[GDExtension] Expose Variant, NodePath and StringName hash functions.
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@@ -67,8 +67,8 @@
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#include <godot_cpp/classes/ref.hpp>
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#include <godot_cpp/templates/hash_map.hpp>
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#include <godot_cpp/templates/hash_set.hpp>
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#include <godot_cpp/templates/rid_owner.hpp>
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#include <godot_cpp/templates/set.hpp>
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#include <godot_cpp/templates/thread_work_pool.hpp>
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#include <godot_cpp/templates/vector.hpp>
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