Merge pull request #48719 from Faless/js/4.x_interfaces

[HTML5] Implement Godot <-> JavaScript interface.
This commit is contained in:
Rémi Verschelde
2021-05-20 17:13:02 +02:00
committed by GitHub
10 changed files with 794 additions and 172 deletions

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@@ -6,7 +6,7 @@ javascript_files = [
"audio_driver_javascript.cpp",
"display_server_javascript.cpp",
"http_client_javascript.cpp",
"javascript_eval.cpp",
"javascript_singleton.cpp",
"javascript_main.cpp",
"os_javascript.cpp",
"api/javascript_tools_editor_plugin.cpp",
@@ -26,7 +26,7 @@ sys_env.AddJSLibraries(
if env["tools"]:
sys_env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"])
if env["javascript_eval"]:
sys_env.AddJSLibraries(["js/libs/library_godot_eval.js"])
sys_env.AddJSLibraries(["js/libs/library_godot_javascript_singleton.js"])
for lib in sys_env["JS_LIBS"]:
sys_env.Append(LINKFLAGS=["--js-library", lib])