Add logic to record the version of the Godot engine for the Android platform.
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@@ -6,6 +6,11 @@
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<application>
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<!-- Records the version of the Godot library -->
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<meta-data
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android:name="org.godotengine.library.version"
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android:value="${godotLibraryVersion}" />
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<service android:name=".GodotDownloaderService" />
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</application>
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@@ -18,6 +18,8 @@ android {
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defaultConfig {
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minSdkVersion versions.minSdk
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targetSdkVersion versions.targetSdk
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manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersion()]
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}
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compileOptions {
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