[Scene] Add SceneStringName::FlatButton

This commit is contained in:
Chaosus
2024-12-05 17:13:20 +03:00
parent a372214a4a
commit ba39b078f5
44 changed files with 256 additions and 254 deletions
+2 -2
View File
@@ -94,7 +94,7 @@ NodeDock::NodeDock() {
mode_hb->hide();
connections_button = memnew(Button);
connections_button->set_theme_type_variation("FlatButton");
connections_button->set_theme_type_variation(SceneStringName(FlatButton));
connections_button->set_text(TTR("Signals"));
connections_button->set_toggle_mode(true);
connections_button->set_pressed(true);
@@ -104,7 +104,7 @@ NodeDock::NodeDock() {
connections_button->connect(SceneStringName(pressed), callable_mp(this, &NodeDock::show_connections));
groups_button = memnew(Button);
groups_button->set_theme_type_variation("FlatButton");
groups_button->set_theme_type_variation(SceneStringName(FlatButton));
groups_button->set_text(TTR("Groups"));
groups_button->set_toggle_mode(true);
groups_button->set_pressed(false);