6 +42,7 @@ void CPUParticles2D::set_emitting(bool p_emitting) {
emitting = p_emitting;
if (emitting) {
active = true;
set_process_internal(true);
}
}
@@ -259,7 +261,6 @@ PackedStringArray CPUParticles2D::get_configuration_warnings() const {
void CPUParticles2D::restart() {
time = 0;
inactive_time = 0;
frame_remainder = 0;
cycle = 0;
emitting = false;
@@ -561,21 +562,15 @@ void CPUParticles2D::_update_internal() {
}
double delta = get_process_delta_time();
if (emitting) {
inactive_time = 0;
} else {
inactive_time += delta;
if (inactive_time > lifetime * 1.2) {
set_process_internal(false);
_set_do_redraw(false);
if (!active && !emitting) {
set_process_internal(false);
_set_do_redraw(false);
//reset variables
time = 0;
inactive_time = 0;
frame_remainder = 0;
cycle = 0;
return;
}
//reset variables
time = 0;
frame_remainder = 0;
cycle = 0;
return;
}
_set_do_redraw(true);
@@ -650,6 +645,7 @@ void CPUParticles2D::_particles_process(double p_delta) {
double system_phase = time / lifetime;
bool should_be_active = false;
for (int i = 0; i < pcount; i++) {
Particle &p = parray[i];
@@ -994,6 +990,12 @@ void CPUParticles2D::_particles_process(double p_delta) {
p.transform.columns[1] *= base_scale.y;
p.transform[2] += p.velocity * local_delta;
should_be_active = true;
}
if (!Math::is_equal_approx(time, 0.0) && active && !should_be_active) {
active = false;
emit_signal(SceneStringNames::get_singleton()->finished);
}
}
@@ -1364,6 +1366,8 @@ void CPUParticles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles2D::convert_from_particles);
ADD_SIGNAL(MethodInfo("finished"));
ADD_GROUP("Emission Shape", "emission_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Rectangle,Points,Directed Points", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,suffix:px"), "set_emission_sphere_radius", "get_emission_sphere_radius");