Fix IsStaticallyResolvable
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+13
-1
@@ -1,7 +1,7 @@
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using Godot;
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using System;
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public partial class ExportedProperties : GodotObject
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public partial class ExportedProperties(string primaryCtorParameter) : GodotObject
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{
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// Do not generate default value
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private String _notGeneratePropertyString = new string("not generate");
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@@ -91,6 +91,18 @@ public partial class ExportedProperties : GodotObject
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set => _lamdaPropertyString = value;
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}
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// Primary Constructor Parameter
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[Export]
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public String PrimaryCtorParameter { get; set; } = primaryCtorParameter;
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// Constant Math Expression
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[Export]
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public Single ConstantMath { get; set; } = 2 * Mathf.Pi;
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// Static Strings Addition
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[Export]
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public string StaticStringAddition { get; set; } = string.Empty + string.Empty;
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// Auto Property
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[Export] private Boolean PropertyBoolean { get; set; } = true;
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[Export] private Char PropertyChar { get; set; } = 'f';
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