Add GraphFrame and integrate it in VisualShader
This commit is contained in:
@@ -61,6 +61,9 @@
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="linked_parent_graph_frame" type="int" setter="set_frame" getter="get_frame" default="-1">
|
||||
Represents the index of the frame this node is linked to. If set to [code]-1[/code] the node is not linked to any frame.
|
||||
</member>
|
||||
<member name="output_port_for_preview" type="int" setter="set_output_port_for_preview" getter="get_output_port_for_preview" default="-1">
|
||||
Sets the output port index which will be showed for preview. If set to [code]-1[/code] no port will be open for preview.
|
||||
</member>
|
||||
|
||||
Reference in New Issue
Block a user