Update the GodotHost interface to support signing and verifying Android apks
Update the export logic to enable apk generation and signing for Android editor builds Note: Only legacy builds are supported. Gradle builds are not supported at this point in time.
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@@ -40,7 +40,6 @@ void register_web_exporter_types() {
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}
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void register_web_exporter() {
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#ifndef ANDROID_ENABLED
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EDITOR_DEF("export/web/http_host", "localhost");
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EDITOR_DEF("export/web/http_port", 8060);
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EDITOR_DEF("export/web/use_tls", false);
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@@ -49,7 +48,6 @@ void register_web_exporter() {
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EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/web/http_port", PROPERTY_HINT_RANGE, "1,65535,1"));
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EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/tls_key", PROPERTY_HINT_GLOBAL_FILE, "*.key"));
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EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/tls_certificate", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem"));
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#endif
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Ref<EditorExportPlatformWeb> platform;
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platform.instantiate();
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