i18n: Sync classref translations with Weblate
(cherry picked from commit 009b286e318d1c955dd43a6e97ab86a554c3d05d)
This commit is contained in:
@@ -16014,6 +16014,11 @@ msgid ""
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"See [method add_stylebox_override]."
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msgstr ""
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#: doc/classes/Control.xml
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#, fuzzy
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msgid "Returns [code]true[/code] if drag operation is successful."
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msgstr "매개변수의 코사인 값을 반환합니다."
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#: doc/classes/Control.xml
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msgid ""
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"Invalidates the size cache in this node and in parent nodes up to toplevel. "
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@@ -16441,8 +16446,9 @@ msgstr ""
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#: doc/classes/Control.xml
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msgid ""
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"By default, the node's pivot is its top-left corner. When you change its "
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"[member rect_scale], it will scale around this pivot. Set this property to "
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"[member rect_size] / 2 to center the pivot in the node's rectangle."
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"[member rect_rotation] or [member rect_scale], it will rotate or scale "
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"around this pivot. Set this property to [member rect_size] / 2 to pivot "
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"around the Control's center."
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msgstr ""
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#: doc/classes/Control.xml
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@@ -18786,10 +18792,10 @@ msgid ""
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"further calculations."
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msgstr ""
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#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
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#: doc/classes/Curve2D.xml
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msgid ""
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"Adds a point to a curve at [code]position[/code], with control points "
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"[code]in[/code] and [code]out[/code].\n"
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"Adds a point to a curve at [code]position[/code] relative to the [Curve2D]'s "
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"position, with control points [code]in[/code] and [code]out[/code].\n"
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"If [code]at_position[/code] is given, the point is inserted before the point "
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"number [code]at_position[/code], moving that point (and every point after) "
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"after the inserted point. If [code]at_position[/code] is not given, or is an "
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@@ -18940,6 +18946,18 @@ msgid ""
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"further calculations."
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msgstr ""
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#: doc/classes/Curve3D.xml
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msgid ""
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"Adds a point to a curve at [code]position[/code] relative to the [Curve3D]'s "
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"position, with control points [code]in[/code] and [code]out[/code].\n"
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"If [code]at_position[/code] is given, the point is inserted before the point "
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"number [code]at_position[/code], moving that point (and every point after) "
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"after the inserted point. If [code]at_position[/code] is not given, or is an "
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"illegal value ([code]at_position <0[/code] or [code]at_position >= [method "
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"get_point_count][/code]), the point will be appended at the end of the point "
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"list."
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msgstr ""
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#: doc/classes/Curve3D.xml
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#, fuzzy
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msgid "Returns the cache of points as a [PoolVector3Array]."
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@@ -23489,10 +23507,13 @@ msgstr ""
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#: doc/classes/Environment.xml
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msgid ""
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"Keeps on screen every pixel drawn in the background. This is the fastest "
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"background mode, but it can only be safely used in fully-interior scenes (no "
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"visible sky or sky reflections). If enabled in a scene where the background "
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"is visible, \"ghost trail\" artifacts will be visible when moving the camera."
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"Keeps on screen every pixel drawn in the background. Only select this mode "
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"if you really need to keep the old data. On modern GPUs it will generally "
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"not be faster than clearing the background, and can be significantly slower, "
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"particularly on mobile.\n"
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"It can only be safely used in fully-interior scenes (no visible sky or sky "
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"reflections). If enabled in a scene where the background is visible, \"ghost "
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"trail\" artifacts will be visible when moving the camera."
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msgstr ""
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#: doc/classes/Environment.xml
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@@ -26948,14 +26969,14 @@ msgstr ""
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#: doc/classes/HeightMapShape.xml
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msgid ""
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"Depth of the height map data. Changing this will resize the [member "
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"map_data]."
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"Number of vertices in the depth of the height map. Changing this will resize "
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"the [member map_data]."
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msgstr ""
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#: doc/classes/HeightMapShape.xml
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msgid ""
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"Width of the height map data. Changing this will resize the [member "
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"map_data]."
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"Number of vertices in the width of the height map. Changing this will resize "
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"the [member map_data]."
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msgstr ""
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#: doc/classes/HFlowContainer.xml
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@@ -32805,6 +32826,13 @@ msgstr ""
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msgid "If [code]true[/code], the context menu will appear when right-clicked."
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msgstr ""
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#: doc/classes/LineEdit.xml doc/classes/RichTextLabel.xml
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#: doc/classes/TextEdit.xml
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msgid ""
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"If [code]true[/code], the selected text will be deselected when focus is "
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"lost."
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msgstr ""
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#: doc/classes/LineEdit.xml
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msgid ""
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"If [code]false[/code], existing text cannot be modified and new text cannot "
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@@ -32840,6 +32868,13 @@ msgid ""
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"[/codeblock]"
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msgstr ""
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#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
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msgid ""
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"If [code]false[/code], using middle mouse button to paste clipboard will be "
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"disabled.\n"
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"[b]Note:[/b] This method is only implemented on Linux."
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msgstr ""
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#: doc/classes/LineEdit.xml
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msgid ""
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"Opacity of the [member placeholder_text]. From [code]0[/code] to [code]1[/"
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@@ -38850,6 +38885,11 @@ msgstr ""
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msgid "Returns the text of the item at index [code]idx[/code]."
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msgstr ""
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#: doc/classes/OptionButton.xml
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#, fuzzy
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msgid "Returns the tooltip of the item at index [code]idx[/code]."
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msgstr "매개변수의 사인 값을 반환합니다."
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#: doc/classes/OptionButton.xml
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msgid ""
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"Returns the ID of the selected item, or [code]0[/code] if no item is "
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@@ -38903,6 +38943,11 @@ msgstr ""
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msgid "Sets the text of the item at index [code]idx[/code]."
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msgstr ""
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#: doc/classes/OptionButton.xml
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#, fuzzy
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msgid "Sets the tooltip of the item at index [code]idx[/code]."
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msgstr "매개변수의 사인 값을 반환합니다."
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#: doc/classes/OptionButton.xml
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msgid ""
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"The index of the currently selected item, or [code]-1[/code] if no item is "
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@@ -39461,6 +39506,23 @@ msgid ""
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"used."
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msgstr ""
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#: doc/classes/OS.xml
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msgid ""
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"Returns the current refresh rate of the specified screen. If [code]screen[/"
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"code] is [code]-1[/code] (the default value), the current screen will be "
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"used.\n"
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"[b]Note:[/b] Returns [code]-1.0[/code] if Godot fails to find the refresh "
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"rate for the specified screen. On HTML5, [method get_screen_refresh_rate] "
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"will always return [code]-1.0[/code] as there is no way to retrieve the "
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"refresh rate on that platform.\n"
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"To fallback to a default refresh rate if the method fails, try:\n"
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"[codeblock]\n"
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"var refresh_rate = OS.get_screen_refresh_rate()\n"
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"if refresh_rate < 0:\n"
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" refresh_rate = 60.0\n"
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"[/codeblock]"
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msgstr ""
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#: doc/classes/OS.xml
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msgid ""
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"Return the scale factor of the specified screen by index. If [code]screen[/"
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@@ -45840,6 +45902,12 @@ msgid ""
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"not generate warnings."
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msgstr ""
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#: doc/classes/ProjectSettings.xml
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msgid ""
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"If [code]true[/code], enables warnings when the type of the default value "
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"set to an exported variable is different than the specified export type."
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msgstr ""
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#: doc/classes/ProjectSettings.xml
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msgid ""
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"If [code]true[/code], enables warnings when a function is declared with the "
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@@ -46263,6 +46331,19 @@ msgid ""
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"used for all [ScrollContainer]s unless overridden."
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msgstr ""
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#: doc/classes/ProjectSettings.xml
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msgid ""
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"If enabled, the moment [member Viewport.gui_disable_input] is set to "
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"[code]false[/code] to disable GUI input in a viewport, current mouse over "
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"and mouse focus will be dropped.\n"
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"That behavior helps to keep a robust GUI state, with no surprises when input "
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"is resumed regardless what has happened in the meantime.\n"
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"If disabled, the legacy behavior is used, which consists in just not doing "
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"anything besides the GUI input disable itself.\n"
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"[b]Note:[/b] This is set to [code]true[/code] by default for new projects "
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"and is the recommended setting."
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msgstr ""
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#: doc/classes/ProjectSettings.xml
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msgid ""
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"If [code]true[/code], swaps OK and Cancel buttons in dialogs on Windows and "
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@@ -47233,6 +47314,16 @@ msgid ""
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"alternative."
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msgstr ""
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#: doc/classes/ProjectSettings.xml
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msgid ""
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"If [code]true[/code], smooths out collision with trimesh shapes "
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"([ConcavePolygonShape]) by telling the Bullet physics engine to generate "
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"internal edge information for every trimesh shape created.\n"
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"[b]Note:[/b] Only effective if [member physics/3d/physics_engine] is set to "
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"[code]DEFAULT[/code] or [code]Bullet[/code], [i]not[/i] [code]GodotPhysics[/"
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"code]."
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msgstr ""
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#: doc/classes/ProjectSettings.xml
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msgid "Enables [member Viewport.physics_object_picking] on the root viewport."
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msgstr ""
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@@ -47645,6 +47736,14 @@ msgid ""
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"[code]Asynchronous[/code] or [code]Asynchronous + Cache[/code]."
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msgstr ""
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#: doc/classes/ProjectSettings.xml
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msgid ""
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"An override for [code]rendering/gles3/shaders/shader_compilation_mode[/"
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"code], so asynchronous compilation can be disabled for mobile.\n"
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"You may want to do that since mobile GPUs generally won't support "
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"ubershaders due to their complexity."
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msgstr ""
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#: doc/classes/ProjectSettings.xml
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msgid ""
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"Max buffer size for blend shapes. Any blend shape bigger than this will not "
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@@ -48579,13 +48678,13 @@ msgstr ""
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#: doc/classes/Range.xml
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msgid ""
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"Binds two ranges together along with any ranges previously grouped with "
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"Binds two [Range]s together along with any ranges previously grouped with "
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"either of them. When any of range's member variables change, it will share "
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"the new value with all other ranges in its group."
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msgstr ""
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#: doc/classes/Range.xml
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msgid "Stops range from sharing its member variables with any other."
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msgid "Stops the [Range] from sharing its member variables with any other."
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msgstr ""
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#: doc/classes/Range.xml
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@@ -48652,7 +48751,14 @@ msgid ""
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msgstr ""
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#: doc/classes/Range.xml
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msgid "Emitted when [member value] changes."
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msgid ""
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"Emitted when [member value] changes. When used on a [Slider], this is called "
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"continuously while dragging (potentially every frame). If you are performing "
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"an expensive operation in a function connected to [signal value_changed], "
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"consider using a [i]debouncing[/i] [Timer] to call the function less often.\n"
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"[b]Note:[/b] Unlike signals such as [signal LineEdit.text_changed], [signal "
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"value_changed] is also emitted when [code]value[/code] is set directly via "
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"code."
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msgstr ""
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#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
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@@ -55955,11 +56061,11 @@ msgid ""
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"Returns [code]true[/code] if this string contains a valid float. This is "
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"inclusive of integers, and also supports exponents:\n"
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"[codeblock]\n"
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"print(\"1.7\".is_valid_float()) # Prints \"true\"\n"
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"print(\"24\".is_valid_float()) # Prints \"true\"\n"
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"print(\"7e3\".is_valid_float()) # Prints \"true\"\n"
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"print(\"24\".is_valid_float()) # Prints \"true\"\n"
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"print(\"Hello\".is_valid_float()) # Prints \"false\"\n"
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"print(\"1.7\".is_valid_float()) # Prints \"True\"\n"
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"print(\"24\".is_valid_float()) # Prints \"True\"\n"
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"print(\"7e3\".is_valid_float()) # Prints \"True\"\n"
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"print(\"24\".is_valid_float()) # Prints \"True\"\n"
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"print(\"Hello\".is_valid_float()) # Prints \"False\"\n"
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"[/codeblock]"
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msgstr ""
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@@ -55985,9 +56091,9 @@ msgid ""
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"identifier may contain only letters, digits and underscores ([code]_[/code]) "
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"and the first character may not be a digit.\n"
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"[codeblock]\n"
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"print(\"good_ident_1\".is_valid_identifier()) # Prints \"true\"\n"
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"print(\"1st_bad_ident\".is_valid_identifier()) # Prints \"false\"\n"
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"print(\"bad_ident_#2\".is_valid_identifier()) # Prints \"false\"\n"
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"print(\"good_ident_1\".is_valid_identifier()) # Prints \"True\"\n"
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"print(\"1st_bad_ident\".is_valid_identifier()) # Prints \"False\"\n"
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"print(\"bad_ident_#2\".is_valid_identifier()) # Prints \"False\"\n"
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"[/codeblock]"
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msgstr ""
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@@ -55995,11 +56101,11 @@ msgstr ""
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msgid ""
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"Returns [code]true[/code] if this string contains a valid integer.\n"
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"[codeblock]\n"
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"print(\"7\".is_valid_int()) # Prints \"true\"\n"
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"print(\"14.6\".is_valid_int()) # Prints \"false\"\n"
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"print(\"L\".is_valid_int()) # Prints \"false\"\n"
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"print(\"+3\".is_valid_int()) # Prints \"true\"\n"
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"print(\"-12\".is_valid_int()) # Prints \"true\"\n"
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"print(\"7\".is_valid_int()) # Prints \"True\"\n"
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"print(\"14.6\".is_valid_int()) # Prints \"False\"\n"
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"print(\"L\".is_valid_int()) # Prints \"False\"\n"
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"print(\"+3\".is_valid_int()) # Prints \"True\"\n"
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"print(\"-12\".is_valid_int()) # Prints \"True\"\n"
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"[/codeblock]"
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msgstr ""
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@@ -57793,6 +57899,12 @@ msgstr ""
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msgid "Returns if the given line is wrapped."
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msgstr "매개변수의 탄젠트 값을 반환합니다."
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#: doc/classes/TextEdit.xml
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msgid ""
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"Returns whether the mouse is over selection. If [code]edges[/code] is "
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"[code]true[/code], the edges are considered part of the selection."
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msgstr ""
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#: doc/classes/TextEdit.xml
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msgid "Returns [code]true[/code] if the selection is active."
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msgstr ""
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@@ -60008,6 +60120,13 @@ msgid ""
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"the middle."
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msgstr ""
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#: doc/classes/Time.xml
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msgid ""
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"Converts the given timezone offset in minutes to a timezone offset string. "
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"For example, -480 returns \"-08:00\", 345 returns \"+05:45\", and 0 returns "
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"\"+00:00\"."
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msgstr ""
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#: doc/classes/Time.xml
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msgid ""
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"Returns the amount of time passed in milliseconds since the engine started.\n"
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@@ -63686,6 +63805,11 @@ msgstr ""
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msgid "Returns [code]true[/code] if there are visible modals on-screen."
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msgstr ""
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#: doc/classes/Viewport.xml
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#, fuzzy
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msgid "Returns [code]true[/code] if the drag operation is successful."
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msgstr "매개변수의 코사인 값을 반환합니다."
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#: doc/classes/Viewport.xml
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msgid ""
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"Returns [code]true[/code] if the viewport is currently performing a drag "
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