Add new Parallax2D node

This commit is contained in:
markdibarry
2024-01-17 12:09:52 -05:00
parent f2045ba822
commit a62870956a
22 changed files with 751 additions and 53 deletions
+32 -41
View File
@@ -37,17 +37,14 @@
#include "rendering_server_globals.h"
#include "servers/rendering/storage/texture_storage.h"
void RendererCanvasCull::_render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, uint32_t p_canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info) {
void RendererCanvasCull::_render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, uint32_t p_canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info) {
RENDER_TIMESTAMP("Cull CanvasItem Tree");
memset(z_list, 0, z_range * sizeof(RendererCanvasRender::Item *));
memset(z_last_list, 0, z_range * sizeof(RendererCanvasRender::Item *));
for (int i = 0; i < p_child_item_count; i++) {
_cull_canvas_item(p_child_items[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr, true, p_canvas_cull_mask);
}
if (p_canvas_item) {
_cull_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr, true, p_canvas_cull_mask);
_cull_canvas_item(p_child_items[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, nullptr, nullptr, true, p_canvas_cull_mask, p_child_items[i].mirror, 1);
}
RendererCanvasRender::Item *list = nullptr;
@@ -223,7 +220,7 @@ void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item *
}
}
void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_parent_xform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool p_allow_y_sort, uint32_t p_canvas_cull_mask) {
void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2D &p_parent_xform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool p_allow_y_sort, uint32_t p_canvas_cull_mask, const Point2 &p_repeat_size, int p_repeat_times) {
Item *ci = p_canvas_item;
if (!ci->visible) {
@@ -250,6 +247,22 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
Transform2D xform = ci->xform;
Transform2D parent_xform = p_parent_xform;
Point2 repeat_size = p_repeat_size;
int repeat_times = p_repeat_times;
if (ci->repeat_source) {
repeat_size = ci->repeat_size;
repeat_times = ci->repeat_times;
} else {
ci->repeat_size = repeat_size;
ci->repeat_times = repeat_times;
if (repeat_size.x || repeat_size.y) {
rect.size += repeat_size * repeat_times / ci->xform.get_scale();
rect.position -= repeat_size * (repeat_times / 2);
}
}
if (snapping_2d_transforms_to_pixel) {
xform.columns[2] = xform.columns[2].round();
parent_xform.columns[2] = parent_xform.columns[2].round();
@@ -324,7 +337,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
sorter.sort(child_items, child_item_count);
for (i = 0; i < child_item_count; i++) {
_cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, child_items[i]->ysort_parent_abs_z_index, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false, p_canvas_cull_mask);
_cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, child_items[i]->ysort_parent_abs_z_index, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false, p_canvas_cull_mask, repeat_size, repeat_times);
}
} else {
RendererCanvasRender::Item *canvas_group_from = nullptr;
@@ -348,14 +361,14 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
if (!child_items[i]->behind && !use_canvas_group) {
continue;
}
_cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true, p_canvas_cull_mask);
_cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true, p_canvas_cull_mask, repeat_size, repeat_times);
}
_attach_canvas_item_for_draw(ci, p_canvas_clip, r_z_list, r_z_last_list, xform, p_clip_rect, global_rect, modulate, p_z, p_material_owner, use_canvas_group, canvas_group_from);
for (int i = 0; i < child_item_count; i++) {
if (child_items[i]->behind || use_canvas_group) {
continue;
}
_cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true, p_canvas_cull_mask);
_cull_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, p_material_owner, true, p_canvas_cull_mask, repeat_size, repeat_times);
}
}
}
@@ -374,38 +387,7 @@ void RendererCanvasCull::render_canvas(RID p_render_target, Canvas *p_canvas, co
int l = p_canvas->child_items.size();
Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
bool has_mirror = false;
for (int i = 0; i < l; i++) {
if (ci[i].mirror.x || ci[i].mirror.y) {
has_mirror = true;
break;
}
}
if (!has_mirror) {
_render_canvas_item_tree(p_render_target, ci, l, nullptr, p_transform, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel, canvas_cull_mask, r_render_info);
} else {
//used for parallaxlayer mirroring
for (int i = 0; i < l; i++) {
const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
_render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel, canvas_cull_mask, r_render_info);
//mirroring (useful for scrolling backgrounds)
if (ci2.mirror.x != 0) {
Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
_render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel, canvas_cull_mask, r_render_info);
}
if (ci2.mirror.y != 0) {
Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
_render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel, canvas_cull_mask, r_render_info);
}
if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
_render_canvas_item_tree(p_render_target, nullptr, 0, ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel, canvas_cull_mask, r_render_info);
}
}
}
_render_canvas_item_tree(p_render_target, ci, l, p_transform, p_clip_rect, p_canvas->modulate, p_lights, p_directional_lights, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel, canvas_cull_mask, r_render_info);
RENDER_TIMESTAMP("< Render Canvas");
}
@@ -432,6 +414,15 @@ void RendererCanvasCull::canvas_set_item_mirroring(RID p_canvas, RID p_item, con
canvas->child_items.write[idx].mirror = p_mirroring;
}
void RendererCanvasCull::canvas_set_item_repeat(RID p_item, const Point2 &p_repeat_size, int p_repeat_times) {
Item *canvas_item = canvas_item_owner.get_or_null(p_item);
ERR_FAIL_NULL(canvas_item);
canvas_item->repeat_source = true;
canvas_item->repeat_size = p_repeat_size;
canvas_item->repeat_times = p_repeat_times;
}
void RendererCanvasCull::canvas_set_modulate(RID p_canvas, const Color &p_color) {
Canvas *canvas = canvas_owner.get_or_null(p_canvas);
ERR_FAIL_NULL(canvas);
+3 -2
View File
@@ -187,8 +187,8 @@ public:
_FORCE_INLINE_ void _attach_canvas_item_for_draw(Item *ci, Item *p_canvas_clip, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, const Transform2D &p_transform, const Rect2 &p_clip_rect, Rect2 p_global_rect, const Color &modulate, int p_z, RendererCanvasCull::Item *p_material_owner, bool p_use_canvas_group, RendererCanvasRender::Item *r_canvas_group_from);
private:
void _render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, uint32_t p_canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info = nullptr);
void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_parent_xform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool p_allow_y_sort, uint32_t p_canvas_cull_mask);
void _render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, uint32_t p_canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info = nullptr);
void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_parent_xform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool p_allow_y_sort, uint32_t p_canvas_cull_mask, const Point2 &p_repeat_size, int p_repeat_times);
static constexpr int z_range = RS::CANVAS_ITEM_Z_MAX - RS::CANVAS_ITEM_Z_MIN + 1;
@@ -204,6 +204,7 @@ public:
void canvas_initialize(RID p_rid);
void canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring);
void canvas_set_item_repeat(RID p_item, const Point2 &p_repeat_size, int p_repeat_times);
void canvas_set_modulate(RID p_canvas, const Color &p_color);
void canvas_set_parent(RID p_canvas, RID p_parent, float p_scale);
void canvas_set_disable_scale(bool p_disable);
@@ -350,6 +350,9 @@ public:
ViewportRender *vp_render = nullptr;
bool distance_field;
bool light_masked;
bool repeat_source;
Point2 repeat_size;
int repeat_times = 1;
Rect2 global_rect_cache;
@@ -468,6 +471,7 @@ public:
z_final = 0;
texture_filter = RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT;
texture_repeat = RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT;
repeat_source = false;
}
virtual ~Item() {
clear();
@@ -406,7 +406,7 @@ _FORCE_INLINE_ static uint32_t _indices_to_primitives(RS::PrimitiveType p_primit
return (p_indices - subtractor[p_primitive]) / divisor[p_primitive];
}
void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_render_target, const Item *p_item, RD::FramebufferFormatID p_framebuffer_format, const Transform2D &p_canvas_transform_inverse, Item *&current_clip, Light *p_lights, PipelineVariants *p_pipeline_variants, bool &r_sdf_used, RenderingMethod::RenderInfo *r_render_info) {
void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_render_target, const Item *p_item, RD::FramebufferFormatID p_framebuffer_format, const Transform2D &p_canvas_transform_inverse, Item *&current_clip, Light *p_lights, PipelineVariants *p_pipeline_variants, bool &r_sdf_used, const Point2 &p_offset, RenderingMethod::RenderInfo *r_render_info) {
//create an empty push constant
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RendererRD::MeshStorage *mesh_storage = RendererRD::MeshStorage::get_singleton();
@@ -425,6 +425,11 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
PushConstant push_constant;
Transform2D base_transform = p_canvas_transform_inverse * p_item->final_transform;
if (p_offset.x || p_offset.y) {
base_transform *= Transform2D(0, p_offset / p_item->xform.get_scale());
}
Transform2D draw_transform;
_update_transform_2d_to_mat2x3(base_transform, push_constant.world);
@@ -1240,7 +1245,23 @@ void RendererCanvasRenderRD::_render_items(RID p_to_render_target, int p_item_co
}
}
_render_item(draw_list, p_to_render_target, ci, fb_format, canvas_transform_inverse, current_clip, p_lights, pipeline_variants, r_sdf_used, r_render_info);
if (!ci->repeat_size.x && !ci->repeat_size.y) {
_render_item(draw_list, p_to_render_target, ci, fb_format, canvas_transform_inverse, current_clip, p_lights, pipeline_variants, r_sdf_used, Point2(), r_render_info);
} else {
Point2 start_pos = ci->repeat_size * -(ci->repeat_times / 2);
Point2 end_pos = ci->repeat_size * ci->repeat_times + ci->repeat_size + start_pos;
Point2 pos = start_pos;
do {
do {
_render_item(draw_list, p_to_render_target, ci, fb_format, canvas_transform_inverse, current_clip, p_lights, pipeline_variants, r_sdf_used, pos, r_render_info);
pos.y += ci->repeat_size.y;
} while (pos.y < end_pos.y);
pos.x += ci->repeat_size.x;
pos.y = start_pos.y;
} while (pos.x < end_pos.x);
}
prev_material = material;
}
@@ -424,7 +424,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
double debug_redraw_time = 1.0;
inline void _bind_canvas_texture(RD::DrawListID p_draw_list, RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, RID &r_last_texture, PushConstant &push_constant, Size2 &r_texpixel_size, bool p_texture_is_data = false); //recursive, so regular inline used instead.
void _render_item(RenderingDevice::DrawListID p_draw_list, RID p_render_target, const Item *p_item, RenderingDevice::FramebufferFormatID p_framebuffer_format, const Transform2D &p_canvas_transform_inverse, Item *&current_clip, Light *p_lights, PipelineVariants *p_pipeline_variants, bool &r_sdf_used, RenderingMethod::RenderInfo *r_render_info = nullptr);
void _render_item(RenderingDevice::DrawListID p_draw_list, RID p_render_target, const Item *p_item, RenderingDevice::FramebufferFormatID p_framebuffer_format, const Transform2D &p_canvas_transform_inverse, Item *&current_clip, Light *p_lights, PipelineVariants *p_pipeline_variants, bool &r_sdf_used, const Point2 &p_offset, RenderingMethod::RenderInfo *r_render_info = nullptr);
void _render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, bool &r_sdf_used, bool p_to_backbuffer = false, RenderingMethod::RenderInfo *r_render_info = nullptr);
_FORCE_INLINE_ void _update_transform_2d_to_mat2x4(const Transform2D &p_transform, float *p_mat2x4);
@@ -852,6 +852,7 @@ public:
FUNCRIDSPLIT(canvas)
FUNC3(canvas_set_item_mirroring, RID, RID, const Point2 &)
FUNC3(canvas_set_item_repeat, RID, const Point2 &, int)
FUNC2(canvas_set_modulate, RID, const Color &)
FUNC3(canvas_set_parent, RID, RID, float)
FUNC1(canvas_set_disable_scale, bool)