Add options to embolden and transform font outlines to simulate bold and italic typefaces.
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@@ -112,6 +112,13 @@
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Returns the font descent (number of pixels below the baseline).
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</description>
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</method>
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<method name="font_get_embolden" qualifiers="const">
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<return type="float" />
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<argument index="0" name="font_rid" type="RID" />
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<description>
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Returns font embolden strength.
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</description>
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</method>
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<method name="font_get_fixed_size" qualifiers="const">
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<return type="int" />
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<argument index="0" name="font_rid" type="RID" />
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@@ -368,6 +375,13 @@
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Returns array containing the first free pixel in the each column of texture. Should be the same size as texture width or empty.
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</description>
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</method>
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<method name="font_get_transform" qualifiers="const">
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<return type="Transform2D" />
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<argument index="0" name="font_rid" type="RID" />
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<description>
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Returns 2D transform applied to the font outlines.
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</description>
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</method>
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<method name="font_get_underline_position" qualifiers="const">
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<return type="float" />
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<argument index="0" name="font_rid" type="RID" />
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@@ -542,6 +556,14 @@
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Sets the font descent (number of pixels below the baseline).
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</description>
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</method>
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<method name="font_set_embolden">
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<return type="void" />
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<argument index="0" name="font_rid" type="RID" />
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<argument index="1" name="strength" type="float" />
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<description>
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Sets font embolden strength. If [code]strength[/code] is not equal to zero, emboldens the font outlines. Negative values reduce the outline thickness.
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</description>
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</method>
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<method name="font_set_fixed_size">
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<return type="void" />
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<argument index="0" name="font_rid" type="RID" />
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@@ -765,6 +787,15 @@
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Sets array containing the first free pixel in the each column of texture. Should be the same size as texture width or empty.
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</description>
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</method>
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<method name="font_set_transform">
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<return type="void" />
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<argument index="0" name="font_rid" type="RID" />
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<argument index="1" name="transform" type="Transform2D" />
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<description>
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Sets 2D transform, applied to the font outlines, can be used for slanting, flipping and rotating glyphs.
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For example, to simulate italic typeface by slanting, apply the following transform [code]Transform2D(1.0, slant, 0.0, 1.0, 0.0, 0.0)[/code].
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</description>
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</method>
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<method name="font_set_underline_position">
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<return type="void" />
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<argument index="0" name="font_rid" type="RID" />
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