Properly working instancing, and compatibility fixing for old meshes
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@@ -1144,10 +1144,6 @@ Array VisualServer::_get_array_from_surface(uint32_t p_format, PoolVector<uint8_
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elem_size *= sizeof(float);
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}
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if (elem_size == 6) {
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elem_size = 8;
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}
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} break;
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case VS::ARRAY_NORMAL: {
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