added spatial and node2d helper methods

to perform operations such as translaiton, rotation, etc directly on
nodes.
This commit is contained in:
Juan Linietsky
2015-03-22 10:33:58 -03:00
parent dac2017dee
commit a93e33f5c8
8 changed files with 166 additions and 43 deletions
+34 -15
View File
@@ -65,7 +65,7 @@ void Node2D::edit_set_state(const Variant& p_state) {
pos = state[0];
angle = state[1];
scale = state[2];
_scale = state[2];
_update_transform();
_change_notify("transform/rot");
_change_notify("transform/scale");
@@ -93,11 +93,11 @@ void Node2D::edit_set_rect(const Rect2& p_edit_rect) {
Point2 new_pos = p_edit_rect.pos + p_edit_rect.size*zero_offset;//p_edit_rect.pos - r.pos;
Matrix32 postxf;
postxf.set_rotation_and_scale(angle,scale);
postxf.set_rotation_and_scale(angle,_scale);
new_pos = postxf.xform(new_pos);
pos+=new_pos;
scale*=new_scale;
_scale*=new_scale;
_update_transform();
_change_notify("transform/scale");
@@ -118,14 +118,14 @@ void Node2D::_update_xform_values() {
pos=_mat.elements[2];
angle=_mat.get_rotation();
scale=_mat.get_scale();
_scale=_mat.get_scale();
_xform_dirty=false;
}
void Node2D::_update_transform() {
Matrix32 mat(angle,pos);
_mat.set_rotation_and_scale(angle,scale);
_mat.set_rotation_and_scale(angle,_scale);
_mat.elements[2]=pos;
VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(),_mat);
@@ -161,11 +161,11 @@ void Node2D::set_scale(const Size2& p_scale) {
if (_xform_dirty)
((Node2D*)this)->_update_xform_values();
scale=p_scale;
if (scale.x==0)
scale.x=CMP_EPSILON;
if (scale.y==0)
scale.y=CMP_EPSILON;
_scale=p_scale;
if (_scale.x==0)
_scale.x=CMP_EPSILON;
if (_scale.y==0)
_scale.y=CMP_EPSILON;
_update_transform();
_change_notify("transform/scale");
@@ -187,7 +187,7 @@ Size2 Node2D::get_scale() const {
if (_xform_dirty)
((Node2D*)this)->_update_xform_values();
return scale;
return _scale;
}
void Node2D::_set_rotd(float p_angle) {
@@ -224,11 +224,27 @@ Rect2 Node2D::get_item_rect() const {
return Rect2(Point2(-32,-32),Size2(64,64));
}
void Node2D::rotate(float p_degrees) {
void Node2D::rotate(float p_radians) {
set_rot( get_rot() + p_degrees);
set_rot( get_rot() + p_radians);
}
void Node2D::translate(const Vector2& p_amount) {
set_pos( get_pos() + p_amount );
}
void Node2D::global_translate(const Vector2& p_amount) {
set_global_pos( get_global_pos() + p_amount );
}
void Node2D::scale(const Vector2& p_amount) {
set_scale( get_scale() * p_amount );
}
void Node2D::move_x(float p_delta,bool p_scaled){
Matrix32 t = get_transform();
@@ -345,9 +361,12 @@ void Node2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_rot"),&Node2D::get_rot);
ObjectTypeDB::bind_method(_MD("get_scale"),&Node2D::get_scale);
ObjectTypeDB::bind_method(_MD("rotate","degrees"),&Node2D::rotate);
ObjectTypeDB::bind_method(_MD("rotate","radians"),&Node2D::rotate);
ObjectTypeDB::bind_method(_MD("move_local_x","delta","scaled"),&Node2D::move_x,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("move_local_y","delta","scaled"),&Node2D::move_y,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("translate","offset"),&Node2D::translate);
ObjectTypeDB::bind_method(_MD("global_translate","offset"),&Node2D::global_translate);
ObjectTypeDB::bind_method(_MD("scale","ratio"),&Node2D::scale);
ObjectTypeDB::bind_method(_MD("set_global_pos","pos"),&Node2D::set_global_pos);
ObjectTypeDB::bind_method(_MD("get_global_pos"),&Node2D::get_global_pos);
@@ -379,7 +398,7 @@ Node2D::Node2D() {
angle=0;
scale=Vector2(1,1);
_scale=Vector2(1,1);
_xform_dirty=false;
z=0;
z_relative=true;