Merge pull request #85142 from CookieBadger/animation-player-improvements
Improve usability of zooming in the animation editor
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@@ -131,6 +131,11 @@ protected:
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class AnimationTimelineEdit : public Range {
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GDCLASS(AnimationTimelineEdit, Range);
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friend class AnimationBezierTrackEdit;
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friend class AnimationTrackEditor;
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static constexpr float SCROLL_ZOOM_FACTOR = 1.02f; // Zoom factor per mouse scroll in the animation editor. The closer to 1.0, the finer the control.
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Ref<Animation> animation;
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bool read_only = false;
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@@ -167,6 +172,11 @@ class AnimationTimelineEdit : public Range {
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bool dragging_hsize = false;
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float dragging_hsize_from = 0.0f;
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float dragging_hsize_at = 0.0f;
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double last_zoom_scale = 1.0;
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double hscroll_on_zoom_buffer = -1.0;
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Vector2 zoom_scroll_origin;
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bool zoom_callback_occured = false;
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virtual void gui_input(const Ref<InputEvent> &p_event) override;
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void _track_added(int p_track);
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