-Added configuration warning system for nodes
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
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@@ -2020,6 +2020,23 @@ void Node::clear_internal_tree_resource_paths() {
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}
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String Node::get_configuration_warning() const {
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return String();
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}
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void Node::update_configuration_warning() {
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#ifdef TOOLS_ENABLED
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if (!is_inside_tree())
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return;
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if (get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()==this || get_tree()->get_edited_scene_root()->is_a_parent_of(this))) {
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get_tree()->emit_signal(SceneStringNames::get_singleton()->node_configuration_warning_changed,this);
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}
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#endif
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}
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void Node::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_add_child_below_node","node:Node","child_node:Node","legible_unique_name"),&Node::add_child_below_node,DEFVAL(false));
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@@ -2088,6 +2105,10 @@ void Node::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("get_viewport"),&Node::get_viewport);
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ObjectTypeDB::bind_method(_MD("queue_free"),&Node::queue_delete);
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#ifdef TOOLS_ENABLED
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ObjectTypeDB::bind_method(_MD("_set_import_path","import_path"),&Node::set_import_path);
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ObjectTypeDB::bind_method(_MD("_get_import_path"),&Node::get_import_path);
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