i18n: Sync classref translations with Weblate
(cherry picked from commit 37f6fff7ae7b8b5be2dd23f0e7a730e24490c3a7)
This commit is contained in:
@@ -11,11 +11,12 @@
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# Valerii Bosiak <valerii540@protonmail.com>, 2021.
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# KazanskiyMaks <kazanskiy.maks@gmail.com>, 2022.
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# Vladyslav Anisimov <uniss@ua.fm>, 2022.
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# Мирослав <hlopukmyroslav@gmail.com>, 2022.
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine class reference\n"
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"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
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"PO-Revision-Date: 2022-02-16 16:37+0000\n"
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"PO-Revision-Date: 2022-03-23 04:18+0000\n"
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"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
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"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
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"godot-class-reference/uk/>\n"
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@@ -25,7 +26,7 @@ msgstr ""
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"Content-Transfer-Encoding: 8-bit\n"
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"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
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"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
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"X-Generator: Weblate 4.11-dev\n"
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"X-Generator: Weblate 4.12-dev\n"
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#: doc/tools/make_rst.py
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msgid "Description"
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@@ -33,7 +34,7 @@ msgstr "Опис"
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#: doc/tools/make_rst.py
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msgid "Tutorials"
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msgstr "Уроки"
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msgstr "Посібники"
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#: doc/tools/make_rst.py
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msgid "Properties"
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@@ -3472,8 +3473,12 @@ msgstr ""
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#: doc/classes/@GlobalScope.xml
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msgid ""
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"Hints that an integer, float or string property is an enumerated value to "
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"pick in a list specified via a hint string such as [code]\"Hello,Something,"
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"Else\"[/code]."
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"pick in a list specified via a hint string.\n"
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"The hint string is a comma separated list of names such as [code]\"Hello,"
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"Something,Else\"[/code]. For integer and float properties, the first name in "
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"the list has value 0, the next 1, and so on. Explicit values can also be "
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"specified by appending [code]:integer[/code] to the name, e.g. [code]\"Zero,"
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"One,Three:3,Four,Six:6\"[/code]."
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msgstr ""
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#: doc/classes/@GlobalScope.xml
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@@ -5387,8 +5392,11 @@ msgstr ""
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||||
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#: doc/classes/AnimationNodeBlendTree.xml
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msgid ""
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"This node may contain a sub-tree of any other blend type nodes, such as mix, "
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"blend2, blend3, one shot, etc. This is one of the most commonly used roots."
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"This node may contain a sub-tree of any other blend type nodes, such as "
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"[AnimationNodeTransition], [AnimationNodeBlend2], [AnimationNodeBlend3], "
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"[AnimationNodeOneShot], etc. This is one of the most commonly used roots.\n"
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"An [AnimationNodeOutput] node named [code]output[/code] is created by "
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"default."
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msgstr ""
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#: doc/classes/AnimationNodeBlendTree.xml
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@@ -10514,8 +10522,15 @@ msgstr ""
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#: doc/classes/BakedLightmap.xml
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msgid ""
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"When enabled, the lightmapper will merge the textures for all meshes into a "
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"single large layered texture. Not supported in GLES2."
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"If [code]true[/code], the lightmapper will merge the textures for all meshes "
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"into one or several large layered textures. If [code]false[/code], every "
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"mesh will get its own lightmap texture, which is less efficient.\n"
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"[b]Note:[/b] Atlas lightmap rendering is only supported in GLES3, [i]not[/i] "
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"GLES2. Non-atlas lightmap rendering is supported by both GLES3 and GLES2. If "
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"[member ProjectSettings.rendering/quality/driver/fallback_to_gles2] is "
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"[code]true[/code], consider baking lightmaps with [member atlas_generate] "
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"set to [code]false[/code] so that the resulting lightmap is visible in both "
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"GLES3 and GLES2."
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msgstr ""
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#: doc/classes/BakedLightmap.xml
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@@ -12671,14 +12686,15 @@ msgstr ""
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#: doc/classes/CanvasItem.xml
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msgid ""
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"If [code]enable[/code] is [code]true[/code], children will be updated with "
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"local transform data."
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"If [code]enable[/code] is [code]true[/code], this node will receive "
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"[constant NOTIFICATION_LOCAL_TRANSFORM_CHANGED] when its local transform "
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"changes."
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msgstr ""
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#: doc/classes/CanvasItem.xml
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msgid ""
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"If [code]enable[/code] is [code]true[/code], children will be updated with "
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"global transform data."
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"If [code]enable[/code] is [code]true[/code], this node will receive "
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"[constant NOTIFICATION_TRANSFORM_CHANGED] when its global transform changes."
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msgstr ""
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#: doc/classes/CanvasItem.xml
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@@ -12792,9 +12808,14 @@ msgstr ""
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#: doc/classes/CanvasItem.xml
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msgid ""
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"The [CanvasItem]'s transform has changed. This notification is only received "
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"if enabled by [method set_notify_transform] or [method "
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"set_notify_local_transform]."
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"The [CanvasItem]'s global transform has changed. This notification is only "
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"received if enabled by [method set_notify_transform]."
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msgstr ""
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#: doc/classes/CanvasItem.xml
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msgid ""
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"The [CanvasItem]'s local transform has changed. This notification is only "
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"received if enabled by [method set_notify_local_transform]."
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msgstr ""
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#: doc/classes/CanvasItem.xml
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@@ -19768,9 +19789,8 @@ msgid ""
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"main font.\n"
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"DynamicFont uses the [url=https://www.freetype.org/]FreeType[/url] library "
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"for rasterization. Supported formats are TrueType ([code].ttf[/code]), "
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"OpenType ([code].otf[/code]) and Web Open Font Format 1 ([code].woff[/"
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"code]). Web Open Font Format 2 ([code].woff2[/code]) is [i]not[/i] "
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"supported.\n"
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"OpenType ([code].otf[/code]), Web Open Font Format 1 ([code].woff[/code]), "
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"and Web Open Font Format 2 ([code].woff2[/code]).\n"
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"[codeblock]\n"
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"var dynamic_font = DynamicFont.new()\n"
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"dynamic_font.font_data = load(\"res://BarlowCondensed-Bold.ttf\")\n"
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@@ -22561,12 +22581,13 @@ msgstr ""
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#: doc/classes/EditorVCSInterface.xml
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msgid ""
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"Helper function to create a commit [Dictionary] item. [code]msg[/code] is "
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"the commit message of the commit. [code]author[/code] is a human-readable "
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"string containing the author's details, e.g. the email and name configured "
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"in the VCS. [code]id[/code] is the identifier of the commit, in whichever "
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"format your VCS may provide an identifier to commits. [code]date[/code] is "
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"directly added to the commit item and displayed in the editor, and hence, it "
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"shall be a well-formatted, human-readable date string."
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"the commit message of the commit. [code]author[/code] is a single human-"
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"readable string containing all the author's details, e.g. the email and name "
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"configured in the VCS. [code]id[/code] is the identifier of the commit, in "
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"whichever format your VCS may provide an identifier to commits. "
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"[code]unix_timestamp[/code] is the UTC Unix timestamp of when the commit was "
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"created. [code]offset_minutes[/code] is the timezone offset in minutes, "
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"recorded from the system timezone where the commit was created."
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msgstr ""
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#: doc/classes/EditorVCSInterface.xml
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@@ -29166,9 +29187,9 @@ msgid ""
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||||
"Returns a value between 0 and 1 representing the raw intensity of the given "
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"action, ignoring the action's deadzone. In most cases, you should use "
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"[method get_action_strength] instead.\n"
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"If [code]exact[/code] is [code]false[/code], it ignores the input modifiers "
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"for [InputEventKey] and [InputEventMouseButton] events, and the direction "
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"for [InputEventJoypadMotion] events."
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"If [code]exact[/code] is [code]false[/code], it ignores additional input "
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"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
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"direction for [InputEventJoypadMotion] events."
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msgstr ""
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#: doc/classes/Input.xml
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@@ -29178,9 +29199,9 @@ msgid ""
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"or L2, R2 triggers) is from the dead zone, the closer the value will be to "
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"1. If the action is mapped to a control that has no axis as the keyboard, "
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"the value returned will be 0 or 1.\n"
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"If [code]exact[/code] is [code]false[/code], it ignores the input modifiers "
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"for [InputEventKey] and [InputEventMouseButton] events, and the direction "
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"for [InputEventJoypadMotion] events."
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"If [code]exact[/code] is [code]false[/code], it ignores additional input "
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"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
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"direction for [InputEventJoypadMotion] events."
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msgstr ""
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#: doc/classes/Input.xml
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@@ -29313,9 +29334,9 @@ msgid ""
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"the button.\n"
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"This is useful for code that needs to run only once when an action is "
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"pressed, instead of every frame while it's pressed.\n"
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"If [code]exact[/code] is [code]false[/code], it ignores the input modifiers "
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"for [InputEventKey] and [InputEventMouseButton] events, and the direction "
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"for [InputEventJoypadMotion] events.\n"
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"If [code]exact[/code] is [code]false[/code], it ignores additional input "
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"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
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"direction for [InputEventJoypadMotion] events.\n"
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"[b]Note:[/b] Due to keyboard ghosting, [method is_action_just_pressed] may "
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"return [code]false[/code] even if one of the action's keys is pressed. See "
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"[url=$DOCS_URL/tutorials/inputs/input_examples.html#keyboard-events]Input "
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@@ -29327,9 +29348,9 @@ msgid ""
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"Returns [code]true[/code] when the user stops pressing the action event, "
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"meaning it's [code]true[/code] only on the frame that the user released the "
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"button.\n"
|
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"If [code]exact[/code] is [code]false[/code], it ignores the input modifiers "
|
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"for [InputEventKey] and [InputEventMouseButton] events, and the direction "
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"for [InputEventJoypadMotion] events."
|
||||
"If [code]exact[/code] is [code]false[/code], it ignores additional input "
|
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"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
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"direction for [InputEventJoypadMotion] events."
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msgstr ""
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#: doc/classes/Input.xml
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@@ -29338,9 +29359,9 @@ msgid ""
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"an action has multiple buttons assigned and more than one of them is "
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"pressed, releasing one button will release the action, even if some other "
|
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"button assigned to this action is still pressed.\n"
|
||||
"If [code]exact[/code] is [code]false[/code], it ignores the input modifiers "
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||||
"for [InputEventKey] and [InputEventMouseButton] events, and the direction "
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"for [InputEventJoypadMotion] events.\n"
|
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"If [code]exact[/code] is [code]false[/code], it ignores additional input "
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"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
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"direction for [InputEventJoypadMotion] events.\n"
|
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"[b]Note:[/b] Due to keyboard ghosting, [method is_action_pressed] may return "
|
||||
"[code]false[/code] even if one of the action's keys is pressed. See "
|
||||
"[url=$DOCS_URL/tutorials/inputs/input_examples.html#keyboard-events]Input "
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@@ -29690,18 +29711,18 @@ msgstr ""
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msgid ""
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||||
"Returns a value between 0.0 and 1.0 depending on the given actions' state. "
|
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"Useful for getting the value of events of type [InputEventJoypadMotion].\n"
|
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"If [code]exact_match[/code] is [code]false[/code], it ignores the input "
|
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"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
|
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"direction for [InputEventJoypadMotion] events."
|
||||
"If [code]exact_match[/code] is [code]false[/code], it ignores additional "
|
||||
"input modifiers for [InputEventKey] and [InputEventMouseButton] events, and "
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"the direction for [InputEventJoypadMotion] events."
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msgstr ""
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#: doc/classes/InputEvent.xml
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msgid ""
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"Returns [code]true[/code] if this input event matches a pre-defined action "
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"of any type.\n"
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"If [code]exact_match[/code] is [code]false[/code], it ignores the input "
|
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"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
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"direction for [InputEventJoypadMotion] events."
|
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"If [code]exact_match[/code] is [code]false[/code], it ignores additional "
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"input modifiers for [InputEventKey] and [InputEventMouseButton] events, and "
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"the direction for [InputEventJoypadMotion] events."
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msgstr ""
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#: doc/classes/InputEvent.xml
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@@ -29710,9 +29731,9 @@ msgid ""
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"an echo event for [InputEventKey] events, unless [code]allow_echo[/code] is "
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"[code]true[/code]). Not relevant for events of type [InputEventMouseMotion] "
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"or [InputEventScreenDrag].\n"
|
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"If [code]exact_match[/code] is [code]false[/code], it ignores the input "
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"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
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"direction for [InputEventJoypadMotion] events.\n"
|
||||
"If [code]exact_match[/code] is [code]false[/code], it ignores additional "
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"input modifiers for [InputEventKey] and [InputEventMouseButton] events, and "
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"the direction for [InputEventJoypadMotion] events.\n"
|
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"[b]Note:[/b] Due to keyboard ghosting, [method is_action_pressed] may return "
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"[code]false[/code] even if one of the action's keys is pressed. See "
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"[url=$DOCS_URL/tutorials/inputs/input_examples.html#keyboard-events]Input "
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@@ -29724,9 +29745,9 @@ msgid ""
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"Returns [code]true[/code] if the given action is released (i.e. not "
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"pressed). Not relevant for events of type [InputEventMouseMotion] or "
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"[InputEventScreenDrag].\n"
|
||||
"If [code]exact_match[/code] is [code]false[/code], it ignores the input "
|
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"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
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"direction for [InputEventJoypadMotion] events."
|
||||
"If [code]exact_match[/code] is [code]false[/code], it ignores additional "
|
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"input modifiers for [InputEventKey] and [InputEventMouseButton] events, and "
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"the direction for [InputEventJoypadMotion] events."
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msgstr ""
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#: doc/classes/InputEvent.xml
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@@ -29757,9 +29778,9 @@ msgid ""
|
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"event. Only valid for action events i.e key ([InputEventKey]), button "
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"([InputEventMouseButton] or [InputEventJoypadButton]), axis "
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"[InputEventJoypadMotion] or action ([InputEventAction]) events.\n"
|
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"If [code]exact_match[/code] is [code]false[/code], it ignores the input "
|
||||
"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
|
||||
"direction for [InputEventJoypadMotion] events."
|
||||
"If [code]exact_match[/code] is [code]false[/code], it ignores additional "
|
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"input modifiers for [InputEventKey] and [InputEventMouseButton] events, and "
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"the direction for [InputEventJoypadMotion] events."
|
||||
msgstr ""
|
||||
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||||
#: doc/classes/InputEvent.xml
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||||
@@ -30290,9 +30311,9 @@ msgid ""
|
||||
"This method ignores keyboard modifiers if the given [InputEvent] is not "
|
||||
"pressed (for proper release detection). See [method action_has_event] if you "
|
||||
"don't want this behavior.\n"
|
||||
"If [code]exact_match[/code] is [code]false[/code], it ignores the input "
|
||||
"modifiers for [InputEventKey] and [InputEventMouseButton] events, and the "
|
||||
"direction for [InputEventJoypadMotion] events."
|
||||
"If [code]exact_match[/code] is [code]false[/code], it ignores additional "
|
||||
"input modifiers for [InputEventKey] and [InputEventMouseButton] events, and "
|
||||
"the direction for [InputEventJoypadMotion] events."
|
||||
msgstr ""
|
||||
|
||||
#: doc/classes/InputMap.xml
|
||||
@@ -34129,6 +34150,39 @@ msgstr ""
|
||||
msgid "Returns the number of surface materials."
|
||||
msgstr ""
|
||||
|
||||
#: doc/classes/MeshInstance.xml
|
||||
msgid ""
|
||||
"Returns [code]true[/code] if this [MeshInstance] can be merged with the "
|
||||
"specified [code]other_mesh_instance[/code], using the [method MeshInstance."
|
||||
"merge_meshes] function.\n"
|
||||
"In order to be mergeable, properties of the [MeshInstance] must match, and "
|
||||
"each surface must match, in terms of material, attributes and vertex format."
|
||||
msgstr ""
|
||||
|
||||
#: doc/classes/MeshInstance.xml
|
||||
msgid ""
|
||||
"This function can merge together the data from several source "
|
||||
"[MeshInstance]s into a single destination [MeshInstance] (the MeshInstance "
|
||||
"the function is called from). This is primarily useful for improving "
|
||||
"performance by reducing the number of drawcalls and [Node]s.\n"
|
||||
"Merging should only be attempted for simple meshes that do not contain "
|
||||
"animation.\n"
|
||||
"The final vertices can either be returned in global space, or in local space "
|
||||
"relative to the destination [MeshInstance] global transform (the destination "
|
||||
"Node must be inside the [SceneTree] for local space to work).\n"
|
||||
"The function will make a final check for compatibility between the "
|
||||
"[MeshInstance]s by default, this should always be used unless you have "
|
||||
"previously checked for compatibility using [method MeshInstance."
|
||||
"is_mergeable_with]. If the compatibility check is omitted and the meshes are "
|
||||
"merged, you may see rendering errors.\n"
|
||||
"[b]Note:[/b] The requirements for similarity between meshes are quite "
|
||||
"stringent. They can be checked using the [method MeshInstance."
|
||||
"is_mergeable_with] function prior to calling [method MeshInstance."
|
||||
"merge_meshes].\n"
|
||||
"Also note that any initial data in the destination [MeshInstance] data will "
|
||||
"be discarded."
|
||||
msgstr ""
|
||||
|
||||
#: doc/classes/MeshInstance.xml
|
||||
msgid "Sets the [Material] for a surface of the [Mesh] resource."
|
||||
msgstr ""
|
||||
@@ -36458,7 +36512,7 @@ msgstr ""
|
||||
|
||||
#: doc/classes/Node.xml
|
||||
msgid "Nodes and Scenes"
|
||||
msgstr ""
|
||||
msgstr "Вузли та Сцени"
|
||||
|
||||
#: doc/classes/Node.xml
|
||||
msgid "All Demos"
|
||||
@@ -36610,12 +36664,12 @@ msgid ""
|
||||
"[/codeblock]\n"
|
||||
"[b]Note:[/b] If you want a child to be persisted to a [PackedScene], you "
|
||||
"must set [member owner] in addition to calling [method add_child]. This is "
|
||||
"typically relevant for [url=https://godot.readthedocs.io/en/3.2/tutorials/"
|
||||
"misc/running_code_in_the_editor.html]tool scripts[/url] and [url=https://"
|
||||
"godot.readthedocs.io/en/latest/tutorials/plugins/editor/index.html]editor "
|
||||
"plugins[/url]. If [method add_child] is called without setting [member "
|
||||
"owner], the newly added [Node] will not be visible in the scene tree, though "
|
||||
"it will be visible in the 2D/3D view."
|
||||
"typically relevant for [url=$DOCS_URL/tutorials/misc/"
|
||||
"running_code_in_the_editor.html]tool scripts[/url] and [url=$DOCS_URL/"
|
||||
"tutorials/plugins/editor/index.html]editor plugins[/url]. If [method "
|
||||
"add_child] is called without setting [member owner], the newly added [Node] "
|
||||
"will not be visible in the scene tree, though it will be visible in the "
|
||||
"2D/3D view."
|
||||
msgstr ""
|
||||
|
||||
#: doc/classes/Node.xml
|
||||
@@ -37322,7 +37376,15 @@ msgid ""
|
||||
"valid parent, grandparent, etc. ascending in the tree). When saving a node "
|
||||
"(using [PackedScene]), all the nodes it owns will be saved with it. This "
|
||||
"allows for the creation of complex [SceneTree]s, with instancing and "
|
||||
"subinstancing."
|
||||
"subinstancing.\n"
|
||||
"[b]Note:[/b] If you want a child to be persisted to a [PackedScene], you "
|
||||
"must set [member owner] in addition to calling [method add_child]. This is "
|
||||
"typically relevant for [url=$DOCS_URL/tutorials/misc/"
|
||||
"running_code_in_the_editor.html]tool scripts[/url] and [url=$DOCS_URL/"
|
||||
"tutorials/plugins/editor/index.html]editor plugins[/url]. If [method "
|
||||
"add_child] is called without setting [member owner], the newly added [Node] "
|
||||
"will not be visible in the scene tree, though it will be visible in the "
|
||||
"2D/3D view."
|
||||
msgstr ""
|
||||
|
||||
#: doc/classes/Node.xml
|
||||
@@ -37918,7 +37980,13 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: doc/classes/Object.xml
|
||||
msgid "Called when the object is initialized."
|
||||
msgid ""
|
||||
"Called when the object is initialized in memory. Can be defined to take in "
|
||||
"parameters, that are passed in when constructing.\n"
|
||||
"[b]Note:[/b] If [method _init] is defined with required parameters, then "
|
||||
"explicit construction is the only valid means of creating an Object of the "
|
||||
"class. If any other means (such as [method PackedScene.instance]) is used, "
|
||||
"then initialization will fail."
|
||||
msgstr ""
|
||||
|
||||
#: doc/classes/Object.xml
|
||||
@@ -43187,7 +43255,10 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: doc/classes/PhysicsServer.xml
|
||||
msgid "Returns an Info defined by the [enum ProcessInfo] input given."
|
||||
msgid ""
|
||||
"Returns information about the current state of the 3D physics engine. See "
|
||||
"[enum ProcessInfo] for a list of available states. Only implemented for "
|
||||
"Godot Physics."
|
||||
msgstr ""
|
||||
|
||||
#: doc/classes/PhysicsServer.xml
|
||||
@@ -56121,8 +56192,8 @@ msgid ""
|
||||
"var some_string = \"One,Two,Three,Four\"\n"
|
||||
"var some_array = some_string.rsplit(\",\", true, 1)\n"
|
||||
"print(some_array.size()) # Prints 2\n"
|
||||
"print(some_array[0]) # Prints \"Four\"\n"
|
||||
"print(some_array[1]) # Prints \"Three,Two,One\"\n"
|
||||
"print(some_array[0]) # Prints \"One,Two,Three\"\n"
|
||||
"print(some_array[1]) # Prints \"Four\"\n"
|
||||
"[/codeblock]"
|
||||
msgstr ""
|
||||
|
||||
|
||||
Reference in New Issue
Block a user