Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage

This commit is contained in:
Bastiaan Olij
2022-04-02 16:29:04 +11:00
parent 7bb963efe9
commit b8be7903f3
28 changed files with 3529 additions and 3100 deletions
+2
View File
@@ -37,6 +37,7 @@
#include "servers/rendering/storage/canvas_texture_storage.h"
#include "servers/rendering/storage/decal_atlas_storage.h"
#include "servers/rendering/storage/material_storage.h"
#include "servers/rendering/storage/mesh_storage.h"
#include "servers/rendering/storage/texture_storage.h"
#include "servers/rendering_server.h"
@@ -76,6 +77,7 @@ public:
virtual RendererCanvasTextureStorage *get_canvas_texture_storage() = 0;
virtual RendererMaterialStorage *get_material_storage() = 0;
virtual RendererMeshStorage *get_mesh_storage() = 0;
virtual RendererTextureStorage *get_texture_storage() = 0;
virtual RendererDecalAtlasStorage *get_decal_atlas_storage() = 0;
virtual RendererStorage *get_storage() = 0;