Make conversions from LocalVector to Vector explicit.

This commit is contained in:
Lukas Tenbrink
2025-06-13 00:38:06 +02:00
parent 6efa557e9b
commit abe3b481ae
19 changed files with 52 additions and 52 deletions
+2 -2
View File
@@ -622,7 +622,7 @@ void SceneDebugger::_send_object_ids(const Vector<ObjectID> &p_ids, bool p_updat
}
if (p_update_selection) {
RuntimeNodeSelect::get_singleton()->_set_selected_nodes(nodes);
RuntimeNodeSelect::get_singleton()->_set_selected_nodes(Vector<Node *>(nodes));
}
if (objs_missing) {
@@ -2008,7 +2008,7 @@ void RuntimeNodeSelect::_send_ids(const Vector<Node *> &p_picked_nodes, bool p_i
EngineDebugger::get_singleton()->send_message("remote_objects_selected", message);
}
_set_selected_nodes(nodes);
_set_selected_nodes(Vector<Node *>(nodes));
}
void RuntimeNodeSelect::_set_selected_nodes(const Vector<Node *> &p_nodes) {