Style: Cleanup uses of double spaces between words

Or after punctuation. Tried to leave third-party stuff alone, unless it has
been heavily modified for Godot.
This commit is contained in:
Rémi Verschelde
2021-06-07 10:17:32 +02:00
parent afbabd12f3
commit c1c76850cb
34 changed files with 49 additions and 99 deletions
-49
View File
@@ -1731,59 +1731,10 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
surface_tool->set_color(bonecolor);
surface_tool->add_vertex(points[(j + 1) % 4]);
}
/*
bones[0]=parent;
surface_tool->add_bones(bones);
surface_tool->add_weights(weights);
surface_tool->add_color(Color(0.4,1,0.4,0.4));
surface_tool->add_vertex(v0);
bones[0]=i;
surface_tool->add_bones(bones);
surface_tool->add_weights(weights);
surface_tool->add_color(Color(0.4,1,0.4,0.4));
surface_tool->add_vertex(v1);
*/
} else {
grests.write[i] = skel->get_bone_rest(i);
bones.write[0] = i;
}
/*
Transform3D t = grests[i];
t.orthonormalize();
for (int i=0;i<6;i++) {
Vector3 face_points[4];
for (int j=0;j<4;j++) {
float v[3];
v[0]=1.0;
v[1]=1-2*((j>>1)&1);
v[2]=v[1]*(1-2*(j&1));
for (int k=0;k<3;k++) {
if (i<3)
face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1);
else
face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1);
}
}
for(int j=0;j<4;j++) {
surface_tool->add_bones(bones);
surface_tool->add_weights(weights);
surface_tool->add_color(Color(1.0,0.4,0.4,0.4));
surface_tool->add_vertex(t.xform(face_points[j]*0.04));
surface_tool->add_bones(bones);
surface_tool->add_weights(weights);
surface_tool->add_color(Color(1.0,0.4,0.4,0.4));
surface_tool->add_vertex(t.xform(face_points[(j+1)%4]*0.04));
}
}
*/
}
Ref<ArrayMesh> m = surface_tool->commit();