diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index e1d842422c..bbb4b04508 100644 --- a/platform/linuxbsd/x11/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp @@ -6108,7 +6108,8 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = SCREEN_PRIMARY; } - window_position = screen_get_position(p_screen) + (screen_get_size(p_screen) - p_resolution) / 2; + Rect2i scr_rect = screen_get_usable_rect(p_screen); + window_position = scr_rect.position + (scr_rect.size - p_resolution) / 2; } WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution)); diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index 742b552e13..4936b83b59 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -4667,7 +4667,8 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = SCREEN_PRIMARY; } - window_position = screen_get_position(p_screen) + (screen_get_size(p_screen) - p_resolution) / 2; + Rect2i scr_rect = screen_get_usable_rect(p_screen); + window_position = scr_rect.position + (scr_rect.size - p_resolution) / 2; } WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution)); diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 0f7003c303..c35e8d9f96 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -4763,7 +4763,8 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win if (p_screen == SCREEN_OF_MAIN_WINDOW) { p_screen = SCREEN_PRIMARY; } - window_position = screen_get_position(p_screen) + (screen_get_size(p_screen) - p_resolution) / 2; + Rect2i scr_rect = screen_get_usable_rect(p_screen); + window_position = scr_rect.position + (scr_rect.size - p_resolution) / 2; } WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution));