Remove ERR_EXPLAIN from scene/* code
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@@ -129,10 +129,7 @@ void PhysicsBody::add_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
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if (!collision_object) {
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ERR_EXPLAIN("Collision exception only works between two CollisionObject");
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}
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ERR_FAIL_COND(!collision_object);
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ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
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PhysicsServer::get_singleton()->body_add_collision_exception(get_rid(), collision_object->get_rid());
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}
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@@ -140,10 +137,7 @@ void PhysicsBody::remove_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
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if (!collision_object) {
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ERR_EXPLAIN("Collision exception only works between two CollisionObject");
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}
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ERR_FAIL_COND(!collision_object);
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ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
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PhysicsServer::get_singleton()->body_remove_collision_exception(get_rid(), collision_object->get_rid());
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}
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@@ -192,8 +186,7 @@ void StaticBody::set_friction(real_t p_friction) {
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return;
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}
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ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
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ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
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@@ -206,8 +199,7 @@ void StaticBody::set_friction(real_t p_friction) {
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real_t StaticBody::get_friction() const {
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ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
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if (physics_material_override.is_null()) {
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return 1;
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@@ -222,8 +214,7 @@ void StaticBody::set_bounce(real_t p_bounce) {
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return;
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}
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ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
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ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
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@@ -236,8 +227,7 @@ void StaticBody::set_bounce(real_t p_bounce) {
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real_t StaticBody::get_bounce() const {
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ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
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if (physics_material_override.is_null()) {
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return 0;
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@@ -636,8 +626,7 @@ void RigidBody::set_friction(real_t p_friction) {
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return;
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}
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ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
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ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
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@@ -649,8 +638,7 @@ void RigidBody::set_friction(real_t p_friction) {
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}
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real_t RigidBody::get_friction() const {
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ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
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if (physics_material_override.is_null()) {
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return 1;
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@@ -665,8 +653,7 @@ void RigidBody::set_bounce(real_t p_bounce) {
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return;
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}
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ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
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ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
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@@ -677,8 +664,7 @@ void RigidBody::set_bounce(real_t p_bounce) {
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physics_material_override->set_bounce(p_bounce);
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}
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real_t RigidBody::get_bounce() const {
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ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
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if (physics_material_override.is_null()) {
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return 0;
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}
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@@ -867,10 +853,7 @@ void RigidBody::set_contact_monitor(bool p_enabled) {
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if (!p_enabled) {
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if (contact_monitor->locked) {
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ERR_EXPLAIN("Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\",false) instead");
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}
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ERR_FAIL_COND(contact_monitor->locked);
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ERR_FAIL_COND_MSG(contact_monitor->locked, "Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\", false) instead.");
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for (Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.front(); E; E = E->next()) {
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